blob: 7f62fe21c4438b20b2eb5ce0a5a9038031c7d83c [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
#include "third_party/blink/renderer/modules/xr/xr_render_state.h"
#include <algorithm>
#include <cmath>
#include "third_party/blink/renderer/modules/xr/xr_render_state_init.h"
#include "third_party/blink/renderer/modules/xr/xr_webgl_layer.h"
namespace blink {
namespace {
// The WebXR spec specifies that the min and max are up the UA, but have to be
// within 0 and Pi. Using those exact numbers can lead to floating point math
// errors, so set them slightly inside those numbers.
constexpr double kMinFieldOfView = 0.01;
constexpr double kMaxFieldOfView = 3.13;
constexpr double kDefaultFieldOfView = M_PI * 0.5;
} // anonymous namespace
XRRenderState::XRRenderState(bool immersive) : immersive_(immersive) {
if (!immersive_)
inline_vertical_fov_ = kDefaultFieldOfView;
}
void XRRenderState::Update(const XRRenderStateInit* init) {
if (init->hasDepthNear()) {
depth_near_ = init->depthNear();
}
if (init->hasDepthFar()) {
depth_far_ = init->depthFar();
}
if (init->hasBaseLayer()) {
base_layer_ = init->baseLayer();
}
if (init->hasInlineVerticalFieldOfView()) {
double fov = init->inlineVerticalFieldOfView();
// Clamp the value between our min and max.
fov = std::max(kMinFieldOfView, fov);
fov = std::min(kMaxFieldOfView, fov);
inline_vertical_fov_ = fov;
}
}
HTMLCanvasElement* XRRenderState::output_canvas() const {
if (base_layer_) {
return base_layer_->output_canvas();
}
return nullptr;
}
double XRRenderState::inlineVerticalFieldOfView(bool& is_null) const {
is_null = immersive_ || !inline_vertical_fov_.has_value();
return is_null ? 0 : *inline_vertical_fov_;
}
void XRRenderState::Trace(blink::Visitor* visitor) {
visitor->Trace(base_layer_);
visitor->Trace(inline_vertical_fov_);
ScriptWrappable::Trace(visitor);
}
} // namespace blink