blob: fc861ab6adefff6b9a74cc587ff989af2d1b782f [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/cryptauth/fake_connection.h"
#include <utility>
#include "base/memory/ptr_util.h"
#include "components/cryptauth/wire_message.h"
namespace cryptauth {
FakeConnection::FakeConnection(const RemoteDevice& remote_device)
: FakeConnection(remote_device, /* should_auto_connect */ true) {}
FakeConnection::FakeConnection(
const RemoteDevice& remote_device, bool should_auto_connect)
: Connection(remote_device), should_auto_connect_(should_auto_connect) {
if (should_auto_connect_) {
Connect();
}
}
FakeConnection::~FakeConnection() {
Disconnect();
}
void FakeConnection::Connect() {
if (should_auto_connect_) {
SetStatus(CONNECTED);
} else {
SetStatus(IN_PROGRESS);
}
}
void FakeConnection::Disconnect() {
SetStatus(DISCONNECTED);
}
void FakeConnection::AddObserver(ConnectionObserver* observer) {
observers_.push_back(observer);
Connection::AddObserver(observer);
}
void FakeConnection::RemoveObserver(ConnectionObserver* observer) {
observers_.erase(
std::remove(observers_.begin(), observers_.end(), observer),
observers_.end());
Connection::RemoveObserver(observer);
}
void FakeConnection::CompleteInProgressConnection(bool success) {
DCHECK(!should_auto_connect_);
DCHECK(status() == IN_PROGRESS);
if (success) {
SetStatus(CONNECTED);
} else {
SetStatus(DISCONNECTED);
}
}
void FakeConnection::FinishSendingMessageWithSuccess(bool success) {
CHECK(current_message_);
// Capture a copy of the message, as OnDidSendMessage() might reentrantly
// call SendMessage().
std::unique_ptr<WireMessage> sent_message = std::move(current_message_);
OnDidSendMessage(*sent_message, success);
}
void FakeConnection::ReceiveMessage(
const std::string& feature, const std::string& payload) {
pending_feature_ = feature;
pending_payload_ = payload;
OnBytesReceived(std::string());
pending_feature_.clear();
pending_payload_.clear();
}
void FakeConnection::SendMessageImpl(std::unique_ptr<WireMessage> message) {
CHECK(!current_message_);
current_message_ = std::move(message);
}
std::unique_ptr<WireMessage> FakeConnection::DeserializeWireMessage(
bool* is_incomplete_message) {
*is_incomplete_message = false;
return base::MakeUnique<WireMessage>(pending_payload_, pending_feature_);
}
} // namespace cryptauth