blob: 720653b3d2c3d051e67dc9ce92a6ddae87fcd33e [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/download/content/factory/download_service_factory_helper.h"
#include "base/files/file_path.h"
#include "build/build_config.h"
#include "components/download/content/factory/navigation_monitor_factory.h"
#include "components/download/content/internal/download_driver_impl.h"
#include "components/download/internal/background_service/client_set.h"
#include "components/download/internal/background_service/config.h"
#include "components/download/internal/background_service/controller_impl.h"
#include "components/download/internal/background_service/download_service_impl.h"
#include "components/download/internal/background_service/download_store.h"
#include "components/download/internal/background_service/empty_file_monitor.h"
#include "components/download/internal/background_service/file_monitor_impl.h"
#include "components/download/internal/background_service/in_memory_download_driver.h"
#include "components/download/internal/background_service/logger_impl.h"
#include "components/download/internal/background_service/model_impl.h"
#include "components/download/internal/background_service/noop_store.h"
#include "components/download/internal/background_service/proto/entry.pb.h"
#include "components/download/internal/background_service/scheduler/scheduler_impl.h"
#include "components/download/public/common/simple_download_manager_coordinator.h"
#include "components/download/public/task/empty_task_scheduler.h"
#include "components/leveldb_proto/content/proto_database_provider_factory.h"
#include "components/leveldb_proto/public/proto_database_provider.h"
#if defined(OS_ANDROID)
#include "components/download/internal/background_service/android/battery_status_listener_android.h"
#include "components/download/network/android/network_status_listener_android.h"
#elif defined(OS_MACOSX)
#include "components/download/internal/background_service/scheduler/battery_status_listener_mac.h"
#include "components/download/network/network_status_listener_mac.h"
#else
#include "components/download/internal/background_service/scheduler/battery_status_listener_impl.h"
#include "components/download/network/network_status_listener_impl.h"
#endif
namespace download {
namespace {
const base::FilePath::CharType kEntryDBStorageDir[] =
FILE_PATH_LITERAL("EntryDB");
const base::FilePath::CharType kFilesStorageDir[] = FILE_PATH_LITERAL("Files");
} // namespace
// Helper function to create download service with different implementation
// details.
DownloadService* CreateDownloadServiceInternal(
SimpleFactoryKey* simple_factory_key,
std::unique_ptr<DownloadClientMap> clients,
std::unique_ptr<Configuration> config,
std::unique_ptr<DownloadDriver> driver,
std::unique_ptr<Store> store,
std::unique_ptr<TaskScheduler> task_scheduler,
std::unique_ptr<FileMonitor> file_monitor,
network::NetworkConnectionTracker* network_connection_tracker,
const base::FilePath& files_storage_dir) {
auto client_set = std::make_unique<ClientSet>(std::move(clients));
auto model = std::make_unique<ModelImpl>(std::move(store));
// Build platform network/battery status listener.
#if defined(OS_ANDROID)
auto battery_listener = std::make_unique<BatteryStatusListenerAndroid>(
config->battery_query_interval);
auto network_listener = std::make_unique<NetworkStatusListenerAndroid>();
#elif defined(OS_MACOSX)
auto battery_listener = std::make_unique<BatteryStatusListenerMac>();
auto network_listener = std::make_unique<NetworkStatusListenerMac>();
#else
auto battery_listener = std::make_unique<BatteryStatusListenerImpl>(
config->battery_query_interval);
auto network_listener =
std::make_unique<NetworkStatusListenerImpl>(network_connection_tracker);
#endif
auto device_status_listener = std::make_unique<DeviceStatusListener>(
config->network_startup_delay, config->network_change_delay,
std::move(battery_listener), std::move(network_listener));
NavigationMonitor* navigation_monitor =
NavigationMonitorFactory::GetForKey(simple_factory_key);
auto scheduler = std::make_unique<SchedulerImpl>(
task_scheduler.get(), config.get(), client_set.get());
auto logger = std::make_unique<LoggerImpl>();
auto controller = std::make_unique<ControllerImpl>(
config.get(), logger.get(), std::move(client_set), std::move(driver),
std::move(model), std::move(device_status_listener), navigation_monitor,
std::move(scheduler), std::move(task_scheduler), std::move(file_monitor),
files_storage_dir);
logger->SetLogSource(controller.get());
return new DownloadServiceImpl(std::move(config), std::move(logger),
std::move(controller));
}
// Create download service for normal profile.
DownloadService* BuildDownloadService(
content::BrowserContext* browser_context,
SimpleFactoryKey* simple_factory_key,
PrefService* prefs,
std::unique_ptr<DownloadClientMap> clients,
network::NetworkConnectionTracker* network_connection_tracker,
const base::FilePath& storage_dir,
SimpleDownloadManagerCoordinator* download_manager_coordinator,
const scoped_refptr<base::SequencedTaskRunner>& background_task_runner,
std::unique_ptr<TaskScheduler> task_scheduler) {
auto config = Configuration::CreateFromFinch();
auto driver = std::make_unique<DownloadDriverImpl>(
content::BrowserContext::GetDownloadManager(browser_context),
download_manager_coordinator);
auto entry_db_storage_dir = storage_dir.Append(kEntryDBStorageDir);
leveldb_proto::ProtoDatabaseProvider* db_provider =
leveldb_proto::ProtoDatabaseProviderFactory::GetForKey(
simple_factory_key);
auto entry_db = db_provider->GetDB<protodb::Entry>(
leveldb_proto::ProtoDbType::DOWNLOAD_STORE, entry_db_storage_dir,
background_task_runner);
auto store = std::make_unique<DownloadStore>(std::move(entry_db));
auto files_storage_dir = storage_dir.Append(kFilesStorageDir);
auto file_monitor = std::make_unique<FileMonitorImpl>(
files_storage_dir, background_task_runner, config->file_keep_alive_time);
return CreateDownloadServiceInternal(
simple_factory_key, std::move(clients), std::move(config),
std::move(driver), std::move(store), std::move(task_scheduler),
std::move(file_monitor), network_connection_tracker, files_storage_dir);
}
// Create download service for incognito mode without any database or file IO.
DownloadService* BuildInMemoryDownloadService(
SimpleFactoryKey* simple_factory_key,
std::unique_ptr<DownloadClientMap> clients,
network::NetworkConnectionTracker* network_connection_tracker,
const base::FilePath& storage_dir,
BlobTaskProxy::BlobContextGetter blob_context_getter,
scoped_refptr<base::SingleThreadTaskRunner> io_task_runner,
scoped_refptr<network::SharedURLLoaderFactory> url_loader_factory) {
auto config = Configuration::CreateFromFinch();
auto download_factory = std::make_unique<InMemoryDownloadFactory>(
url_loader_factory.get(), blob_context_getter, io_task_runner);
auto driver =
std::make_unique<InMemoryDownloadDriver>(std::move(download_factory));
auto store = std::make_unique<NoopStore>();
auto task_scheduler = std::make_unique<EmptyTaskScheduler>();
// TODO(xingliu): Remove |files_storage_dir| and |storage_dir| for incognito
// mode. See https://crbug.com/810202.
auto files_storage_dir = storage_dir.Append(kFilesStorageDir);
auto file_monitor = std::make_unique<EmptyFileMonitor>();
return CreateDownloadServiceInternal(
simple_factory_key, std::move(clients), std::move(config),
std::move(driver), std::move(store), std::move(task_scheduler),
std::move(file_monitor), network_connection_tracker, files_storage_dir);
}
} // namespace download