blob: 8c67295f1a3308b1890b207309e7896786cbb61e [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/ipc/common/gpu_memory_buffer_impl_android_hardware_buffer.h"
#include <utility>
#include "base/android/android_hardware_buffer_compat.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "gpu/ipc/common/gpu_memory_buffer_support.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gl/android/android_surface_control_compat.h"
namespace gpu {
namespace {
AHardwareBuffer_Desc GetBufferDescription(const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage) {
// On create, all elements must be initialized, including setting the
// "reserved for future use" (rfu) fields to zero.
AHardwareBuffer_Desc desc = {};
desc.width = size.width();
desc.height = size.height();
desc.layers = 1; // number of images
switch (format) {
case gfx::BufferFormat::RGBA_8888:
desc.format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
break;
case gfx::BufferFormat::RGBX_8888:
desc.format = AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM;
break;
case gfx::BufferFormat::BGR_565:
desc.format = AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM;
break;
default:
NOTREACHED();
}
switch (usage) {
case gfx::BufferUsage::GPU_READ:
case gfx::BufferUsage::SCANOUT:
desc.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE |
AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT;
if (usage == gfx::BufferUsage::SCANOUT)
desc.usage |= gl::SurfaceControl::RequiredUsage();
break;
default:
NOTREACHED();
}
return desc;
}
} // namespace
GpuMemoryBufferImplAndroidHardwareBuffer::
GpuMemoryBufferImplAndroidHardwareBuffer(
gfx::GpuMemoryBufferId id,
const gfx::Size& size,
gfx::BufferFormat format,
DestructionCallback callback,
base::android::ScopedHardwareBufferHandle handle)
: GpuMemoryBufferImpl(id, size, format, std::move(callback)),
hardware_buffer_handle_(std::move(handle)) {}
GpuMemoryBufferImplAndroidHardwareBuffer::
~GpuMemoryBufferImplAndroidHardwareBuffer() {}
// static
std::unique_ptr<GpuMemoryBufferImplAndroidHardwareBuffer>
GpuMemoryBufferImplAndroidHardwareBuffer::Create(gfx::GpuMemoryBufferId id,
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
DestructionCallback callback) {
DCHECK(base::AndroidHardwareBufferCompat::IsSupportAvailable());
AHardwareBuffer* buffer = nullptr;
AHardwareBuffer_Desc desc = GetBufferDescription(size, format, usage);
base::AndroidHardwareBufferCompat::GetInstance().Allocate(&desc, &buffer);
if (!buffer) {
LOG(ERROR) << "Failed to allocate AHardwareBuffer";
return nullptr;
}
return base::WrapUnique(new GpuMemoryBufferImplAndroidHardwareBuffer(
id, size, format, std::move(callback),
base::android::ScopedHardwareBufferHandle::Adopt(buffer)));
}
// static
std::unique_ptr<GpuMemoryBufferImplAndroidHardwareBuffer>
GpuMemoryBufferImplAndroidHardwareBuffer::CreateFromHandle(
gfx::GpuMemoryBufferHandle handle,
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
DestructionCallback callback) {
DCHECK(handle.android_hardware_buffer.is_valid());
return base::WrapUnique(new GpuMemoryBufferImplAndroidHardwareBuffer(
handle.id, size, format, std::move(callback),
std::move(handle.android_hardware_buffer)));
}
bool GpuMemoryBufferImplAndroidHardwareBuffer::Map() {
return false;
}
void* GpuMemoryBufferImplAndroidHardwareBuffer::memory(size_t plane) {
return nullptr;
}
void GpuMemoryBufferImplAndroidHardwareBuffer::Unmap() {}
int GpuMemoryBufferImplAndroidHardwareBuffer::stride(size_t plane) const {
return 0;
}
gfx::GpuMemoryBufferType GpuMemoryBufferImplAndroidHardwareBuffer::GetType()
const {
return gfx::ANDROID_HARDWARE_BUFFER;
}
gfx::GpuMemoryBufferHandle
GpuMemoryBufferImplAndroidHardwareBuffer::CloneHandle() const {
gfx::GpuMemoryBufferHandle handle;
handle.type = gfx::ANDROID_HARDWARE_BUFFER;
handle.id = id_;
handle.android_hardware_buffer = hardware_buffer_handle_.Clone();
return handle;
}
// static
base::OnceClosure GpuMemoryBufferImplAndroidHardwareBuffer::AllocateForTesting(
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
gfx::GpuMemoryBufferHandle* handle) {
gfx::GpuMemoryBufferId kBufferId(1);
handle->type = gfx::ANDROID_HARDWARE_BUFFER;
handle->id = kBufferId;
AHardwareBuffer* buffer = nullptr;
AHardwareBuffer_Desc desc = GetBufferDescription(size, format, usage);
base::AndroidHardwareBufferCompat::GetInstance().Allocate(&desc, &buffer);
DCHECK(buffer);
handle->android_hardware_buffer =
base::android::ScopedHardwareBufferHandle::Adopt(buffer);
return base::DoNothing();
}
} // namespace gpu