blob: 0b0130f7c0ba1e50b6e181d1fe0aee9defebcabc [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/vr/elements/full_screen_rect.h"
#include "chrome/browser/vr/ui_element_renderer.h"
#include "ui/gfx/transform.h"
namespace vr {
FullScreenRect::FullScreenRect() = default;
FullScreenRect::~FullScreenRect() = default;
void FullScreenRect::Render(UiElementRenderer* renderer,
const CameraModel& model) const {
gfx::Transform m;
m.Scale3d(2.0f, 2.0f, 1.0f);
renderer->DrawGradientQuad(m, edge_color(), center_color(),
computed_opacity(), size(), corner_radii());
}
bool FullScreenRect::IsWorldPositioned() const {
return false;
}
} // namespace vr