| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/gpu/avda_surface_bundle.h" |
| |
| #include "media/base/android/android_overlay.h" |
| |
| namespace media { |
| |
| AVDASurfaceBundle::AVDASurfaceBundle() = default; |
| |
| AVDASurfaceBundle::AVDASurfaceBundle(std::unique_ptr<AndroidOverlay> overlay) |
| : overlay(std::move(overlay)) {} |
| |
| AVDASurfaceBundle::AVDASurfaceBundle( |
| scoped_refptr<SurfaceTextureGLOwner> surface_texture_owner) |
| : surface_texture(std::move(surface_texture_owner)), |
| surface_texture_surface(surface_texture->CreateJavaSurface()) {} |
| |
| AVDASurfaceBundle::~AVDASurfaceBundle() { |
| // Explicitly free the surface first, just to be sure that it's deleted before |
| // the SurfaceTexture is. |
| surface_texture_surface = gl::ScopedJavaSurface(); |
| |
| // Also release the back buffers. |
| if (surface_texture) |
| surface_texture->ReleaseBackBuffers(); |
| surface_texture = nullptr; |
| } |
| |
| const base::android::JavaRef<jobject>& AVDASurfaceBundle::GetJavaSurface() |
| const { |
| if (overlay) |
| return overlay->GetJavaSurface(); |
| else |
| return surface_texture_surface.j_surface(); |
| } |
| |
| } // namespace media |