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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/speech/speech_input_bubble.h"
#include <algorithm>
#include "base/message_loop.h"
#include "base/utf_string_conversions.h"
#include "chrome/browser/ui/browser.h"
#include "chrome/browser/ui/views/bubble/bubble.h"
#include "chrome/browser/ui/views/frame/browser_view.h"
#include "chrome/browser/ui/views/toolbar_view.h"
#include "content/browser/tab_contents/tab_contents.h"
#include "content/browser/tab_contents/tab_contents_view.h"
#include "grit/generated_resources.h"
#include "grit/theme_resources.h"
#include "media/audio/audio_manager.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/canvas.h"
#include "views/border.h"
#include "views/controls/button/text_button.h"
#include "views/controls/image_view.h"
#include "views/controls/label.h"
#include "views/controls/link.h"
#include "views/controls/link_listener.h"
#include "views/layout/layout_constants.h"
#include "views/view.h"
namespace {
const int kBubbleHorizMargin = 6;
const int kBubbleVertMargin = 4;
const int kBubbleHeadingVertMargin = 6;
const int kIconHorizontalOffset = 27;
const int kIconVerticalOffset = -7;
// This is the content view which is placed inside a SpeechInputBubble.
class ContentView
: public views::View,
public views::ButtonListener,
public views::LinkListener {
public:
explicit ContentView(SpeechInputBubbleDelegate* delegate);
void UpdateLayout(SpeechInputBubbleBase::DisplayMode mode,
const string16& message_text,
const SkBitmap& image);
void SetImage(const SkBitmap& image);
// views::ButtonListener methods.
virtual void ButtonPressed(views::Button* source, const views::Event& event);
// views::LinkListener methods.
virtual void LinkClicked(views::Link* source, int event_flags) OVERRIDE;
// views::View overrides.
virtual gfx::Size GetPreferredSize();
virtual void Layout();
private:
SpeechInputBubbleDelegate* delegate_;
views::ImageView* icon_;
views::Label* heading_;
views::Label* message_;
views::TextButton* try_again_;
views::TextButton* cancel_;
views::Link* mic_settings_;
SpeechInputBubbleBase::DisplayMode display_mode_;
const int kIconLayoutMinWidth;
DISALLOW_COPY_AND_ASSIGN(ContentView);
};
ContentView::ContentView(SpeechInputBubbleDelegate* delegate)
: delegate_(delegate),
display_mode_(SpeechInputBubbleBase::DISPLAY_MODE_WARM_UP),
kIconLayoutMinWidth(ResourceBundle::GetSharedInstance().GetBitmapNamed(
IDR_SPEECH_INPUT_MIC_EMPTY)->width()) {
ResourceBundle& rb = ResourceBundle::GetSharedInstance();
const gfx::Font& font = rb.GetFont(ResourceBundle::MediumFont);
heading_ = new views::Label(
l10n_util::GetStringUTF16(IDS_SPEECH_INPUT_BUBBLE_HEADING));
heading_->set_border(views::Border::CreateEmptyBorder(
kBubbleHeadingVertMargin, 0, kBubbleHeadingVertMargin, 0));
heading_->SetFont(font);
heading_->SetHorizontalAlignment(views::Label::ALIGN_CENTER);
heading_->SetText(
l10n_util::GetStringUTF16(IDS_SPEECH_INPUT_BUBBLE_HEADING));
AddChildView(heading_);
message_ = new views::Label();
message_->SetFont(font);
message_->SetHorizontalAlignment(views::Label::ALIGN_CENTER);
message_->SetMultiLine(true);
AddChildView(message_);
icon_ = new views::ImageView();
icon_->SetHorizontalAlignment(views::ImageView::CENTER);
AddChildView(icon_);
cancel_ = new views::NativeTextButton(
this, l10n_util::GetStringUTF16(IDS_CANCEL));
AddChildView(cancel_);
try_again_ = new views::NativeTextButton(
this, l10n_util::GetStringUTF16(IDS_SPEECH_INPUT_TRY_AGAIN));
AddChildView(try_again_);
mic_settings_ = new views::Link(
l10n_util::GetStringUTF16(IDS_SPEECH_INPUT_MIC_SETTINGS));
mic_settings_->set_listener(this);
AddChildView(mic_settings_);
}
void ContentView::UpdateLayout(SpeechInputBubbleBase::DisplayMode mode,
const string16& message_text,
const SkBitmap& image) {
display_mode_ = mode;
bool is_message = (mode == SpeechInputBubbleBase::DISPLAY_MODE_MESSAGE);
icon_->SetVisible(!is_message);
message_->SetVisible(is_message);
mic_settings_->SetVisible(is_message);
try_again_->SetVisible(is_message);
cancel_->SetVisible(mode != SpeechInputBubbleBase::DISPLAY_MODE_WARM_UP);
heading_->SetVisible(mode == SpeechInputBubbleBase::DISPLAY_MODE_RECORDING);
if (is_message) {
message_->SetText(message_text);
} else {
SetImage(image);
}
if (icon_->IsVisible())
icon_->ResetImageSize();
// When moving from warming up to recording state, the size of the content
// stays the same. So we wouldn't get a resize/layout call from the view
// system and we do it ourselves.
if (GetPreferredSize() == size()) // |size()| here is the current size.
Layout();
}
void ContentView::SetImage(const SkBitmap& image) {
icon_->SetImage(image);
}
void ContentView::ButtonPressed(views::Button* source,
const views::Event& event) {
if (source == cancel_) {
delegate_->InfoBubbleButtonClicked(SpeechInputBubble::BUTTON_CANCEL);
} else if (source == try_again_) {
delegate_->InfoBubbleButtonClicked(SpeechInputBubble::BUTTON_TRY_AGAIN);
} else {
NOTREACHED() << "Unknown button";
}
}
void ContentView::LinkClicked(views::Link* source, int event_flags) {
DCHECK_EQ(source, mic_settings_);
AudioManager::GetAudioManager()->ShowAudioInputSettings();
}
gfx::Size ContentView::GetPreferredSize() {
int width = heading_->GetPreferredSize().width();
int control_width = cancel_->GetPreferredSize().width();
if (try_again_->IsVisible()) {
control_width += try_again_->GetPreferredSize().width() +
views::kRelatedButtonHSpacing;
}
width = std::max(width, control_width);
control_width = std::max(icon_->GetPreferredSize().width(),
kIconLayoutMinWidth);
width = std::max(width, control_width);
if (mic_settings_->IsVisible()) {
control_width = mic_settings_->GetPreferredSize().width();
width = std::max(width, control_width);
}
int height = cancel_->GetPreferredSize().height();
if (message_->IsVisible()) {
height += message_->GetHeightForWidth(width) +
views::kLabelToControlVerticalSpacing;
}
if (heading_->IsVisible())
height += heading_->GetPreferredSize().height();
if (icon_->IsVisible())
height += icon_->GetImage().height();
if (mic_settings_->IsVisible())
height += mic_settings_->GetPreferredSize().height();
width += kBubbleHorizMargin * 2;
height += kBubbleVertMargin * 2;
return gfx::Size(width, height);
}
void ContentView::Layout() {
int x = kBubbleHorizMargin;
int y = kBubbleVertMargin;
int available_width = width() - kBubbleHorizMargin * 2;
int available_height = height() - kBubbleVertMargin * 2;
if (message_->IsVisible()) {
DCHECK(try_again_->IsVisible());
int control_height = try_again_->GetPreferredSize().height();
int try_again_width = try_again_->GetPreferredSize().width();
int cancel_width = cancel_->GetPreferredSize().width();
y += available_height - control_height;
x += (available_width - cancel_width - try_again_width -
views::kRelatedButtonHSpacing) / 2;
try_again_->SetBounds(x, y, try_again_width, control_height);
cancel_->SetBounds(x + try_again_width + views::kRelatedButtonHSpacing, y,
cancel_width, control_height);
control_height = message_->GetHeightForWidth(available_width);
message_->SetBounds(kBubbleHorizMargin, kBubbleVertMargin,
available_width, control_height);
y = kBubbleVertMargin + control_height;
control_height = mic_settings_->GetPreferredSize().height();
mic_settings_->SetBounds(kBubbleHorizMargin, y, available_width,
control_height);
} else {
DCHECK(icon_->IsVisible());
int control_height = icon_->GetImage().height();
if (display_mode_ == SpeechInputBubbleBase::DISPLAY_MODE_WARM_UP)
y = (available_height - control_height) / 2;
icon_->SetBounds(x, y, available_width, control_height);
y += control_height;
if (heading_->IsVisible()) {
control_height = heading_->GetPreferredSize().height();
heading_->SetBounds(x, y, available_width, control_height);
y += control_height;
}
if (cancel_->IsVisible()) {
control_height = cancel_->GetPreferredSize().height();
int width = cancel_->GetPreferredSize().width();
cancel_->SetBounds(x + (available_width - width) / 2, y, width,
control_height);
}
}
}
// Implementation of SpeechInputBubble.
class SpeechInputBubbleImpl
: public SpeechInputBubbleBase,
public BubbleDelegate {
public:
SpeechInputBubbleImpl(TabContents* tab_contents,
Delegate* delegate,
const gfx::Rect& element_rect);
virtual ~SpeechInputBubbleImpl();
// SpeechInputBubble methods.
virtual void Show() OVERRIDE;
virtual void Hide() OVERRIDE;
// SpeechInputBubbleBase methods.
virtual void UpdateLayout() OVERRIDE;
virtual void UpdateImage() OVERRIDE;
// Returns the screen rectangle to use as the info bubble's target.
// |element_rect| is the html element's bounds in page coordinates.
gfx::Rect GetInfoBubbleTarget(const gfx::Rect& element_rect);
// BubbleDelegate
virtual void BubbleClosing(Bubble* bubble, bool closed_by_escape) OVERRIDE;
virtual bool CloseOnEscape() OVERRIDE;
virtual bool FadeInOnShow() OVERRIDE;
private:
Delegate* delegate_;
Bubble* bubble_;
ContentView* bubble_content_;
gfx::Rect element_rect_;
// Set to true if the object is being destroyed normally instead of the
// user clicking outside the window causing it to close automatically.
bool did_invoke_close_;
DISALLOW_COPY_AND_ASSIGN(SpeechInputBubbleImpl);
};
SpeechInputBubbleImpl::SpeechInputBubbleImpl(TabContents* tab_contents,
Delegate* delegate,
const gfx::Rect& element_rect)
: SpeechInputBubbleBase(tab_contents),
delegate_(delegate),
bubble_(NULL),
bubble_content_(NULL),
element_rect_(element_rect),
did_invoke_close_(false) {
}
SpeechInputBubbleImpl::~SpeechInputBubbleImpl() {
did_invoke_close_ = true;
Hide();
}
gfx::Rect SpeechInputBubbleImpl::GetInfoBubbleTarget(
const gfx::Rect& element_rect) {
gfx::Rect container_rect;
tab_contents()->GetContainerBounds(&container_rect);
return gfx::Rect(
container_rect.x() + element_rect.right() - kBubbleTargetOffsetX,
container_rect.y() + element_rect.bottom(), 1, 1);
}
void SpeechInputBubbleImpl::BubbleClosing(Bubble* bubble,
bool closed_by_escape) {
bubble_ = NULL;
bubble_content_ = NULL;
if (!did_invoke_close_)
delegate_->InfoBubbleFocusChanged();
}
bool SpeechInputBubbleImpl::CloseOnEscape() {
return false;
}
bool SpeechInputBubbleImpl::FadeInOnShow() {
return false;
}
void SpeechInputBubbleImpl::Show() {
if (bubble_)
return; // nothing to do, already visible.
bubble_content_ = new ContentView(delegate_);
UpdateLayout();
views::Widget* toplevel_widget =
views::Widget::GetTopLevelWidgetForNativeView(
tab_contents()->view()->GetNativeView());
if (toplevel_widget) {
gfx::Rect container_rect;
tab_contents()->GetContainerBounds(&container_rect);
gfx::Rect target_rect = GetInfoBubbleTarget(element_rect_);
if (!container_rect.Contains(target_rect.x(), target_rect.y())) {
// Target is not in screen view, so point to page icon in omnibox.
Profile* profile =
Profile::FromBrowserContext(tab_contents()->browser_context());
Browser* browser = Browser::GetOrCreateTabbedBrowser(profile);
BrowserView* browser_view =
BrowserView::GetBrowserViewForBrowser(browser);
gfx::Point point;
if (base::i18n::IsRTL()) {
int width = browser_view->toolbar()->location_bar()->width();
point = gfx::Point(width - kIconHorizontalOffset, 0);
}
point.Offset(0, kIconVerticalOffset);
views::View::ConvertPointToScreen(browser_view->toolbar()->location_bar(),
&point);
target_rect = browser_view->toolbar()->location_bar()->bounds();
target_rect.set_origin(point);
target_rect.set_width(kIconHorizontalOffset);
}
bubble_ = Bubble::Show(toplevel_widget,
target_rect,
views::BubbleBorder::TOP_LEFT, bubble_content_,
this);
// We don't want fade outs when closing because it makes speech recognition
// appear slower than it is. Also setting it to false allows |Close| to
// destroy the bubble immediately instead of waiting for the fade animation
// to end so the caller can manage this object's life cycle like a normal
// stack based or member variable object.
bubble_->set_fade_away_on_close(false);
}
}
void SpeechInputBubbleImpl::Hide() {
if (bubble_)
bubble_->Close();
}
void SpeechInputBubbleImpl::UpdateLayout() {
if (bubble_content_)
bubble_content_->UpdateLayout(display_mode(), message_text(), icon_image());
if (bubble_) // Will be null on first call.
bubble_->SizeToContents();
}
void SpeechInputBubbleImpl::UpdateImage() {
if (bubble_content_)
bubble_content_->SetImage(icon_image());
}
} // namespace
SpeechInputBubble* SpeechInputBubble::CreateNativeBubble(
TabContents* tab_contents,
SpeechInputBubble::Delegate* delegate,
const gfx::Rect& element_rect) {
return new SpeechInputBubbleImpl(tab_contents, delegate, element_rect);
}