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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H_
#include "../client/cmd_buffer_helper.h"
#include "../common/gles2_cmd_format.h"
namespace gpu {
namespace gles2 {
// A class that helps write GL command buffers.
class GLES2CmdHelper : public CommandBufferHelper {
public:
explicit GLES2CmdHelper(CommandBuffer* command_buffer)
: CommandBufferHelper(command_buffer) {
}
virtual ~GLES2CmdHelper() {
}
// Include the auto-generated part of this class. We split this because it
// means we can easily edit the non-auto generated parts right here in this
// file instead of having to edit some template or the code generator.
#include "../client/gles2_cmd_helper_autogen.h"
// Helpers that could not be auto-generated.
// TODO(gman): Auto generate these.
void GetAttribLocation(
GLuint program, uint32 name_shm_id, uint32 name_shm_offset,
uint32 location_shm_id, uint32 location_shm_offset, uint32 data_size) {
gles2::GetAttribLocation& c = GetCmdSpace<gles2::GetAttribLocation>();
c.Init(
program, name_shm_id, name_shm_offset, location_shm_id,
location_shm_offset, data_size);
}
void GetAttribLocationImmediate(
GLuint program, const char* name,
uint32 location_shm_id, uint32 location_shm_offset) {
const uint32 size = gles2::GetAttribLocationImmediate::ComputeSize(name);
gles2::GetAttribLocationImmediate& c =
GetImmediateCmdSpaceTotalSize<gles2::GetAttribLocationImmediate>(size);
c.Init(program, name, location_shm_id, location_shm_offset);
}
void GetAttribLocationBucket(
GLuint program, uint32 name_bucket_id,
uint32 location_shm_id, uint32 location_shm_offset) {
gles2::GetAttribLocationBucket& c =
GetCmdSpace<gles2::GetAttribLocationBucket>();
c.Init(program, name_bucket_id, location_shm_id, location_shm_offset);
}
void GetUniformLocation(
GLuint program, uint32 name_shm_id, uint32 name_shm_offset,
uint32 location_shm_id, uint32 location_shm_offset, uint32 data_size) {
gles2::GetUniformLocation& c = GetCmdSpace<gles2::GetUniformLocation>();
c.Init(
program, name_shm_id, name_shm_offset, location_shm_id,
location_shm_offset, data_size);
}
void GetUniformLocationImmediate(
GLuint program, const char* name,
uint32 location_shm_id, uint32 location_shm_offset) {
const uint32 size = gles2::GetUniformLocationImmediate::ComputeSize(name);
gles2::GetUniformLocationImmediate& c =
GetImmediateCmdSpaceTotalSize<gles2::GetUniformLocationImmediate>(size);
c.Init(program, name, location_shm_id, location_shm_offset);
}
void GetUniformLocationBucket(
GLuint program, uint32 name_bucket_id,
uint32 location_shm_id, uint32 location_shm_offset) {
gles2::GetUniformLocationBucket& c =
GetCmdSpace<gles2::GetUniformLocationBucket>();
c.Init(program, name_bucket_id, location_shm_id, location_shm_offset);
}
private:
DISALLOW_COPY_AND_ASSIGN(GLES2CmdHelper);
};
} // namespace gles2
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H_