blob: 63dcaf88c8ec67ab45dc8b603cdea15034360f61 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_BASE_SCOPED_THREAD_PROXY_H_
#define REMOTING_BASE_SCOPED_THREAD_PROXY_H_
#include "base/bind.h"
#include "base/message_loop_proxy.h"
namespace remoting {
// ScopedThreadProxy is proxy for message loops that cancels all
// pending tasks when it is destroyed. It can be used to post tasks
// for a non-refcounted object. Must be deleted on the thread it
// belongs to.
//
// The main difference from WeakPtr<> and ScopedRunnableMethodFactory<>
// is that this class can be used safely to post tasks from different
// threads.
// It is similar to WeakHandle<> used in sync: the main difference is
// that WeakHandle<> creates closures itself, while ScopedThreadProxy
// accepts base::Closure instances which caller needs to create using
// base::Bind().
//
// TODO(sergeyu): Potentially we could use WeakHandle<> instead of
// this class. Consider migrating to WeakHandle<> when it is moved to
// src/base and support for delayed tasks is implemented.
//
// Usage:
// class MyClass {
// public:
// MyClass()
// : thread_proxy_(base::MessageLoopProxy::current()) {}
//
// // Always called on the thread on which this object was created.
// void NonThreadSafeMethod() {}
//
// // Can be called on any thread.
// void ThreadSafeMethod() {
// thread_proxy_.PostTask(FROM_HERE, base::Bind(
// &MyClass::NonThreadSafeMethod, base::Unretained(this)));
// }
//
// private:
// ScopedThreadProxy thread_proxy_;
// };
class ScopedThreadProxy {
public:
ScopedThreadProxy(base::MessageLoopProxy* message_loop);
~ScopedThreadProxy();
void PostTask(const tracked_objects::Location& from_here,
const base::Closure& closure);
void PostDelayedTask(const tracked_objects::Location& from_here,
const base::Closure& closure,
int64 delay_ms);
// Cancels all tasks posted via this proxy. Must be called on the
// thread this object belongs to.
void Detach();
private:
class Core;
scoped_refptr<Core> core_;
DISALLOW_COPY_AND_ASSIGN(ScopedThreadProxy);
};
} // namespace remoting
#endif // REMOTING_BASE_SCOPED_THREAD_PROXY_H_