blob: 43ef86284085a59d1f3e8bf5080b69bea2f15de5 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/cast/net/udp_transport.h"
#include <algorithm>
#include <string>
#include "base/bind.h"
#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop/message_loop.h"
#include "base/rand_util.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/base/rand_callback.h"
namespace media {
namespace cast {
namespace {
const int kMaxPacketSize = 1500;
bool IsEmpty(const net::IPEndPoint& addr) {
net::IPAddressNumber empty_addr(addr.address().size());
return std::equal(
empty_addr.begin(), empty_addr.end(), addr.address().begin()) &&
!addr.port();
}
bool IsEqual(const net::IPEndPoint& addr1, const net::IPEndPoint& addr2) {
return addr1.port() == addr2.port() && std::equal(addr1.address().begin(),
addr1.address().end(),
addr2.address().begin());
}
} // namespace
UdpTransport::UdpTransport(
net::NetLog* net_log,
const scoped_refptr<base::SingleThreadTaskRunner>& io_thread_proxy,
const net::IPEndPoint& local_end_point,
const net::IPEndPoint& remote_end_point,
int32 send_buffer_size,
const CastTransportStatusCallback& status_callback)
: io_thread_proxy_(io_thread_proxy),
local_addr_(local_end_point),
remote_addr_(remote_end_point),
udp_socket_(new net::UDPSocket(net::DatagramSocket::DEFAULT_BIND,
net::RandIntCallback(),
net_log,
net::NetLog::Source())),
send_pending_(false),
receive_pending_(false),
client_connected_(false),
next_dscp_value_(net::DSCP_NO_CHANGE),
send_buffer_size_(send_buffer_size),
status_callback_(status_callback),
bytes_sent_(0),
weak_factory_(this) {
DCHECK(!IsEmpty(local_end_point) || !IsEmpty(remote_end_point));
}
UdpTransport::~UdpTransport() {}
void UdpTransport::StartReceiving(
const PacketReceiverCallback& packet_receiver) {
DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
packet_receiver_ = packet_receiver;
udp_socket_->AllowAddressReuse();
udp_socket_->SetMulticastLoopbackMode(true);
if (!IsEmpty(local_addr_)) {
if (udp_socket_->Bind(local_addr_) < 0) {
status_callback_.Run(TRANSPORT_SOCKET_ERROR);
LOG(ERROR) << "Failed to bind local address.";
return;
}
} else if (!IsEmpty(remote_addr_)) {
if (udp_socket_->Connect(remote_addr_) < 0) {
status_callback_.Run(TRANSPORT_SOCKET_ERROR);
LOG(ERROR) << "Failed to connect to remote address.";
return;
}
client_connected_ = true;
} else {
NOTREACHED() << "Either local or remote address has to be defined.";
}
if (udp_socket_->SetSendBufferSize(send_buffer_size_) != net::OK) {
LOG(WARNING) << "Failed to set socket send buffer size.";
}
ScheduleReceiveNextPacket();
}
void UdpTransport::SetDscp(net::DiffServCodePoint dscp) {
DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
next_dscp_value_ = dscp;
}
void UdpTransport::ScheduleReceiveNextPacket() {
DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
if (!packet_receiver_.is_null() && !receive_pending_) {
receive_pending_ = true;
io_thread_proxy_->PostTask(FROM_HERE,
base::Bind(&UdpTransport::ReceiveNextPacket,
weak_factory_.GetWeakPtr(),
net::ERR_IO_PENDING));
}
}
void UdpTransport::ReceiveNextPacket(int length_or_status) {
DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
// Loop while UdpSocket is delivering data synchronously. When it responds
// with a "pending" status, break and expect this method to be called back in
// the future when a packet is ready.
while (true) {
if (length_or_status == net::ERR_IO_PENDING) {
next_packet_.reset(new Packet(kMaxPacketSize));
recv_buf_ = new net::WrappedIOBuffer(
reinterpret_cast<char*>(&next_packet_->front()));
length_or_status =
udp_socket_->RecvFrom(recv_buf_.get(),
kMaxPacketSize,
&recv_addr_,
base::Bind(&UdpTransport::ReceiveNextPacket,
weak_factory_.GetWeakPtr()));
if (length_or_status == net::ERR_IO_PENDING) {
receive_pending_ = true;
return;
}
}
// Note: At this point, either a packet is ready or an error has occurred.
if (length_or_status < 0) {
VLOG(1) << "Failed to receive packet: Status code is "
<< length_or_status;
receive_pending_ = false;
return;
}
// Confirm the packet has come from the expected remote address; otherwise,
// ignore it. If this is the first packet being received and no remote
// address has been set, set the remote address and expect all future
// packets to come from the same one.
// TODO(hubbe): We should only do this if the caller used a valid ssrc.
if (IsEmpty(remote_addr_)) {
remote_addr_ = recv_addr_;
VLOG(1) << "Setting remote address from first received packet: "
<< remote_addr_.ToString();
} else if (!IsEqual(remote_addr_, recv_addr_)) {
VLOG(1) << "Ignoring packet received from an unrecognized address: "
<< recv_addr_.ToString() << ".";
length_or_status = net::ERR_IO_PENDING;
continue;
}
next_packet_->resize(length_or_status);
packet_receiver_.Run(next_packet_.Pass());
length_or_status = net::ERR_IO_PENDING;
}
}
bool UdpTransport::SendPacket(PacketRef packet, const base::Closure& cb) {
DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
// Increase byte count no matter the packet was sent or dropped.
bytes_sent_ += packet->data.size();
DCHECK(!send_pending_);
if (send_pending_) {
VLOG(1) << "Cannot send because of pending IO.";
return true;
}
if (next_dscp_value_ != net::DSCP_NO_CHANGE) {
int result = udp_socket_->SetDiffServCodePoint(next_dscp_value_);
if (result != net::OK) {
VLOG(1) << "Unable to set DSCP: " << next_dscp_value_
<< " to socket; Error: " << result;
}
if (result != net::ERR_SOCKET_NOT_CONNECTED) {
// Don't change DSCP in next send.
next_dscp_value_ = net::DSCP_NO_CHANGE;
}
}
scoped_refptr<net::IOBuffer> buf =
new net::WrappedIOBuffer(reinterpret_cast<char*>(&packet->data.front()));
int result;
base::Callback<void(int)> callback = base::Bind(&UdpTransport::OnSent,
weak_factory_.GetWeakPtr(),
buf,
packet,
cb);
if (client_connected_) {
// If we called Connect() before we must call Write() instead of
// SendTo(). Otherwise on some platforms we might get
// ERR_SOCKET_IS_CONNECTED.
result = udp_socket_->Write(
buf.get(), static_cast<int>(packet->data.size()), callback);
} else if (!IsEmpty(remote_addr_)) {
result = udp_socket_->SendTo(buf.get(),
static_cast<int>(packet->data.size()),
remote_addr_,
callback);
} else {
VLOG(1) << "Failed to send packet; socket is neither bound nor "
<< "connected.";
return true;
}
if (result == net::ERR_IO_PENDING) {
send_pending_ = true;
return false;
}
OnSent(buf, packet, base::Closure(), result);
return true;
}
int64 UdpTransport::GetBytesSent() {
return bytes_sent_;
}
void UdpTransport::OnSent(const scoped_refptr<net::IOBuffer>& buf,
PacketRef packet,
const base::Closure& cb,
int result) {
DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
send_pending_ = false;
if (result < 0) {
VLOG(1) << "Failed to send packet: " << result << ".";
}
ScheduleReceiveNextPacket();
if (!cb.is_null()) {
cb.Run();
}
}
} // namespace cast
} // namespace media