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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SEGMENTATION_PLATFORM_INTERNAL_SELECTION_RESULT_REFRESH_MANAGER_H_
#define COMPONENTS_SEGMENTATION_PLATFORM_INTERNAL_SELECTION_RESULT_REFRESH_MANAGER_H_
#include <string>
#include "base/functional/callback.h"
#include "base/memory/raw_ref.h"
#include "components/segmentation_platform/internal/database/cached_result_writer.h"
#include "components/segmentation_platform/internal/scheduler/execution_service.h"
#include "components/segmentation_platform/internal/selection/segment_result_provider.h"
#include "components/segmentation_platform/public/result.h"
namespace segmentation_platform {
struct Config;
class SegmentResultProvider;
// ResultRefreshManager runs on every startup, ensuring that model results are
// valid both in database and prefs. Responsible for two things.
// 1. Getting model result from database or by running the model and updating
// datab.
// 2. Call to update prefs with the latest model result, if prefs results are
// invalid.
class ResultRefreshManager {
public:
ResultRefreshManager(const ConfigHolder* config_holder,
CachedResultWriter* cached_result_writer,
const PlatformOptions& platform_options);
~ResultRefreshManager();
// Disallow copy/assign.
ResultRefreshManager(ResultRefreshManager&) = delete;
ResultRefreshManager& operator=(ResultRefreshManager&) = delete;
// This refreshes model results. It does the following when result for a
// model is required.
// 1. Try to get model result from database.
// 2. If present in database, update it in prefs if prefs result is invalid or
// expired.
// 3. Else, try to get result by running the model and also save computed
// scores in db and update it in prefs if prefs result is invalid or
// expired.
void RefreshModelResults(
std::map<std::string, std::unique_ptr<SegmentResultProvider>>
result_providers,
ExecutionService* execution_service);
// This is triggered when model info is updated. This ensures model execution,
// updating prefs and database if required on model update.
void OnModelUpdated(proto::SegmentInfo* segment_info,
ExecutionService* execution_service);
private:
// Gives result for the model based on `run_model`. If `run_model` is false,
// tries to get the result from database, else tries to get the result by
// executing model. It also saves to the result to database after model
// execution.
void GetCachedResultOrRunModel(const Config* config,
ExecutionService* execution_service);
void OnGetCachedResultOrRunModel(
SegmentResultProvider* segment_result_provider,
const Config* config,
ExecutionService* execution_service,
std::unique_ptr<SegmentResultProvider::SegmentResult> result);
// Configs for all registered clients.
const raw_ptr<const ConfigHolder> config_holder_;
// Stores `SegmentResultProvider` for all clients.
std::map<std::string, std::unique_ptr<SegmentResultProvider>>
result_providers_;
// Delegate to write results for all clients to prefs if previous results are
// not present or invalid.
const raw_ptr<CachedResultWriter, DanglingUntriaged> cached_result_writer_;
// Platform options indicating whether to force refresh results or not.
const PlatformOptions platform_options_;
base::WeakPtrFactory<ResultRefreshManager> weak_ptr_factory_{this};
};
} // namespace segmentation_platform
#endif // COMPONENTS_SEGMENTATION_PLATFORM_INTERNAL_SELECTION_RESULT_REFRESH_MANAGER_H_