| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_PUBLIC_COMMON_DWRITE_FONT_PLATFORM_WIN_H_ |
| #define CONTENT_PUBLIC_COMMON_DWRITE_FONT_PLATFORM_WIN_H_ |
| |
| #include "base/files/file.h" |
| #include "content/common/content_export.h" |
| |
| struct IDWriteFactory; |
| struct IDWriteFontCollection; |
| |
| namespace content { |
| |
| // This is the shared section that is used between browser and renderer for |
| // loading font cache. Section name is suffixed with browser process id so that |
| // multiple instance chrome scenario works fine. |
| CONTENT_EXPORT extern const char kFontCacheSharedSectionName[]; |
| |
| // Function returns custom font collection in terms of IDWriteFontCollection. |
| // This function maintains singleton instance of font collection and returns |
| // it on repeated calls. |
| CONTENT_EXPORT IDWriteFontCollection* GetCustomFontCollection( |
| IDWriteFactory* factory); |
| |
| // Builds static font cache. As this function need to iterate through all |
| // available fonts in the system, it may take a while. |
| CONTENT_EXPORT bool BuildFontCache(const base::FilePath& file); |
| |
| // Loads font cache from file. This is supposed to be used from browser |
| // side where loading means creating readonly shared memory file mapping so that |
| // renderers can read from it. |
| CONTENT_EXPORT bool LoadFontCache(const base::FilePath& path); |
| |
| // Added in header mainly for unittest |
| CONTENT_EXPORT bool ValidateFontCacheFile(base::File* file); |
| |
| } // namespace content |
| |
| #endif // CONTENT_PUBLIC_COMMON_DWRITE_FONT_PLATFORM_WIN_H_ |