| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/renderer/media/media_stream_audio_level_calculator.h" |
| |
| #include <cmath> |
| |
| #include "base/logging.h" |
| #include "base/stl_util.h" |
| #include "media/base/audio_bus.h" |
| |
| namespace content { |
| |
| namespace { |
| |
| // Calculates the maximum absolute amplitude of the audio data. |
| float MaxAmplitude(const float* audio_data, int length) { |
| float max = 0.0f; |
| for (int i = 0; i < length; ++i) { |
| const float absolute = fabsf(audio_data[i]); |
| if (absolute > max) |
| max = absolute; |
| } |
| DCHECK(std::isfinite(max)); |
| return max; |
| } |
| |
| } // namespace |
| |
| MediaStreamAudioLevelCalculator::MediaStreamAudioLevelCalculator() |
| : counter_(0), |
| max_amplitude_(0.0f), |
| level_(0.0f) { |
| } |
| |
| MediaStreamAudioLevelCalculator::~MediaStreamAudioLevelCalculator() { |
| } |
| |
| float MediaStreamAudioLevelCalculator::Calculate( |
| const media::AudioBus& audio_bus) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| // |level_| is updated every 10 callbacks. For the case where callback comes |
| // every 10ms, |level_| will be updated approximately every 100ms. |
| static const int kUpdateFrequency = 10; |
| |
| float max = 0.0f; |
| for (int i = 0; i < audio_bus.channels(); ++i) { |
| const float max_this_channel = |
| MaxAmplitude(audio_bus.channel(i), audio_bus.frames()); |
| if (max_this_channel > max) |
| max = max_this_channel; |
| } |
| max_amplitude_ = std::max(max_amplitude_, max); |
| |
| if (counter_++ == kUpdateFrequency) { |
| level_ = max_amplitude_; |
| |
| // Decay the absolute maximum amplitude by 1/4. |
| max_amplitude_ /= 4.0f; |
| |
| // Reset the counter. |
| counter_ = 0; |
| } |
| |
| return level_; |
| } |
| |
| } // namespace content |