| // Copyright 2025 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_HEADLESS_DISPLAY_UTIL_HEADLESS_DISPLAY_UTIL_H_ |
| #define COMPONENTS_HEADLESS_DISPLAY_UTIL_HEADLESS_DISPLAY_UTIL_H_ |
| |
| #include <optional> |
| #include <vector> |
| |
| #include "ui/display/display.h" |
| #include "ui/gfx/geometry/point.h" |
| #include "ui/gfx/geometry/rect.h" |
| |
| namespace headless { |
| |
| // Return display that the screen rectangle belongs or is closest to. |
| std::optional<display::Display> GetDisplayFromScreenRect( |
| const std::vector<display::Display>& displays, |
| const gfx::Rect& rect); |
| |
| // Return display that the screen point is on. |
| std::optional<display::Display> GetDisplayFromScreenPoint( |
| const std::vector<display::Display>& displays, |
| const gfx::Point& point); |
| |
| } // namespace headless |
| |
| #endif // COMPONENTS_HEADLESS_DISPLAY_UTIL_HEADLESS_DISPLAY_UTIL_H_ |