blob: 5913bea9175e08313d940e0621cd8c230df22433 [file] [log] [blame]
// Copyright 2025 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_HEADLESS_DISPLAY_UTIL_HEADLESS_DISPLAY_UTIL_H_
#define COMPONENTS_HEADLESS_DISPLAY_UTIL_HEADLESS_DISPLAY_UTIL_H_
#include <optional>
#include <vector>
#include "ui/display/display.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
namespace headless {
// Return display that the screen rectangle belongs or is closest to.
std::optional<display::Display> GetDisplayFromScreenRect(
const std::vector<display::Display>& displays,
const gfx::Rect& rect);
// Return display that the screen point is on.
std::optional<display::Display> GetDisplayFromScreenPoint(
const std::vector<display::Display>& displays,
const gfx::Point& point);
} // namespace headless
#endif // COMPONENTS_HEADLESS_DISPLAY_UTIL_HEADLESS_DISPLAY_UTIL_H_