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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_INPUT_TOUCH_EMULATOR_CLIENT_H_
#define COMPONENTS_INPUT_TOUCH_EMULATOR_CLIENT_H_
#include "third_party/blink/public/common/input/web_gesture_event.h"
#include "third_party/blink/public/common/input/web_touch_event.h"
#include "ui/base/mojom/menu_source_type.mojom-forward.h"
namespace ui {
class Cursor;
}
namespace input {
class RenderWidgetHostViewInput;
// Emulates touch input with mouse and keyboard.
class TouchEmulatorClient {
public:
virtual ~TouchEmulatorClient() = default;
virtual void ForwardEmulatedGestureEvent(
const blink::WebGestureEvent& event) = 0;
virtual void ForwardEmulatedTouchEvent(
const blink::WebTouchEvent& event,
RenderWidgetHostViewInput* target) = 0;
virtual void SetCursor(const ui::Cursor& cursor) = 0;
// |target| is the view associated with the corresponding input event.
virtual void ShowContextMenuAtPoint(
const gfx::Point& point,
const ui::mojom::MenuSourceType source_type,
RenderWidgetHostViewInput* target) = 0;
};
} // namespace input
#endif // COMPONENTS_INPUT_TOUCH_EMULATOR_CLIENT_H_