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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_OVERLAY_STRATEGY_FULLSCREEN_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_OVERLAY_STRATEGY_FULLSCREEN_H_
#include <vector>
#include "base/memory/raw_ptr.h"
#include "components/viz/service/display/overlay_processor_strategy.h"
#include "components/viz/service/display/overlay_processor_using_strategy.h"
#include "components/viz/service/viz_service_export.h"
namespace viz {
// Overlay strategy to promote a single full screen quad to an overlay.
// The promoted quad should have all the property of the framebuffer and it
// should be possible to use it as such.
class VIZ_SERVICE_EXPORT OverlayStrategyFullscreen
: public OverlayProcessorStrategy {
public:
explicit OverlayStrategyFullscreen(
OverlayProcessorUsingStrategy* capability_checker);
OverlayStrategyFullscreen(const OverlayStrategyFullscreen&) = delete;
OverlayStrategyFullscreen& operator=(const OverlayStrategyFullscreen&) =
delete;
~OverlayStrategyFullscreen() override;
void Propose(
const SkM44& output_color_matrix,
const OverlayProcessorInterface::FilterOperationsMap& render_pass_filters,
const OverlayProcessorInterface::FilterOperationsMap&
render_pass_backdrop_filters,
const DisplayResourceProvider* resource_provider,
AggregatedRenderPassList* render_pass_list,
SurfaceDamageRectList* surface_damage_rect_list,
const std::optional<OverlayCandidate>& primary_plane,
std::vector<OverlayProposedCandidate>* candidates,
std::vector<gfx::Rect>* content_bounds) override;
bool Attempt(
const SkM44& output_color_matrix,
const OverlayProcessorInterface::FilterOperationsMap& render_pass_filters,
const OverlayProcessorInterface::FilterOperationsMap&
render_pass_backdrop_filters,
const DisplayResourceProvider* resource_provider,
AggregatedRenderPassList* render_pass_list,
SurfaceDamageRectList* surface_damage_rect_list,
const std::optional<OverlayCandidate>& primary_plane,
OverlayCandidateList* candidates,
std::vector<gfx::Rect>* content_bounds,
const OverlayProposedCandidate& proposed_candidate) override;
void CommitCandidate(const OverlayProposedCandidate& proposed_candidate,
AggregatedRenderPass* render_pass) override;
bool RemoveOutputSurfaceAsOverlay() override;
OverlayStrategy GetUMAEnum() const override;
private:
raw_ptr<OverlayProcessorUsingStrategy> capability_checker_; // Weak.
};
} // namespace viz
#endif // COMPONENTS_VIZ_SERVICE_DISPLAY_OVERLAY_STRATEGY_FULLSCREEN_H_