| // Copyright 2017 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_RESOURCE_FENCE_H_ |
| #define COMPONENTS_VIZ_SERVICE_DISPLAY_RESOURCE_FENCE_H_ |
| |
| #include "base/memory/ref_counted.h" |
| |
| #include "base/memory/weak_ptr.h" |
| #include "components/viz/common/resources/resource_id.h" |
| #include "components/viz/service/viz_service_export.h" |
| #include "ui/gfx/gpu_fence_handle.h" |
| |
| namespace viz { |
| |
| class DisplayResourceProvider; |
| |
| // An abstract interface used to ensure reading from resources passed between |
| // client and service does not happen before writing is completed. |
| // Instances of this class are accessed from the display compositor thread. |
| class VIZ_SERVICE_EXPORT ResourceFence |
| : public base::RefCounted<ResourceFence> { |
| public: |
| ResourceFence(const ResourceFence&) = delete; |
| ResourceFence& operator=(const ResourceFence&) = delete; |
| |
| // Tells if the fence is ready. |
| virtual bool HasPassed() = 0; |
| // A release fence which availability depends on the type of resource fence |
| // (managed by DisplayResourceProvider and |
| // TransferableResource::synchronization_type). The client must ensure that |
| // HasPassed is true before trying to access the release fence handle. |
| // Otherwise, it's not guaranteed that the fence handle is valid. |
| virtual gfx::GpuFenceHandle GetGpuFenceHandle() = 0; |
| |
| // Notifies the fence is needed. |
| void set() { set_ = true; } |
| bool was_set() const { return set_; } |
| |
| // Tracks a resource that will be released when this ResourceFence passes. |
| void TrackDeferredResource(ResourceId id); |
| |
| protected: |
| friend class base::RefCounted<ResourceFence>; |
| |
| explicit ResourceFence(DisplayResourceProvider* resource_provider); |
| virtual ~ResourceFence(); |
| |
| // Conveys to |resource_provider_| that this resource fence has passed. |
| void FencePassed(); |
| |
| private: |
| bool set_ = false; |
| base::flat_set<ResourceId> deferred_resources_; |
| base::WeakPtr<DisplayResourceProvider> resource_provider_; |
| }; |
| |
| } // namespace viz |
| |
| #endif // COMPONENTS_VIZ_SERVICE_DISPLAY_RESOURCE_FENCE_H_ |