| // Copyright 2018 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_MEDIA_AUDIO_LOOPBACK_STREAM_BROKER_H_ |
| #define CONTENT_BROWSER_MEDIA_AUDIO_LOOPBACK_STREAM_BROKER_H_ |
| |
| #include <cstdint> |
| #include <optional> |
| |
| #include "base/memory/raw_ptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "content/browser/media/audio_muting_session.h" |
| #include "content/common/content_export.h" |
| #include "content/public/browser/audio_stream_broker.h" |
| #include "media/base/audio_parameters.h" |
| #include "media/mojo/mojom/audio_data_pipe.mojom.h" |
| #include "media/mojo/mojom/audio_input_stream.mojom.h" |
| #include "mojo/public/cpp/bindings/pending_receiver.h" |
| #include "mojo/public/cpp/bindings/pending_remote.h" |
| #include "mojo/public/cpp/bindings/receiver.h" |
| #include "mojo/public/cpp/bindings/remote.h" |
| |
| namespace media { |
| namespace mojom { |
| class AudioStreamFactory; |
| } |
| } // namespace media |
| |
| namespace content { |
| |
| // AudioLoopbackStreamBroker is used to broker a connection between a client |
| // (typically renderer) and the audio service. It is operated on the UI thread. |
| class CONTENT_EXPORT AudioLoopbackStreamBroker final |
| : public AudioStreamBroker, |
| public media::mojom::AudioInputStreamObserver, |
| public AudioStreamBroker::LoopbackSink { |
| public: |
| AudioLoopbackStreamBroker( |
| int render_process_id, |
| int render_frame_id, |
| AudioStreamBroker::LoopbackSource* source, |
| const media::AudioParameters& params, |
| uint32_t shared_memory_count, |
| bool mute_source, |
| AudioStreamBroker::DeleterCallback deleter, |
| mojo::PendingRemote<blink::mojom::RendererAudioInputStreamFactoryClient> |
| renderer_factory_client); |
| |
| AudioLoopbackStreamBroker(const AudioLoopbackStreamBroker&) = delete; |
| AudioLoopbackStreamBroker& operator=(const AudioLoopbackStreamBroker&) = |
| delete; |
| |
| ~AudioLoopbackStreamBroker() final; |
| |
| // Creates the stream. |
| void CreateStream(media::mojom::AudioStreamFactory* factory) final; |
| |
| // media::AudioInputStreamObserver implementation. |
| void DidStartRecording() final; |
| |
| // AudioStreamBroker::LoopbackSink |
| void OnSourceGone() final; |
| |
| private: |
| void StreamCreated(mojo::PendingRemote<media::mojom::AudioInputStream> stream, |
| media::mojom::ReadWriteAudioDataPipePtr data_pipe); |
| void Cleanup(); |
| |
| // Owner of the output streams to be looped back. |
| raw_ptr<AudioStreamBroker::LoopbackSource> source_; |
| |
| const media::AudioParameters params_; |
| const uint32_t shared_memory_count_; |
| |
| DeleterCallback deleter_; |
| |
| // Constructed only if the loopback source playback should be muted while the |
| // loopback stream is running. |
| std::optional<AudioMutingSession> muter_; |
| |
| mojo::Remote<blink::mojom::RendererAudioInputStreamFactoryClient> |
| renderer_factory_client_; |
| mojo::Receiver<AudioInputStreamObserver> observer_receiver_{this}; |
| mojo::PendingReceiver<media::mojom::AudioInputStreamClient> client_receiver_; |
| |
| base::WeakPtrFactory<AudioLoopbackStreamBroker> weak_ptr_factory_{this}; |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_MEDIA_AUDIO_LOOPBACK_STREAM_BROKER_H_ |