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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_SERVICE_HOST_UTILITY_PROCESS_HOST_H_
#define CONTENT_BROWSER_SERVICE_HOST_UTILITY_PROCESS_HOST_H_
#include <memory>
#include <optional>
#include <string>
#include <variant>
#include <vector>
#include "base/environment.h"
#include "base/process/launch.h"
#include "build/build_config.h"
#include "build/chromecast_buildflags.h"
#include "content/browser/child_process_launcher.h"
#include "content/common/child_process.mojom.h"
#include "content/common/content_export.h"
#include "content/public/browser/browser_child_process_host_delegate.h"
#include "content/public/common/zygote/zygote_buildflags.h"
#include "media/media_buildflags.h"
#include "mojo/public/cpp/bindings/generic_pending_receiver.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "sandbox/policy/mojom/sandbox.mojom.h"
#if BUILDFLAG(USE_ZYGOTE)
#include "content/public/common/zygote/zygote_handle.h"
#endif // BUILDFLAG(USE_ZYGOTE)
#if BUILDFLAG(IS_WIN)
#include "base/synchronization/waitable_event.h"
#endif // BUILDFLAG(IS_WIN)
namespace base {
class Thread;
} // namespace base
#if BUILDFLAG(ENABLE_GPU_CHANNEL_MEDIA_CAPTURE)
namespace viz {
class GpuClient;
} // namespace viz
#endif // BUILDFLAG(ENABLE_GPU_CHANNEL_MEDIA_CAPTURE)
namespace content {
class BrowserChildProcessHostImpl;
class InProcessChildThreadParams;
typedef base::Thread* (*UtilityMainThreadFactoryFunction)(
const InProcessChildThreadParams&);
// This class acts as the browser-side host to a utility child process hosting a
// mojo service. This class lives solely on the UI thread. If you need to bind
// a Mojo interface, specify it via `WithBoundServiceInterfaceOnChildProcess` on
// the `Options` passed in.
class CONTENT_EXPORT UtilityProcessHost final
: public BrowserChildProcessHostDelegate {
public:
static void RegisterUtilityMainThreadFactory(
UtilityMainThreadFactoryFunction create);
// Interface which may be passed to a UtilityProcessHost on construction. All
// methods are called from the IO thread.
class Client {
public:
enum class CrashType {
// Indicates this crash occurred very early in process lifetime, before
// UtilityMain was able to execute and fully lock down the sandbox or
// start IPC. It typically indicates a critical failure to bootstrap the
// sandbox or OS services (e.g. a loader issue). No untrusted data has yet
// been processed by the utility process at this point so it is safe to
// assume that the crash is not attacker controlled. This type of crash is
// only reported on Windows.
kPreIpcInitialization,
// Indicates the crash occurred after IPC was initialized and service(s)
// have started running in the process and started processing potentially
// untrusted data.
kPostIpcInitialization,
};
virtual ~Client() = default;
// Called when the OS has reported that the process has successfully
// launched.
virtual void OnProcessLaunched(const base::Process& process) {}
// Called when the process has terminated normally.
virtual void OnProcessTerminatedNormally() {}
// Called when the process has terminated due to a crash. The `type` field
// indicates the type of crash. See above.
virtual void OnProcessCrashed(CrashType type) {}
};
struct CONTENT_EXPORT Options {
Options();
~Options();
Options(const Options&) = delete;
Options& operator=(const Options&) = delete;
Options(Options&&);
Options& operator=(Options&&);
// Makes the process run with a specific sandbox type, or unsandboxed if
// Sandbox::kNoSandbox is specified.
Options& WithSandboxType(sandbox::mojom::Sandbox sandbox_type);
// Sets the name of the process to appear in the task manager.
Options& WithName(const std::u16string& name);
// Sets the name used for metrics reporting. This should not be a localized
// name. This is recorded to metrics, so update UtilityProcessNameHash enum
// in enums.xml if new values are passed here.
Options& WithMetricsName(const std::string& metrics_name);
Options& WithChildFlags(int flags);
// Provides extra switches to append to the process's command line.
Options& WithExtraCommandLineSwitches(std::vector<std::string> switches);
#if BUILDFLAG(IS_WIN)
// Specifies libraries to preload before the sandbox is locked down. Paths
// should be absolute.
Options& WithPreloadLibraries(const std::vector<base::FilePath>& preloads);
#endif // BUILDFLAG(IS_WIN)
// Allows the child process to bind viz.mojom.Gpu.
Options& WithGpuClientAllowed();
#if BUILDFLAG(IS_POSIX) && !BUILDFLAG(IS_MAC)
// Adds to ChildProcessLauncherFileData::files_to_preload, which maps |key|
// -> |file| in the new process's base::FileDescriptorStore.
Options& WithFileToPreload(
std::string key,
std::variant<base::FilePath, base::ScopedFD> file);
#endif
#if BUILDFLAG(IS_POSIX)
Options& WithEnvironment(const base::EnvironmentMap& env);
#endif
#if BUILDFLAG(USE_ZYGOTE)
Options& WithZygoteForTesting(ZygoteCommunication* handle);
#endif // BUILDFLAG(USE_ZYGOTE)
// Requests that the process bind a receiving pipe targeting the interface
// named by `receiver`. Calls to this method generally end up in
// `ChildThreadImpl::OnBindReceiver()` and the option is used for testing
// only.
Options& WithBoundReceiverOnChildProcessForTesting(
mojo::GenericPendingReceiver receiver);
// Requests that the utility process bind a receiving pipe targeting the
// service interface named by `receiver`.
Options& WithBoundServiceInterfaceOnChildProcess(
mojo::GenericPendingReceiver receiver);
// Passes the contents of this Options object to a newly returned Options
// value. This can be called when moving an in-line built Options object
// directly into a call to `Start`.
Options Pass();
private:
friend class UtilityProcessHost;
sandbox::mojom::Sandbox sandbox_type_;
// Map of environment variables to values.
base::EnvironmentMap env_;
// The non-localized name used for metrics reporting.
std::string metrics_name_;
// ChildProcessHost flags to use when starting the child process.
int child_flags_;
// Extra command line switches to append.
std::vector<std::string> extra_switches_;
#if BUILDFLAG(IS_WIN)
// Libraries to load before sandbox lockdown. Only used on Windows.
std::vector<base::FilePath> preload_libraries_;
#endif // BUILDFLAG(IS_WIN)
#if BUILDFLAG(USE_ZYGOTE)
std::optional<raw_ptr<ZygoteCommunication>> zygote_for_testing_;
#endif // BUILDFLAG(USE_ZYGOTE)
#if BUILDFLAG(ENABLE_GPU_CHANNEL_MEDIA_CAPTURE)
// Whether or not to bind viz::mojom::Gpu to the utility process.
bool allowed_gpu_;
#endif // BUILDFLAG(ENABLE_GPU_CHANNEL_MEDIA_CAPTURE)
// A mojo receiver to bind once the process starts.
std::optional<mojo::GenericPendingReceiver> receiver_to_bind_;
// A mojo service interface to bind once the process starts.
std::optional<mojo::GenericPendingReceiver> service_interface_to_bind_;
// Extra files and file descriptors to preload in the new process.
std::unique_ptr<ChildProcessLauncherFileData> file_data_;
// The process name used to identify the process in task manager.
std::u16string name_;
};
// Creates and starts a new UtilityProcessHost with the specified `Options`.
// Pass a `client` if delegate callbacks are needed.
static bool Start(Options options, std::unique_ptr<Client> client = nullptr);
UtilityProcessHost(const UtilityProcessHost&) = delete;
UtilityProcessHost& operator=(const UtilityProcessHost&) = delete;
private:
UtilityProcessHost(Options options, std::unique_ptr<Client> client);
~UtilityProcessHost() override;
// Returns a control interface for the running child process.
mojom::ChildProcess* GetChildProcess();
void MaybeBindMojoInterfaces();
// Starts the child process if needed, returns true on success.
bool StartProcess();
// BrowserChildProcessHostDelegate:
void OnProcessLaunched() override;
void OnProcessLaunchFailed(int error_code) override;
void OnProcessCrashed(int exit_code) override;
std::optional<std::string> GetServiceName() override;
void BindHostReceiver(mojo::GenericPendingReceiver receiver) override;
Options options_;
// Child process host implementation.
std::unique_ptr<BrowserChildProcessHostImpl> process_;
// Used in single-process mode instead of |process_|.
std::unique_ptr<base::Thread> in_process_thread_;
// Indicates whether the process has been successfully launched yet, or if
// launch failed.
enum class LaunchState {
kLaunchInProgress,
kLaunchComplete,
kLaunchFailed,
};
LaunchState launch_state_ = LaunchState::kLaunchInProgress;
#if BUILDFLAG(ENABLE_GPU_CHANNEL_MEDIA_CAPTURE)
std::unique_ptr<viz::GpuClient, base::OnTaskRunnerDeleter> gpu_client_;
#endif // BUILDFLAG(ENABLE_GPU_CHANNEL_MEDIA_CAPTURE)
std::unique_ptr<Client> client_;
#if BUILDFLAG(IS_WIN)
// An event that is passed to the utility process. Only set for sandboxed
// processes. The utility process uses this to signal that it has reached
// UtilityMain.
std::optional<base::WaitableEvent> bootstrap_signal_event_;
#endif // BUILDFLAG(IS_WIN)
};
} // namespace content
#endif // CONTENT_BROWSER_SERVICE_HOST_UTILITY_PROCESS_HOST_H_