| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/child/child_process.h" |
| |
| #include <string.h> |
| |
| #include "base/clang_profiling_buildflags.h" |
| #include "base/functional/bind.h" |
| #include "base/message_loop/message_pump_type.h" |
| #include "base/process/process_handle.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "base/task/thread_pool/thread_pool_instance.h" |
| #include "base/threading/hang_watcher.h" |
| #include "base/threading/platform_thread_metrics.h" |
| #include "base/threading/thread.h" |
| #include "base/threading/thread_id_name_manager.h" |
| #include "build/build_config.h" |
| #include "build/config/compiler/compiler_buildflags.h" |
| #include "content/child/child_thread_impl.h" |
| #include "content/common/process_visibility_tracker.h" |
| #include "mojo/public/cpp/bindings/interface_endpoint_client.h" |
| #include "sandbox/policy/sandbox_type.h" |
| #include "services/network/public/cpp/features.h" |
| #include "services/network/public/cpp/sequence_manager_configurator.h" |
| #include "services/tracing/public/cpp/trace_startup.h" |
| #include "third_party/blink/public/common/features.h" |
| |
| #if BUILDFLAG(CLANG_PROFILING_INSIDE_SANDBOX) |
| #include "base/test/clang_profiling.h" |
| #endif |
| |
| #if BUILDFLAG(IS_ANDROID) |
| #include "content/common/android/cpu_time_metrics.h" |
| #endif |
| |
| #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) |
| #include "content/child/sandboxed_process_thread_type_handler.h" |
| #endif |
| |
| namespace content { |
| |
| namespace { |
| |
| constinit thread_local ChildProcess* child_process = nullptr; |
| |
| class ChildIOThread : public base::Thread { |
| public: |
| ChildIOThread() : base::Thread("Chrome_ChildIOThread") {} |
| ChildIOThread(const ChildIOThread&) = delete; |
| ChildIOThread(ChildIOThread&&) = delete; |
| ChildIOThread& operator=(const ChildIOThread&) = delete; |
| ChildIOThread& operator=(ChildIOThread&&) = delete; |
| |
| void Run(base::RunLoop* run_loop) override { |
| mojo::InterfaceEndpointClient::SetThreadNameSuffixForMetrics( |
| "ChildIOThread"); |
| #if BUILDFLAG(IS_ANDROID) |
| base::PlatformThreadPriorityMonitor::Get().RegisterCurrentThread( |
| "IOThread"); |
| #endif // BUILDFLAG(IS_ANDROID) |
| base::ScopedClosureRunner unregister_thread_closure; |
| if (base::HangWatcher::IsIOThreadHangWatchingEnabled()) { |
| unregister_thread_closure = base::HangWatcher::RegisterThread( |
| base::HangWatcher::ThreadType::kIOThread); |
| } |
| base::Thread::Run(run_loop); |
| } |
| }; |
| |
| } // namespace |
| |
| ChildProcess::ChildProcess(base::ThreadType io_thread_type, |
| std::unique_ptr<base::ThreadPoolInstance::InitParams> |
| thread_pool_init_params) |
| : resetter_(&child_process, this, nullptr), |
| io_thread_(std::make_unique<ChildIOThread>()) { |
| // Start ThreadPoolInstance if not already done. A ThreadPoolInstance |
| // should already exist, and may already be running when ChildProcess is |
| // instantiated in the browser process or in a test process. |
| // |
| // There are 3 possibilities: |
| // |
| // 1. ChildProcess is actually being constructed on a thread in the browser |
| // process (eg. for single-process mode). The ThreadPool was already |
| // started on the main thread, but this happened before the ChildProcess |
| // thread was created, which creates a happens-before relationship. So |
| // it's safe to check WasStartedUnsafe(). |
| // 2. ChildProcess is being constructed in a test. The ThreadPool was |
| // already started by TaskEnvironment on the main thread. Depending on |
| // the test, ChildProcess might be constructed on the main thread or |
| // another thread that was created after the test start. Either way, it's |
| // safe to check WasStartedUnsafe(). |
| // 3. ChildProcess is being constructed in a subprocess from ContentMain, on |
| // the main thread. This is the same thread that created the ThreadPool |
| // so it's safe to check WasStartedUnsafe(). |
| // |
| // Note that the only case we expect WasStartedUnsafe() to return true |
| // should be running on the main thread. So if there's a logic error and a |
| // stale read causes WasStartedUnsafe() to return false after the |
| // ThreadPool was started, Start() will correctly DCHECK as it's called on the |
| // wrong thread. (The result never flips from true to false so a stale read |
| // should never return true.) |
| auto* thread_pool = base::ThreadPoolInstance::Get(); |
| DCHECK(thread_pool); |
| if (!thread_pool->WasStartedUnsafe()) { |
| if (thread_pool_init_params) |
| thread_pool->Start(*thread_pool_init_params.get()); |
| else |
| thread_pool->StartWithDefaultParams(); |
| initialized_thread_pool_ = true; |
| } |
| |
| // Ensure the visibility tracker is created on the main thread. |
| ProcessVisibilityTracker::GetInstance(); |
| |
| #if BUILDFLAG(IS_ANDROID) |
| SetupCpuTimeMetrics(); |
| #endif |
| |
| // We can't recover from failing to start the IO thread. |
| base::Thread::Options thread_options(base::MessagePumpType::IO, 0); |
| thread_options.thread_type = io_thread_type; |
| // TODO(crbug.com/40226692): Figure out whether IS_ANDROID can be lifted here. |
| #if BUILDFLAG(IS_ANDROID) |
| // TODO(reveman): Remove this in favor of setting it explicitly for each type |
| // of process. |
| thread_options.thread_type = base::ThreadType::kDisplayCritical; |
| #endif |
| |
| // If the NetworkServiceTaskScheduler feature is enabled and this is the main |
| // thread for the Network Service Utility process, configure the |
| // SequenceManager with specific settings for network service task scheduler. |
| // This ensures the network thread's task scheduling is handled by the |
| // experimental scheduler infrastructure. |
| if (base::FeatureList::IsEnabled( |
| network::features::kNetworkServiceTaskScheduler) && |
| base::ThreadIdNameManager::GetInstance()->GetName( |
| base::PlatformThread::CurrentId()) == |
| std::string_view("network.CrUtilityMain")) { |
| network::ConfigureSequenceManager(thread_options); |
| } |
| |
| CHECK(io_thread_->StartWithOptions(std::move(thread_options))); |
| io_thread_runner_ = io_thread_->task_runner(); |
| } |
| |
| ChildProcess::ChildProcess( |
| scoped_refptr<base::SingleThreadTaskRunner> io_thread_runner) |
| : resetter_(&child_process, this, nullptr), |
| io_thread_runner_(std::move(io_thread_runner)) {} |
| |
| ChildProcess::~ChildProcess() { |
| DCHECK_EQ(child_process, this); |
| |
| // Signal this event before destroying the child process. That way all |
| // background threads can cleanup. |
| // For example, in the renderer the RenderThread instances will be able to |
| // notice shutdown before the render process begins waiting for them to exit. |
| shutdown_event_.Signal(); |
| |
| if (main_thread_) { // null in unittests. |
| main_thread_->Shutdown(); |
| if (main_thread_->ShouldBeDestroyed()) { |
| main_thread_.reset(); |
| } else { |
| // Leak the main_thread_. See a comment in |
| // RenderThreadImpl::ShouldBeDestroyed. |
| main_thread_.release(); |
| } |
| } |
| |
| if (io_thread_) { |
| io_thread_->Stop(); |
| io_thread_.reset(); |
| } |
| |
| if (initialized_thread_pool_) { |
| DCHECK(base::ThreadPoolInstance::Get()); |
| base::ThreadPoolInstance::Get()->Shutdown(); |
| } |
| |
| #if BUILDFLAG(CLANG_PROFILING_INSIDE_SANDBOX) && BUILDFLAG(CLANG_PGO_PROFILING) |
| // Flush the profiling data to disk. Doing this manually (vs relying on this |
| // being done automatically when the process exits) will ensure that this data |
| // doesn't get lost if the process is fast killed. |
| base::WriteClangProfilingProfile(); |
| #endif |
| } |
| |
| ChildThreadImpl* ChildProcess::main_thread() { |
| return main_thread_.get(); |
| } |
| |
| void ChildProcess::set_main_thread(ChildThreadImpl* thread) { |
| main_thread_.reset(thread); |
| } |
| |
| #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) |
| void ChildProcess::SetIOThreadType(base::ThreadType thread_type) { |
| if (!io_thread_) { |
| return; |
| } |
| |
| // The SandboxedProcessThreadTypeHandler isn't created in |
| // in --single-process mode or if certain base::Features are disabled. See |
| // instances of SandboxedProcessThreadTypeHandler::Create() for more details. |
| if (SandboxedProcessThreadTypeHandler* sandboxed_process_thread_type_handler = |
| SandboxedProcessThreadTypeHandler::Get()) { |
| sandboxed_process_thread_type_handler->HandleThreadTypeChange( |
| io_thread_->GetThreadId(), base::ThreadType::kDisplayCritical); |
| } |
| } |
| #endif |
| |
| void ChildProcess::AddRefProcess() { |
| DCHECK(!main_thread_.get() || // null in unittests. |
| main_thread_->main_thread_runner()->BelongsToCurrentThread()); |
| ref_count_++; |
| } |
| |
| void ChildProcess::ReleaseProcess() { |
| DCHECK(!main_thread_.get() || // null in unittests. |
| main_thread_->main_thread_runner()->BelongsToCurrentThread()); |
| DCHECK(ref_count_); |
| if (--ref_count_) |
| return; |
| |
| if (main_thread_) // null in unittests. |
| main_thread_->OnProcessFinalRelease(); |
| } |
| |
| ChildProcess* ChildProcess::current() { |
| return child_process; |
| } |
| |
| base::WaitableEvent* ChildProcess::GetShutDownEvent() { |
| return &shutdown_event_; |
| } |
| |
| } // namespace content |