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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_GPU_CONTENT_GPU_CLIENT_H_
#define CONTENT_PUBLIC_GPU_CONTENT_GPU_CLIENT_H_
#include "base/metrics/field_trial.h"
#include "base/task/single_thread_task_runner.h"
#include "build/buildflag.h"
#include "content/common/content_export.h"
#include "content/public/common/content_client.h"
#include "gpu/command_buffer/service/shared_context_state.h"
namespace gpu {
struct GpuPreferences;
class GpuDriverBugWorkarounds;
class Scheduler;
class SharedImageManager;
class SyncPointManager;
}
namespace mojo {
class BinderMap;
}
namespace viz {
class VizCompositorThreadRunner;
class GpuServiceImpl;
}
namespace content {
// Embedder API for participating in gpu logic.
class CONTENT_EXPORT ContentGpuClient {
public:
virtual ~ContentGpuClient() {}
// Called during initialization once the GpuService has been initialized.
virtual void GpuServiceInitialized() {}
// Registers Mojo interface binders that can handle interface requests from
// the browser. Binders registered here will never run until the GPU process
// has received a |CreateGpuService()| call from the browser.
virtual void ExposeInterfacesToBrowser(
viz::GpuServiceImpl* gpu_service,
const gpu::GpuPreferences& gpu_preferences,
const gpu::GpuDriverBugWorkarounds& gpu_workarounds,
mojo::BinderMap* binders) {}
// Called immediately after the sandbox is initialized on the main thread.
virtual void PostSandboxInitialized() {}
// Called right after the IO/compositor thread is created.
virtual void PostIOThreadCreated(
base::SingleThreadTaskRunner* io_task_runner) {}
virtual void PostCompositorThreadCreated(
base::SingleThreadTaskRunner* task_runner) {}
#if BUILDFLAG(IS_ANDROID)
// Allows client to supply these object instances instead of having content
// internally create one.
virtual gpu::SyncPointManager* GetSyncPointManager();
virtual gpu::SharedImageManager* GetSharedImageManager();
virtual gpu::Scheduler* GetScheduler();
virtual viz::VizCompositorThreadRunner* GetVizCompositorThreadRunner();
virtual const gpu::SharedContextState::GrContextOptionsProvider*
GetGrContextOptionsProvider();
#endif
};
} // namespace content
#endif // CONTENT_PUBLIC_GPU_CONTENT_GPU_CLIENT_H_