| // Copyright 2013 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_DISPLAY_MANAGER_DISPLAY_LAYOUT_STORE_H_ |
| #define UI_DISPLAY_MANAGER_DISPLAY_LAYOUT_STORE_H_ |
| |
| #include <stdint.h> |
| |
| #include <memory> |
| |
| #include "base/containers/flat_map.h" |
| #include "ui/display/display.h" |
| #include "ui/display/display_layout.h" |
| #include "ui/display/manager/display_manager.h" |
| #include "ui/display/manager/display_manager_export.h" |
| |
| namespace display { |
| |
| class DISPLAY_MANAGER_EXPORT DisplayLayoutStore { |
| public: |
| DisplayLayoutStore(); |
| |
| DisplayLayoutStore(const DisplayLayoutStore&) = delete; |
| DisplayLayoutStore& operator=(const DisplayLayoutStore&) = delete; |
| |
| ~DisplayLayoutStore(); |
| |
| // Set true to force mirror mode. This should only be used when tablet mode is |
| // turned on/off. |
| void set_forced_mirror_mode_for_tablet(bool forced) { |
| forced_mirror_mode_for_tablet_ = forced; |
| } |
| |
| bool forced_mirror_mode_for_tablet() const { |
| return forced_mirror_mode_for_tablet_; |
| } |
| |
| void SetDefaultDisplayPlacement(const DisplayPlacement& placement); |
| |
| // Registers the display layout info for the specified display(s). |
| void RegisterLayoutForDisplayIdList(const DisplayIdList& list, |
| std::unique_ptr<DisplayLayout> layout); |
| |
| // Returns a layout for given `display_id_list` or fails with DCHECK if not |
| // exist. |
| const DisplayLayout& GetRegisteredDisplayLayout(const DisplayIdList& list); |
| |
| // Update the default unified desktop mode in the display layout for |
| // |display_list|. |
| void UpdateDefaultUnified(const DisplayIdList& display_list, |
| bool default_unified); |
| |
| private: |
| friend bool DisplayManager::UpdateDisplaysWith( |
| const std::vector<ManagedDisplayInfo>& updated_display_info_list); |
| |
| // Returns a layout for the given `display_id_list` or create one if no layout |
| // has been registered. This should be created at the designated point only |
| // (currently in `DisplayManager::UpdateDisplayWith()` to ensure we do not |
| // generate a new layout in random places. This is private so that only |
| // `DisplayManager::UpdateDisplaysWith()` can call this method. |
| const DisplayLayout& GetOrCreateRegisteredDisplayLayout( |
| const DisplayIdList& display_id_list); |
| |
| // Creates new layout for display list from |default_display_layout_|. |
| DisplayLayout* CreateDefaultDisplayLayout(const DisplayIdList& display_list); |
| |
| const DisplayLayout& GetOrCreateRegisteredDisplayLayoutInternal( |
| const DisplayIdList& list, |
| bool create_if_not_exist); |
| |
| // The default display placement. |
| DisplayPlacement default_display_placement_; |
| |
| bool forced_mirror_mode_for_tablet_ = false; |
| |
| // Display layout per list of devices. |
| base::flat_map<DisplayIdList, std::unique_ptr<DisplayLayout>> layouts_; |
| }; |
| |
| } // namespace display |
| |
| #endif // UI_DISPLAY_MANAGER_DISPLAY_LAYOUT_STORE_H_ |