| // Copyright 2011 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/views/controls/button/button.h" |
| |
| #include <utility> |
| #include <variant> |
| |
| #include "base/functional/bind.h" |
| #include "base/functional/callback.h" |
| #include "base/functional/callback_forward.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "build/build_config.h" |
| #include "third_party/abseil-cpp/absl/functional/overload.h" |
| #include "ui/accessibility/ax_enums.mojom.h" |
| #include "ui/accessibility/ax_node_data.h" |
| #include "ui/actions/actions.h" |
| #include "ui/base/class_property.h" |
| #include "ui/base/interaction/element_identifier.h" |
| #include "ui/base/metadata/metadata_impl_macros.h" |
| #include "ui/base/mojom/menu_source_type.mojom-forward.h" |
| #include "ui/events/event.h" |
| #include "ui/events/event_utils.h" |
| #include "ui/events/keycodes/keyboard_codes.h" |
| #include "ui/gfx/animation/throb_animation.h" |
| #include "ui/gfx/color_palette.h" |
| #include "ui/native_theme/native_theme.h" |
| #include "ui/views/accessibility/view_accessibility.h" |
| #include "ui/views/animation/ink_drop.h" |
| #include "ui/views/animation/ink_drop_highlight.h" |
| #include "ui/views/animation/ink_drop_impl.h" |
| #include "ui/views/animation/ink_drop_state.h" |
| #include "ui/views/controls/button/button_controller.h" |
| #include "ui/views/controls/button/button_controller_delegate.h" |
| #include "ui/views/controls/button/checkbox.h" |
| #include "ui/views/controls/button/image_button.h" |
| #include "ui/views/controls/button/label_button.h" |
| #include "ui/views/controls/button/menu_button.h" |
| #include "ui/views/controls/button/radio_button.h" |
| #include "ui/views/controls/button/toggle_button.h" |
| #include "ui/views/controls/focus_ring.h" |
| #include "ui/views/interaction/element_tracker_views.h" |
| #include "ui/views/painter.h" |
| #include "ui/views/style/platform_style.h" |
| #include "ui/views/view_class_properties.h" |
| |
| #if defined(USE_AURA) |
| #include "ui/aura/client/capture_client.h" |
| #include "ui/aura/window.h" |
| #endif |
| |
| namespace views { |
| |
| namespace { |
| |
| DEFINE_UI_CLASS_PROPERTY_KEY(bool, kIsButtonProperty, false) |
| |
| } // namespace |
| |
| Button::DefaultButtonControllerDelegate::DefaultButtonControllerDelegate( |
| Button* button) |
| : ButtonControllerDelegate(button) {} |
| |
| Button::DefaultButtonControllerDelegate::~DefaultButtonControllerDelegate() = |
| default; |
| |
| void Button::DefaultButtonControllerDelegate::RequestFocusFromEvent() { |
| button()->RequestFocusFromEvent(); |
| } |
| |
| void Button::DefaultButtonControllerDelegate::NotifyClick( |
| const ui::Event& event) { |
| button()->NotifyClick(event); |
| } |
| |
| void Button::DefaultButtonControllerDelegate::OnClickCanceled( |
| const ui::Event& event) { |
| button()->OnClickCanceled(event); |
| } |
| |
| bool Button::DefaultButtonControllerDelegate::IsTriggerableEvent( |
| const ui::Event& event) { |
| return button()->IsTriggerableEvent(event); |
| } |
| |
| bool Button::DefaultButtonControllerDelegate::ShouldEnterPushedState( |
| const ui::Event& event) { |
| return button()->ShouldEnterPushedState(event); |
| } |
| |
| bool Button::DefaultButtonControllerDelegate::ShouldEnterHoveredState() { |
| return button()->ShouldEnterHoveredState(); |
| } |
| |
| InkDrop* Button::DefaultButtonControllerDelegate::GetInkDrop() { |
| return InkDrop::Get(button()->ink_drop_view())->GetInkDrop(); |
| } |
| |
| int Button::DefaultButtonControllerDelegate::GetDragOperations( |
| const gfx::Point& press_pt) { |
| return button()->GetDragOperations(press_pt); |
| } |
| |
| bool Button::DefaultButtonControllerDelegate::InDrag() { |
| return button()->InDrag(); |
| } |
| |
| Button::PressedCallback::PressedCallback(base::OnceClosure closure) |
| : callback_(std::move(closure)) {} |
| |
| Button::PressedCallback::PressedCallback( |
| Button::PressedCallback::Callback callback) |
| : callback_(std::move(callback)) {} |
| |
| Button::PressedCallback::PressedCallback(base::RepeatingClosure closure) |
| : callback_(std::move(closure)) {} |
| |
| Button::PressedCallback::PressedCallback(PressedCallback&&) = default; |
| |
| Button::PressedCallback& Button::PressedCallback::operator=(PressedCallback&&) = |
| default; |
| |
| Button::PressedCallback::~PressedCallback() = default; |
| |
| Button::PressedCallback::operator bool() const { |
| return std::visit([](const auto& callback) { return !callback.is_null(); }, |
| callback_); |
| } |
| |
| void Button::PressedCallback::Run(const ui::Event& event) { |
| return std::visit( |
| absl::Overload{ |
| [](base::OnceClosure& closure) { std::move(closure).Run(); }, |
| [](const base::RepeatingClosure& closure) { closure.Run(); }, |
| [&](const Callback& callback) { callback.Run(event); }, |
| }, |
| callback_); |
| } |
| |
| Button::ScopedAnchorHighlight::ScopedAnchorHighlight( |
| base::WeakPtr<Button> button) |
| : button_(std::move(button)) {} |
| Button::ScopedAnchorHighlight::~ScopedAnchorHighlight() { |
| if (button_) { |
| button_->ReleaseAnchorHighlight(); |
| } |
| } |
| Button::ScopedAnchorHighlight::ScopedAnchorHighlight( |
| Button::ScopedAnchorHighlight&&) = default; |
| |
| // We need to implement this one manually because the default move assignment |
| // operator does not call the destructor on `this`. That leads to us failing to |
| // release our reference on `button_`. |
| Button::ScopedAnchorHighlight& Button::ScopedAnchorHighlight::operator=( |
| Button::ScopedAnchorHighlight&& other) { |
| if (button_) { |
| button_->ReleaseAnchorHighlight(); |
| } |
| |
| button_ = std::move(other.button_); |
| return *this; |
| } |
| |
| // static |
| constexpr Button::ButtonState Button::kButtonStates[STATE_COUNT]; |
| |
| // static |
| const Button* Button::AsButton(const views::View* view) { |
| return AsButton(const_cast<View*>(view)); |
| } |
| |
| // static |
| Button* Button::AsButton(views::View* view) { |
| if (view && view->GetProperty(kIsButtonProperty)) { |
| return static_cast<Button*>(view); |
| } |
| return nullptr; |
| } |
| |
| // static |
| Button::ButtonState Button::GetButtonStateFrom(ui::NativeTheme::State state) { |
| switch (state) { |
| case ui::NativeTheme::kDisabled: |
| return Button::STATE_DISABLED; |
| case ui::NativeTheme::kHovered: |
| return Button::STATE_HOVERED; |
| case ui::NativeTheme::kNormal: |
| return Button::STATE_NORMAL; |
| case ui::NativeTheme::kPressed: |
| return Button::STATE_PRESSED; |
| case ui::NativeTheme::kNumStates: |
| NOTREACHED(); |
| } |
| return Button::STATE_NORMAL; |
| } |
| |
| Button::~Button() = default; |
| |
| void Button::OnTooltipTextChanged(const std::u16string& old_tooltip_text) { |
| View::OnTooltipTextChanged(old_tooltip_text); |
| if ((GetViewAccessibility().GetCachedName().empty() || |
| GetViewAccessibility().GetCachedName() == old_tooltip_text) && |
| !GetTooltipText().empty()) { |
| GetViewAccessibility().SetName(GetTooltipText()); |
| } |
| |
| OnSetTooltipText(GetTooltipText()); |
| } |
| |
| void Button::SetCallback(PressedCallback callback) { |
| callback_ = std::move(callback); |
| } |
| |
| void Button::AdjustAccessibleName(std::u16string& new_name, |
| ax::mojom::NameFrom& name_from) { |
| if (new_name.empty()) { |
| new_name = GetAlternativeAccessibleName(); |
| } |
| } |
| |
| std::u16string Button::GetAlternativeAccessibleName() const { |
| return GetTooltipText(); |
| } |
| |
| Button::ButtonState Button::GetState() const { |
| return state_; |
| } |
| |
| void Button::SetState(ButtonState state) { |
| if (state == state_) { |
| return; |
| } |
| |
| if (animate_on_state_change_) { |
| if ((state_ == STATE_HOVERED) && (state == STATE_NORMAL)) { |
| // For HOVERED -> NORMAL, animate from hovered (1) to not hovered (0). |
| hover_animation_.Hide(); |
| } else if (state != STATE_HOVERED) { |
| // For HOVERED -> PRESSED/DISABLED, or any transition not involving |
| // HOVERED at all, simply set the state to not hovered (0). |
| hover_animation_.Reset(); |
| } else if (state_ == STATE_NORMAL) { |
| // For NORMAL -> HOVERED, animate from not hovered (0) to hovered (1). |
| hover_animation_.Show(); |
| } else { |
| // For PRESSED/DISABLED -> HOVERED, simply set the state to hovered (1). |
| hover_animation_.Reset(1); |
| } |
| } |
| // The hover animation affects the highlight state, make sure the highlight |
| // state is correct if there are supposed to be anchor highlights. |
| if (anchor_count_ > 0) { |
| SetHighlighted(true); |
| } |
| |
| ButtonState old_state = state_; |
| state_ = state; |
| |
| GetViewAccessibility().SetIsEnabled(state_ != STATE_DISABLED); |
| GetViewAccessibility().SetIsHovered(state_ == STATE_HOVERED); |
| UpdateAccessibleCheckedState(); |
| StateChanged(old_state); |
| OnPropertyChanged(&state_, kPropertyEffectsPaint); |
| } |
| |
| int Button::GetTag() const { |
| return tag_; |
| } |
| |
| void Button::SetTag(int tag) { |
| if (tag_ == tag) { |
| return; |
| } |
| tag_ = tag; |
| OnPropertyChanged(&tag_, kPropertyEffectsNone); |
| } |
| |
| void Button::SetAnimationDuration(base::TimeDelta duration) { |
| hover_animation_.SetSlideDuration(duration); |
| } |
| |
| void Button::SetTriggerableEventFlags(int triggerable_event_flags) { |
| if (triggerable_event_flags == triggerable_event_flags_) { |
| return; |
| } |
| triggerable_event_flags_ = triggerable_event_flags; |
| OnPropertyChanged(&triggerable_event_flags_, kPropertyEffectsNone); |
| } |
| |
| int Button::GetTriggerableEventFlags() const { |
| return triggerable_event_flags_; |
| } |
| |
| void Button::SetRequestFocusOnPress(bool value) { |
| // On Mac, buttons should not request focus on a mouse press. Hence keep the |
| // default value i.e. false. |
| #if !BUILDFLAG(IS_MAC) |
| if (request_focus_on_press_ == value) { |
| return; |
| } |
| request_focus_on_press_ = value; |
| OnPropertyChanged(&request_focus_on_press_, kPropertyEffectsNone); |
| #endif |
| } |
| |
| bool Button::GetRequestFocusOnPress() const { |
| return request_focus_on_press_; |
| } |
| |
| void Button::SetAnimateOnStateChange(bool value) { |
| if (value == animate_on_state_change_) { |
| return; |
| } |
| animate_on_state_change_ = value; |
| OnPropertyChanged(&animate_on_state_change_, kPropertyEffectsNone); |
| } |
| |
| bool Button::GetAnimateOnStateChange() const { |
| return animate_on_state_change_; |
| } |
| |
| void Button::SetHideInkDropWhenShowingContextMenu(bool value) { |
| if (value == hide_ink_drop_when_showing_context_menu_) { |
| return; |
| } |
| hide_ink_drop_when_showing_context_menu_ = value; |
| OnPropertyChanged(&hide_ink_drop_when_showing_context_menu_, |
| kPropertyEffectsNone); |
| } |
| |
| bool Button::GetHideInkDropWhenShowingContextMenu() const { |
| return hide_ink_drop_when_showing_context_menu_; |
| } |
| |
| void Button::SetShowInkDropWhenHotTracked(bool value) { |
| if (value == show_ink_drop_when_hot_tracked_) { |
| return; |
| } |
| show_ink_drop_when_hot_tracked_ = value; |
| OnPropertyChanged(&show_ink_drop_when_hot_tracked_, kPropertyEffectsNone); |
| } |
| |
| bool Button::GetShowInkDropWhenHotTracked() const { |
| return show_ink_drop_when_hot_tracked_; |
| } |
| |
| void Button::SetHasInkDropActionOnClick(bool value) { |
| if (value == has_ink_drop_action_on_click_) { |
| return; |
| } |
| has_ink_drop_action_on_click_ = value; |
| OnPropertyChanged(&has_ink_drop_action_on_click_, kPropertyEffectsNone); |
| } |
| |
| bool Button::GetHasInkDropActionOnClick() const { |
| return has_ink_drop_action_on_click_; |
| } |
| |
| void Button::SetInstallFocusRingOnFocus(bool install) { |
| if (install == GetInstallFocusRingOnFocus()) { |
| return; |
| } |
| if (install) { |
| FocusRing::Install(this); |
| } else { |
| FocusRing::Remove(this); |
| } |
| } |
| |
| bool Button::GetInstallFocusRingOnFocus() const { |
| return FocusRing::Get(this) != nullptr; |
| } |
| |
| void Button::SetHotTracked(bool is_hot_tracked) { |
| if (state_ != STATE_DISABLED) { |
| SetState(is_hot_tracked ? STATE_HOVERED : STATE_NORMAL); |
| if (show_ink_drop_when_hot_tracked_) { |
| InkDrop::Get(ink_drop_view_) |
| ->AnimateToState(is_hot_tracked ? views::InkDropState::ACTIVATED |
| : views::InkDropState::HIDDEN, |
| nullptr); |
| } |
| } |
| |
| if (is_hot_tracked) { |
| NotifyAccessibilityEventDeprecated(ax::mojom::Event::kHover, true); |
| } |
| } |
| |
| bool Button::IsHotTracked() const { |
| return state_ == STATE_HOVERED; |
| } |
| |
| void Button::SetFocusPainter(std::unique_ptr<Painter> focus_painter) { |
| focus_painter_ = std::move(focus_painter); |
| } |
| |
| void Button::SetHighlighted(bool highlighted) { |
| // Do nothing if the ink drop's target state matches what we are trying to set |
| // since same state transitions may restart animations. |
| InkDropState state = highlighted ? views::InkDropState::ACTIVATED |
| : views::InkDropState::DEACTIVATED; |
| if (InkDrop::Get(ink_drop_view_)->GetInkDrop()->GetTargetInkDropState() == |
| state) { |
| return; |
| } |
| InkDrop::Get(ink_drop_view_)->AnimateToState(state, nullptr); |
| } |
| |
| Button::ScopedAnchorHighlight Button::AddAnchorHighlight() { |
| if (0 == anchor_count_++) { |
| SetHighlighted(true); |
| } |
| anchor_count_changed_callbacks_.Notify(anchor_count_); |
| return ScopedAnchorHighlight(GetWeakPtr()); |
| } |
| |
| base::CallbackListSubscription Button::AddStateChangedCallback( |
| PropertyChangedCallback callback) { |
| return AddPropertyChangedCallback(&state_, std::move(callback)); |
| } |
| |
| base::CallbackListSubscription Button::AddAnchorCountChangedCallback( |
| base::RepeatingCallback<void(size_t)> callback) { |
| return anchor_count_changed_callbacks_.Add(std::move(callback)); |
| } |
| |
| Button::KeyClickAction Button::GetKeyClickActionForEvent( |
| const ui::KeyEvent& event) { |
| if (event.key_code() == ui::VKEY_SPACE) { |
| return PlatformStyle::kKeyClickActionOnSpace; |
| } |
| // Note that default buttons also have VKEY_RETURN installed as an accelerator |
| // in LabelButton::SetIsDefault(). On platforms where |
| // PlatformStyle::kReturnClicksFocusedControl, the logic here will take |
| // precedence over that. |
| if (event.key_code() == ui::VKEY_RETURN && |
| PlatformStyle::kReturnClicksFocusedControl) { |
| return KeyClickAction::kOnKeyPress; |
| } |
| return KeyClickAction::kNone; |
| } |
| |
| void Button::SetButtonController( |
| std::unique_ptr<ButtonController> button_controller) { |
| button_controller_ = std::move(button_controller); |
| UpdateAccessibleDefaultActionVerb(); |
| } |
| |
| gfx::Point Button::GetMenuPosition() const { |
| gfx::Rect lb = GetLocalBounds(); |
| |
| // Offset of the associated menu position. |
| constexpr gfx::Vector2d kMenuOffset{-2, -4}; |
| |
| // The position of the menu depends on whether or not the locale is |
| // right-to-left. |
| gfx::Point menu_position(lb.right(), lb.bottom()); |
| if (base::i18n::IsRTL()) { |
| menu_position.set_x(lb.x()); |
| } |
| |
| View::ConvertPointToScreen(this, &menu_position); |
| if (base::i18n::IsRTL()) { |
| menu_position.Offset(-kMenuOffset.x(), kMenuOffset.y()); |
| } else { |
| menu_position += kMenuOffset; |
| } |
| |
| DCHECK(GetWidget()); |
| const int max_x_coordinate = |
| GetWidget()->GetWorkAreaBoundsInScreen().right() - 1; |
| if (max_x_coordinate && max_x_coordinate <= menu_position.x()) { |
| menu_position.set_x(max_x_coordinate - 1); |
| } |
| return menu_position; |
| } |
| |
| void Button::SetInkDropView(View* view) { |
| if (ink_drop_view_ == view) { |
| return; |
| } |
| |
| InkDrop::Remove(ink_drop_view_); |
| ink_drop_view_ = view; |
| } |
| |
| bool Button::OnMousePressed(const ui::MouseEvent& event) { |
| return button_controller_->OnMousePressed(event); |
| } |
| |
| bool Button::OnMouseDragged(const ui::MouseEvent& event) { |
| if (state_ != STATE_DISABLED) { |
| const bool should_enter_pushed = ShouldEnterPushedState(event); |
| const bool should_show_pending = |
| should_enter_pushed && |
| button_controller_->notify_action() == |
| ButtonController::NotifyAction::kOnRelease && |
| !InDrag(); |
| if (HitTestPoint(event.location())) { |
| SetState(should_enter_pushed ? STATE_PRESSED : STATE_HOVERED); |
| if (should_show_pending && |
| InkDrop::Get(ink_drop_view_)->GetInkDrop()->GetTargetInkDropState() == |
| views::InkDropState::HIDDEN) { |
| InkDrop::Get(ink_drop_view_) |
| ->AnimateToState(views::InkDropState::ACTION_PENDING, &event); |
| } |
| } else { |
| SetState(STATE_NORMAL); |
| if (should_show_pending && |
| InkDrop::Get(ink_drop_view_)->GetInkDrop()->GetTargetInkDropState() == |
| views::InkDropState::ACTION_PENDING) { |
| InkDrop::Get(ink_drop_view_) |
| ->AnimateToState(views::InkDropState::HIDDEN, &event); |
| } |
| } |
| } |
| return true; |
| } |
| |
| void Button::OnMouseReleased(const ui::MouseEvent& event) { |
| button_controller_->OnMouseReleased(event); |
| } |
| |
| void Button::OnMouseCaptureLost() { |
| // Starting a drag results in a MouseCaptureLost. Reset button state. |
| // TODO(varkha): Reset the state even while in drag. The same logic may |
| // applies everywhere so gather any feedback and update. |
| if (state_ != STATE_DISABLED) { |
| SetState(STATE_NORMAL); |
| } |
| InkDrop::Get(ink_drop_view_) |
| ->AnimateToState(views::InkDropState::HIDDEN, nullptr /* event */); |
| InkDrop::Get(ink_drop_view_)->GetInkDrop()->SetHovered(false); |
| View::OnMouseCaptureLost(); |
| } |
| |
| void Button::OnMouseEntered(const ui::MouseEvent& event) { |
| button_controller_->OnMouseEntered(event); |
| } |
| |
| void Button::OnMouseExited(const ui::MouseEvent& event) { |
| button_controller_->OnMouseExited(event); |
| } |
| |
| void Button::OnMouseMoved(const ui::MouseEvent& event) { |
| button_controller_->OnMouseMoved(event); |
| } |
| |
| bool Button::OnKeyPressed(const ui::KeyEvent& event) { |
| return button_controller_->OnKeyPressed(event); |
| } |
| |
| bool Button::OnKeyReleased(const ui::KeyEvent& event) { |
| return button_controller_->OnKeyReleased(event); |
| } |
| |
| void Button::OnGestureEvent(ui::GestureEvent* event) { |
| button_controller_->OnGestureEvent(event); |
| } |
| |
| bool Button::AcceleratorPressed(const ui::Accelerator& accelerator) { |
| SetState(STATE_NORMAL); |
| NotifyClick(accelerator.ToKeyEvent()); |
| return true; |
| } |
| |
| bool Button::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) { |
| // If this button is focused and the user presses space or enter, don't let |
| // that be treated as an accelerator if there is a key click action |
| // corresponding to it. |
| return GetKeyClickActionForEvent(event) != KeyClickAction::kNone; |
| } |
| |
| void Button::ShowContextMenu(const gfx::Point& p, |
| ui::mojom::MenuSourceType source_type) { |
| if (!context_menu_controller()) { |
| return; |
| } |
| |
| // We're about to show the context menu. Showing the context menu likely means |
| // we won't get a mouse exited and reset state. Reset it now to be sure. |
| if (state_ != STATE_DISABLED) { |
| SetState(STATE_NORMAL); |
| } |
| if (hide_ink_drop_when_showing_context_menu_) { |
| InkDrop::Get(ink_drop_view_)->GetInkDrop()->SetHovered(false); |
| InkDrop::Get(ink_drop_view_) |
| ->AnimateToState(InkDropState::HIDDEN, nullptr /* event */); |
| } |
| View::ShowContextMenu(p, source_type); |
| } |
| |
| void Button::OnDragDone() { |
| // Only reset the state to normal if the button isn't currently disabled |
| // (since disabled buttons may still be able to be dragged). |
| if (state_ != STATE_DISABLED) { |
| SetState(STATE_NORMAL); |
| } |
| if (anchor_count_ > 0) { |
| SetHighlighted(true); |
| } else { |
| InkDrop::Get(ink_drop_view_) |
| ->AnimateToState(InkDropState::HIDDEN, nullptr /* event */); |
| } |
| } |
| |
| void Button::OnPaint(gfx::Canvas* canvas) { |
| View::OnPaint(canvas); |
| PaintButtonContents(canvas); |
| Painter::PaintFocusPainter(this, canvas, focus_painter_.get()); |
| } |
| |
| void Button::VisibilityChanged(View* starting_from, bool visible) { |
| View::VisibilityChanged(starting_from, visible); |
| if (state_ == STATE_DISABLED) { |
| return; |
| } |
| SetState(visible && ShouldEnterHoveredState() ? STATE_HOVERED : STATE_NORMAL); |
| if (visible && anchor_count_ > 0) { |
| SetHighlighted(true); |
| } |
| } |
| |
| void Button::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) { |
| if (!details.is_add && state_ != STATE_DISABLED && details.child == this) { |
| SetState(STATE_NORMAL); |
| } |
| View::ViewHierarchyChanged(details); |
| } |
| |
| void Button::OnFocus() { |
| View::OnFocus(); |
| if (focus_painter_) { |
| SchedulePaint(); |
| } |
| } |
| |
| void Button::OnBlur() { |
| View::OnBlur(); |
| if (IsHotTracked() || state_ == STATE_PRESSED) { |
| SetState(STATE_NORMAL); |
| if (InkDrop::Get(ink_drop_view_)->GetInkDrop()->GetTargetInkDropState() != |
| views::InkDropState::HIDDEN) { |
| InkDrop::Get(ink_drop_view_) |
| ->AnimateToState(views::InkDropState::HIDDEN, nullptr /* event */); |
| } |
| // TODO(bruthig) : Fix Buttons to work well when multiple input |
| // methods are interacting with a button. e.g. By animating to HIDDEN here |
| // it is possible for a Mouse Release to trigger an action however there |
| // would be no visual cue to the user that this will occur. |
| } |
| if (focus_painter_) { |
| SchedulePaint(); |
| } |
| } |
| |
| std::unique_ptr<ActionViewInterface> Button::GetActionViewInterface() { |
| return std::make_unique<ButtonActionViewInterface>(this); |
| } |
| |
| void Button::AnimationProgressed(const gfx::Animation* animation) { |
| SchedulePaint(); |
| } |
| |
| Button::Button(PressedCallback callback) |
| : AnimationDelegateViews(this), callback_(std::move(callback)) { |
| InkDrop::Install(this, std::make_unique<InkDropHost>(this)); |
| |
| SetFocusBehavior(PlatformStyle::kDefaultFocusBehavior); |
| SetProperty(kIsButtonProperty, true); |
| hover_animation_.SetSlideDuration(base::Milliseconds(150)); |
| SetInstallFocusRingOnFocus(true); |
| button_controller_ = std::make_unique<ButtonController>( |
| this, std::make_unique<DefaultButtonControllerDelegate>(this)); |
| InkDrop::Get(ink_drop_view_) |
| ->SetCreateInkDropCallback(base::BindRepeating( |
| [](Button* button) { |
| std::unique_ptr<InkDrop> ink_drop = |
| InkDrop::CreateInkDropForFloodFillRipple(InkDrop::Get(button)); |
| ink_drop->SetShowHighlightOnFocus(!FocusRing::Get(button)); |
| return ink_drop; |
| }, |
| base::Unretained(this))); |
| // TODO(pbos): Investigate not setting a default color so that we can DCHECK |
| // if one hasn't been set. |
| InkDrop::Get(ink_drop_view_)->SetBaseColor(gfx::kPlaceholderColor); |
| |
| GetViewAccessibility().SetRole(ax::mojom::Role::kButton); |
| UpdateAccessibleDefaultActionVerb(); |
| } |
| |
| void Button::RequestFocusFromEvent() { |
| if (request_focus_on_press_) { |
| RequestFocus(); |
| } |
| } |
| |
| void Button::NotifyClick(const ui::Event& event) { |
| if (has_ink_drop_action_on_click_) { |
| InkDrop::Get(ink_drop_view_) |
| ->AnimateToState(InkDropState::ACTION_TRIGGERED, |
| ui::LocatedEvent::FromIfValid(&event)); |
| } |
| |
| // If we have an associated help context ID, notify that system that we have |
| // been activated. |
| const ui::ElementIdentifier element_id = GetProperty(kElementIdentifierKey); |
| if (element_id) { |
| views::ElementTrackerViews::GetInstance()->NotifyViewActivated(element_id, |
| this); |
| } |
| |
| if (callback_) { |
| callback_.Run(event); |
| } |
| } |
| |
| void Button::OnClickCanceled(const ui::Event& event) { |
| if (ShouldUpdateInkDropOnClickCanceled()) { |
| if (InkDrop::Get(ink_drop_view_)->GetInkDrop()->GetTargetInkDropState() == |
| views::InkDropState::ACTION_PENDING || |
| InkDrop::Get(ink_drop_view_)->GetInkDrop()->GetTargetInkDropState() == |
| views::InkDropState::ALTERNATE_ACTION_PENDING) { |
| InkDrop::Get(ink_drop_view_) |
| ->AnimateToState(views::InkDropState::HIDDEN, |
| ui::LocatedEvent::FromIfValid(&event)); |
| } |
| } |
| } |
| |
| void Button::OnSetTooltipText(const std::u16string& tooltip_text) {} |
| |
| void Button::StateChanged(ButtonState old_state) {} |
| |
| bool Button::IsTriggerableEvent(const ui::Event& event) { |
| return button_controller_->IsTriggerableEvent(event); |
| } |
| |
| bool Button::ShouldUpdateInkDropOnClickCanceled() const { |
| return true; |
| } |
| |
| bool Button::ShouldEnterPushedState(const ui::Event& event) { |
| return IsTriggerableEvent(event); |
| } |
| |
| void Button::PaintButtonContents(gfx::Canvas* canvas) {} |
| |
| bool Button::ShouldEnterHoveredState() { |
| if (!GetVisible()) { |
| return false; |
| } |
| |
| bool check_mouse_position = true; |
| #if defined(USE_AURA) |
| // If another window has capture, we shouldn't check the current mouse |
| // position because the button won't receive any mouse events - so if the |
| // mouse was hovered, the button would be stuck in a hovered state (since it |
| // would never receive OnMouseExited). |
| const Widget* widget = GetWidget(); |
| if (widget && widget->GetNativeWindow()) { |
| aura::Window* root_window = widget->GetNativeWindow()->GetRootWindow(); |
| aura::client::CaptureClient* capture_client = |
| aura::client::GetCaptureClient(root_window); |
| aura::Window* capture_window = |
| capture_client ? capture_client->GetGlobalCaptureWindow() : nullptr; |
| check_mouse_position = !capture_window || capture_window == root_window; |
| } |
| #endif |
| |
| return check_mouse_position && IsMouseHovered(); |
| } |
| |
| base::WeakPtr<Button> Button::GetWeakPtr() { |
| return weak_ptr_factory_.GetWeakPtr(); |
| } |
| |
| void Button::OnEnabledChanged() { |
| if (GetEnabledInViewsSubtree() ? (state_ != STATE_DISABLED) |
| : (state_ == STATE_DISABLED)) { |
| return; |
| } |
| |
| if (GetEnabledInViewsSubtree()) { |
| bool should_enter_hover_state = ShouldEnterHoveredState(); |
| SetState(should_enter_hover_state ? STATE_HOVERED : STATE_NORMAL); |
| InkDrop::Get(ink_drop_view_) |
| ->GetInkDrop() |
| ->SetHovered(should_enter_hover_state); |
| } else { |
| SetState(STATE_DISABLED); |
| InkDrop::Get(ink_drop_view_)->GetInkDrop()->SetHovered(false); |
| } |
| UpdateAccessibleDefaultActionVerb(); |
| } |
| |
| void Button::UpdateAccessibleCheckedState() { |
| switch (state_) { |
| case STATE_PRESSED: |
| GetViewAccessibility().SetCheckedState(ax::mojom::CheckedState::kTrue); |
| break; |
| default: |
| GetViewAccessibility().RemoveCheckedState(); |
| break; |
| } |
| } |
| |
| void Button::ReleaseAnchorHighlight() { |
| if (0 == --anchor_count_) { |
| SetHighlighted(false); |
| } |
| anchor_count_changed_callbacks_.Notify(anchor_count_); |
| } |
| |
| void Button::SetDefaultActionVerb(ax::mojom::DefaultActionVerb verb) { |
| default_action_verb_ = verb; |
| } |
| |
| void Button::UpdateAccessibleDefaultActionVerb() { |
| if (GetEnabledInViewsSubtree()) { |
| GetViewAccessibility().SetDefaultActionVerb(default_action_verb_); |
| } else { |
| GetViewAccessibility().RemoveDefaultActionVerb(); |
| } |
| |
| if (button_controller_) { |
| button_controller_->UpdateButtonAccessibleDefaultActionVerb(); |
| } |
| } |
| |
| ButtonActionViewInterface::ButtonActionViewInterface(Button* action_view) |
| : BaseActionViewInterface(action_view), action_view_(action_view) {} |
| |
| void ButtonActionViewInterface::ActionItemChangedImpl( |
| actions::ActionItem* action_item) { |
| BaseActionViewInterface::ActionItemChangedImpl(action_item); |
| std::u16string tooltip_text(action_item->GetTooltipText()); |
| if (!tooltip_text.empty()) { |
| action_view_->SetTooltipText(std::move(tooltip_text)); |
| } |
| } |
| |
| void ButtonActionViewInterface::LinkActionInvocationToView( |
| base::RepeatingClosure invoke_action_callback) { |
| if (!action_view_) { |
| return; |
| } |
| action_view_->SetCallback(invoke_action_callback); |
| } |
| |
| BEGIN_METADATA(Button) |
| ADD_PROPERTY_METADATA(PressedCallback, Callback) |
| ADD_PROPERTY_METADATA(bool, AnimateOnStateChange) |
| ADD_PROPERTY_METADATA(bool, HasInkDropActionOnClick) |
| ADD_PROPERTY_METADATA(bool, HideInkDropWhenShowingContextMenu) |
| ADD_PROPERTY_METADATA(bool, InstallFocusRingOnFocus) |
| ADD_PROPERTY_METADATA(bool, RequestFocusOnPress) |
| ADD_PROPERTY_METADATA(ButtonState, State) |
| ADD_PROPERTY_METADATA(int, Tag) |
| ADD_PROPERTY_METADATA(int, TriggerableEventFlags) |
| END_METADATA |
| |
| } // namespace views |
| |
| DEFINE_ENUM_CONVERTERS(views::Button::ButtonState, |
| {views::Button::STATE_NORMAL, u"STATE_NORMAL"}, |
| {views::Button::STATE_HOVERED, u"STATE_HOVERED"}, |
| {views::Button::STATE_PRESSED, u"STATE_PRESSED"}, |
| {views::Button::STATE_DISABLED, u"STATE_DISABLED"}) |