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// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_NEARBY_SHARING_NEARBY_CONNECTION_H_
#define CHROME_BROWSER_NEARBY_SHARING_NEARBY_CONNECTION_H_
#include <stdint.h>
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/optional.h"
// A socket-like wrapper around Nearby Connections that allows for asynchronous
// reads and writes.
class NearbyConnection {
public:
using ReadCallback =
base::OnceCallback<void(base::Optional<std::vector<uint8_t>> bytes)>;
virtual ~NearbyConnection() = default;
// Reads a stream of bytes from the remote device. Invoke |callback| when
// there is incoming data or when the socket is closed. Previously set
// callback will be replaced by |callback|. Must not be used on a already
// closed connection.
virtual void Read(ReadCallback callback) = 0;
// Writes an outgoing stream of bytes to the remote device asynchronously.
// Must not be used on a already closed connection.
virtual void Write(std::vector<uint8_t> bytes) = 0;
// Closes the socket and disconnects from the remote device. This object will
// be invalidated after |callback| in SetDisconnectionListener is invoked.
virtual void Close() = 0;
// Listens to the socket being closed. Invoke |callback| when the socket is
// closed. This object will be invalidated after |listener| is invoked.
// Previously set listener will be replaced by |listener|.
virtual void SetDisconnectionListener(base::OnceClosure listener) = 0;
};
#endif // CHROME_BROWSER_NEARBY_SHARING_NEARBY_CONNECTION_H_