|  | // Copyright 2017 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef CHROME_BROWSER_VR_POSE_UTIL_H_ | 
|  | #define CHROME_BROWSER_VR_POSE_UTIL_H_ | 
|  |  | 
|  | #include "chrome/browser/vr/vr_base_export.h" | 
|  | #include "ui/gfx/geometry/vector3d_f.h" | 
|  |  | 
|  | namespace gfx { | 
|  | class Transform; | 
|  | } | 
|  |  | 
|  | namespace vr { | 
|  |  | 
|  | // Provides the direction the head is looking towards as a 3x1 unit vector. | 
|  | VR_BASE_EXPORT gfx::Vector3dF GetForwardVector(const gfx::Transform& head_pose); | 
|  |  | 
|  | // Returns a vector heading upward from the viewer's head. | 
|  | VR_BASE_EXPORT gfx::Vector3dF GetUpVector(const gfx::Transform& head_pose); | 
|  |  | 
|  | }  // namespace vr | 
|  |  | 
|  | #endif  //  CHROME_BROWSER_VR_POSE_UTIL_H_ |