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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_NETWORK_PUBLIC_CPP_SERVER_WEB_SOCKET_H_
#define SERVICES_NETWORK_PUBLIC_CPP_SERVER_WEB_SOCKET_H_
#include <memory>
#include <string>
#include "base/macros.h"
#include "base/strings/string_piece.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
namespace network {
namespace server {
class HttpConnection;
class HttpServer;
class HttpServerRequestInfo;
class WebSocketEncoder;
class WebSocket final {
public:
enum ParseResult { FRAME_OK, FRAME_INCOMPLETE, FRAME_CLOSE, FRAME_ERROR };
WebSocket(HttpServer* server, HttpConnection* connection);
void Accept(const HttpServerRequestInfo& request,
const net::NetworkTrafficAnnotationTag traffic_annotation);
ParseResult Read(std::string* message);
void Send(base::StringPiece message,
const net::NetworkTrafficAnnotationTag traffic_annotation);
~WebSocket();
private:
void Fail();
void SendErrorResponse(
const std::string& message,
const net::NetworkTrafficAnnotationTag traffic_annotation);
HttpServer* const server_;
HttpConnection* const connection_;
std::unique_ptr<WebSocketEncoder> encoder_;
bool closed_;
DISALLOW_COPY_AND_ASSIGN(WebSocket);
};
} // namespace server
} // namespace network
#endif // SERVICES_NETWORK_PUBLIC_CPP_SERVER_WEB_SOCKET_H_