blob: f1bed07e2e69c410bd21047550069ab9541eaef1 [file] [log] [blame]
// Copyright 2025 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/webui/reload_button/reload_button_ui.h"
#include <memory>
#include <utility>
#include "chrome/browser/ui/ui_features.h"
#include "chrome/common/webui_url_constants.h"
#include "chrome/grit/reload_button_resources.h"
#include "chrome/grit/reload_button_resources_map.h"
#include "content/public/browser/web_contents.h"
#include "content/public/browser/web_ui.h"
#include "content/public/browser/web_ui_data_source.h"
#include "ui/webui/webui_util.h"
ReloadButtonUI::ReloadButtonUI(content::WebUI* web_ui)
: TopChromeWebUIController(web_ui) {
content::WebUIDataSource* source = content::WebUIDataSource::CreateAndAdd(
web_ui->GetWebContents()->GetBrowserContext(),
chrome::kChromeUIReloadButtonHost);
webui::SetupWebUIDataSource(source, kReloadButtonResources,
IDR_RELOAD_BUTTON_RELOAD_BUTTON_HTML);
}
WEB_UI_CONTROLLER_TYPE_IMPL(ReloadButtonUI)
ReloadButtonUI::~ReloadButtonUI() = default;
ReloadButtonUIConfig::ReloadButtonUIConfig()
: DefaultTopChromeWebUIConfig(content::kChromeUIScheme,
chrome::kChromeUIReloadButtonHost) {}
bool ReloadButtonUIConfig::IsWebUIEnabled(
content::BrowserContext* browser_context) {
return features::IsWebUIReloadButtonEnabled();
}
void ReloadButtonUI::BindInterface(
mojo::PendingReceiver<reload_button::mojom::PageHandlerFactory> receiver) {
page_factory_receiver_.reset();
page_factory_receiver_.Bind(std::move(receiver));
}
void ReloadButtonUI::SetLoadingState(bool is_loading, bool force) {
if (page_handler_) {
page_handler_->SetLoadingState(is_loading, force);
}
}
void ReloadButtonUI::CreatePageHandler(
mojo::PendingRemote<reload_button::mojom::Page> page,
mojo::PendingReceiver<reload_button::mojom::PageHandler> receiver) {
CHECK(page);
page_handler_ = std::make_unique<ReloadButtonPageHandler>(
std::move(receiver), std::move(page), web_ui()->GetWebContents());
}