blob: 854824be8cb6c37a3afc578647dc32bbf1776fb5 [file] [log] [blame]
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/offline_pages/task/task_queue.h"
#include <memory>
#include <utility>
#include "base/logging.h"
#include "base/memory/raw_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/functional/bind.h"
#include "base/functional/callback_forward.h"
#include "base/task/single_thread_task_runner.h"
#include "base/test/test_simple_task_runner.h"
#include "components/offline_pages/task/test_task.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace offline_pages {
class SimpleTask : public Task {
public:
SimpleTask(const std::string& name, std::vector<std::string>* events)
: events_(events), name_(name) {}
void Run() override {
events_->push_back("Run " + name_);
TaskComplete();
}
using Task::TaskComplete;
protected:
raw_ptr<std::vector<std::string>> events_;
std::string name_;
};
// A test task which suspends and waits for something to complete before
// resuming.
class SuspendingTask : public SimpleTask {
public:
SuspendingTask(const std::string& name,
std::vector<std::string>* events,
int suspend_count = 1)
: SimpleTask(name, events), suspend_count_(suspend_count) {}
~SuspendingTask() override { events_->push_back("Destroy " + name_); }
void Run() override {
events_->push_back("Run " + name_);
DoWork();
}
void DoResume() {
events_->push_back("DoResume " + name_);
Resume(
base::BindOnce(&SuspendingTask::TaskResumed, base::Unretained(this)));
}
void TaskResumed() {
events_->push_back("TaskResumed " + name_);
DoWork();
}
void Done() { TaskComplete(); }
private:
void DoWork() {
if (suspend_count_ > 0) {
--suspend_count_;
Suspend();
return;
}
Done();
}
int suspend_count_ = 0;
};
using TaskState = TestTask::TaskState;
class OfflineTaskQueueTest : public testing::Test, public TaskQueue::Delegate {
public:
OfflineTaskQueueTest();
~OfflineTaskQueueTest() override = default;
// TaskQueue::Delegate
void OnTaskQueueIsIdle() override;
void TaskCompleted(Task* task);
void PumpLoop();
Task* completed_task() const { return completed_task_; }
bool on_idle_called() { return on_idle_called_; }
private:
raw_ptr<Task> completed_task_ = nullptr;
scoped_refptr<base::TestSimpleTaskRunner> task_runner_;
base::SingleThreadTaskRunner::CurrentDefaultHandle
task_runner_current_default_handle_;
bool on_idle_called_ = false;
};
OfflineTaskQueueTest::OfflineTaskQueueTest()
: task_runner_(new base::TestSimpleTaskRunner),
task_runner_current_default_handle_(task_runner_) {}
void OfflineTaskQueueTest::PumpLoop() {
task_runner_->RunUntilIdle();
}
void OfflineTaskQueueTest::OnTaskQueueIsIdle() {
on_idle_called_ = true;
}
void OfflineTaskQueueTest::TaskCompleted(Task* task) {
completed_task_ = task;
}
TEST_F(OfflineTaskQueueTest, AddAndRunSingleTask) {
ConsumedResource resource;
std::unique_ptr<TestTask> task(new TestTask(&resource));
TestTask* task_ptr = task.get();
TaskQueue queue(this);
EXPECT_FALSE(on_idle_called());
queue.AddTask(std::move(task));
EXPECT_TRUE(queue.HasPendingTasks());
EXPECT_TRUE(queue.HasRunningTask());
EXPECT_EQ(TaskState::NOT_STARTED, task_ptr->state());
PumpLoop(); // Start running the task.
EXPECT_EQ(TaskState::STEP_1, task_ptr->state());
EXPECT_TRUE(resource.HasNextStep());
resource.CompleteStep();
EXPECT_EQ(TaskState::STEP_2, task_ptr->state());
EXPECT_TRUE(resource.HasNextStep());
resource.CompleteStep();
EXPECT_EQ(TaskState::COMPLETED, task_ptr->state());
EXPECT_FALSE(resource.HasNextStep());
PumpLoop(); // Deletes task, task_ptr is invalid after that.
EXPECT_TRUE(on_idle_called());
EXPECT_FALSE(queue.HasRunningTask());
EXPECT_FALSE(queue.HasPendingTasks());
}
TEST_F(OfflineTaskQueueTest, AddAndRunMultipleTasks) {
ConsumedResource resource;
std::unique_ptr<TestTask> task_1(new TestTask(&resource));
TestTask* task_1_ptr = task_1.get();
std::unique_ptr<TestTask> task_2(new TestTask(&resource));
TestTask* task_2_ptr = task_2.get();
TaskQueue queue(this);
queue.AddTask(std::move(task_1));
queue.AddTask(std::move(task_2));
EXPECT_TRUE(queue.HasPendingTasks());
EXPECT_TRUE(queue.HasRunningTask());
EXPECT_EQ(TaskState::NOT_STARTED, task_1_ptr->state());
EXPECT_EQ(TaskState::NOT_STARTED, task_2_ptr->state());
PumpLoop(); // Start running the task 1.
EXPECT_EQ(TaskState::STEP_1, task_1_ptr->state());
EXPECT_EQ(TaskState::NOT_STARTED, task_2_ptr->state());
resource.CompleteStep();
EXPECT_EQ(TaskState::STEP_2, task_1_ptr->state());
EXPECT_EQ(TaskState::NOT_STARTED, task_2_ptr->state());
resource.CompleteStep();
EXPECT_EQ(TaskState::COMPLETED, task_1_ptr->state());
EXPECT_EQ(TaskState::NOT_STARTED, task_2_ptr->state());
PumpLoop(); // Deletes task_1, task_1_ptr is invalid after that.
EXPECT_EQ(TaskState::STEP_1, task_2_ptr->state());
EXPECT_FALSE(on_idle_called());
}
TEST_F(OfflineTaskQueueTest, LeaveEarly) {
ConsumedResource resource;
std::unique_ptr<TestTask> task(
new TestTask(&resource, true /* leave early */));
TestTask* task_ptr = task.get();
TaskQueue queue(this);
queue.AddTask(std::move(task));
EXPECT_TRUE(queue.HasPendingTasks());
EXPECT_TRUE(queue.HasRunningTask());
EXPECT_EQ(TaskState::NOT_STARTED, task_ptr->state());
PumpLoop(); // Start running the task.
EXPECT_EQ(TaskState::STEP_1, task_ptr->state());
EXPECT_TRUE(resource.HasNextStep());
resource.CompleteStep();
// Notice STEP_2 was omitted and task went from STEP_1 to completed.
EXPECT_EQ(TaskState::COMPLETED, task_ptr->state());
EXPECT_FALSE(resource.HasNextStep());
PumpLoop(); // Deletes task, task_ptr is invalid after that.
EXPECT_TRUE(on_idle_called());
EXPECT_FALSE(queue.HasPendingTasks());
EXPECT_FALSE(queue.HasRunningTask());
}
TEST_F(OfflineTaskQueueTest, SuspendAndResume) {
TaskQueue queue(this);
std::vector<std::string> events;
queue.AddTask(std::make_unique<SimpleTask>("T1", &events));
SuspendingTask* t2;
{
auto task = std::make_unique<SuspendingTask>("T2", &events);
t2 = task.get();
queue.AddTask(std::move(task));
}
PumpLoop();
queue.AddTask(std::make_unique<SimpleTask>("T3", &events));
PumpLoop();
queue.AddTask(std::make_unique<SimpleTask>("T4", &events));
t2->DoResume();
queue.AddTask(std::make_unique<SimpleTask>("T5", &events));
PumpLoop();
EXPECT_EQ(std::vector<std::string>({"Run T1", "Run T2", "Run T3",
"DoResume T2", "Run T4", "TaskResumed T2",
"Destroy T2", "Run T5"}),
events);
}
TEST_F(OfflineTaskQueueTest, SuspendResumeSuspend) {
TaskQueue queue(this);
std::vector<std::string> events;
queue.AddTask(std::make_unique<SimpleTask>("T1", &events));
SuspendingTask* t2;
{
auto task =
std::make_unique<SuspendingTask>("T2", &events, /*suspend_count=*/2);
t2 = task.get();
queue.AddTask(std::move(task));
}
PumpLoop();
t2->DoResume();
PumpLoop();
t2->DoResume();
PumpLoop();
EXPECT_EQ(std::vector<std::string>({"Run T1", "Run T2", "DoResume T2",
"TaskResumed T2", "DoResume T2",
"TaskResumed T2", "Destroy T2"}),
events);
}
TEST_F(OfflineTaskQueueTest, SuspendAndResumeNoOtherTasksRunning) {
TaskQueue queue(this);
std::vector<std::string> events;
SuspendingTask* t1;
{
auto task = std::make_unique<SuspendingTask>("T1", &events);
t1 = task.get();
queue.AddTask(std::move(task));
}
PumpLoop();
t1->DoResume();
PumpLoop();
EXPECT_EQ(std::vector<std::string>(
{"Run T1", "DoResume T1", "TaskResumed T1", "Destroy T1"}),
events);
}
TEST_F(OfflineTaskQueueTest, SuspendAndNeverResume) {
std::vector<std::string> events;
{
TaskQueue queue(this);
queue.AddTask(std::make_unique<SuspendingTask>("T1", &events));
PumpLoop();
}
EXPECT_EQ(std::vector<std::string>({"Run T1", "Destroy T1"}), events);
}
TEST_F(OfflineTaskQueueTest, CompleteWhileSuspended) {
TaskQueue queue(this);
std::vector<std::string> events;
SuspendingTask* t1;
{
auto task = std::make_unique<SuspendingTask>("T1", &events);
t1 = task.get();
queue.AddTask(std::move(task));
}
PumpLoop();
t1->Done();
PumpLoop();
EXPECT_EQ(std::vector<std::string>({"Run T1", "Destroy T1"}), events);
}
} // namespace offline_pages