blob: 8b1d2921f70034bfd73a4dd15bdbfc175b3e4309 [file] [log] [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/view.h"
#include <stddef.h>
#include <map>
#include <memory>
#include <set>
#include "base/command_line.h"
#include "base/containers/contains.h"
#include "base/functional/bind.h"
#include "base/i18n/rtl.h"
#include "base/memory/raw_ptr.h"
#include "base/rand_util.h"
#include "base/ranges/algorithm.h"
#include "base/run_loop.h"
#include "base/scoped_multi_source_observation.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "base/test/gtest_util.h"
#include "base/test/icu_test_util.h"
#include "base/test/scoped_feature_list.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "cc/paint/display_item_list.h"
#include "components/viz/common/surfaces/parent_local_surface_id_allocator.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/accessibility/ax_enums.mojom.h"
#include "ui/base/accelerators/accelerator.h"
#include "ui/base/clipboard/clipboard.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/base/metadata/metadata_types.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/compositor_switches.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animator.h"
#include "ui/compositor/paint_context.h"
#include "ui/compositor/test/draw_waiter_for_test.h"
#include "ui/compositor/test/test_layers.h"
#include "ui/events/event.h"
#include "ui/events/event_utils.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/events/scoped_target_handler.h"
#include "ui/events/test/event_generator.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/native_theme/native_theme.h"
#include "ui/native_theme/test_native_theme.h"
#include "ui/strings/grit/ui_strings.h"
#include "ui/views/background.h"
#include "ui/views/controls/native/native_view_host.h"
#include "ui/views/controls/scroll_view.h"
#include "ui/views/controls/textfield/textfield.h"
#include "ui/views/layout/box_layout.h"
#include "ui/views/paint_info.h"
#include "ui/views/test/ax_event_counter.h"
#include "ui/views/test/view_metadata_test_utils.h"
#include "ui/views/test/views_test_base.h"
#include "ui/views/test/views_test_utils.h"
#include "ui/views/test/widget_test.h"
#include "ui/views/view_class_properties.h"
#include "ui/views/view_observer.h"
#include "ui/views/view_utils.h"
#include "ui/views/views_features.h"
#include "ui/views/widget/native_widget.h"
#include "ui/views/widget/root_view.h"
#include "ui/views/widget/unique_widget_ptr.h"
#include "ui/views/window/dialog_delegate.h"
using ::testing::_;
using ::testing::ElementsAre;
using ::testing::Eq;
using ::testing::IsNull;
using ::testing::Mock;
using ::testing::Pointee;
using ::testing::StrictMock;
using ::testing::WithArg;
namespace {
// Returns true if |ancestor| is an ancestor of |layer|.
bool LayerIsAncestor(const ui::Layer* ancestor, const ui::Layer* layer) {
while (layer && layer != ancestor)
layer = layer->parent();
return layer == ancestor;
}
// Convenience functions for walking a View tree.
const views::View* FirstView(const views::View* view) {
const views::View* v = view;
while (!v->children().empty())
v = v->children().front();
return v;
}
const views::View* NextView(const views::View* view) {
const views::View* v = view;
const views::View* parent = v->parent();
if (!parent)
return nullptr;
const auto next = std::next(parent->FindChild(v));
return (next == parent->children().cend()) ? parent : FirstView(*next);
}
// Convenience functions for walking a Layer tree.
const ui::Layer* FirstLayer(const ui::Layer* layer) {
const ui::Layer* l = layer;
while (!l->children().empty())
l = l->children().front();
return l;
}
const ui::Layer* NextLayer(const ui::Layer* layer) {
const ui::Layer* parent = layer->parent();
if (!parent)
return nullptr;
const std::vector<raw_ptr<ui::Layer, VectorExperimental>> children =
parent->children();
const auto i = base::ranges::find(children, layer) + 1;
return (i == children.cend()) ? parent : FirstLayer(*i);
}
// Given the root nodes of a View tree and a Layer tree, makes sure the two
// trees are in sync.
bool ViewAndLayerTreeAreConsistent(const views::View* view,
const ui::Layer* layer) {
const views::View* v = FirstView(view);
const ui::Layer* l = FirstLayer(layer);
while (v && l) {
// Find the view with a layer.
while (v && !v->layer())
v = NextView(v);
EXPECT_TRUE(v);
if (!v)
return false;
// Check if the View tree and the Layer tree are in sync.
EXPECT_EQ(l, v->layer());
if (v->layer() != l)
return false;
// Check if the visibility states of the View and the Layer are in sync.
EXPECT_EQ(l->IsVisible(), v->IsDrawn());
if (v->IsDrawn() != l->IsVisible()) {
for (const views::View* vv = v; vv; vv = vv->parent())
LOG(ERROR) << "V: " << vv << " " << vv->GetVisible() << " "
<< vv->IsDrawn() << " " << vv->layer();
for (const ui::Layer* ll = l; ll; ll = ll->parent())
LOG(ERROR) << "L: " << ll << " " << ll->IsVisible();
return false;
}
// Check if the size of the View and the Layer are in sync.
EXPECT_EQ(l->bounds(), v->bounds());
if (v->bounds() != l->bounds())
return false;
if (v == view || l == layer)
return v == view && l == layer;
v = NextView(v);
l = NextLayer(l);
}
return false;
}
// Constructs a View tree with the specified depth.
void ConstructTree(views::View* view, int depth) {
if (depth == 0)
return;
int count = base::RandInt(1, 5);
for (int i = 0; i < count; i++) {
views::View* v = new views::View;
view->AddChildView(v);
if (base::RandDouble() > 0.5)
v->SetPaintToLayer();
if (base::RandDouble() < 0.2)
v->SetVisible(false);
ConstructTree(v, depth - 1);
}
}
void ScrambleTree(views::View* view) {
if (view->children().empty())
return;
for (views::View* child : view->children())
ScrambleTree(child);
size_t count = view->children().size();
if (count > 1) {
const uint64_t max = count - 1;
size_t a = static_cast<size_t>(base::RandGenerator(max));
size_t b = static_cast<size_t>(base::RandGenerator(max));
if (a != b) {
views::View* view_a = view->children()[a];
views::View* view_b = view->children()[b];
view->ReorderChildView(view_a, b);
view->ReorderChildView(view_b, a);
}
}
if (!view->layer() && base::RandDouble() < 0.1)
view->SetPaintToLayer();
if (base::RandDouble() < 0.1)
view->SetVisible(!view->GetVisible());
}
} // namespace
namespace views {
using ViewTest = ViewsTestBase;
// A derived class for testing purpose.
class TestView : public View {
METADATA_HEADER(TestView, View)
public:
TestView() : a11y_ignore_missing_widget_(GetViewAccessibility()) {}
~TestView() override {
if (destruction_callback_) {
std::move(destruction_callback_).Run();
}
}
// Reset all test state
void Reset() {
did_change_bounds_ = false;
did_layout_ = false;
last_mouse_event_type_ = 0;
location_.SetPoint(0, 0);
received_mouse_enter_ = false;
received_mouse_exit_ = false;
did_paint_ = false;
accelerator_count_map_.clear();
destruction_callback_.Reset();
}
// Exposed as public for testing.
void DoFocus() { views::View::Focus(); }
void DoBlur() { views::View::Blur(); }
void Layout(PassKey) override {
did_layout_ = true;
LayoutSuperclass<View>(this);
}
void SetDestructionCallback(base::OnceClosure destruction_callback) {
destruction_callback_ = std::move(destruction_callback);
}
void OnBoundsChanged(const gfx::Rect& previous_bounds) override;
bool OnMousePressed(const ui::MouseEvent& event) override;
bool OnMouseDragged(const ui::MouseEvent& event) override;
void OnMouseReleased(const ui::MouseEvent& event) override;
void OnMouseEntered(const ui::MouseEvent& event) override;
void OnMouseExited(const ui::MouseEvent& event) override;
void OnPaint(gfx::Canvas* canvas) override;
void OnDidSchedulePaint(const gfx::Rect& rect) override;
bool AcceleratorPressed(const ui::Accelerator& accelerator) override;
void OnThemeChanged() override;
void OnAccessibilityEvent(ax::mojom::Event event_type) override;
// OnBoundsChanged.
bool did_change_bounds_;
gfx::Rect new_bounds_;
// Layout.
bool did_layout_ = false;
// MouseEvent.
int last_mouse_event_type_;
gfx::Point location_;
bool received_mouse_enter_;
bool received_mouse_exit_;
bool delete_on_pressed_ = false;
// Painting.
std::vector<gfx::Rect> scheduled_paint_rects_;
bool did_paint_ = false;
// Accelerators.
std::map<ui::Accelerator, int> accelerator_count_map_;
// Native theme.
raw_ptr<const ui::NativeTheme> native_theme_ = nullptr;
// Accessibility events
ax::mojom::Event last_a11y_event_ = ax::mojom::Event::kNone;
base::OnceClosure destruction_callback_;
IgnoreMissingWidgetForTestingScopedSetter a11y_ignore_missing_widget_;
};
void TestView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
did_change_bounds_ = true;
new_bounds_ = bounds();
}
bool TestView::OnMousePressed(const ui::MouseEvent& event) {
last_mouse_event_type_ = event.type();
location_.SetPoint(event.x(), event.y());
if (delete_on_pressed_) {
delete this;
}
return true;
}
bool TestView::OnMouseDragged(const ui::MouseEvent& event) {
last_mouse_event_type_ = event.type();
location_.SetPoint(event.x(), event.y());
return true;
}
void TestView::OnMouseReleased(const ui::MouseEvent& event) {
last_mouse_event_type_ = event.type();
location_.SetPoint(event.x(), event.y());
}
void TestView::OnMouseEntered(const ui::MouseEvent& event) {
received_mouse_enter_ = true;
}
void TestView::OnMouseExited(const ui::MouseEvent& event) {
received_mouse_exit_ = true;
}
void TestView::OnPaint(gfx::Canvas* canvas) {
did_paint_ = true;
}
void TestView::OnDidSchedulePaint(const gfx::Rect& rect) {
scheduled_paint_rects_.push_back(rect);
View::OnDidSchedulePaint(rect);
}
bool TestView::AcceleratorPressed(const ui::Accelerator& accelerator) {
accelerator_count_map_[accelerator]++;
return true;
}
void TestView::OnThemeChanged() {
View::OnThemeChanged();
native_theme_ = GetNativeTheme();
}
void TestView::OnAccessibilityEvent(ax::mojom::Event event_type) {
last_a11y_event_ = event_type;
}
BEGIN_METADATA(TestView)
END_METADATA
class A11yTestView : public TestView {
METADATA_HEADER(A11yTestView, TestView)
public:
// Convenience constructor to test `View::SetAccessibilityProperties`
explicit A11yTestView(
std::optional<ax::mojom::Role> role = std::nullopt,
std::optional<std::u16string> name = std::nullopt,
std::optional<std::u16string> description = std::nullopt,
std::optional<std::u16string> role_description = std::nullopt,
std::optional<ax::mojom::NameFrom> name_from = std::nullopt,
std::optional<ax::mojom::DescriptionFrom> description_from =
std::nullopt) {
SetAccessibilityProperties(
std::move(role), std::move(name), std::move(description),
std::move(role_description), std::move(name_from),
std::move(description_from));
}
~A11yTestView() override = default;
// Overridden from views::View:
void AdjustAccessibleName(std::u16string& new_name,
ax::mojom::NameFrom& name_from) override {
if (name_prefix_.has_value()) {
new_name.insert(0, name_prefix_.value());
}
if (name_from_.has_value()) {
name_from = name_from_.value();
}
}
void SetAccessibleNamePrefix(std::optional<std::u16string> name_prefix) {
name_prefix_ = std::move(name_prefix);
}
void SetAccessibleNameFrom(std::optional<ax::mojom::NameFrom> name_from) {
name_from_ = std::move(name_from);
}
private:
std::optional<std::u16string> name_prefix_;
std::optional<ax::mojom::NameFrom> name_from_;
};
BEGIN_METADATA(A11yTestView)
END_METADATA
////////////////////////////////////////////////////////////////////////////////
// Metadata
////////////////////////////////////////////////////////////////////////////////
TEST_F(ViewTest, MetadataTest) {
auto test_view = std::make_unique<TestView>();
test::TestViewMetadata(test_view.get());
}
////////////////////////////////////////////////////////////////////////////////
// Layout
////////////////////////////////////////////////////////////////////////////////
TEST_F(ViewTest, LayoutCalledInvalidateAndOriginChanges) {
TestView parent;
TestView* child = new TestView;
gfx::Rect parent_rect(0, 0, 100, 100);
parent.SetBoundsRect(parent_rect);
parent.Reset();
// |AddChildView| invalidates parent's layout.
parent.AddChildView(child);
// Change rect so that only rect's origin is affected.
parent.SetBoundsRect(parent_rect + gfx::Vector2d(10, 0));
EXPECT_TRUE(parent.did_layout_);
// After child layout is invalidated, parent and child must be laid out
// during parent->BoundsChanged(...) call.
parent.Reset();
child->Reset();
child->InvalidateLayout();
parent.SetBoundsRect(parent_rect + gfx::Vector2d(20, 0));
EXPECT_TRUE(parent.did_layout_);
EXPECT_TRUE(child->did_layout_);
}
// Tests that SizeToPreferredSize will trigger a Layout if the size has changed
// or if layout is marked invalid.
TEST_F(ViewTest, SizeToPreferredSizeInducesLayout) {
TestView example_view;
example_view.SetPreferredSize(gfx::Size(101, 102));
example_view.SizeToPreferredSize();
EXPECT_TRUE(example_view.did_layout_);
example_view.Reset();
example_view.SizeToPreferredSize();
EXPECT_FALSE(example_view.did_layout_);
example_view.InvalidateLayout();
example_view.SizeToPreferredSize();
EXPECT_TRUE(example_view.did_layout_);
}
namespace {
// A view that provides direct and indirect ways to trigger
// `LayoutSuperclass<>()`.
class SuperclassLayoutTestView : public TestView {
public:
int layout_count() const { return layout_count_; }
void AttemptSuperclassLayout() {
++layout_count_;
LayoutSuperclass<TestView>(this);
}
void Layout(PassKey) override { AttemptSuperclassLayout(); }
private:
int layout_count_ = 0;
};
} // namespace
// Verifies that LayoutSuperclass<>() can only be invoked while layout is
// occurring.
TEST_F(ViewTest, CannotLayoutSuperclassOutsideLayout) {
// Construction should not automatically attempt layout.
SuperclassLayoutTestView view;
EXPECT_EQ(0, view.layout_count());
// Triggering layout through the standard method should attempt superclass
// layout, which should succeed.
view.InvalidateLayout();
test::RunScheduledLayout(&view);
EXPECT_EQ(1, view.layout_count());
// Attempting superclass layout outside that flow should checkfail.
EXPECT_CHECK_DEATH(view.AttemptSuperclassLayout());
}
////////////////////////////////////////////////////////////////////////////////
// Accessibility Property Setters
////////////////////////////////////////////////////////////////////////////////
TEST_F(ViewTest, PauseAccessibilityEvents) {
TestView v;
v.SetAccessibleRole(ax::mojom::Role::kStaticText);
EXPECT_EQ(v.pause_accessibility_events_, false);
// Setting the accessible name when `pause_accessibility_events_` is false
// should result in an event being fired.
v.last_a11y_event_ = ax::mojom::Event::kNone;
v.SetAccessibleName(u"Name");
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kTextChanged);
EXPECT_EQ(v.pause_accessibility_events_, false);
// Setting the accessible name when `pause_accessibility_events_` is true
// should result in no event being fired.
v.last_a11y_event_ = ax::mojom::Event::kNone;
v.pause_accessibility_events_ = true;
v.SetAccessibleName(u"New Name");
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kNone);
EXPECT_EQ(v.pause_accessibility_events_, true);
// A11yTestView views are constructed using `SetAccessibilityProperties`. By
// default, `pause_accessibility_events_` is false. It is temporarily set to
// true and then reset at the end of initialization.
A11yTestView ax_v(ax::mojom::Role::kButton, u"Name", u"Description");
EXPECT_EQ(ax_v.last_a11y_event_, ax::mojom::Event::kNone);
EXPECT_EQ(ax_v.pause_accessibility_events_, false);
}
TEST_F(ViewTest, SetAccessibilityPropertiesRoleNameDescription) {
views::test::AXEventCounter ax_counter(views::AXEventManager::Get());
A11yTestView v(ax::mojom::Role::kButton, u"Name", u"Description");
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleRole(), ax::mojom::Role::kButton);
EXPECT_EQ(data.role, ax::mojom::Role::kButton);
EXPECT_EQ(v.GetAccessibleName(), u"Name");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName),
u"Name");
EXPECT_EQ(static_cast<ax::mojom::NameFrom>(
data.GetIntAttribute(ax::mojom::IntAttribute::kNameFrom)),
ax::mojom::NameFrom::kAttribute);
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityDescription(),
u"Description");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kDescription),
u"Description");
EXPECT_EQ(static_cast<ax::mojom::DescriptionFrom>(data.GetIntAttribute(
ax::mojom::IntAttribute::kDescriptionFrom)),
ax::mojom::DescriptionFrom::kAriaDescription);
// There should not be any accessibility events fired when properties are
// set within `SetAccessibilityProperties`. For the above properties, the only
// event type is `kTextChanged`.
EXPECT_EQ(ax_counter.GetCount(ax::mojom::Event::kTextChanged, &v), 0);
// Setting the accessible name after initialization should result in an event
// being fired.
v.SetAccessibleName(u"New Name");
EXPECT_EQ(ax_counter.GetCount(ax::mojom::Event::kTextChanged, &v), 1);
}
TEST_F(ViewTest, SetAccessibilityPropertiesRoleNameDescriptionDetailed) {
views::test::AXEventCounter ax_counter(views::AXEventManager::Get());
A11yTestView v(ax::mojom::Role::kButton, u"Name", u"Description",
/*role_description*/ u"", ax::mojom::NameFrom::kContents,
ax::mojom::DescriptionFrom::kTitle);
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleRole(), ax::mojom::Role::kButton);
EXPECT_EQ(data.role, ax::mojom::Role::kButton);
EXPECT_EQ(v.GetAccessibleName(), u"Name");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName),
u"Name");
EXPECT_EQ(static_cast<ax::mojom::NameFrom>(
data.GetIntAttribute(ax::mojom::IntAttribute::kNameFrom)),
ax::mojom::NameFrom::kContents);
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityDescription(),
u"Description");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kDescription),
u"Description");
EXPECT_EQ(static_cast<ax::mojom::DescriptionFrom>(data.GetIntAttribute(
ax::mojom::IntAttribute::kDescriptionFrom)),
ax::mojom::DescriptionFrom::kTitle);
// There should not be any accessibility events fired when properties are
// set within `SetAccessibilityProperties`. For the above properties, the only
// event type is `kTextChanged`.
EXPECT_EQ(ax_counter.GetCount(ax::mojom::Event::kTextChanged, &v), 0);
// Setting the accessible name after initialization should result in an event
// being fired.
v.SetAccessibleName(u"New Name");
EXPECT_EQ(ax_counter.GetCount(ax::mojom::Event::kTextChanged, &v), 1);
}
TEST_F(ViewTest, SetAccessibilityPropertiesRoleRolenameNameDescription) {
views::test::AXEventCounter ax_counter(views::AXEventManager::Get());
A11yTestView v(ax::mojom::Role::kButton, u"Name", u"Description",
u"Super Button");
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleRole(), ax::mojom::Role::kButton);
EXPECT_EQ(data.role, ax::mojom::Role::kButton);
EXPECT_EQ(
data.GetString16Attribute(ax::mojom::StringAttribute::kRoleDescription),
u"Super Button");
EXPECT_EQ(v.GetAccessibleName(), u"Name");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName),
u"Name");
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityDescription(),
u"Description");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kDescription),
u"Description");
// There should not be any accessibility events fired when properties are
// set within `SetAccessibilityProperties`. For the above properties, the only
// event type is `kTextChanged`.
EXPECT_EQ(ax_counter.GetCount(ax::mojom::Event::kTextChanged, &v), 0);
// Setting the accessible name after initialization should result in an event
// being fired.
v.SetAccessibleName(u"New Name");
EXPECT_EQ(ax_counter.GetCount(ax::mojom::Event::kTextChanged, &v), 1);
}
TEST_F(ViewTest, SetAccessibilityPropertiesRoleAndRoleDescription) {
A11yTestView v(ax::mojom::Role::kButton,
/*name*/ std::nullopt,
/*description*/ std::nullopt, u"Super Button");
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleRole(), ax::mojom::Role::kButton);
EXPECT_EQ(data.role, ax::mojom::Role::kButton);
EXPECT_EQ(
data.GetString16Attribute(ax::mojom::StringAttribute::kRoleDescription),
u"Super Button");
}
TEST_F(ViewTest, SetAccessibilityPropertiesNameExplicitlyEmpty) {
A11yTestView v(ax::mojom::Role::kNone,
/*name*/ u"",
/*description*/ u"",
/*role_description*/ u"",
ax::mojom::NameFrom::kAttributeExplicitlyEmpty);
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleRole(), ax::mojom::Role::kNone);
EXPECT_EQ(data.role, ax::mojom::Role::kNone);
EXPECT_EQ(v.GetAccessibleName(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
EXPECT_EQ(static_cast<ax::mojom::NameFrom>(
data.GetIntAttribute(ax::mojom::IntAttribute::kNameFrom)),
ax::mojom::NameFrom::kAttributeExplicitlyEmpty);
}
TEST_F(ViewTest, SetAccessibleRole) {
TestView v;
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleRole(), ax::mojom::Role::kUnknown);
EXPECT_EQ(data.role, ax::mojom::Role::kUnknown);
data = ui::AXNodeData();
v.SetAccessibleRole(ax::mojom::Role::kButton);
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(data.role, ax::mojom::Role::kButton);
EXPECT_EQ(v.GetAccessibleRole(), ax::mojom::Role::kButton);
}
TEST_F(ViewTest, SetAccessibleNameToStringWithRoleAlreadySet) {
TestView v;
v.SetAccessibleRole(ax::mojom::Role::kButton);
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
v.last_a11y_event_ = ax::mojom::Event::kNone;
data = ui::AXNodeData();
v.SetAccessibleName(u"Name");
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"Name");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName),
u"Name");
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kTextChanged);
}
TEST_F(ViewTest, AdjustAccessibleNameStringWithRoleAlreadySet) {
A11yTestView v(ax::mojom::Role::kButton);
v.SetAccessibleNamePrefix(u"Prefix: ");
ui::AXNodeData data;
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
v.last_a11y_event_ = ax::mojom::Event::kNone;
data = ui::AXNodeData();
v.SetAccessibleName(u"Name");
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"Prefix: Name");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName),
u"Prefix: Name");
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kTextChanged);
}
TEST_F(ViewTest, SetAccessibleNameToLabelWithRoleAlreadySet) {
TestView label;
label.SetAccessibleName(u"Label's Name");
TestView v;
v.SetAccessibleRole(ax::mojom::Role::kButton);
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
EXPECT_EQ(static_cast<ax::mojom::NameFrom>(
data.GetIntAttribute(ax::mojom::IntAttribute::kNameFrom)),
ax::mojom::NameFrom::kNone);
EXPECT_FALSE(
data.HasIntListAttribute(ax::mojom::IntListAttribute::kLabelledbyIds));
v.last_a11y_event_ = ax::mojom::Event::kNone;
data = ui::AXNodeData();
v.SetAccessibleName(&label);
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"Label's Name");
EXPECT_TRUE(
data.HasIntListAttribute(ax::mojom::IntListAttribute::kLabelledbyIds));
EXPECT_EQ(static_cast<ax::mojom::NameFrom>(
data.GetIntAttribute(ax::mojom::IntAttribute::kNameFrom)),
ax::mojom::NameFrom::kRelatedElement);
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName),
u"Label's Name");
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kTextChanged);
}
TEST_F(ViewTest, AdjustAccessibleNameFrom) {
A11yTestView v(ax::mojom::Role::kTextField);
v.SetAccessibleNameFrom(ax::mojom::NameFrom::kPlaceholder);
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
v.last_a11y_event_ = ax::mojom::Event::kNone;
data = ui::AXNodeData();
v.SetAccessibleName(u"Name");
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"Name");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName),
u"Name");
EXPECT_EQ(static_cast<ax::mojom::NameFrom>(
data.GetIntAttribute(ax::mojom::IntAttribute::kNameFrom)),
ax::mojom::NameFrom::kPlaceholder);
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kTextChanged);
}
TEST_F(ViewTest, AdjustAccessibleNameFromLabelWithRoleAlreadySet) {
TestView label;
label.SetAccessibleRole(ax::mojom::Role::kStaticText);
label.SetAccessibleName(u"Label's Name");
A11yTestView v(ax::mojom::Role::kButton);
v.SetAccessibleNamePrefix(u"Prefix: ");
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
EXPECT_EQ(static_cast<ax::mojom::NameFrom>(
data.GetIntAttribute(ax::mojom::IntAttribute::kNameFrom)),
ax::mojom::NameFrom::kNone);
EXPECT_FALSE(
data.HasIntListAttribute(ax::mojom::IntListAttribute::kLabelledbyIds));
v.last_a11y_event_ = ax::mojom::Event::kNone;
data = ui::AXNodeData();
v.SetAccessibleName(&label);
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"Prefix: Label's Name");
EXPECT_TRUE(
data.HasIntListAttribute(ax::mojom::IntListAttribute::kLabelledbyIds));
EXPECT_EQ(static_cast<ax::mojom::NameFrom>(
data.GetIntAttribute(ax::mojom::IntAttribute::kNameFrom)),
ax::mojom::NameFrom::kRelatedElement);
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName),
u"Prefix: Label's Name");
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kTextChanged);
}
TEST_F(ViewTest, SetAccessibleNameExplicitlyEmpty) {
TestView v;
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
EXPECT_EQ(static_cast<ax::mojom::NameFrom>(
data.GetIntAttribute(ax::mojom::IntAttribute::kNameFrom)),
ax::mojom::NameFrom::kNone);
data = ui::AXNodeData();
v.SetAccessibleName(u"", ax::mojom::NameFrom::kAttributeExplicitlyEmpty);
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
EXPECT_EQ(static_cast<ax::mojom::NameFrom>(
data.GetIntAttribute(ax::mojom::IntAttribute::kNameFrom)),
ax::mojom::NameFrom::kAttributeExplicitlyEmpty);
}
TEST_F(ViewTest, SetAccessibleNameExplicitlyEmptyToRemoveName) {
TestView v;
ui::AXNodeData data = ui::AXNodeData();
v.SetAccessibleRole(ax::mojom::Role::kButton);
v.SetAccessibleName(u"Name");
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"Name");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName),
u"Name");
data = ui::AXNodeData();
v.SetAccessibleName(u"", ax::mojom::NameFrom::kAttributeExplicitlyEmpty);
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
EXPECT_EQ(static_cast<ax::mojom::NameFrom>(
data.GetIntAttribute(ax::mojom::IntAttribute::kNameFrom)),
ax::mojom::NameFrom::kAttributeExplicitlyEmpty);
}
TEST_F(ViewTest, SetAccessibleNameToStringRoleNotInitiallySet) {
TestView v;
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
v.last_a11y_event_ = ax::mojom::Event::kNone;
data = ui::AXNodeData();
// Setting the name prior to setting the role violates an expectation of
// `AXNodeData::SetName`. `View::SetAccessibleName` handles that case by
// setting the property but not adding it to `ax_node_data_` until a role
// has been set.
v.SetAccessibleName(u"Name");
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"Name");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kTextChanged);
v.last_a11y_event_ = ax::mojom::Event::kNone;
data = ui::AXNodeData();
// Setting the role to a valid role should add the previously-set name to
// ax_node_data_. Note there is currently no role-changed accessibility event.
v.SetAccessibleRole(ax::mojom::Role::kButton);
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"Name");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName),
u"Name");
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kNone);
v.last_a11y_event_ = ax::mojom::Event::kNone;
data = ui::AXNodeData();
}
TEST_F(ViewTest, SetAccessibleNameToLabelRoleNotInitiallySet) {
TestView label;
label.SetAccessibleName(u"Label's Name");
TestView v;
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
v.last_a11y_event_ = ax::mojom::Event::kNone;
data = ui::AXNodeData();
// Setting the name prior to setting the role violates an expectation of
// `AXNodeData::SetName`. `View::SetAccessibleName` handles that case by
// setting the property but not adding it to `ax_node_data_` until a role
// has been set.
v.SetAccessibleName(&label);
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"Label's Name");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName), u"");
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kTextChanged);
v.last_a11y_event_ = ax::mojom::Event::kNone;
data = ui::AXNodeData();
// Setting the role to a valid role should add the previously-set name to
// ax_node_data_. Note there is currently no role-changed accessibility event.
v.SetAccessibleRole(ax::mojom::Role::kButton);
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetAccessibleName(), u"Label's Name");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kName),
u"Label's Name");
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kNone);
}
TEST_F(ViewTest, SetAccessibleDescriptionToString) {
TestView v;
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityDescription(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kDescription),
u"");
data = ui::AXNodeData();
v.GetViewAccessibility().SetDescription(u"Description");
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityDescription(),
u"Description");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kDescription),
u"Description");
}
TEST_F(ViewTest, SetAccessibleDescriptionToLabel) {
TestView label;
label.SetAccessibleRole(ax::mojom::Role::kStaticText);
label.SetAccessibleName(u"Label's Name");
TestView v;
v.SetAccessibleRole(ax::mojom::Role::kButton);
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityDescription(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kDescription),
u"");
EXPECT_EQ(static_cast<ax::mojom::DescriptionFrom>(data.GetIntAttribute(
ax::mojom::IntAttribute::kDescriptionFrom)),
ax::mojom::DescriptionFrom::kNone);
EXPECT_FALSE(
data.HasIntListAttribute(ax::mojom::IntListAttribute::kDescribedbyIds));
data = ui::AXNodeData();
v.GetViewAccessibility().SetDescription(label);
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityDescription(),
u"Label's Name");
EXPECT_TRUE(
data.HasIntListAttribute(ax::mojom::IntListAttribute::kDescribedbyIds));
EXPECT_EQ(static_cast<ax::mojom::DescriptionFrom>(data.GetIntAttribute(
ax::mojom::IntAttribute::kDescriptionFrom)),
ax::mojom::DescriptionFrom::kRelatedElement);
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kDescription),
u"Label's Name");
}
TEST_F(ViewTest, SetAccessibleDescriptionExplicitlyEmpty) {
TestView v;
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityDescription(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kDescription),
u"");
EXPECT_EQ(static_cast<ax::mojom::DescriptionFrom>(data.GetIntAttribute(
ax::mojom::IntAttribute::kDescriptionFrom)),
ax::mojom::DescriptionFrom::kNone);
data = ui::AXNodeData();
v.GetViewAccessibility().SetDescription(
u"", ax::mojom::DescriptionFrom::kAttributeExplicitlyEmpty);
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityDescription(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kDescription),
u"");
EXPECT_EQ(static_cast<ax::mojom::DescriptionFrom>(data.GetIntAttribute(
ax::mojom::IntAttribute::kDescriptionFrom)),
ax::mojom::DescriptionFrom::kAttributeExplicitlyEmpty);
}
TEST_F(ViewTest, SetAccessibleDescriptionExplicitlyEmptyToRemoveDescription) {
TestView v;
ui::AXNodeData data = ui::AXNodeData();
v.SetAccessibleRole(ax::mojom::Role::kButton);
v.GetViewAccessibility().SetDescription(u"Description");
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityDescription(),
u"Description");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kDescription),
u"Description");
data = ui::AXNodeData();
v.GetViewAccessibility().SetDescription(
u"", ax::mojom::DescriptionFrom::kAttributeExplicitlyEmpty);
v.GetViewAccessibility().GetAccessibleNodeData(&data);
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityDescription(), u"");
EXPECT_EQ(data.GetString16Attribute(ax::mojom::StringAttribute::kDescription),
u"");
EXPECT_EQ(static_cast<ax::mojom::DescriptionFrom>(data.GetIntAttribute(
ax::mojom::IntAttribute::kDescriptionFrom)),
ax::mojom::DescriptionFrom::kAttributeExplicitlyEmpty);
}
TEST_F(ViewTest, SetIsLeafUnpruneSubtreeWithLeafView) {
TestView v;
ui::AXNodeData data = ui::AXNodeData();
v.GetViewAccessibility().SetRole(ax::mojom::Role::kButton);
EXPECT_EQ(v.GetViewAccessibility().GetViewAccessibilityRole(),
ax::mojom::Role::kButton);
v.AddChildView(std::make_unique<TestView>());
auto v2 = v.children()[0];
v2->AddChildView(std::make_unique<TestView>());
auto v3 = v2->children()[0];
v2->GetViewAccessibility().SetIsLeaf(true);
EXPECT_EQ(v2->GetViewAccessibility().ViewAccessibility::IsLeaf(), true);
EXPECT_EQ(v2->GetViewAccessibility().GetIsPruned(), false);
EXPECT_EQ(v3->GetViewAccessibility().ViewAccessibility::IsLeaf(), false);
EXPECT_EQ(v3->GetViewAccessibility().GetIsPruned(), true);
// When we set the parent view to be a leaf, the child view should be pruned.
v.GetViewAccessibility().SetIsLeaf(true);
EXPECT_EQ(v.GetViewAccessibility().ViewAccessibility::IsLeaf(), true);
EXPECT_EQ(v2->GetViewAccessibility().GetIsPruned(), true);
EXPECT_EQ(v3->GetViewAccessibility().GetIsPruned(), true);
// If we unset the parent as a leaf, we should unprune the child, but it
// should remain as leaf since we explcitly set it as so.
v.GetViewAccessibility().SetIsLeaf(false);
EXPECT_EQ(v.GetViewAccessibility().ViewAccessibility::IsLeaf(), false);
EXPECT_EQ(v2->GetViewAccessibility().ViewAccessibility::IsLeaf(), true);
EXPECT_EQ(v2->GetViewAccessibility().GetIsPruned(), false);
EXPECT_EQ(v3->GetViewAccessibility().GetIsPruned(), true);
}
////////////////////////////////////////////////////////////////////////////////
// OnBoundsChanged
////////////////////////////////////////////////////////////////////////////////
TEST_F(ViewTest, OnBoundsChangedFiresA11yEvent) {
TestView v;
// Should change when scaled or moved.
gfx::Rect initial(0, 0, 200, 200);
gfx::Rect scaled(0, 0, 250, 250);
gfx::Rect moved(100, 100, 250, 250);
v.last_a11y_event_ = ax::mojom::Event::kNone;
v.SetBoundsRect(initial);
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kLocationChanged);
v.last_a11y_event_ = ax::mojom::Event::kNone;
v.SetBoundsRect(scaled);
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kLocationChanged);
v.last_a11y_event_ = ax::mojom::Event::kNone;
v.SetBoundsRect(moved);
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kLocationChanged);
}
TEST_F(ViewTest, OnBoundsChanged) {
TestView v;
gfx::Rect prev_rect(0, 0, 200, 200);
gfx::Rect new_rect(100, 100, 250, 250);
v.SetBoundsRect(prev_rect);
v.Reset();
v.SetBoundsRect(new_rect);
EXPECT_TRUE(v.did_change_bounds_);
EXPECT_EQ(v.new_bounds_, new_rect);
EXPECT_EQ(v.bounds(), new_rect);
}
TEST_F(ViewTest, TransformFiresA11yEvent) {
TestView v;
v.SetPaintToLayer();
gfx::Rect bounds(0, 0, 200, 200);
v.last_a11y_event_ = ax::mojom::Event::kNone;
v.SetBoundsRect(bounds);
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kLocationChanged);
gfx::Transform transform;
transform.Translate(gfx::Vector2dF(10, 10));
v.last_a11y_event_ = ax::mojom::Event::kNone;
v.layer()->SetTransform(transform);
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kLocationChanged);
}
////////////////////////////////////////////////////////////////////////////////
// OnStateChanged
////////////////////////////////////////////////////////////////////////////////
TEST_F(ViewTest, OnStateChangedFiresA11yEvent) {
TestView v;
v.last_a11y_event_ = ax::mojom::Event::kNone;
v.SetEnabled(false);
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kStateChanged);
v.last_a11y_event_ = ax::mojom::Event::kNone;
v.SetEnabled(true);
EXPECT_EQ(v.last_a11y_event_, ax::mojom::Event::kStateChanged);
}
////////////////////////////////////////////////////////////////////////////////
// MouseEvent
////////////////////////////////////////////////////////////////////////////////
TEST_F(ViewTest, MouseEvent) {
auto view1 = std::make_unique<TestView>();
view1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
auto view2 = std::make_unique<TestView>();
view2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
UniqueWidgetPtr widget(std::make_unique<Widget>());
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(50, 50, 650, 650);
widget->Init(std::move(params));
auto* root = AsViewClass<internal::RootView>(widget->GetRootView());
TestView* v1 = root->AddChildView(std::move(view1));
TestView* v2 = v1->AddChildView(std::move(view2));
v1->Reset();
v2->Reset();
gfx::Point p1(110, 120);
ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p1, p1, ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
root->OnMousePressed(pressed);
EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_PRESSED);
EXPECT_EQ(v2->location_.x(), 10);
EXPECT_EQ(v2->location_.y(), 20);
// Make sure v1 did not receive the event
EXPECT_EQ(v1->last_mouse_event_type_, 0);
// Drag event out of bounds. Should still go to v2
v1->Reset();
v2->Reset();
gfx::Point p2(50, 40);
ui::MouseEvent dragged(ui::ET_MOUSE_DRAGGED, p2, p2, ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON, 0);
root->OnMouseDragged(dragged);
EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_DRAGGED);
EXPECT_EQ(v2->location_.x(), -50);
EXPECT_EQ(v2->location_.y(), -60);
// Make sure v1 did not receive the event
EXPECT_EQ(v1->last_mouse_event_type_, 0);
// Releasted event out of bounds. Should still go to v2
v1->Reset();
v2->Reset();
ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), 0, 0);
root->OnMouseDragged(released);
EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_RELEASED);
EXPECT_EQ(v2->location_.x(), -100);
EXPECT_EQ(v2->location_.y(), -100);
// Make sure v1 did not receive the event
EXPECT_EQ(v1->last_mouse_event_type_, 0);
}
// Confirm that a view can be deleted as part of processing a mouse press.
TEST_F(ViewTest, DeleteOnPressed) {
auto view1 = std::make_unique<TestView>();
view1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
auto view2 = std::make_unique<TestView>();
view2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
view1->Reset();
view2->Reset();
UniqueWidgetPtr widget(std::make_unique<Widget>());
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(50, 50, 650, 650);
widget->Init(std::move(params));
View* root = widget->GetRootView();
TestView* v1 = root->AddChildView(std::move(view1));
TestView* v2 = v1->AddChildView(std::move(view2));
v2->delete_on_pressed_ = true;
gfx::Point point(110, 120);
ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, point, point,
ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON,
ui::EF_LEFT_MOUSE_BUTTON);
root->OnMousePressed(pressed);
EXPECT_TRUE(v1->children().empty());
}
// Detect the return value of OnMouseDragged
TEST_F(ViewTest, DetectReturnFormDrag) {
auto view1 = std::make_unique<TestView>();
view1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
auto view2 = std::make_unique<TestView>();
view2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
UniqueWidgetPtr widget(std::make_unique<Widget>());
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(50, 50, 650, 650);
widget->Init(std::move(params));
auto* root = AsViewClass<internal::RootView>(widget->GetRootView());
TestView* v1 = root->AddChildView(std::move(view1));
TestView* v2 = v1->AddChildView(std::move(view2));
v1->Reset();
v2->Reset();
gfx::Point p1(110, 120);
ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p1, p1, ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
root->OnMousePressed(pressed);
v1->Reset();
v2->Reset();
gfx::Point p2(50, 40);
ui::MouseEvent dragged(ui::ET_MOUSE_DRAGGED, p2, p2, ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON, 0);
EXPECT_TRUE(root->OnMouseDragged(dragged));
v1->Reset();
v2->Reset();
ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), 0, 0);
EXPECT_TRUE(root->OnMouseDragged(released));
}
////////////////////////////////////////////////////////////////////////////////
// Painting
////////////////////////////////////////////////////////////////////////////////
namespace {
// Helper class to create a Widget with standard parameters that is closed when
// the helper class goes out of scope.
class ScopedTestPaintWidget {
public:
explicit ScopedTestPaintWidget(Widget::InitParams params)
: widget_(new Widget) {
widget_->Init(std::move(params));
widget_->GetRootView()->SetBounds(0, 0, 25, 26);
}
ScopedTestPaintWidget(const ScopedTestPaintWidget&) = delete;
ScopedTestPaintWidget& operator=(const ScopedTestPaintWidget&) = delete;
~ScopedTestPaintWidget() {
// Widget is self-owning, and CloseNow() destroys the Widget, so this method
// has to pull the raw Widget* out of the raw_ptr to avoid the raw_ptr
// dangling after the Widget is destroyed.
widget_.ExtractAsDangling()->CloseNow();
}
Widget* operator->() { return widget_; }
private:
raw_ptr<Widget> widget_;
};
} // namespace
TEST_F(ViewTest, PaintEmptyView) {
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
// |v1| is empty.
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 0, 1);
root_view->AddChildView(v1);
// |v11| is a child of an empty |v1|.
TestView* v11 = new TestView;
v11->SetBounds(3, 4, 6, 5);
v1->AddChildView(v11);
// |v2| is not.
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
root_view->AddChildView(v2);
// Paint "everything".
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
first_paint.size()));
// The empty view has nothing to paint so it doesn't try build a cache, nor do
// its children which would be clipped by its (empty) self.
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v11->did_paint_);
EXPECT_TRUE(v2->did_paint_);
}
TEST_F(ViewTest, PaintWithMovedViewUsesCache) {
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect pixel_rect = gfx::Rect(1, 1);
float device_scale_factor = 1.f;
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->PaintFromPaintRoot(
ui::PaintContext(list.get(), device_scale_factor, pixel_rect, false));
EXPECT_TRUE(v1->did_paint_);
v1->Reset();
// The visual rects for (clip, drawing, transform) should be in layer space.
gfx::Rect expected_visual_rect_in_layer_space(10, 11, 12, 13);
int item_index = 3;
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index));
// If invalidation doesn't intersect v1, we paint with the cache.
list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->PaintFromPaintRoot(
ui::PaintContext(list.get(), device_scale_factor, pixel_rect, false));
EXPECT_FALSE(v1->did_paint_);
v1->Reset();
// If invalidation does intersect v1, we don't paint with the cache.
list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->PaintFromPaintRoot(
ui::PaintContext(list.get(), device_scale_factor, v1->bounds(), false));
EXPECT_TRUE(v1->did_paint_);
v1->Reset();
// Moving the view should still use the cache when the invalidation doesn't
// intersect v1.
list = base::MakeRefCounted<cc::DisplayItemList>();
v1->SetX(9);
root_view->PaintFromPaintRoot(
ui::PaintContext(list.get(), device_scale_factor, pixel_rect, false));
EXPECT_FALSE(v1->did_paint_);
v1->Reset();
item_index = 3;
expected_visual_rect_in_layer_space.SetRect(9, 11, 12, 13);
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index));
// Moving the view should not use the cache when painting without
// invalidation.
list = base::MakeRefCounted<cc::DisplayItemList>();
v1->SetX(8);
root_view->PaintFromPaintRoot(ui::PaintContext(
ui::PaintContext(list.get(), device_scale_factor, pixel_rect, false),
ui::PaintContext::CLONE_WITHOUT_INVALIDATION));
EXPECT_TRUE(v1->did_paint_);
v1->Reset();
item_index = 3;
expected_visual_rect_in_layer_space.SetRect(8, 11, 12, 13);
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index));
}
TEST_F(ViewTest, PaintWithMovedViewUsesCacheInRTL) {
base::test::ScopedRestoreICUDefaultLocale scoped_locale_("he");
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect pixel_rect = gfx::Rect(1, 1);
float device_scale_factor = 1.f;
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->PaintFromPaintRoot(
ui::PaintContext(list.get(), device_scale_factor, pixel_rect, false));
EXPECT_TRUE(v1->did_paint_);
v1->Reset();
// The visual rects for (clip, drawing, transform) should be in layer space.
// x: 25 - 10(x) - 12(width) = 3
gfx::Rect expected_visual_rect_in_layer_space(3, 11, 12, 13);
int item_index = 3;
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index));
// If invalidation doesn't intersect v1, we paint with the cache.
list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->PaintFromPaintRoot(
ui::PaintContext(list.get(), device_scale_factor, pixel_rect, false));
EXPECT_FALSE(v1->did_paint_);
v1->Reset();
// If invalidation does intersect v1, we don't paint with the cache.
list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->PaintFromPaintRoot(
ui::PaintContext(list.get(), device_scale_factor, v1->bounds(), false));
EXPECT_TRUE(v1->did_paint_);
v1->Reset();
// Moving the view should still use the cache when the invalidation doesn't
// intersect v1.
list = base::MakeRefCounted<cc::DisplayItemList>();
v1->SetX(9);
root_view->PaintFromPaintRoot(
ui::PaintContext(list.get(), device_scale_factor, pixel_rect, false));
EXPECT_FALSE(v1->did_paint_);
v1->Reset();
item_index = 3;
// x: 25 - 9(x) - 12(width) = 4
expected_visual_rect_in_layer_space.SetRect(4, 11, 12, 13);
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index));
// Moving the view should not use the cache when painting without
// invalidation.
list = base::MakeRefCounted<cc::DisplayItemList>();
v1->SetX(8);
root_view->PaintFromPaintRoot(ui::PaintContext(
ui::PaintContext(list.get(), device_scale_factor, pixel_rect, false),
ui::PaintContext::CLONE_WITHOUT_INVALIDATION));
EXPECT_TRUE(v1->did_paint_);
v1->Reset();
item_index = 3;
// x: 25 - 8(x) - 12(width) = 5
expected_visual_rect_in_layer_space.SetRect(5, 11, 12, 13);
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index++));
EXPECT_EQ(expected_visual_rect_in_layer_space,
list->VisualRectForTesting(item_index));
}
TEST_F(ViewTest, PaintWithUnknownInvalidation) {
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
v1->AddChildView(v2);
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->PaintFromPaintRoot(
ui::PaintContext(list.get(), 1.f, first_paint, false));
v1->Reset();
v2->Reset();
gfx::Rect paint_area(1, 1);
gfx::Rect root_area(root_view->size());
list = base::MakeRefCounted<cc::DisplayItemList>();
// With a known invalidation, v1 and v2 are not painted.
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->PaintFromPaintRoot(
ui::PaintContext(list.get(), 1.f, paint_area, false));
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
// With unknown invalidation, v1 and v2 are painted.
root_view->PaintFromPaintRoot(
ui::PaintContext(ui::PaintContext(list.get(), 1.f, paint_area, false),
ui::PaintContext::CLONE_WITHOUT_INVALIDATION));
EXPECT_TRUE(v1->did_paint_);
EXPECT_TRUE(v2->did_paint_);
}
TEST_F(ViewTest, PaintContainsChildren) {
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
v1->AddChildView(v2);
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
root_view->size()));
v1->Reset();
v2->Reset();
gfx::Rect paint_area(25, 26);
gfx::Rect root_area(root_view->size());
list = base::MakeRefCounted<cc::DisplayItemList>();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_TRUE(v1->did_paint_);
EXPECT_TRUE(v2->did_paint_);
}
TEST_F(ViewTest, PaintContainsChildrenInRTL) {
base::test::ScopedRestoreICUDefaultLocale scoped_locale_("he");
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
v1->AddChildView(v2);
// Verify where the layers actually appear.
v1->SetPaintToLayer();
// x: 25 - 10(x) - 12(width) = 3
EXPECT_EQ(gfx::Rect(3, 11, 12, 13), v1->layer()->bounds());
v1->DestroyLayer();
v2->SetPaintToLayer();
// x: 25 - 10(parent x) - 3(x) - 6(width) = 6
EXPECT_EQ(gfx::Rect(6, 15, 6, 5), v2->layer()->bounds());
v2->DestroyLayer();
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
root_view->size()));
v1->Reset();
v2->Reset();
gfx::Rect paint_area(25, 26);
gfx::Rect root_area(root_view->size());
list = base::MakeRefCounted<cc::DisplayItemList>();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_TRUE(v1->did_paint_);
EXPECT_TRUE(v2->did_paint_);
}
TEST_F(ViewTest, PaintIntersectsChildren) {
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
v1->AddChildView(v2);
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
root_view->size()));
v1->Reset();
v2->Reset();
gfx::Rect paint_area(9, 10, 5, 6);
gfx::Rect root_area(root_view->size());
list = base::MakeRefCounted<cc::DisplayItemList>();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_TRUE(v1->did_paint_);
EXPECT_TRUE(v2->did_paint_);
}
TEST_F(ViewTest, PaintIntersectsChildrenInRTL) {
base::test::ScopedRestoreICUDefaultLocale scoped_locale_("he");
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
v1->AddChildView(v2);
// Verify where the layers actually appear.
v1->SetPaintToLayer();
// x: 25 - 10(x) - 12(width) = 3
EXPECT_EQ(gfx::Rect(3, 11, 12, 13), v1->layer()->bounds());
v1->DestroyLayer();
v2->SetPaintToLayer();
// x: 25 - 10(parent x) - 3(x) - 6(width) = 6
EXPECT_EQ(gfx::Rect(6, 15, 6, 5), v2->layer()->bounds());
v2->DestroyLayer();
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
root_view->size()));
v1->Reset();
v2->Reset();
gfx::Rect paint_area(2, 10, 5, 6);
gfx::Rect root_area(root_view->size());
list = base::MakeRefCounted<cc::DisplayItemList>();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_TRUE(v1->did_paint_);
EXPECT_TRUE(v2->did_paint_);
}
TEST_F(ViewTest, PaintIntersectsChildButNotGrandChild) {
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
v1->AddChildView(v2);
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
root_view->size()));
v1->Reset();
v2->Reset();
gfx::Rect paint_area(9, 10, 2, 3);
gfx::Rect root_area(root_view->size());
list = base::MakeRefCounted<cc::DisplayItemList>();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_TRUE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
}
TEST_F(ViewTest, PaintIntersectsChildButNotGrandChildInRTL) {
base::test::ScopedRestoreICUDefaultLocale scoped_locale_("he");
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
v1->AddChildView(v2);
// Verify where the layers actually appear.
v1->SetPaintToLayer();
// x: 25 - 10(x) - 12(width) = 3
EXPECT_EQ(gfx::Rect(3, 11, 12, 13), v1->layer()->bounds());
v1->DestroyLayer();
v2->SetPaintToLayer();
// x: 25 - 10(parent x) - 3(x) - 6(width) = 6
EXPECT_EQ(gfx::Rect(6, 15, 6, 5), v2->layer()->bounds());
v2->DestroyLayer();
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
root_view->size()));
v1->Reset();
v2->Reset();
gfx::Rect paint_area(2, 10, 2, 3);
gfx::Rect root_area(root_view->size());
list = base::MakeRefCounted<cc::DisplayItemList>();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_TRUE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
}
TEST_F(ViewTest, PaintIntersectsNoChildren) {
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
v1->AddChildView(v2);
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
root_view->size()));
v1->Reset();
v2->Reset();
gfx::Rect paint_area(9, 10, 2, 1);
gfx::Rect root_area(root_view->size());
list = base::MakeRefCounted<cc::DisplayItemList>();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
}
TEST_F(ViewTest, PaintIntersectsNoChildrenInRTL) {
base::test::ScopedRestoreICUDefaultLocale scoped_locale_("he");
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
v1->AddChildView(v2);
// Verify where the layers actually appear.
v1->SetPaintToLayer();
// x: 25 - 10(x) - 12(width) = 3
EXPECT_EQ(gfx::Rect(3, 11, 12, 13), v1->layer()->bounds());
v1->DestroyLayer();
v2->SetPaintToLayer();
// x: 25 - 10(parent x) - 3(x) - 6(width) = 6
EXPECT_EQ(gfx::Rect(6, 15, 6, 5), v2->layer()->bounds());
v2->DestroyLayer();
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
root_view->size()));
v1->Reset();
v2->Reset();
gfx::Rect paint_area(2, 10, 2, 1);
gfx::Rect root_area(root_view->size());
list = base::MakeRefCounted<cc::DisplayItemList>();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
}
TEST_F(ViewTest, PaintIntersectsOneChild) {
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
root_view->AddChildView(v2);
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
root_view->size()));
v1->Reset();
v2->Reset();
// Intersects with the second child only.
gfx::Rect paint_area(3, 3, 1, 2);
gfx::Rect root_area(root_view->size());
list = base::MakeRefCounted<cc::DisplayItemList>();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_FALSE(v1->did_paint_);
EXPECT_TRUE(v2->did_paint_);
// Intersects with the first child only.
paint_area = gfx::Rect(20, 10, 1, 2);
v1->Reset();
v2->Reset();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_TRUE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
}
TEST_F(ViewTest, PaintIntersectsOneChildInRTL) {
base::test::ScopedRestoreICUDefaultLocale scoped_locale_("he");
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
root_view->AddChildView(v2);
// Verify where the layers actually appear.
v1->SetPaintToLayer();
// x: 25 - 10(x) - 12(width) = 3
EXPECT_EQ(gfx::Rect(3, 11, 12, 13), v1->layer()->bounds());
v1->DestroyLayer();
v2->SetPaintToLayer();
// x: 25 - 3(x) - 6(width) = 16
EXPECT_EQ(gfx::Rect(16, 4, 6, 5), v2->layer()->bounds());
v2->DestroyLayer();
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
root_view->size()));
v1->Reset();
v2->Reset();
// Intersects with the first child only.
gfx::Rect paint_area(3, 10, 1, 2);
gfx::Rect root_area(root_view->size());
list = base::MakeRefCounted<cc::DisplayItemList>();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_TRUE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
// Intersects with the second child only.
paint_area = gfx::Rect(21, 3, 1, 2);
v1->Reset();
v2->Reset();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), root_view->size()));
EXPECT_FALSE(v1->did_paint_);
EXPECT_TRUE(v2->did_paint_);
}
TEST_F(ViewTest, PaintInPromotedToLayer) {
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = new TestView;
v1->SetPaintToLayer();
v1->SetBounds(10, 11, 12, 13);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(3, 4, 6, 5);
v1->AddChildView(v2);
{
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
v1->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false), v1->size()));
v1->Reset();
v2->Reset();
}
{
gfx::Rect paint_area(25, 26);
gfx::Rect view_area(root_view->size());
auto list = base::MakeRefCounted<cc::DisplayItemList>();
// The promoted views are not painted as they are separate paint roots.
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false),
root_view->size()));
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
}
{
gfx::Rect paint_area(1, 1);
gfx::Rect view_area(v1->size());
auto list = base::MakeRefCounted<cc::DisplayItemList>();
// The |v1| view is painted. If it used its offset incorrect, it would think
// its at (10,11) instead of at (0,0) since it is the paint root.
v1->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), v1->size()));
EXPECT_TRUE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
}
v1->Reset();
{
gfx::Rect paint_area(3, 3, 1, 2);
gfx::Rect view_area(v1->size());
auto list = base::MakeRefCounted<cc::DisplayItemList>();
// The |v2| view is painted also. If it used its offset incorrect, it would
// think its at (13,15) instead of at (3,4) since |v1| is the paint root.
v1->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), v1->size()));
EXPECT_TRUE(v1->did_paint_);
EXPECT_TRUE(v2->did_paint_);
}
}
// A derived class for testing paint.
class TestPaintView : public TestView {
METADATA_HEADER(TestPaintView, TestView)
public:
TestPaintView() = default;
~TestPaintView() override = default;
void OnPaint(gfx::Canvas* canvas) override {
did_paint_ = true;
// Get the bounds from the canvas this view paints to.
EXPECT_TRUE(canvas->GetClipBounds(&canvas_bounds_));
}
gfx::Rect canvas_bounds() const { return canvas_bounds_; }
private:
gfx::Rect canvas_bounds_;
};
BEGIN_METADATA(TestPaintView)
END_METADATA
TEST_F(ViewTest, PaintLocalBounds) {
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
// Make |root_view|'s bounds larger so |v1|'s visible bounds is not clipped by
// |root_view|.
root_view->SetBounds(0, 0, 200, 200);
TestPaintView* v1 = new TestPaintView;
v1->SetPaintToLayer();
// Set bounds for |v1| such that it has an offset to its parent and only part
// of it is visible. The visible bounds does not intersect with |root_view|'s
// bounds.
v1->SetBounds(0, -1000, 100, 1100);
root_view->AddChildView(v1);
EXPECT_EQ(gfx::Rect(0, 0, 100, 1100), v1->GetLocalBounds());
EXPECT_EQ(gfx::Rect(0, 1000, 100, 100), v1->GetVisibleBounds());
auto list = base::MakeRefCounted<cc::DisplayItemList>();
ui::PaintContext context(list.get(), 1.f, gfx::Rect(), false);
v1->Paint(PaintInfo::CreateRootPaintInfo(context, gfx::Size()));
EXPECT_TRUE(v1->did_paint_);
// Check that the canvas produced by |v1| for paint contains all of |v1|'s
// visible bounds.
EXPECT_TRUE(v1->canvas_bounds().Contains(v1->GetVisibleBounds()));
}
namespace {
gfx::Transform RotationCounterclockwise() {
return gfx::Transform::Make270degRotation();
}
gfx::Transform RotationClockwise() {
return gfx::Transform::Make90degRotation();
}
} // namespace
// Tests the correctness of the rect-based targeting algorithm implemented in
// View::GetEventHandlerForRect(). See http://goo.gl/3Jp2BD for a description
// of rect-based targeting.
TEST_F(ViewTest, GetEventHandlerForRect) {
Widget* widget = new Widget;
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
widget->Init(std::move(params));
View* root_view = widget->GetRootView();
root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
// Have this hierarchy of views (the coordinates here are all in
// the root view's coordinate space):
// v1 (0, 0, 100, 100)
// v2 (150, 0, 250, 100)
// v3 (0, 200, 150, 100)
// v31 (10, 210, 80, 80)
// v32 (110, 210, 30, 80)
// v4 (300, 200, 100, 100)
// v41 (310, 210, 80, 80)
// v411 (370, 275, 10, 5)
// v5 (450, 197, 30, 36)
// v51 (450, 200, 30, 30)
// The coordinates used for SetBounds are in parent coordinates.
TestView* v1 = new TestView;
v1->SetBounds(0, 0, 100, 100);
root_view->AddChildView(v1);
TestView* v2 = new TestView;
v2->SetBounds(150, 0, 250, 100);
root_view->AddChildView(v2);
TestView* v3 = new TestView;
v3->SetBounds(0, 200, 150, 100);
root_view->AddChildView(v3);
TestView* v4 = new TestView;
v4->SetBounds(300, 200, 100, 100);
root_view->AddChildView(v4);
TestView* v31 = new TestView;
v31->SetBounds(10, 10, 80, 80);
v3->AddChildView(v31);
TestView* v32 = new TestView;
v32->SetBounds(110, 10, 30, 80);
v3->AddChildView(v32);
TestView* v41 = new TestView;
v41->SetBounds(10, 10, 80, 80);
v4->AddChildView(v41);
TestView* v411 = new TestView;
v411->SetBounds(60, 65, 10, 5);
v41->AddChildView(v411);
TestView* v5 = new TestView;
v5->SetBounds(450, 197, 30, 36);
root_view->AddChildView(v5);
TestView* v51 = new TestView;
v51->SetBounds(0, 3, 30, 30);
v5->AddChildView(v51);
// |touch_rect| does not intersect any descendant view of |root_view|.
gfx::Rect touch_rect(105, 105, 30, 45);
View* result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(root_view, result_view);
result_view = nullptr;
// Covers |v1| by at least 60%.
touch_rect.SetRect(15, 15, 100, 100);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v1, result_view);
result_view = nullptr;
// Intersects |v1| but does not cover it by at least 60%. The center
// of |touch_rect| is within |v1|.
touch_rect.SetRect(50, 50, 5, 10);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v1, result_view);
result_view = nullptr;
// Intersects |v1| but does not cover it by at least 60%. The center
// of |touch_rect| is not within |v1|.
touch_rect.SetRect(95, 96, 21, 22);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(root_view, result_view);
result_view = nullptr;
// Intersects |v1| and |v2|, but only covers |v2| by at least 60%.
touch_rect.SetRect(95, 10, 300, 120);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v2, result_view);
result_view = nullptr;
// Covers both |v1| and |v2| by at least 60%, but the center point
// of |touch_rect| is closer to the center point of |v2|.
touch_rect.SetRect(20, 20, 400, 100);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v2, result_view);
result_view = nullptr;
// Covers both |v1| and |v2| by at least 60%, but the center point
// of |touch_rect| is closer to the center point of |v1|.
touch_rect.SetRect(-700, -15, 1050, 110);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v1, result_view);
result_view = nullptr;
// A mouse click within |v1| will target |v1|.
touch_rect.SetRect(15, 15, 1, 1);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v1, result_view);
result_view = nullptr;
// Intersects |v3| and |v31| by at least 60% and the center point
// of |touch_rect| is closer to the center point of |v31|.
touch_rect.SetRect(0, 200, 110, 100);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v31, result_view);
result_view = nullptr;
// Intersects |v3| and |v31|, but neither by at least 60%. The
// center point of |touch_rect| lies within |v31|.
touch_rect.SetRect(80, 280, 15, 15);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v31, result_view);
result_view = nullptr;
// Covers |v3|, |v31|, and |v32| all by at least 60%, and the
// center point of |touch_rect| is closest to the center point
// of |v32|.
touch_rect.SetRect(0, 200, 200, 100);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v32, result_view);
result_view = nullptr;
// Intersects all of |v3|, |v31|, and |v32|, but only covers
// |v31| and |v32| by at least 60%. The center point of
// |touch_rect| is closest to the center point of |v32|.
touch_rect.SetRect(30, 225, 180, 115);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v32, result_view);
result_view = nullptr;
// A mouse click at the corner of |v3| will target |v3|.
touch_rect.SetRect(0, 200, 1, 1);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v3, result_view);
result_view = nullptr;
// A mouse click within |v32| will target |v32|.
touch_rect.SetRect(112, 211, 1, 1);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v32, result_view);
result_view = nullptr;
// Covers all of |v4|, |v41|, and |v411| by at least 60%.
// The center point of |touch_rect| is equally close to
// the center points of |v4| and |v41|.
touch_rect.SetRect(310, 210, 80, 80);
result_view = root_view->GetEventHandlerForRect(touch_rect);
// |v411| is the deepest view that is completely contained by |touch_rect|.
EXPECT_EQ(v411, result_view);
result_view = nullptr;
// Intersects all of |v4|, |v41|, and |v411| but only covers
// |v411| by at least 60%.
touch_rect.SetRect(370, 275, 7, 5);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v411, result_view);
result_view = nullptr;
// Intersects |v4| and |v41| but covers neither by at least 60%.
// The center point of |touch_rect| is equally close to the center
// points of |v4| and |v41|.
touch_rect.SetRect(345, 245, 7, 7);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v41, result_view);
result_view = nullptr;
// Intersects all of |v4|, |v41|, and |v411| and covers none of
// them by at least 60%. The center point of |touch_rect| lies
// within |v411|.
touch_rect.SetRect(368, 272, 4, 6);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v411, result_view);
result_view = nullptr;
// Intersects all of |v4|, |v41|, and |v411| and covers none of
// them by at least 60%. The center point of |touch_rect| lies
// within |v41|.
touch_rect.SetRect(365, 270, 7, 7);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v41, result_view);
result_view = nullptr;
// Intersects all of |v4|, |v41|, and |v411| and covers none of
// them by at least 60%. The center point of |touch_rect| lies
// within |v4|.
touch_rect.SetRect(205, 275, 200, 2);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v4, result_view);
result_view = nullptr;
// Intersects all of |v4|, |v41|, and |v411| but only covers
// |v41| by at least 60%.
touch_rect.SetRect(310, 210, 61, 66);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v41, result_view);
result_view = nullptr;
// A mouse click within |v411| will target |v411|.
touch_rect.SetRect(372, 275, 1, 1);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v411, result_view);
result_view = nullptr;
// A mouse click within |v41| will target |v41|.
touch_rect.SetRect(350, 215, 1, 1);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v41, result_view);
result_view = nullptr;
// Covers |v3|, |v4|, and all of their descendants by at
// least 60%. The center point of |touch_rect| is closest
// to the center point of |v32|.
touch_rect.SetRect(0, 200, 400, 100);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v32, result_view);
result_view = nullptr;
// Intersects all of |v2|, |v3|, |v32|, |v4|, |v41|, and |v411|.
// Covers |v2|, |v32|, |v4|, |v41|, and |v411| by at least 60%.
touch_rect.SetRect(110, 15, 375, 450);
result_view = root_view->GetEventHandlerForRect(touch_rect);
// Target is |v411| as it is the deepest view touched by at least 60% of the
// rect.
EXPECT_EQ(v411, result_view);
result_view = nullptr;
// Covers all views (except |v5| and |v51|) by at least 60%. The
// center point of |touch_rect| is equally close to the center
// points of |v2| and |v32|.
touch_rect.SetRect(0, 0, 400, 300);
result_view = root_view->GetEventHandlerForRect(touch_rect);
// |v32| is the deepest view that is contained by the rest.
EXPECT_EQ(v32, result_view);
result_view = nullptr;
// Covers |v5| and |v51| by at least 60%, and the center point of
// the touch is located within both views. Since both views share
// the same center point, the child view should be selected.
touch_rect.SetRect(440, 190, 40, 40);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v51, result_view);
result_view = nullptr;
// Covers |v5| and |v51| by at least 60%, but the center point of
// the touch is not located within either view. Since both views
// share the same center point, the child view should be selected.
touch_rect.SetRect(455, 187, 60, 60);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v51, result_view);
result_view = nullptr;
// Covers neither |v5| nor |v51| by at least 60%, but the center
// of the touch is located within |v51|.
touch_rect.SetRect(450, 197, 10, 10);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v51, result_view);
result_view = nullptr;
// Covers neither |v5| nor |v51| by at least 60% but intersects both.
// The center point is located outside of both views.
touch_rect.SetRect(433, 180, 24, 24);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(root_view, result_view);
result_view = nullptr;
// Only intersects |v5| but does not cover it by at least 60%. The
// center point of the touch region is located within |v5|.
touch_rect.SetRect(449, 196, 3, 3);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v5, result_view);
result_view = nullptr;
// A mouse click within |v5| (but not |v51|) should target |v5|.
touch_rect.SetRect(462, 199, 1, 1);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v5, result_view);
result_view = nullptr;
// A mouse click |v5| and |v51| should target the child view.
touch_rect.SetRect(452, 226, 1, 1);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v51, result_view);
result_view = nullptr;
// A mouse click on the center of |v5| and |v51| should target
// the child view.
touch_rect.SetRect(465, 215, 1, 1);
result_view = root_view->GetEventHandlerForRect(touch_rect);
EXPECT_EQ(v51, result_view);
result_view = nullptr;
widget->CloseNow();
}
// Tests that GetEventHandlerForRect() and GetTooltipHandlerForPoint() behave
// as expected when different views in the view hierarchy return false
// when GetCanProcessEventsWithinSubtree() is called.
TEST_F(ViewTest, GetCanProcessEventsWithinSubtree) {
Widget* widget = new Widget;
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
widget->Init(std::move(params));
View* root_view = widget->GetRootView();
root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
// Have this hierarchy of views (the coords here are in the coordinate
// space of the root view):
// v (0, 0, 100, 100)
// - v_child (0, 0, 20, 30)
// - v_grandchild (5, 5, 5, 15)
TestView* v = new TestView;
v->SetBounds(0, 0, 100, 100);
root_view->AddChildView(v);
v->SetNotifyEnterExitOnChild(true);
TestView* v_child = new TestView;
v_child->SetBounds(0, 0, 20, 30);
v->AddChildView(v_child);
TestView* v_grandchild = new TestView;
v_grandchild->SetBounds(5, 5, 5, 15);
v_child->AddChildView(v_grandchild);
v->Reset();
v_child->Reset();
v_grandchild->Reset();
// Define rects and points within the views in the hierarchy.
gfx::Rect rect_in_v_grandchild(7, 7, 3, 3);
gfx::Point point_in_v_grandchild(rect_in_v_grandchild.origin());
gfx::Rect rect_in_v_child(12, 3, 5, 5);
gfx::Point point_in_v_child(rect_in_v_child.origin());
gfx::Rect rect_in_v(50, 50, 25, 30);
gfx::Point point_in_v(rect_in_v.origin());
// When all three views return true when GetCanProcessEventsWithinSubtree()
// is called, targeting should behave as expected.
View* result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
EXPECT_EQ(v_grandchild, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
EXPECT_EQ(v_grandchild, result_view);
result_view = nullptr;
result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
EXPECT_EQ(v_child, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
EXPECT_EQ(v_child, result_view);
result_view = nullptr;
result_view = root_view->GetEventHandlerForRect(rect_in_v);
EXPECT_EQ(v, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
EXPECT_EQ(v, result_view);
result_view = nullptr;
// When |v_grandchild| returns false when GetCanProcessEventsWithinSubtree()
// is called, then |v_grandchild| cannot be returned as a target.
v_grandchild->SetCanProcessEventsWithinSubtree(false);
result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
EXPECT_EQ(v_child, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
EXPECT_EQ(v_child, result_view);
result_view = nullptr;
result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
EXPECT_EQ(v_child, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
EXPECT_EQ(v_child, result_view);
result_view = nullptr;
result_view = root_view->GetEventHandlerForRect(rect_in_v);
EXPECT_EQ(v, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
EXPECT_EQ(v, result_view);
// When |v_grandchild| returns false when GetCanProcessEventsWithinSubtree()
// is called, then NULL should be returned as a target if we call
// GetTooltipHandlerForPoint() with |v_grandchild| as the root of the
// views tree. Note that the location must be in the coordinate space
// of the root view (|v_grandchild| in this case), so use (1, 1).
result_view = v_grandchild;
result_view = v_grandchild->GetTooltipHandlerForPoint(gfx::Point(1, 1));
EXPECT_EQ(nullptr, result_view);
result_view = nullptr;
// When |v_child| returns false when GetCanProcessEventsWithinSubtree()
// is called, then neither |v_child| nor |v_grandchild| can be returned
// as a target (|v| should be returned as the target for each case).
v_grandchild->Reset();
v_child->SetCanProcessEventsWithinSubtree(false);
result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
EXPECT_EQ(v, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
EXPECT_EQ(v, result_view);
result_view = nullptr;
result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
EXPECT_EQ(v, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
EXPECT_EQ(v, result_view);
result_view = nullptr;
result_view = root_view->GetEventHandlerForRect(rect_in_v);
EXPECT_EQ(v, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
EXPECT_EQ(v, result_view);
result_view = nullptr;
// When |v| returns false when GetCanProcessEventsWithinSubtree()
// is called, then none of |v|, |v_child|, and |v_grandchild| can be returned
// as a target (|root_view| should be returned as the target for each case).
v_child->Reset();
v->SetCanProcessEventsWithinSubtree(false);
result_view = root_view->GetEventHandlerForRect(rect_in_v_grandchild);
EXPECT_EQ(root_view, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v_grandchild);
EXPECT_EQ(root_view, result_view);
result_view = nullptr;
result_view = root_view->GetEventHandlerForRect(rect_in_v_child);
EXPECT_EQ(root_view, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v_child);
EXPECT_EQ(root_view, result_view);
result_view = nullptr;
result_view = root_view->GetEventHandlerForRect(rect_in_v);
EXPECT_EQ(root_view, result_view);
result_view = nullptr;
result_view = root_view->GetTooltipHandlerForPoint(point_in_v);
EXPECT_EQ(root_view, result_view);
widget->CloseNow();
}
TEST_F(ViewTest, NotifyEnterExitOnChild) {
Widget* widget = new Widget;
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
widget->Init(std::move(params));
View* root_view = widget->GetRootView();
root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
// Have this hierarchy of views (the coords here are in root coord):
// v1 (0, 0, 100, 100)
// - v11 (0, 0, 20, 30)
// - v111 (5, 5, 5, 15)
// - v12 (50, 10, 30, 90)
// - v121 (60, 20, 10, 10)
// v2 (105, 0, 100, 100)
// - v21 (120, 10, 50, 20)
TestView* v1 = new TestView;
v1->SetBounds(0, 0, 100, 100);
root_view->AddChildView(v1);
v1->SetNotifyEnterExitOnChild(true);
TestView* v11 = new TestView;
v11->SetBounds(0, 0, 20, 30);
v1->AddChildView(v11);
TestView* v111 = new TestView;
v111->SetBounds(5, 5, 5, 15);
v11->AddChildView(v111);
TestView* v12 = new TestView;
v12->SetBounds(50, 10, 30, 90);
v1->AddChildView(v12);
TestView* v121 = new TestView;
v121->SetBounds(10, 10, 10, 10);
v12->AddChildView(v121);
TestView* v2 = new TestView;
v2->SetBounds(105, 0, 100, 100);
root_view->AddChildView(v2);
TestView* v21 = new TestView;
v21->SetBounds(15, 10, 50, 20);
v2->AddChildView(v21);
v1->Reset();
v11->Reset();
v111->Reset();
v12->Reset();
v121->Reset();
v2->Reset();
v21->Reset();
// Move the mouse in v111.
gfx::Point p1(6, 6);
ui::MouseEvent move1(ui::ET_MOUSE_MOVED, p1, p1, ui::EventTimeForNow(), 0, 0);
root_view->OnMouseMoved(move1);
EXPECT_TRUE(v111->received_mouse_enter_);
EXPECT_FALSE(v11->last_mouse_event_type_);
EXPECT_TRUE(v1->received_mouse_enter_);
v111->Reset();
v1->Reset();
// Now, move into v121.
gfx::Point p2(65, 21);
ui::MouseEvent move2(ui::ET_MOUSE_MOVED, p2, p2, ui::EventTimeForNow(), 0, 0);
root_view->OnMouseMoved(move2);
EXPECT_TRUE(v111->received_mouse_exit_);
EXPECT_TRUE(v121->received_mouse_enter_);
EXPECT_FALSE(v1->last_mouse_event_type_);
v111->Reset();
v121->Reset();
// Now, move into v11.
gfx::Point p3(1, 1);
ui::MouseEvent move3(ui::ET_MOUSE_MOVED, p3, p3, ui::EventTimeForNow(), 0, 0);
root_view->OnMouseMoved(move3);
EXPECT_TRUE(v121->received_mouse_exit_);
EXPECT_TRUE(v11->received_mouse_enter_);
EXPECT_FALSE(v1->last_mouse_event_type_);
v121->Reset();
v11->Reset();
// Move to v21.
gfx::Point p4(121, 15);
ui::MouseEvent move4(ui::ET_MOUSE_MOVED, p4, p4, ui::EventTimeForNow(), 0, 0);
root_view->OnMouseMoved(move4);
EXPECT_TRUE(v21->received_mouse_enter_);
EXPECT_FALSE(v2->last_mouse_event_type_);
EXPECT_TRUE(v11->received_mouse_exit_);
EXPECT_TRUE(v1->received_mouse_exit_);
v21->Reset();
v11->Reset();
v1->Reset();
// Move to v1.
gfx::Point p5(21, 0);
ui::MouseEvent move5(ui::ET_MOUSE_MOVED, p5, p5, ui::EventTimeForNow(), 0, 0);
root_view->OnMouseMoved(move5);
EXPECT_TRUE(v21->received_mouse_exit_);
EXPECT_TRUE(v1->received_mouse_enter_);
v21->Reset();
v1->Reset();
// Now, move into v11.
gfx::Point p6(15, 15);
ui::MouseEvent mouse6(ui::ET_MOUSE_MOVED, p6, p6, ui::EventTimeForNow(), 0,
0);
root_view->OnMouseMoved(mouse6);
EXPECT_TRUE(v11->received_mouse_enter_);
EXPECT_FALSE(v1->last_mouse_event_type_);
v11->Reset();
v1->Reset();
// Move back into v1. Although |v1| had already received an ENTER for mouse6,
// and the mouse remains inside |v1| the whole time, it receives another ENTER
// when the mouse leaves v11.
gfx::Point p7(21, 0);
ui::MouseEvent mouse7(ui::ET_MOUSE_MOVED, p7, p7, ui::EventTimeForNow(), 0,
0);
root_view->OnMouseMoved(mouse7);
EXPECT_TRUE(v11->received_mouse_exit_);
EXPECT_FALSE(v1->received_mouse_enter_);
widget->CloseNow();
}
TEST_F(ViewTest, Textfield) {
const std::u16string kText =
u"Reality is that which, when you stop believing it, doesn't go away.";
const std::u16string kExtraText = u"Pretty deep, Philip!";
Widget* widget = new Widget;
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(0, 0, 100, 100);
widget->Init(std::move(params));
View* root_view = widget->GetRootView();
Textfield* textfield = new Textfield();
root_view->AddChildView(textfield);
// Test setting, appending text.
textfield->SetText(kText);
EXPECT_EQ(kText, textfield->GetText());
textfield->AppendText(kExtraText);
EXPECT_EQ(kText + kExtraText, textfield->GetText());
textfield->SetText(std::u16string());
EXPECT_TRUE(textfield->GetText().empty());
// Test selection related methods.
textfield->SetText(kText);
EXPECT_TRUE(textfield->GetSelectedText().empty());
textfield->SelectAll(false);
EXPECT_EQ(kText, textfield->GetText());
textfield->ClearSelection();
EXPECT_TRUE(textfield->GetSelectedText().empty());
widget->CloseNow();
}
// Tests that the Textfield view respond appropiately to cut/copy/paste.
TEST_F(ViewTest, TextfieldCutCopyPaste) {
const std::u16string kNormalText = u"Normal";
const std::u16string kReadOnlyText = u"Read only";
const std::u16string kPasswordText = u"Password! ** Secret stuff **";
ui::Clipboard* clipboard = ui::Clipboard::GetForCurrentThread();
Widget* widget = new Widget;
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(0, 0, 100, 100);
widget->Init(std::move(params));
View* root_view = widget->GetRootView();
Textfield* normal = new Textfield();
Textfield* read_only = new Textfield();
read_only->SetReadOnly(true);
Textfield* password = new Textfield();
password->SetTextInputType(ui::TEXT_INPUT_TYPE_PASSWORD);
root_view->AddChildView(normal);
root_view->AddChildView(read_only);
root_view->AddChildView(password);
normal->SetText(kNormalText);
read_only->SetText(kReadOnlyText);
password->SetText(kPasswordText);
//
// Test cut.
//
normal->SelectAll(false);
normal->ExecuteCommand(Textfield::kCut, 0);
std::u16string result;
clipboard->ReadText(ui::ClipboardBuffer::kCopyPaste, /* data_dst = */ nullptr,
&result);
EXPECT_EQ(kNormalText, result);
normal->SetText(kNormalText); // Let's revert to the original content.
read_only->SelectAll(false);
read_only->ExecuteCommand(Textfield::kCut, 0);
result.clear();
clipboard->ReadText(ui::ClipboardBuffer::kCopyPaste, /* data_dst = */ nullptr,
&result);
// Cut should have failed, so the clipboard content should not have changed.
EXPECT_EQ(kNormalText, result);
password->SelectAll(false);
password->ExecuteCommand(Textfield::kCut, 0);
result.clear();
clipboard->ReadText(ui::ClipboardBuffer::kCopyPaste, /* data_dst = */ nullptr,
&result);
// Cut should have failed, so the clipboard content should not have changed.
EXPECT_EQ(kNormalText, result);
//
// Test copy.
//
// Start with |read_only| to observe a change in clipboard text.
read_only->SelectAll(false);
read_only->ExecuteCommand(Textfield::kCopy, 0);
result.clear();
clipboard->ReadText(ui::ClipboardBuffer::kCopyPaste, /* data_dst = */ nullptr,
&result);
EXPECT_EQ(kReadOnlyText, result);
normal->SelectAll(false);
normal->ExecuteCommand(Textfield::kCopy, 0);
result.clear();
clipboard->ReadText(ui::ClipboardBuffer::kCopyPaste, /* data_dst = */ nullptr,
&result);
EXPECT_EQ(kNormalText, result);
password->SelectAll(false);
password->ExecuteCommand(Textfield::kCopy, 0);
result.clear();
clipboard->ReadText(ui::ClipboardBuffer::kCopyPaste, /* data_dst = */ nullptr,
&result);
// Text cannot be copied from an obscured field; the clipboard won't change.
EXPECT_EQ(kNormalText, result);
//
// Test paste.
//
// Attempting to paste kNormalText in a read-only text-field should fail.
read_only->SelectAll(false);
read_only->ExecuteCommand(Textfield::kPaste, 0);
EXPECT_EQ(kReadOnlyText, read_only->GetText());
password->SelectAll(false);
password->ExecuteCommand(Textfield::kPaste, 0);
EXPECT_EQ(kNormalText, password->GetText());
// Copy from |read_only| to observe a change in the normal textfield text.
read_only->SelectAll(false);
read_only->ExecuteCommand(Textfield::kCopy, 0);
normal->SelectAll(false);
normal->ExecuteCommand(Textfield::kPaste, 0);
EXPECT_EQ(kReadOnlyText, normal->GetText());
widget->CloseNow();
}
class ViewPaintOptimizationTest : public ViewsTestBase {
public:
ViewPaintOptimizationTest() = default;
ViewPaintOptimizationTest(const ViewPaintOptimizationTest&) = delete;
ViewPaintOptimizationTest& operator=(const ViewPaintOptimizationTest&) =
delete;
~ViewPaintOptimizationTest() override = default;
void SetUp() override {
scoped_feature_list_.InitAndEnableFeature(
views::features::kEnableViewPaintOptimization);
ViewTest::SetUp();
}
private:
base::test::ScopedFeatureList scoped_feature_list_;
};
// Tests that only Views where SchedulePaint was invoked get repainted.
TEST_F(ViewPaintOptimizationTest, PaintDirtyViewsOnly) {
ScopedTestPaintWidget widget(CreateParams(Widget::InitParams::TYPE_POPUP));
View* root_view = widget->GetRootView();
TestView* v1 = root_view->AddChildView(std::make_unique<TestView>());
v1->SetBounds(10, 11, 12, 13);
TestView* v2 = root_view->AddChildView(std::make_unique<TestView>());
v2->SetBounds(3, 4, 6, 5);
TestView* v21 = v2->AddChildView(std::make_unique<TestView>());
v21->SetBounds(2, 3, 4, 5);
// Paint everything once, since it has to build its cache. Then we can test
// invalidation.
gfx::Rect first_paint(1, 1);
auto list = base::MakeRefCounted<cc::DisplayItemList>();
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, first_paint, false),
root_view->size()));
v1->Reset();
v2->Reset();
v21->Reset();
gfx::Rect paint_area(10, 11, 12, 13);
list = base::MakeRefCounted<cc::DisplayItemList>();
// Schedule a paint on v2 which marks it invalidated.
v2->SchedulePaint();
EXPECT_FALSE(v1->did_paint_);
EXPECT_FALSE(v2->did_paint_);
EXPECT_FALSE(v21->did_paint_);
// Paint with an unknown invalidation. The invalidation is irrelevant since
// repainting a view only depends on whether the view had a scheduled paint.
gfx::Rect empty_rect;
EXPECT_TRUE(empty_rect.IsEmpty());
root_view->Paint(PaintInfo::CreateRootPaintInfo(
ui::PaintContext(list.get(), 1.f, paint_area, false), empty_rect.size()));
// Only v2 should be repainted.
EXPECT_FALSE(v1->did_paint_);
EXPECT_TRUE(v2->did_paint_);
EXPECT_FALSE(v21->did_paint_);
}
////////////////////////////////////////////////////////////////////////////////
// Accelerators
////////////////////////////////////////////////////////////////////////////////
namespace {
// A Widget with a TestView in the view hierarchy. Used for accelerator tests.
class TestViewWidget {
public:
TestViewWidget(Widget::InitParams create_params,
ui::Accelerator* initial_accelerator,
bool show_after_init = true) {
auto view = std::make_unique<TestView>();
view->Reset();
// Register a keyboard accelerator before the view is added to a window.
if (initial_accelerator) {
view->AddAccelerator(*initial_accelerator);
EXPECT_EQ(view->accelerator_count_map_[*initial_accelerator], 0);
}
widget_ = std::make_unique<Widget>();
// Create a window and add the view as its child.
Widget::InitParams params = std::move(create_params);
params.bounds = gfx::Rect(0, 0, 100, 100);
widget_->Init(std::move(params));
View* root = widget_->GetRootView();
view_ = root->AddChildView(std::move(view));
if (show_after_init)
widget_->Show();
EXPECT_TRUE(widget_->GetFocusManager());
}
TestViewWidget(const TestViewWidget&) = delete;
TestViewWidget& operator=(const TestViewWidget&) = delete;
TestView* view() { return view_; }
Widget* widget() { return widget_.get(); }
private:
raw_ptr<TestView> view_;
UniqueWidgetPtr widget_;
};
} // namespace
// On non-ChromeOS aura there is extra logic to determine whether a view should
// handle accelerators or not (see View::CanHandleAccelerators for details).
// This test targets that extra logic, but should also work on other platforms.
TEST_F(ViewTest, HandleAccelerator) {
ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
TestViewWidget test_widget(CreateParams(Widget::InitParams::TYPE_POPUP),
&return_accelerator);
TestView* view = test_widget.view();
Widget* widget = test_widget.widget();
FocusManager* focus_manager = widget->GetFocusManager();
#if BUILDFLAG(ENABLE_DESKTOP_AURA)
// When a non-child view is not active, it shouldn't handle accelerators.
EXPECT_FALSE(widget->IsActive());
EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(0, view->accelerator_count_map_[return_accelerator]);
#endif
// TYPE_POPUP widgets default to non-activatable, so the Show() above wouldn't
// have activated the Widget. First, allow activation.
widget->widget_delegate()->SetCanActivate(true);
// When a non-child view is active, it should handle accelerators.
view->accelerator_count_map_[return_accelerator] = 0;
widget->Activate();
EXPECT_TRUE(widget->IsActive());
EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
// Add a child view associated with a child widget.
Widget* child_widget = new Widget;
Widget::InitParams child_params =
CreateParams(Widget::InitParams::TYPE_CONTROL);
child_params.parent = widget->GetNativeView();
child_widget->Init(std::move(child_params));
TestView* child_view =
child_widget->SetContentsView(std::make_unique<TestView>());
child_view->Reset();
child_view->AddAccelerator(return_accelerator);
EXPECT_EQ(child_view->accelerator_count_map_[return_accelerator], 0);
FocusManager* child_focus_manager = child_widget->GetFocusManager();
ASSERT_TRUE(child_focus_manager);
// When a child view is in focus, it should handle accelerators.
child_view->accelerator_count_map_[return_accelerator] = 0;
view->accelerator_count_map_[return_accelerator] = 0;
child_focus_manager->SetFocusedView(child_view);
EXPECT_FALSE(child_view->GetWidget()->IsActive());
EXPECT_TRUE(child_focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(1, child_view->accelerator_count_map_[return_accelerator]);
EXPECT_EQ(0, view->accelerator_count_map_[return_accelerator]);
#if BUILDFLAG(ENABLE_DESKTOP_AURA)
// When a child view is not in focus, its parent should handle accelerators.
child_view->accelerator_count_map_[return_accelerator] = 0;
view->accelerator_count_map_[return_accelerator] = 0;
child_focus_manager->ClearFocus();
EXPECT_FALSE(child_view->GetWidget()->IsActive());
EXPECT_TRUE(child_focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(0, child_view->accelerator_count_map_[return_accelerator]);
EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
#endif
}
// TODO(themblsha): Bring this up on non-Mac platforms. It currently fails
// because TestView::AcceleratorPressed() is not called. See
// http://crbug.com/667757.
#if BUILDFLAG(IS_MAC)
// Test that BridgedContentView correctly handles Accelerator key events when
// subject to OS event dispatch.
TEST_F(ViewTest, ActivateAcceleratorOnMac) {
// Cmd+1 translates to "noop:" command by interpretKeyEvents.
ui::Accelerator command_accelerator(ui::VKEY_1, ui::EF_COMMAND_DOWN);
TestViewWidget test_widget(CreateParams(Widget::InitParams::TYPE_POPUP),
&command_accelerator);
TestView* view = test_widget.view();
ui::test::EventGenerator event_generator(
test_widget.widget()->GetNativeWindow());
// Emulate normal event dispatch through -[NSWindow sendEvent:].
event_generator.set_target(ui::test::EventGenerator::Target::WINDOW);
event_generator.PressKey(command_accelerator.key_code(),
command_accelerator.modifiers());
event_generator.ReleaseKey(command_accelerator.key_code(),
command_accelerator.modifiers());
EXPECT_EQ(view->accelerator_count_map_[command_accelerator], 1);
// Without an _wantsKeyDownForEvent: override we'll only get a keyUp: event
// for this accelerator.
ui::Accelerator key_up_accelerator(ui::VKEY_TAB,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
view->AddAccelerator(key_up_accelerator);
event_generator.PressKey(key_up_accelerator.key_code(),
key_up_accelerator.modifiers());
event_generator.ReleaseKey(key_up_accelerator.key_code(),
key_up_accelerator.modifiers());
EXPECT_EQ(view->accelerator_count_map_[key_up_accelerator], 1);
// We should handle this accelerator inside keyDown: as it doesn't translate
// to any command by default.
ui::Accelerator key_down_accelerator(
ui::VKEY_L, ui::EF_CONTROL_DOWN | ui::EF_ALT_DOWN | ui::EF_SHIFT_DOWN);
view->AddAccelerator(key_down_accelerator);
event_generator.PressKey(key_down_accelerator.key_code(),
key_down_accelerator.modifiers());
event_generator.ReleaseKey(key_down_accelerator.key_code(),
key_down_accelerator.modifiers());
EXPECT_EQ(view->accelerator_count_map_[key_down_accelerator], 1);
}
#endif // BUILDFLAG(IS_MAC)
// TODO(crbug.com/41287573): these tests were initially commented out when
// getting aura to run. Figure out if still valuable and either nuke or fix.
#if BUILDFLAG(IS_MAC)
TEST_F(ViewTest, ActivateAccelerator) {
ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
TestViewWidget test_widget(CreateParams(Widget::InitParams::TYPE_POPUP),
&return_accelerator);
TestView* view = test_widget.view();
FocusManager* focus_manager = test_widget.widget()->GetFocusManager();
// Hit the return key and see if it takes effect.
EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
// Hit the escape key. Nothing should happen.
ui::Accelerator escape_accelerator(ui::VKEY_ESCAPE, ui::EF_NONE);
EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 0);
// Now register the escape key and hit it again.
view->AddAccelerator(escape_accelerator);
EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
// Remove the return key accelerator.
view->RemoveAccelerator(return_accelerator);
EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
// Add it again. Hit the return key and the escape key.
view->AddAccelerator(return_accelerator);
EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
// Remove all the accelerators.
view->ResetAccelerators();
EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
}
TEST_F(ViewTest, HiddenViewWithAccelerator) {
ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
TestViewWidget test_widget(CreateParams(Widget::InitParams::TYPE_POPUP),
&return_accelerator);
TestView* view = test_widget.view();
FocusManager* focus_manager = test_widget.widget()->GetFocusManager();
view->SetVisible(false);
EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
view->SetVisible(true);
EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
}
TEST_F(ViewTest, ViewInHiddenWidgetWithAccelerator) {
ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
TestViewWidget test_widget(CreateParams(Widget::InitParams::TYPE_POPUP),
&return_accelerator, false);
TestView* view = test_widget.view();
Widget* widget = test_widget.widget();
FocusManager* focus_manager = test_widget.widget()->GetFocusManager();
EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(0, view->accelerator_count_map_[return_accelerator]);
widget->Show();
EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
widget->Hide();
EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
}
#endif // BUILDFLAG(IS_MAC)
////////////////////////////////////////////////////////////////////////////////
// Native view hierachy
////////////////////////////////////////////////////////////////////////////////
class ToplevelWidgetObserverView : public View {
METADATA_HEADER(ToplevelWidgetObserverView, View)
public:
ToplevelWidgetObserverView() = default;
ToplevelWidgetObserverView(const ToplevelWidgetObserverView&) = delete;
ToplevelWidgetObserverView& operator=(const ToplevelWidgetObserverView&) =
delete;
~ToplevelWidgetObserverView() override = default;
// View overrides:
void ViewHierarchyChanged(
const ViewHierarchyChangedDetails& details) override {
if (details.is_add) {
toplevel_ = GetWidget() ? GetWidget()->GetTopLevelWidget() : nullptr;
} else {
toplevel_ = nullptr;
}
}
void NativeViewHierarchyChanged() override {
toplevel_ = GetWidget() ? GetWidget()->GetTopLevelWidget() : nullptr;
}
Widget* toplevel() { return toplevel_; }
private:
raw_ptr<Widget> toplevel_ = nullptr;
};
BEGIN_METADATA(ToplevelWidgetObserverView)
END_METADATA
// Test that
// a) a view can track the current top level widget by overriding
// View::ViewHierarchyChanged() and View::NativeViewHierarchyChanged().
// b) a widget has the correct parent after reparenting.
TEST_F(ViewTest, NativeViewHierarchyChanged) {
UniqueWidgetPtr toplevel1 = std::make_unique<Widget>();
Widget::InitParams toplevel1_params =
CreateParams(Widget::InitParams::TYPE_POPUP);
toplevel1->Init(std::move(toplevel1_params));
UniqueWidgetPtr toplevel2 = std::make_unique<Widget>();
Widget::InitParams toplevel2_params =
CreateParams(Widget::InitParams::TYPE_POPUP);
toplevel2->Init(std::move(toplevel2_params));
UniqueWidgetPtr child = std::make_unique<Widget>();
Widget::InitParams child_params(Widget::InitParams::TYPE_CONTROL);
child_params.parent = toplevel1->GetNativeView();
child->Init(std::move(child_params));
EXPECT_EQ(toplevel1.get(), child->parent());
auto owning_observer_view = std::make_unique<ToplevelWidgetObserverView>();
EXPECT_EQ(nullptr, owning_observer_view->toplevel());
ToplevelWidgetObserverView* observer_view =
child->SetContentsView(std::move(owning_observer_view));
EXPECT_EQ(toplevel1.get(), observer_view->toplevel());
Widget::ReparentNativeView(child->GetNativeView(),
toplevel2->GetNativeView());
EXPECT_EQ(toplevel2.get(), observer_view->toplevel());
EXPECT_EQ(toplevel2.get(), child->parent());
owning_observer_view =
observer_view->parent()->RemoveChildViewT(observer_view);
EXPECT_EQ(nullptr, observer_view->toplevel());
// Make |observer_view| |child|'s contents view again so that it gets deleted
// with the widget.
child->SetContentsView(std::move(owning_observer_view));
}
////////////////////////////////////////////////////////////////////////////////
// Transformations
////////////////////////////////////////////////////////////////////////////////
class TransformPaintView : public TestView {
METADATA_HEADER(TransformPaintView, TestView)
public:
TransformPaintView() = default;
TransformPaintView(const TransformPaintView&) = delete;
TransformPaintView& operator=(const TransformPaintView&) = delete;
~TransformPaintView() override = default;
void ClearScheduledPaintRect() { scheduled_paint_rect_ = gfx::Rect(); }
gfx::Rect scheduled_paint_rect() const { return scheduled_paint_rect_; }
// Overridden from View:
void OnDidSchedulePaint(const gfx::Rect& rect) override {
gfx::Rect xrect = ConvertRectToParent(rect);
scheduled_paint_rect_.Union(xrect);
}
private:
gfx::Rect scheduled_paint_rect_;
};
BEGIN_METADATA(TransformPaintView)
END_METADATA
TEST_F(ViewTest, TransformPaint) {
auto view1 = std::make_unique<TransformPaintView>();
view1->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
auto view2 = std::make_unique<TestView>();
view2->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(50, 50, 650, 650);
widget->Init(std::move(params));
widget->Show();
View* root = widget->GetRootView();
TransformPaintView* v1 = root->AddChildView(std::move(view1));
TestView* v2 = v1->AddChildView(std::move(view2));
// At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
v1->ClearScheduledPaintRect();
v2->SchedulePaint();
EXPECT_EQ(gfx::Rect(100, 100, 200, 100), v1->scheduled_paint_rect());
// Rotate |v1| counter-clockwise.
gfx::Transform transform = RotationCounterclockwise();
transform.set_rc(1, 3, 500.0);
v1->SetTransform(transform);
// |v2| now occupies (100, 200) to (200, 400) in |root|.
v1->ClearScheduledPaintRect();
v2->SchedulePaint();
EXPECT_EQ(gfx::Rect(100, 200, 100, 200), v1->scheduled_paint_rect());
}
TEST_F(ViewTest, TransformEvent) {
auto view1 = std::make_unique<TestView>();
view1->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
auto view2 = std::make_unique<TestView>();
view2->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(50, 50, 650, 650);
widget->Init(std::move(params));
View* root = widget->GetRootView();
TestView* v1 = root->AddChildView(std::move(view1));
TestView* v2 = v1->AddChildView(std::move(view2));
// At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
// Rotate |v1| counter-clockwise.
gfx::Transform transform = RotationCounterclockwise();
transform.set_rc(1, 3, 500.0);
v1->SetTransform(transform);
// |v2| now occupies (100, 200) to (200, 400) in |root|.
v1->Reset();
v2->Reset();
gfx::Point p1(110, 210);
ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p1, p1, ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
root->OnMousePressed(pressed);
EXPECT_EQ(0, v1->last_mouse_event_type_);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, v2->last_mouse_event_type_);
EXPECT_EQ(190, v2->location_.x());
EXPECT_EQ(10, v2->location_.y());
ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), 0, 0);
root->OnMouseReleased(released);
// Now rotate |v2| inside |v1| clockwise.
transform = RotationClockwise();
transform.set_rc(0, 3, 100.f);
v2->SetTransform(transform);
// Now, |v2| occupies (100, 100) to (200, 300) in |v1|, and (100, 300) to
// (300, 400) in |root|.
v1->Reset();
v2->Reset();
gfx::Point point2(110, 320);
ui::MouseEvent p2(ui::ET_MOUSE_PRESSED, point2, point2, ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
root->OnMousePressed(p2);
EXPECT_EQ(0, v1->last_mouse_event_type_);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, v2->last_mouse_event_type_);
EXPECT_EQ(10, v2->location_.x());
EXPECT_EQ(20, v2->location_.y());
root->OnMouseReleased(released);
v1->SetTransform(gfx::Transform());
v2->SetTransform(gfx::Transform());
auto view3 = std::make_unique<TestView>();
view3->SetBoundsRect(gfx::Rect(10, 10, 20, 30));
TestView* v3 = v2->AddChildView(std::move(view3));
// Rotate |v3| clockwise with respect to |v2|.
transform = RotationClockwise();
transform.set_rc(0, 3, 30.f);
v3->SetTransform(transform);
// Scale |v2| with respect to |v1| along both axis.
transform = v2->GetTransform();
transform.set_rc(0, 0, 0.8f);
transform.set_rc(1, 1, 0.5f);
v2->SetTransform(transform);
// |v3| occupies (108, 105) to (132, 115) in |root|.
v1->Reset();
v2->Reset();
v3->Reset();
gfx::Point point(112, 110);
ui::MouseEvent p3(ui::ET_MOUSE_PRESSED, point, point, ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
root->OnMousePressed(p3);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, v3->last_mouse_event_type_);
EXPECT_EQ(10, v3->location_.x());
EXPECT_EQ(25, v3->location_.y());
root->OnMouseReleased(released);
v1->SetTransform(gfx::Transform());
v2->SetTransform(gfx::Transform());
v3->SetTransform(gfx::Transform());
v1->Reset();
v2->Reset();
v3->Reset();
// Rotate |v3| clockwise with respect to |v2|, and scale it along both axis.
transform = RotationClockwise();
transform.set_rc(0, 3, 30.f);
// Rotation sets some scaling transformation. Using SetScale would overwrite
// that and pollute the rotation. So combine the scaling with the existing
// transforamtion.
gfx::Transform scale;
scale.Scale(0.8f, 0.5f);
transform.PostConcat(scale);
v3->SetTransform(transform);
// Translate |v2| with respect to |v1|.
transform = v2->GetTransform();
transform.set_rc(0, 3, 10.f);
transform.set_rc(1, 3, 10.f);
v2->SetTransform(transform);
// |v3| now occupies (120, 120) to (144, 130) in |root|.
gfx::Point point3(124, 125);
ui::MouseEvent p4(ui::ET_MOUSE_PRESSED, point3, point3, ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
root->OnMousePressed(p4);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, v3->last_mouse_event_type_);
EXPECT_EQ(10, v3->location_.x());
EXPECT_EQ(25, v3->location_.y());
root->OnMouseReleased(released);
}
TEST_F(ViewTest, TransformVisibleBound) {
gfx::Rect viewport_bounds(0, 0, 100, 100);
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = viewport_bounds;
widget->Init(std::move(params));
widget->GetRootView()->SetBoundsRect(viewport_bounds);
View* viewport = widget->SetContentsView(std::make_unique<View>());
View* contents = viewport->AddChildView(std::make_unique<View>());
viewport->SetBoundsRect(viewport_bounds);
contents->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
View* child = contents->AddChildView(std::make_unique<View>());
child->SetBoundsRect(gfx::Rect(10, 90, 50, 50));
EXPECT_EQ(gfx::Rect(0, 0, 50, 10), child->GetVisibleBounds());
// Rotate |child| counter-clockwise
gfx::Transform transform = RotationCounterclockwise();
transform.set_rc(1, 3, 50.f);
child->SetTransform(transform);
EXPECT_EQ(gfx::Rect(40, 0, 10, 50), child->GetVisibleBounds());
}
////////////////////////////////////////////////////////////////////////////////
// OnVisibleBoundsChanged()
class VisibleBoundsView : public View {
METADATA_HEADER(VisibleBoundsView, View)
public:
VisibleBoundsView() = default;
VisibleBoundsView(const VisibleBoundsView&) = delete;
VisibleBoundsView& operator=(const VisibleBoundsView&) = delete;
~VisibleBoundsView() override = default;
bool received_notification() const { return received_notification_; }
void set_received_notification(bool received) {
received_notification_ = received;
}
private:
// Overridden from View:
bool GetNeedsNotificationWhenVisibleBoundsChange() const override {
return true;
}
void OnVisibleBoundsChanged() override { received_notification_ = true; }
bool received_notification_ = false;
};
BEGIN_METADATA(VisibleBoundsView)
END_METADATA
TEST_F(ViewTest, OnVisibleBoundsChanged) {
gfx::Rect viewport_bounds(0, 0, 100, 100);
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = viewport_bounds;
widget->Init(std::move(params));
widget->GetRootView()->SetBoundsRect(viewport_bounds);
View* viewport = widget->SetContentsView(std::make_unique<View>());
View* contents = viewport->AddChildView(std::make_unique<View>());
viewport->SetBoundsRect(viewport_bounds);
contents->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
// Create a view that cares about visible bounds notifications, and position
// it just outside the visible bounds of the viewport.
VisibleBoundsView* child =
contents->AddChildView(std::make_unique<VisibleBoundsView>());
child->SetBoundsRect(gfx::Rect(10, 110, 50, 50));
// The child bound should be fully clipped.
EXPECT_TRUE(child->GetVisibleBounds().IsEmpty());
// Now scroll the contents, but not enough to make the child visible.
contents->SetY(contents->y() - 1);
// We should have received the notification since the visible bounds may have
// changed (even though they didn't).
EXPECT_TRUE(child->received_notification());
EXPECT_TRUE(child->GetVisibleBounds().IsEmpty());
child->set_received_notification(false);
// Now scroll the contents, this time by enough to make the child visible by
// one pixel.
contents->SetY(contents->y() - 10);
EXPECT_TRUE(child->received_notification());
EXPECT_EQ(1, child->GetVisibleBounds().height());
child->set_received_notification(false);
}
TEST_F(ViewTest, SetBoundsPaint) {
auto top_view = std::make_unique<TestView>();
auto child = std::make_unique<TestView>();
top_view->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
top_view->scheduled_paint_rects_.clear();
child->SetBoundsRect(gfx::Rect(10, 10, 20, 20));
TestView* child_view = top_view->AddChildView(std::move(child));
top_view->scheduled_paint_rects_.clear();
child_view->SetBoundsRect(gfx::Rect(30, 30, 20, 20));
EXPECT_EQ(2U, top_view->scheduled_paint_rects_.size());
// There should be 2 rects, spanning from (10, 10) to (50, 50).
gfx::Rect paint_rect = top_view->scheduled_paint_rects_[0];
paint_rect.Union(top_view->scheduled_paint_rects_[1]);
EXPECT_EQ(gfx::Rect(10, 10, 40, 40), paint_rect);
}
// Assertions around painting and focus gain/lost.
TEST_F(ViewTest, FocusBlurPaints) {
auto parent_view = std::make_unique<TestView>();
auto child = std::make_unique<TestView>(); // Owned by |parent_view|.
parent_view->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
child->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
TestView* child_view = parent_view->AddChildView(std::move(child));
parent_view->scheduled_paint_rects_.clear();
child_view->scheduled_paint_rects_.clear();
// Focus change shouldn't trigger paints.
child_view->DoFocus();
EXPECT_TRUE(parent_view->scheduled_paint_rects_.empty());
EXPECT_TRUE(child_view->scheduled_paint_rects_.empty());
child_view->DoBlur();
EXPECT_TRUE(parent_view->scheduled_paint_rects_.empty());
EXPECT_TRUE(child_view->scheduled_paint_rects_.empty());
}
// Verifies SetBounds(same bounds) doesn't trigger a SchedulePaint().
TEST_F(ViewTest, SetBoundsSameBoundsDoesntSchedulePaint) {
auto view = std::make_unique<TestView>();
view->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
view->InvalidateLayout();
view->scheduled_paint_rects_.clear();
view->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
EXPECT_TRUE(view->scheduled_paint_rects_.empty());
}
// Verifies AddChildView() and RemoveChildView() schedule appropriate paints.
TEST_F(ViewTest, AddAndRemoveSchedulePaints) {
gfx::Rect viewport_bounds(0, 0, 100, 100);
// We have to put the View hierarchy into a Widget or no paints will be
// scheduled.
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = viewport_bounds;
widget->Init(std::move(params));
widget->GetRootView()->SetBoundsRect(viewport_bounds);
TestView* parent_view = widget->SetContentsView(std::make_unique<TestView>());
parent_view->SetBoundsRect(viewport_bounds);
parent_view->scheduled_paint_rects_.clear();
auto owning_child_view = std::make_unique<View>();
owning_child_view->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
View* child_view = parent_view->AddChildView(std::move(owning_child_view));
ASSERT_EQ(1U, parent_view->scheduled_paint_rects_.size());
EXPECT_EQ(child_view->bounds(), parent_view->scheduled_paint_rects_.front());
parent_view->scheduled_paint_rects_.clear();
parent_view->RemoveChildView(child_view);
std::unique_ptr<View> child_deleter(child_view);
ASSERT_EQ(1U, parent_view->scheduled_paint_rects_.size());
EXPECT_EQ(child_view->bounds(), parent_view->scheduled_paint_rects_.front());
}
// Tests conversion methods with a transform.
TEST_F(ViewTest, ConversionsWithTransform) {
TestView top_view;
// View hierarchy used to test scale transforms.
TestView* child = new TestView;
TestView* child_child = new TestView;
// View used to test a rotation transform.
TestView* child_2 = new TestView;
constexpr float kDefaultAllowedConversionError = 0.00001f;
{
top_view.AddChildView(child);
child->AddChildView(child_child);
top_view.SetBoundsRect(gfx::Rect(0, 0, 1000, 1000));
child->SetBoundsRect(gfx::Rect(7, 19, 500, 500));
gfx::Transform transform;
transform.Scale(3.0, 4.0);
child->SetTransform(transform);
child_child->SetBoundsRect(gfx::Rect(17, 13, 100, 100));
transform.MakeIdentity();
transform.Scale(5.0, 7.0);
child_child->SetTransform(transform);
top_view.AddChildView(child_2);
child_2->SetBoundsRect(gfx::Rect(700, 725, 100, 100));
transform = RotationClockwise();
child_2->SetTransform(transform);
}
// Sanity check to make sure basic transforms act as expected.
{
gfx::Transform transform;
transform.Translate(110.0, -110.0);
transform.Scale(100.0, 55.0);
transform.Translate(1.0, 1.0);
// convert to a 3x3 matrix.
SkMatrix matrix = gfx::TransformToFlattenedSkMatrix(transform);
EXPECT_EQ(210, matrix.getTranslateX());
EXPECT_EQ(-55, matrix.getTranslateY());
EXPECT_EQ(100, matrix.getScaleX());
EXPECT_EQ(55, matrix.getScaleY());
EXPECT_EQ(0, matrix.getSkewX());
EXPECT_EQ(0, matrix.getSkewY());
}
{
gfx::Transform transform;
transform.Translate(1.0, 1.0);
gfx::Transform t2;
t2.Scale(100.0, 55.0);
gfx::Transform t3;
t3.Translate(110.0, -110.0);
transform.PostConcat(t2);
transform.PostConcat(t3);
// convert to a 3x3 matrix
SkMatrix matrix = gfx::TransformToFlattenedSkMatrix(transform);
EXPECT_EQ(210, matrix.getTranslateX());
EXPECT_EQ(-55, matrix.getTranslateY());
EXPECT_EQ(100, matrix.getScaleX());
EXPECT_EQ(55, matrix.getScaleY());
EXPECT_EQ(0, matrix.getSkewX());
EXPECT_EQ(0, matrix.getSkewY());
}
// Conversions from child->top and top->child.
{
// child->top
gfx::Point point(5, 5);
View::ConvertPointToTarget(child, &top_view, &point);
EXPECT_EQ(22, point.x());
EXPECT_EQ(39, point.y());
gfx::Rect kSrc(5, 5, 10, 20);
gfx::RectF kSrcF(kSrc);
gfx::Rect kExpected(22, 39, 30, 80);
gfx::Rect kActual = View::ConvertRectToTarget(child, &top_view, kSrc);
EXPECT_EQ(kActual, kExpected);
gfx::RectF kActualF = View::ConvertRectToTarget(child, &top_view, kSrcF);
EXPECT_TRUE(kActualF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
View::ConvertRectToTarget(child, &top_view, &kSrcF);
EXPECT_TRUE(kSrcF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
// top->child
point.SetPoint(22, 39);
View::ConvertPointToTarget(&top_view, child, &point);
EXPECT_EQ(5, point.x());
EXPECT_EQ(5, point.y());
kSrc.SetRect(22, 39, 30, 80);
kSrcF = gfx::RectF(kSrc);
kExpected.SetRect(5, 5, 10, 20);
kActual = View::ConvertRectToTarget(&top_view, child, kSrc);
EXPECT_EQ(kActual, kExpected);
kActualF = View::ConvertRectToTarget(&top_view, child, kSrcF);
EXPECT_TRUE(kActualF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
View::ConvertRectToTarget(&top_view, child, &kSrcF);
EXPECT_TRUE(kSrcF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
}
// Conversions from child_child->top and top->child_child.
{
// child_child->top
gfx::Point point(5, 5);
View::ConvertPointToTarget(child_child, &top_view, &point);
EXPECT_EQ(133, point.x());
EXPECT_EQ(211, point.y());
gfx::Rect kSrc(5, 5, 10, 20);
gfx::RectF kSrcF(kSrc);
gfx::Rect kExpected(133, 211, 150, 560);
gfx::Rect kActual = View::ConvertRectToTarget(child_child, &top_view, kSrc);
EXPECT_EQ(kActual, kExpected);
gfx::RectF kActualF =
View::ConvertRectToTarget(child_child, &top_view, kSrcF);
EXPECT_TRUE(kActualF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
View::ConvertRectToTarget(child_child, &top_view, &kSrcF);
EXPECT_TRUE(kSrcF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
// top->child_child
point.SetPoint(133, 211);
View::ConvertPointToTarget(&top_view, child_child, &point);
EXPECT_EQ(5, point.x());
EXPECT_EQ(5, point.y());
kSrc.SetRect(133, 211, 150, 560);
kSrcF = gfx::RectF(kSrc);
kExpected.SetRect(5, 5, 10, 20);
kActual = View::ConvertRectToTarget(&top_view, child_child, kSrc);
EXPECT_EQ(kActual, kExpected);
kActualF = View::ConvertRectToTarget(&top_view, child_child, kSrcF);
EXPECT_TRUE(kActualF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
View::ConvertRectToTarget(&top_view, child_child, &kSrcF);
EXPECT_TRUE(kSrcF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
}
// Conversions from child_child->child and child->child_child
{
// child_child->child
gfx::Point point(5, 5);
View::ConvertPointToTarget(child_child, child, &point);
EXPECT_EQ(42, point.x());
EXPECT_EQ(48, point.y());
gfx::Rect kSrc(5, 5, 10, 20);
gfx::RectF kSrcF(kSrc);
gfx::Rect kExpected(42, 48, 50, 140);
gfx::Rect kActual = View::ConvertRectToTarget(child_child, child, kSrc);
EXPECT_EQ(kActual, kExpected);
gfx::RectF kActualF = View::ConvertRectToTarget(child_child, child, kSrcF);
EXPECT_TRUE(kActualF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
View::ConvertRectToTarget(child_child, child, &kSrcF);
EXPECT_TRUE(kSrcF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
// child->child_child
point.SetPoint(42, 48);
View::ConvertPointToTarget(child, child_child, &point);
EXPECT_EQ(5, point.x());
EXPECT_EQ(5, point.y());
kSrc.SetRect(42, 48, 50, 140);
kSrcF = gfx::RectF(kSrc);
kExpected.SetRect(5, 5, 10, 20);
kActual = View::ConvertRectToTarget(child, child_child, kSrc);
EXPECT_EQ(kActual, kExpected);
kActualF = View::ConvertRectToTarget(child, child_child, kSrcF);
EXPECT_TRUE(kActualF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
View::ConvertRectToTarget(child, child_child, &kSrcF);
EXPECT_TRUE(kSrcF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
}
// Conversions from top_view to child with a value that should be negative.
// This ensures we don't round up with negative numbers.
{
gfx::Point point(6, 18);
View::ConvertPointToTarget(&top_view, child, &point);
EXPECT_EQ(-1, point.x());
EXPECT_EQ(-1, point.y());
float error = 0.01f;
gfx::RectF rect(6.0f, 18.0f, 10.0f, 39.0f);
View::ConvertRectToTarget(&top_view, child, &rect);
EXPECT_NEAR(-0.33f, rect.x(), error);
EXPECT_NEAR(-0.25f, rect.y(), error);
EXPECT_NEAR(3.33f, rect.width(), error);
EXPECT_NEAR(9.75f, rect.height(), error);
}
// Rect conversions from top_view->child_2 and child_2->top_view.
{
// top_view->child_2
gfx::Rect kSrc(50, 55, 20, 30);
gfx::RectF kSrcF(kSrc);
gfx::Rect kExpected(615, 775, 30, 20);
gfx::Rect kActual = View::ConvertRectToTarget(child_2, &top_view, kSrc);
EXPECT_EQ(kActual, kExpected);
gfx::RectF kActualF = View::ConvertRectToTarget(child_2, &top_view, kSrcF);
EXPECT_TRUE(kActualF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
View::ConvertRectToTarget(child_2, &top_view, &kSrcF);
EXPECT_TRUE(kSrcF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
// child_2->top_view
kSrc.SetRect(615, 775, 30, 20);
kSrcF = gfx::RectF(kSrc);
kExpected.SetRect(50, 55, 20, 30);
kActual = View::ConvertRectToTarget(&top_view, child_2, kSrc);
EXPECT_EQ(kActual, kExpected);
kActualF = View::ConvertRectToTarget(&top_view, child_2, kSrcF);
EXPECT_TRUE(kActualF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
View::ConvertRectToTarget(&top_view, child_2, &kSrcF);
EXPECT_TRUE(kSrcF.ApproximatelyEqual(gfx::RectF(kExpected),
kDefaultAllowedConversionError,
kDefaultAllowedConversionError));
}
}
// Tests conversion methods to and from screen coordinates.
TEST_F(ViewTest, ConversionsToFromScreen) {
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(50, 50, 650, 650);
widget->Init(std::move(params));
View* child = widget->GetRootView()->AddChildView(std::make_unique<View>());
child->SetBounds(10, 10, 100, 200);
gfx::Transform t;
t.Scale(0.5, 0.5);
child->SetTransform(t);
gfx::Size size(10, 10);
gfx::Point point_in_screen(100, 90);
gfx::Point point_in_child(80, 60);
gfx::Rect rect_in_screen(point_in_screen, size);
gfx::Rect rect_in_child(point_in_child, size);
gfx::Point point = point_in_screen;
View::ConvertPointFromScreen(child, &point);
EXPECT_EQ(point_in_child.ToString(), point.ToString());
View::ConvertPointToScreen(child, &point);
EXPECT_EQ(point_in_screen.ToString(), point.ToString());
View::ConvertRectToScreen(child, &rect_in_child);
EXPECT_EQ(rect_in_screen.ToString(), rect_in_child.ToString());
}
// Tests conversion methods for rectangles.
TEST_F(ViewTest, ConvertRectWithTransform) {
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(50, 50, 650, 650);
widget->Init(std::move(params));
View* root = widget->GetRootView();
TestView* v1 = root->AddChildView(std::make_unique<TestView>());
TestView* v2 = v1->AddChildView(std::make_unique<TestView>());
v1->SetBoundsRect(gfx::Rect(10, 10, 500, 500));
v2->SetBoundsRect(gfx::Rect(20, 20, 100, 200));
// |v2| now occupies (30, 30) to (130, 230) in |widget|
gfx::Rect rect(5, 5, 15, 40);
EXPECT_EQ(gfx::Rect(25, 25, 15, 40), v2->ConvertRectToParent(rect));
EXPECT_EQ(gfx::Rect(35, 35, 15, 40), v2->ConvertRectToWidget(rect));
// Rotate |v2|
gfx::Transform t2 = RotationCounterclockwise();
t2.set_rc(1, 3, 100.f);
v2->SetTransform(t2);
// |v2| now occupies (30, 30) to (230, 130) in |widget|
EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2->ConvertRectToParent(rect));
EXPECT_EQ(gfx::Rect(35, 110, 40, 15), v2->ConvertRectToWidget(rect));
// Scale down |v1|
gfx::Transform t1;
t1.Scale(0.5, 0.5);
v1->SetTransform(t1);
// The rectangle should remain the same for |v1|.
EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2->ConvertRectToParent(rect));
// |v2| now occupies (20, 20) to (120, 70) in |widget|
EXPECT_EQ(gfx::Rect(22, 60, 21, 8).ToString(),
v2->ConvertRectToWidget(rect).ToString());
}
class ObserverView : public View {
METADATA_HEADER(ObserverView, View)
public:
ObserverView();
ObserverView(const ObserverView&) = delete;
ObserverView& operator=(const ObserverView&) = delete;
~ObserverView() override;
void ForgetOldDetails();
std::optional<ViewHierarchyChangedDetails> add_details() {
return add_details_;
}
std::optional<ViewHierarchyChangedDetails> remove_details() {
return remove_details_;
}
private:
// View:
void ViewHierarchyChanged(
const ViewHierarchyChangedDetails& details) override;
std::optional<ViewHierarchyChangedDetails> add_details_;
std::optional<ViewHierarchyChangedDetails> remove_details_;
};
ObserverView::ObserverView() = default;
ObserverView::~ObserverView() = default;
void ObserverView::ForgetOldDetails() {
add_details_.reset();
remove_details_.reset();
}
void ObserverView::ViewHierarchyChanged(
const ViewHierarchyChangedDetails& details) {
(details.is_add ? add_details_ : remove_details_).emplace(details);
}
BEGIN_METADATA(ObserverView)
END_METADATA
using ViewHierarchyChangedTest = ViewTest;
void ForgetAllOldDetails(std::vector<ObserverView*> views) {
for (auto* view : views) {
view->ForgetOldDetails();
}
}
TEST_F(ViewHierarchyChangedTest, ParentReceivesAdd) {
auto parent = std::make_unique<ObserverView>();
auto* child = parent->AddChildView(std::make_unique<ObserverView>());
ASSERT_TRUE(parent->add_details().has_value());
EXPECT_FALSE(parent->remove_details().has_value());
EXPECT_EQ(parent.get(), parent->add_details()->parent);
EXPECT_EQ(child, parent->add_details()->child);
EXPECT_EQ(nullptr, parent->add_details()->move_view);
ForgetAllOldDetails({parent.get(), child});
}
TEST_F(ViewHierarchyChangedTest, ChildReceivesAdd) {
auto parent = std::make_unique<ObserverView>();
auto* child = parent->AddChildView(std::make_unique<ObserverView>());
ASSERT_TRUE(child->add_details().has_value());
EXPECT_FALSE(child->remove_details().has_value());
EXPECT_EQ(parent.get(), child->add_details()->parent);
EXPECT_EQ(child, child->add_details()->child);
EXPECT_EQ(nullptr, child->add_details()->move_view);
ForgetAllOldDetails({parent.get(), child});
}
TEST_F(ViewHierarchyChangedTest, HierarchyReceivesAdd) {
auto child = std::make_unique<ObserverView>();
auto* grandchild = child->AddChildView(std::make_unique<ObserverView>());
ForgetAllOldDetails({child.get(), grandchild});
auto parent = std::make_unique<ObserverView>();
auto* weak_child = parent->AddChildView(std::move(child));
for (auto* view : {parent.get(), weak_child, grandchild}) {
ASSERT_TRUE(view->add_details().has_value());
EXPECT_FALSE(view->remove_details().has_value());
EXPECT_EQ(parent.get(), view->add_details()->parent);
EXPECT_EQ(weak_child, view->add_details()->child);
EXPECT_EQ(nullptr, view->add_details()->move_view);
}
ForgetAllOldDetails({parent.get(), weak_child, grandchild});
}
TEST_F(ViewHierarchyChangedTest, HierarchyReceivesRemove) {
auto parent = std::make_unique<ObserverView>();
auto* weak_child = parent->AddChildView(std::make_unique<ObserverView>());
auto* grandchild = weak_child->AddChildView(std::make_unique<ObserverView>());
ForgetAllOldDetails({parent.get(), weak_child, grandchild});
auto child = parent->RemoveChildViewT(weak_child);
// The parent and child both receive a remove:
for (auto* view : {parent.get(), weak_child}) {
EXPECT_FALSE(view->add_details().has_value());
ASSERT_TRUE(view->remove_details().has_value());
EXPECT_EQ(parent.get(), view->remove_details()->parent);
EXPECT_EQ(weak_child, view->remove_details()->child);
EXPECT_EQ(nullptr, view->remove_details()->move_view);
}
// The grandchild also receives a remove, but the removed view is marked as
// the *grandchild*, not as the child.
// TODO(ellyjones): Why does that happen? It seems like either:
// a) The grandchild should receive no notification,
// b) The grandchild should receive a notification with parent == parent and
// child == child (same as the other two views receive), or
// c) The grandchild should receive a notification with parent == child and
// child == grandchild
EXPECT_FALSE(grandchild->add_details().has_value());
ASSERT_TRUE(grandchild->remove_details().has_value());
EXPECT_EQ(parent.get(), grandchild->remove_details()->parent);
EXPECT_EQ(grandchild, grandchild->remove_details()->child);
EXPECT_EQ(nullptr, grandchild->remove_details()->move_view);
ForgetAllOldDetails({parent.get(), weak_child, grandchild});
}
TEST_F(ViewHierarchyChangedTest, HierarchyReceivesMove) {
auto new_parent = std::make_unique<ObserverView>();
auto old_parent = std::make_unique<ObserverView>();
auto* sibling = old_parent->AddChildView(std::make_unique<ObserverView>());
auto* child = old_parent->AddChildView(std::make_unique<ObserverView>());
ForgetAllOldDetails({new_parent.get(), old_parent.get(), sibling, child});
new_parent->AddChildView(child);
// The new parent receives an add:
ASSERT_TRUE(new_parent->add_details().has_value());
EXPECT_FALSE(new_parent->remove_details().has_value());
EXPECT_EQ(new_parent.get(), new_parent->add_details()->parent);
EXPECT_EQ(child, new_parent->add_details()->child);
EXPECT_EQ(old_parent.get(), new_parent->add_details()->move_view);
// The old parent receives a remove:
EXPECT_FALSE(old_parent->add_details().has_value());
ASSERT_TRUE(old_parent->remove_details().has_value());
EXPECT_EQ(old_parent.get(), old_parent->remove_details()->parent);
EXPECT_EQ(child, old_parent->remove_details()->child);
EXPECT_EQ(new_parent.get(), old_parent->remove_details()->move_view);
// The sibling is not affected and receives neither:
EXPECT_FALSE(sibling->add_details().has_value());
EXPECT_FALSE(sibling->remove_details().has_value());
// The reparented child receives a remove from the old parent and an add to
// the new parent:
ASSERT_TRUE(child->remove_details().has_value());
EXPECT_EQ(old_parent.get(), child->remove_details()->parent);
EXPECT_EQ(child, child->remove_details()->child);
EXPECT_EQ(new_parent.get(), child->remove_details()->move_view);
ASSERT_TRUE(child->add_details().has_value());
EXPECT_EQ(new_parent.get(), child->add_details()->parent);
EXPECT_EQ(child, child->add_details()->child);
EXPECT_EQ(old_parent.get(), child->add_details()->move_view);
ForgetAllOldDetails({old_parent.get(), new_parent.get(), sibling, child});
}
class WidgetObserverView : public View {
METADATA_HEADER(WidgetObserverView, View)
public:
WidgetObserverView();
WidgetObserverView(const WidgetObserverView&) = delete;
WidgetObserverView& operator=(const WidgetObserverView&) = delete;
~WidgetObserverView() override;
void ResetTestState();
int added_to_widget_count() { return added_to_widget_count_; }
int removed_from_widget_count() { return removed_from_widget_count_; }
private:
void AddedToWidget() override;
void RemovedFromWidget() override;
int added_to_widget_count_ = 0;
int removed_from_widget_count_ = 0;
};
WidgetObserverView::WidgetObserverView() {
ResetTestState();
}
WidgetObserverView::~WidgetObserverView() = default;
void WidgetObserverView::ResetTestState() {
added_to_widget_count_ = 0;
removed_from_widget_count_ = 0;
}
void WidgetObserverView::AddedToWidget() {
++added_to_widget_count_;
}
void WidgetObserverView::RemovedFromWidget() {
++removed_from_widget_count_;
}
BEGIN_METADATA(WidgetObserverView)
END_METADATA
// Verifies that AddedToWidget and RemovedFromWidget are called for a view when
// it is added to hierarchy.
// The tree looks like this:
// widget
// +-- root
//
// then v1 is added to root:
//
// v1
// +-- v2
//
// finally v1 is removed from root.
TEST_F(ViewTest, AddedToRemovedFromWidget) {
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(50, 50, 650, 650);
widget->Init(std::move(params));
View* root = widget->GetRootView();
auto v1 = std::make_unique<WidgetObserverView>();
auto v2 = std::make_unique<WidgetObserverView>();
auto v3 = std::make_unique<WidgetObserverView>();
WidgetObserverView* v2_ptr = v1->AddChildView(std::move(v2));
EXPECT_EQ(0, v2_ptr->added_to_widget_count());
EXPECT_EQ(0, v2_ptr->removed_from_widget_count());
WidgetObserverView* v1_ptr = root->AddChildView(std::move(v1));
EXPECT_EQ(1, v1_ptr->added_to_widget_count());
EXPECT_EQ(0, v1_ptr->removed_from_widget_count());
EXPECT_EQ(1, v2_ptr->added_to_widget_count());
EXPECT_EQ(0, v2_ptr->removed_from_widget_count());
v1_ptr->ResetTestState();
v2_ptr->ResetTestState();
WidgetObserverView* v3_ptr = v2_ptr->AddChildView(std::move(v3));
EXPECT_EQ(0, v1_ptr->added_to_widget_count());
EXPECT_EQ(0, v1_ptr->removed_from_widget_count());
EXPECT_EQ(0, v2_ptr->added_to_widget_count());
EXPECT_EQ(0, v2_ptr->removed_from_widget_count());
v1_ptr->ResetTestState();
v2_ptr->ResetTestState();
v1 = root->RemoveChildViewT(v1_ptr);
EXPECT_EQ(0, v1->added_to_widget_count());
EXPECT_EQ(1, v1->removed_from_widget_count());
EXPECT_EQ(0, v2_ptr->added_to_widget_count());
EXPECT_EQ(1, v2_ptr->removed_from_widget_count());
v2_ptr->ResetTestState();
v2 = v1->RemoveChildViewT(v2_ptr);
EXPECT_EQ(0, v2->removed_from_widget_count());
// Test move between parents in a single Widget.
v3 = v2->RemoveChildViewT(v3_ptr);
v1->ResetTestState();
v2->ResetTestState();
v3->ResetTestState();
v2_ptr = v1->AddChildView(std::move(v2));
v1_ptr = root->AddChildView(std::move(v1));
v3_ptr = root->AddChildView(std::move(v3));
EXPECT_EQ(1, v1_ptr->added_to_widget_count());
EXPECT_EQ(1, v2_ptr->added_to_widget_count());
EXPECT_EQ(1, v3_ptr->added_to_widget_count());
// This should not invoke added or removed to/from the widget.
v1_ptr = v3_ptr->AddChildView(v1_ptr);
EXPECT_EQ(1, v1_ptr->added_to_widget_count());
EXPECT_EQ(0, v1_ptr->removed_from_widget_count());
EXPECT_EQ(1, v2_ptr->added_to_widget_count());
EXPECT_EQ(0, v2_ptr->removed_from_widget_count());
EXPECT_EQ(1, v3_ptr->added_to_widget_count());
EXPECT_EQ(0, v3_ptr->removed_from_widget_count());
// Test move between widgets.
UniqueWidgetPtr second_widget = std::make_unique<Widget>();
params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(150, 150, 650, 650);
second_widget->Init(std::move(params));
View* second_root = second_widget->GetRootView();
v1_ptr->ResetTestState();
v2_ptr->ResetTestState();
v3_ptr->ResetTestState();
v1_ptr =
second_root->AddChildView(v1_ptr->parent()->RemoveChildViewT(v1_ptr));
EXPECT_EQ(1, v1_ptr->removed_from_widget_count());
EXPECT_EQ(1, v1_ptr->added_to_widget_count());
EXPECT_EQ(1, v2_ptr->added_to_widget_count());
EXPECT_EQ(1, v2_ptr->removed_from_widget_count());
EXPECT_EQ(0, v3_ptr->added_to_widget_count());
EXPECT_EQ(0, v3_ptr->removed_from_widget_count());
}
// Verifies if the child views added under the root are all deleted when calling
// RemoveAllChildViews.
// The tree looks like this:
// root
// +-- child1
// +-- foo
// +-- bar0
// +-- bar1
// +-- bar2
// +-- child2
// +-- child3
TEST_F(ViewTest, RemoveAllChildViews) {
auto root = std::make_unique<View>();
View* child1 = root->AddChildView(std::make_unique<View>());
for (size_t i = 0; i < 2; ++i)
root->AddChildView(std::make_unique<View>());
View* foo = child1->AddChildView(std::make_unique<View>());
// Add some nodes to |foo|.
for (size_t i = 0; i < 3; ++i)
foo->AddChildView(std::make_unique<View>());
EXPECT_EQ(3u, root->children().size());
EXPECT_EQ(1u, child1->children().size());
EXPECT_EQ(3u, foo->children().size());
// Now remove all child views from root.
root->RemoveAllChildViews();
EXPECT_TRUE(root->children().empty());
}
TEST_F(ViewTest, Contains) {
auto v1 = std::make_unique<View>();
auto* v2 = v1->AddChildView(std::make_unique<View>());
auto* v3 = v2->AddChildView(std::make_unique<View>());
EXPECT_FALSE(v1->Contains(nullptr));
EXPECT_TRUE(v1->Contains(v1.get()));
EXPECT_TRUE(v1->Contains(v2));
EXPECT_TRUE(v1->Contains(v3));
EXPECT_FALSE(v2->Contains(nullptr));
EXPECT_TRUE(v2->Contains(v2));
EXPECT_FALSE(v2->Contains(v1.get()));
EXPECT_TRUE(v2->Contains(v3));
EXPECT_FALSE(v3->Contains(nullptr));
EXPECT_TRUE(v3->Contains(v3));
EXPECT_FALSE(v3->Contains(v1.get()));
EXPECT_FALSE(v3->Contains(v2));
}
// Verifies if GetIndexOf() returns the correct index for the specified child
// view.
// The tree looks like this:
// root
// +-- child1
// +-- foo1
// +-- child2
TEST_F(ViewTest, GetIndexOf) {
auto root = std::make_unique<View>();
auto* child1 = root->AddChildView(std::make_unique<View>());
auto* child2 = root->AddChildView(std::make_unique<View>());
auto* foo1 = child1->AddChildView(std::make_unique<View>());
EXPECT_FALSE(root->GetIndexOf(nullptr).has_value());
EXPECT_FALSE(root->GetIndexOf(root.get()).has_value());
EXPECT_EQ(0u, root->GetIndexOf(child1));
EXPECT_EQ(1u, root->GetIndexOf(child2));
EXPECT_FALSE(root->GetIndexOf(foo1).has_value());
EXPECT_FALSE(child1->GetIndexOf(nullptr).has_value());
EXPECT_FALSE(child1->GetIndexOf(root.get()).has_value());
EXPECT_FALSE(child1->GetIndexOf(child1).has_value());
EXPECT_FALSE(child1->GetIndexOf(child2).has_value());
EXPECT_EQ(0u, child1->GetIndexOf(foo1));
EXPECT_FALSE(child2->GetIndexOf(nullptr).has_value());
EXPECT_FALSE(child2->GetIndexOf(root.get()).has_value());
EXPECT_FALSE(child2->GetIndexOf(child2).has_value());
EXPECT_FALSE(child2->GetIndexOf(child1).has_value());
EXPECT_FALSE(child2->GetIndexOf(foo1).has_value());
}
// Verifies that the child views can be reordered correctly.
TEST_F(ViewTest, ReorderChildren) {
auto root = std::make_unique<View>();
auto* child = root->AddChildView(std::make_unique<View>());
auto* foo1 = child->AddChildView(std::make_unique<View>());
auto* foo2 = child->AddChildView(std::make_unique<View>());
auto* foo3 = child->AddChildView(std::make_unique<View>());
foo1->SetFocusBehavior(View::FocusBehavior::ALWAYS);
foo2->SetFocusBehavior(View::FocusBehavior::ALWAYS);
foo3->SetFocusBehavior(View::FocusBehavior::ALWAYS);
ASSERT_EQ(0u, child->GetIndexOf(foo1));
ASSERT_EQ(1u, child->GetIndexOf(foo2));
ASSERT_EQ(2u, child->GetIndexOf(foo3));
ASSERT_EQ(foo2, foo1->GetNextFocusableView());
ASSERT_EQ(foo3, foo2->GetNextFocusableView());
ASSERT_EQ(nullptr, foo3->GetNextFocusableView());
// Move |foo2| at the end.
child->ReorderChildView(foo2, child->children().size());
ASSERT_EQ(0u, child->GetIndexOf(foo1));
ASSERT_EQ(1u, child->GetIndexOf(foo3));
ASSERT_EQ(2u, child->GetIndexOf(foo2));
ASSERT_EQ(foo3, foo1->GetNextFocusableView());
ASSERT_EQ(foo2, foo3->GetNextFocusableView());
ASSERT_EQ(nullptr, foo2->GetNextFocusableView());
// Move |foo1| at the end.
child->ReorderChildView(foo1, child->children().size());
ASSERT_EQ(0u, child->GetIndexOf(foo3));
ASSERT_EQ(1u, child->GetIndexOf(foo2));
ASSERT_EQ(2u, child->GetIndexOf(foo1));
ASSERT_EQ(nullptr, foo1->GetNextFocusableView());
ASSERT_EQ(foo2, foo1->GetPreviousFocusableView());
ASSERT_EQ(foo2, foo3->GetNextFocusableView());
ASSERT_EQ(foo1, foo2->GetNextFocusableView());
// Move |foo2| to the front.
child->ReorderChildView(foo2, 0);
ASSERT_EQ(0u, child->GetIndexOf(foo2));
ASSERT_EQ(1u, child->GetIndexOf(foo3));
ASSERT_EQ(2u, child->GetIndexOf(foo1));
ASSERT_EQ(nullptr, foo1->GetNextFocusableView());
ASSERT_EQ(foo3, foo1->GetPreviousFocusableView());
ASSERT_EQ(foo3, foo2->GetNextFocusableView());
ASSERT_EQ(foo1, foo3->GetNextFocusableView());
}
// Verifies that GetViewByID returns the correctly child view from the specified
// ID.
// The tree looks like this:
// v1
// +-- v2
// +-- v3
// +-- v4
TEST_F(ViewTest, GetViewByID) {
View v1;
const int kV1ID = 1;
v1.SetID(kV1ID);
View v2;
const int kV2ID = 2;
v2.SetID(kV2ID);
View v3;
const int kV3ID = 3;
v3.SetID(kV3ID);
View v4;
const int kV4ID = 4;
v4.SetID(kV4ID);
const int kV5ID = 5;
v1.AddChildView(&v2);
v2.AddChildView(&v3);
v2.AddChildView(&v4);
EXPECT_EQ(&v1, v1.GetViewByID(kV1ID));
EXPECT_EQ(&v2, v1.GetViewByID(kV2ID));
EXPECT_EQ(&v4, v1.GetViewByID(kV4ID));
EXPECT_EQ(nullptr, v1.GetViewByID(kV5ID)); // No V5 exists.
EXPECT_EQ(nullptr,
v2.GetViewByID(kV1ID)); // It can get only from child views.
const int kGroup = 1;
v3.SetGroup(kGroup);
v4.SetGroup(kGroup);
View::Views views;
v1.GetViewsInGroup(kGroup, &views);
EXPECT_EQ(2U, views.size());
EXPECT_TRUE(base::Contains(views, &v3));
EXPECT_TRUE(base::Contains(views, &v4));
}
TEST_F(ViewTest, AddExistingChild) {
auto v1 = std::make_unique<View>();
auto* v2 = v1->AddChildView(std::make_unique<View>());
auto* v3 = v1->AddChildView(std::make_unique<View>());
EXPECT_EQ(0u, v1->GetIndexOf(v2));
EXPECT_EQ(1u, v1->GetIndexOf(v3));
// Check that there's no change in order when adding at same index.
v1->AddChildViewAt(v2, 0);
EXPECT_EQ(0u, v1->GetIndexOf(v2));
EXPECT_EQ(1u, v1->GetIndexOf(v3));
v1->AddChildViewAt(v3, 1);
EXPECT_EQ(0u, v1->GetIndexOf(v2));
EXPECT_EQ(1u, v1->GetIndexOf(v3));
// Add it at a different index and check for change in order.
v1->AddChildViewAt(v2, 1);
EXPECT_EQ(1u, v1->GetIndexOf(v2));
EXPECT_EQ(0u, v1->GetIndexOf(v3));
v1->AddChildViewAt(v2, 0);
EXPECT_EQ(0u, v1->GetIndexOf(v2));
EXPECT_EQ(1u, v1->GetIndexOf(v3));
// Check that calling AddChildView() moves to the end.
v1->AddChildView(v2);
EXPECT_EQ(1u, v1->GetIndexOf(v2));
EXPECT_EQ(0u, v1->GetIndexOf(v3));
v1->AddChildView(v3);
EXPECT_EQ(0u, v1->GetIndexOf(v2));
EXPECT_EQ(1u, v1->GetIndexOf(v3));
}
TEST_F(ViewTest, UseMirroredLayoutDisableMirroring) {
base::i18n::SetICUDefaultLocale("ar");
ASSERT_TRUE(base::i18n::IsRTL());
View parent, child1, child2;
parent.SetLayoutManager(
std::make_unique<BoxLayout>(BoxLayout::Orientation::kHorizontal));
child1.SetPreferredSize(gfx::Size(10, 10));
child2.SetPreferredSize(gfx::Size(10, 10));
parent.AddChildView(&child1);
parent.AddChildView(&child2);
parent.SizeToPreferredSize();
EXPECT_EQ(child1.GetNextFocusableView(), &child2);
EXPECT_GT(child1.GetMirroredX(), child2.GetMirroredX());
EXPECT_LT(child1.x(), child2.x());
EXPECT_NE(parent.GetMirroredXInView(5), 5);
parent.SetMirrored(false);
EXPECT_EQ(child1.GetNextFocusableView(), &child2);
EXPECT_GT(child2.GetMirroredX(), child1.GetMirroredX());
EXPECT_LT(child1.x(), child2.x());
EXPECT_EQ(parent.GetMirroredXInView(5), 5);
}
TEST_F(ViewTest, UseMirroredLayoutEnableMirroring) {
base::i18n::SetICUDefaultLocale("en");
ASSERT_FALSE(base::i18n::IsRTL());
View parent, child1, child2;
parent.SetLayoutManager(
std::make_unique<BoxLayout>(BoxLayout::Orientation::kHorizontal));
child1.SetPreferredSize(gfx::Size(10, 10));
child2.SetPreferredSize(gfx::Size(10, 10));
parent.AddChildView(&child1);
parent.AddChildView(&child2);
parent.SizeToPreferredSize();
EXPECT_EQ(child1.GetNextFocusableView(), &child2);
EXPECT_LT(child1.GetMirroredX(), child2.GetMirroredX());
EXPECT_LT(child1.x(), child2.x());
EXPECT_NE(parent.GetMirroredXInView(5), 15);
parent.SetMirrored(true);
EXPECT_EQ(child1.GetNextFocusableView(), &child2);
EXPECT_LT(child2.GetMirroredX(), child1.GetMirroredX());
EXPECT_LT(child1.x(), child2.x());
EXPECT_EQ(parent.GetMirroredXInView(5), 15);
}
////////////////////////////////////////////////////////////////////////////////
// FocusManager
////////////////////////////////////////////////////////////////////////////////
// A widget that always claims to be active, regardless of its real activation
// status.
class ActiveWidget : public Widget {
public:
ActiveWidget() = default;
ActiveWidget(const ActiveWidget&) = delete;
ActiveWidget& operator=(const ActiveWidget&) = delete;
~ActiveWidget() override = default;
bool IsActive() const override { return true; }
};
TEST_F(ViewTest, AdvanceFocusIfNecessaryForUnfocusableView) {
// Create a widget with two views and give the first one focus.
UniqueWidgetPtr widget = std::make_unique<ActiveWidget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
widget->Init(std::move(params));
View* view1 = widget->GetRootView()->AddChildView(std::make_unique<View>());
view1->SetFocusBehavior(View::FocusBehavior::ALWAYS);
View* view2 = widget->GetRootView()->AddChildView(std::make_unique<View>());
view2->SetFocusBehavior(View::FocusBehavior::ALWAYS);
FocusManager* focus_manager = widget->GetFocusManager();
ASSERT_TRUE(focus_manager);
focus_manager->SetFocusedView(view1);
EXPECT_EQ(view1, focus_manager->GetFocusedView());
// Disable the focused view and check if the next view gets focused.
view1->SetEnabled(false);
EXPECT_EQ(view2, focus_manager->GetFocusedView());
// Re-enable and re-focus.
view1->SetEnabled(true);
focus_manager->SetFocusedView(view1);
EXPECT_EQ(view1, focus_manager->GetFocusedView());
// Hide the focused view and check it the next view gets focused.
view1->SetVisible(false);
EXPECT_EQ(view2, focus_manager->GetFocusedView());
// Re-show and re-focus.
view1->SetVisible(true);
focus_manager->SetFocusedView(view1);
EXPECT_EQ(view1, focus_manager->GetFocusedView());
// Set the focused view as not focusable and check if the next view gets
// focused.
view1->SetFocusBehavior(View::FocusBehavior::NEVER);
EXPECT_EQ(view2, focus_manager->GetFocusedView());
}
////////////////////////////////////////////////////////////////////////////////
// Layers
////////////////////////////////////////////////////////////////////////////////
namespace {
// Test implementation of LayerAnimator.
class TestLayerAnimator : public ui::LayerAnimator {
public:
TestLayerAnimator();
TestLayerAnimator(const TestLayerAnimator&) = delete;
TestLayerAnimator& operator=(const TestLayerAnimator&) = delete;
const gfx::Rect& last_bounds() const { return last_bounds_; }
// LayerAnimator.
void SetBounds(const gfx::Rect& bounds) override;
protected:
~TestLayerAnimator() override = default;
private:
gfx::Rect last_bounds_;
};
TestLayerAnimator::TestLayerAnimator()
: ui::LayerAnimator(base::Milliseconds(0)) {}
void TestLayerAnimator::SetBounds(const gfx::Rect& bounds) {
last_bounds_ = bounds;
}
class TestingLayerViewObserver : public ViewObserver {
public:
explicit TestingLayerViewObserver(View* view) : view_(view) {
view_->AddObserver(this);
}
TestingLayerViewObserver(const TestingLayerViewObserver&) = delete;
TestingLayerViewObserver& operator=(const TestingLayerViewObserver&) = delete;
~TestingLayerViewObserver() override { view_->RemoveObserver(this); }
gfx::Rect GetLastLayerBoundsAndReset() {
gfx::Rect value = last_layer_bounds_;
last_layer_bounds_ = gfx::Rect();
return value;
}
gfx::Rect GetLastClipRectAndReset() {
gfx::Rect value = last_clip_rect_;
last_clip_rect_ = gfx::Rect();
return value;
}
private:
// ViewObserver:
void OnViewLayerBoundsSet(View* view) override {
last_layer_bounds_ = view->layer()->bounds();
}
void OnViewLayerClipRectChanged(View* view) override {
last_clip_rect_ = view->layer()->clip_rect();
}
gfx::Rect last_layer_bounds_;
gfx::Rect last_clip_rect_;
raw_ptr<View> view_;
};
} // namespace
class ViewLayerTest : public ViewsTestBase {
public:
ViewLayerTest() = default;
~ViewLayerTest() override = default;
// Returns the Layer used by the RootView.
ui::Layer* GetRootLayer() { return widget()->GetLayer(); }
void SetUp() override {
SetUpPixelCanvas();
ViewTest::SetUp();
widget_ = new Widget;
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(50, 50, 200, 200);
widget_->Init(std::move(params));
widget_->Show();
widget_->GetRootView()->SetBounds(0, 0, 200, 200);
}
void TearDown() override {
widget_.ExtractAsDangling()->CloseNow();
ViewsTestBase::TearDown();
}
Widget* widget() { return widget_; }
virtual void SetUpPixelCanvas() {
scoped_feature_list_.InitAndDisableFeature(
::features::kEnablePixelCanvasRecording);
}
protected:
// Accessors to View internals.
void SchedulePaintOnParent(View* view) { view->SchedulePaintOnParent(); }
private:
raw_ptr<Widget> widget_ = nullptr;
base::test::ScopedFeatureList scoped_feature_list_;
};
TEST_F(ViewLayerTest, LayerCreationAndDestruction) {
View view;
EXPECT_EQ(nullptr, view.layer());
view.SetPaintToLayer();
EXPECT_NE(nullptr, view.layer());
view.DestroyLayer();
EXPECT_EQ(nullptr, view.layer());
}
TEST_F(ViewLayerTest, SetTransformCreatesAndDestroysLayer) {
View view;
EXPECT_EQ(nullptr, view.layer());
// Set an arbitrary non-identity transform, which should cause a layer to be
// created.
gfx::Transform transform;
transform.Translate(1.0, 1.0);
view.SetTransform(transform);
EXPECT_NE(nullptr, view.layer());
// Set the identity transform, which should destroy the layer.
view.SetTransform(gfx::Transform());
EXPECT_EQ(nullptr, view.layer());
}
// Verify that setting an identity transform after SetPaintToLayer() has been
// called doesn't destroy the layer.
TEST_F(ViewLayerTest, IdentityTransformDoesntOverrideSetPaintToLayer) {
View view;
EXPECT_EQ(nullptr, view.layer());
view.SetPaintToLayer();
EXPECT_NE(nullptr, view.layer());
gfx::Transform transform;
transform.Translate(1.0, 1.0);
view.SetTransform(transform);
EXPECT_NE(nullptr, view.layer());
view.SetTransform(transform);
EXPECT_NE(nullptr, view.layer());
}
// Verify that calling DestroyLayer() while a non-identity transform is present
// doesn't destroy the layer.
TEST_F(ViewLayerTest, DestroyLayerDoesntOverrideTransform) {
View view;
EXPECT_EQ(nullptr, view.layer());
view.SetPaintToLayer();
EXPECT_NE(nullptr, view.layer());
gfx::Transform transform;
transform.Translate(1.0, 1.0);
view.SetTransform(transform);
EXPECT_NE(nullptr, view.layer());
view.DestroyLayer();
EXPECT_NE(nullptr, view.layer());
}
TEST_F(ViewLayerTest, LayerToggling) {
// Because we lazily create textures the calls to DrawTree are necessary to
// ensure we trigger creation of textures.
ui::Layer* root_layer = widget()->GetLayer();
View* content_view = widget()->SetContentsView(std::make_unique<View>());
// Create v1, give it a bounds and verify everything is set up correctly.
View* v1 = new View;
v1->SetPaintToLayer();
EXPECT_TRUE(v1->layer() != nullptr);
v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
content_view->AddChildView(v1);
ASSERT_TRUE(v1->layer() != nullptr);
EXPECT_EQ(root_layer, v1->layer()->parent());
EXPECT_EQ(gfx::Rect(20, 30, 140, 150), v1->layer()->bounds());
// Create v2 as a child of v1 and do basic assertion testing.
View* v2 = new View;
TestingLayerViewObserver v2_observer(v2);
v1->AddChildView(v2);
EXPECT_TRUE(v2->layer() == nullptr);
v2->SetBoundsRect(gfx::Rect(10, 20, 30, 40));
v2->SetPaintToLayer();
ASSERT_TRUE(v2->layer() != nullptr);
EXPECT_EQ(v1->layer(), v2->layer()->parent());
EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2->layer()->bounds());
EXPECT_EQ(v2->layer()->bounds(), v2_observer.GetLastLayerBoundsAndReset());
// Turn off v1s layer. v2 should still have a layer but its parent should have
// changed.
v1->DestroyLayer();
EXPECT_TRUE(v1->layer() == nullptr);
EXPECT_TRUE(v2->layer() != nullptr);
EXPECT_EQ(root_layer, v2->layer()->parent());
ASSERT_EQ(1u, root_layer->children().size());
EXPECT_EQ(root_layer->children()[0], v2->layer());
// The bounds of the layer should have changed to be relative to the root view
// now.
EXPECT_EQ(gfx::Rect(30, 50, 30, 40), v2->layer()->bounds());
EXPECT_EQ(v2->layer()->bounds(), v2_observer.GetLastLayerBoundsAndReset());
// Make v1 have a layer again and verify v2s layer is wired up correctly.
gfx::Transform transform;
transform.Scale(2.0, 2.0);
v1->SetTransform(transform);
EXPECT_TRUE(v1->layer() != nullptr);
EXPECT_TRUE(v2->layer() != nullptr);
EXPECT_EQ(root_layer, v1->layer()->parent());
EXPECT_EQ(v1->layer(), v2->layer()->parent());
ASSERT_EQ(1u, root_layer->children().size());
EXPECT_EQ(root_layer->children()[0], v1->layer());
ASSERT_EQ(1u, v1->layer()->children().size());
EXPECT_EQ(v1->layer()->children()[0], v2->layer());
EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2->layer()->bounds());
EXPECT_EQ(v2->layer()->bounds(), v2_observer.GetLastLayerBoundsAndReset());
}
// Verifies turning on a layer wires up children correctly.
TEST_F(ViewLayerTest, NestedLayerToggling) {
View* content_view = widget()->SetContentsView(std::make_unique<View>());
// Create v1, give it a bounds and verify everything is set up correctly.
View* v1 = content_view->AddChildView(std::make_unique<View>());
v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
View* v2 = v1->AddChildView(std::make_unique<View>());
v2->SetBoundsRect(gfx::Rect(10, 10, 100, 100));
View* v3 = v2->AddChildView(std::make_unique<View>());
TestingLayerViewObserver v3_observer(v3);
v3->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
v3->SetPaintToLayer();
ASSERT_TRUE(v3->layer() != nullptr);
EXPECT_EQ(v3->layer()->bounds(), v3_observer.GetLastLayerBoundsAndReset());
// At this point we have v1-v2-v3. v3 has a layer, v1 and v2 don't.
v1->SetPaintToLayer();
EXPECT_EQ(v1->layer(), v3->layer()->parent());
EXPECT_EQ(v3->layer()->bounds(), v3_observer.GetLastLayerBoundsAndReset());
}
TEST_F(ViewLayerTest, LayerAnimator) {
View* content_view = widget()->SetContentsView(std::make_unique<View>());
View* v1 = content_view->AddChildView(std::make_unique<View>());
v1->SetPaintToLayer();
EXPECT_TRUE(v1->layer() != nullptr);
TestLayerAnimator* animator = new TestLayerAnimator();
v1->layer()->SetAnimator(animator);
gfx::Rect bounds(1, 2, 3, 4);
v1->SetBoundsRect(bounds);
EXPECT_EQ(bounds, animator->last_bounds());
// TestLayerAnimator doesn't update the layer.
EXPECT_NE(bounds, v1->layer()->bounds());
}
// Verifies the bounds of a layer are updated if the bounds of ancestor that
// doesn't have a layer change.
TEST_F(ViewLayerTest, BoundsChangeWithLayer) {
View* content_view = widget()->SetContentsView(std::make_unique<View>());
View* v1 = content_view->AddChildView(std::make_unique<View>());
v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
View* v2 = v1->AddChildView(std::make_unique<View>());
TestingLayerViewObserver v2_observer(v2);
v2->SetBoundsRect(gfx::Rect(10, 11, 40, 50));
v2->SetPaintToLayer();
ASSERT_TRUE(v2->layer() != nullptr);
EXPECT_EQ(gfx::Rect(30, 41, 40, 50), v2->layer()->bounds());
EXPECT_EQ(v2->layer()->bounds(), v2_observer.GetLastLayerBoundsAndReset());
v1->SetPosition(gfx::Point(25, 36));
EXPECT_EQ(gfx::Rect(35, 47, 40, 50), v2->layer()->bounds());
EXPECT_EQ(v2->layer()->bounds(), v2_observer.GetLastLayerBoundsAndReset());
v2->SetPosition(gfx::Point(11, 12));
EXPECT_EQ(gfx::Rect(36, 48, 40, 50), v2->layer()->bounds());
EXPECT_EQ(v2->layer()->bounds(), v2_observer.GetLastLayerBoundsAndReset());
// Bounds of the layer should change even if the view is not invisible.
v1->SetVisible(false);
v1->SetPosition(gfx::Point(20, 30));
EXPECT_EQ(gfx::Rect(31, 42, 40, 50), v2->layer()->bounds());
EXPECT_EQ(v2->layer()->bounds(), v2_observer.GetLastLayerBoundsAndReset());
v2->SetVisible(false);
v2->SetBoundsRect(gfx::Rect(10, 11, 20, 30));
EXPECT_EQ(gfx::Rect(30, 41, 20, 30), v2->layer()->bounds());
EXPECT_EQ(v2->layer()->bounds(), v2_observer.GetLastLayerBoundsAndReset());
}
// Verifies the view observer is triggered when the clip rect of view's layer is
// updated.
TEST_F(ViewLayerTest, LayerClipRectChanged) {
View* content_view = widget()->SetContentsView(std::make_unique<View>());
View* v1 = content_view->AddChildView(std::make_unique<View>());
v1->SetPaintToLayer();
auto* v1_layer = v1->layer();
ASSERT_TRUE(v1_layer != nullptr);
TestingLayerViewObserver v1_observer(v1);
v1_layer->SetClipRect(gfx::Rect(10, 10, 20, 20));
EXPECT_EQ(v1_layer->clip_rect(), gfx::Rect(10, 10, 20, 20));
EXPECT_EQ(v1_layer->clip_rect(), v1_observer.GetLastClipRectAndReset());
v1_layer->SetClipRect(gfx::Rect(20, 20, 40, 40));
EXPECT_EQ(v1_layer->clip_rect(), gfx::Rect(20, 20, 40, 40));
EXPECT_EQ(v1_layer->clip_rect(), v1_observer.GetLastClipRectAndReset());
}
// Make sure layers are positioned correctly in RTL.
TEST_F(ViewLayerTest, BoundInRTL) {
base::test::ScopedRestoreICUDefaultLocale scoped_locale_("he");
View* view = widget()->SetContentsView(std::make_unique<View>());
int content_width = view->width();
// |v1| is initially not attached to anything. So its layer will have the same
// bounds as the view.
View* v1 = new View;
v1->SetPaintToLayer();
v1->SetBounds(10, 10, 20, 10);
EXPECT_EQ(gfx::Rect(10, 10, 20, 10), v1->layer()->bounds());
// Once |v1| is attached to the widget, its layer will get RTL-appropriate
// bounds.
view->AddChildView(v1);
EXPECT_EQ(gfx::Rect(content_width - 30, 10, 20, 10), v1->layer()->bounds());
gfx::Rect l1bounds = v1->layer()->bounds();
// Now attach a View to the widget first, then create a layer for it. Make
// sure the bounds are correct.
View* v2 = new View;
v2->SetBounds(50, 10, 30, 10);
EXPECT_FALSE(v2->layer());
view->AddChildView(v2);
v2->SetPaintToLayer();
EXPECT_EQ(gfx::Rect(content_width - 80, 10, 30, 10), v2->layer()->bounds());
gfx::Rect l2bounds = v2->layer()->bounds();
view->SetPaintToLayer();
EXPECT_EQ(l1bounds, v1->layer()->bounds());
EXPECT_EQ(l2bounds, v2->layer()->bounds());
// Move one of the views. Make sure the layer is positioned correctly
// afterwards.
v1->SetBounds(v1->x() - 5, v1->y(), v1->width(), v1->height());
l1bounds.set_x(l1bounds.x() + 5);
EXPECT_EQ(l1bounds, v1->layer()->bounds());
view->DestroyLayer();
EXPECT_EQ(l1bounds, v1->layer()->bounds());
EXPECT_EQ(l2bounds, v2->layer()->bounds());
// Move a view again.
v2->SetBounds(v2->x() + 5, v2->y(), v2->width(), v2->height());
l2bounds.set_x(l2bounds.x() - 5);
EXPECT_EQ(l2bounds, v2->layer()->bounds());
}
// Make sure that resizing a parent in RTL correctly repositions its children.
TEST_F(ViewLayerTest, ResizeParentInRTL) {
base::test::ScopedRestoreICUDefaultLocale scoped_locale_("he");
View* view = widget()->SetContentsView(std::make_unique<View>());
int content_width = view->width();
// Create a paints-to-layer view |v1|.
View* v1 = view->AddChildView(std::make_unique<View>());
v1->SetPaintToLayer();
v1->SetBounds(10, 10, 20, 10);
EXPECT_EQ(gfx::Rect(content_width - 30, 10, 20, 10), v1->layer()->bounds());
// Attach a paints-to-layer child view to |v1|.
View* v2 = new View;
v2->SetPaintToLayer();
v2->SetBounds(3, 5, 6, 4);
EXPECT_EQ(gfx::Rect(3, 5, 6, 4), v2->layer()->bounds());
v1->AddChildView(v2);
// Check that |v2| now has RTL-appropriate bounds.
EXPECT_EQ(gfx::Rect(11, 5, 6, 4), v2->layer()->bounds());
// Attach a non-layer child view to |v1|, and give it a paints-to-layer child.
View* v3 = new View;
v3->SetBounds(1, 1, 18, 8);
View* v4 = new View;
v4->SetPaintToLayer();
v4->SetBounds(2, 4, 6, 4);
EXPECT_EQ(gfx::Rect(2, 4, 6, 4), v4->layer()->bounds());
v3->AddChildView(v4);
EXPECT_EQ(gfx::Rect(10, 4, 6, 4), v4->layer()->bounds());
v1->AddChildView(v3);
// Check that |v4| now has RTL-appropriate bounds.
EXPECT_EQ(gfx::Rect(11, 5, 6, 4), v4->layer()->bounds());
// Resize |v1|. Make sure that |v2| and |v4|'s layers have been moved
// correctly to RTL-appropriate bounds.
v1->SetSize(gfx::Size(30, 10));
EXPECT_EQ(gfx::Rect(21, 5, 6, 4), v2->layer()->bounds());
EXPECT_EQ(gfx::Rect(21, 5, 6, 4), v4->layer()->bounds());
// Move and resize |v3|. Make sure that |v4|'s layer has been moved correctly
// to RTL-appropriate bounds.
v3->SetBounds(2, 1, 12, 8);
EXPECT_EQ(gfx::Rect(20, 5, 6, 4), v4->layer()->bounds());
}
// Makes sure a transform persists after toggling the visibility.
TEST_F(ViewLayerTest, ToggleVisibilityWithTransform) {
View* view = widget()->SetContentsView(std::make_unique<View>());
gfx::Transform transform;
transform.Scale(2.0, 2.0);
view->SetTransform(transform);
EXPECT_EQ(2.0f, view->GetTransform().rc(0, 0));
view->SetVisible(false);
EXPECT_EQ(2.0f, view->GetTransform().rc(0, 0));
view->SetVisible(true);
EXPECT_EQ(2.0f, view->GetTransform().rc(0, 0));
}
// Verifies a transform persists after removing/adding a view with a transform.
TEST_F(ViewLayerTest, ResetTransformOnLayerAfterAdd) {
View* view = widget()->SetContentsView(std::make_unique<View>());
gfx::Transform transform;
transform.Scale(2.0, 2.0);
view->SetTransform(transform);
EXPECT_EQ(2.0f, view->GetTransform().rc(0, 0));
ASSERT_TRUE(view->layer() != nullptr);
EXPECT_EQ(2.0f, view->layer()->transform().rc(0, 0));
View* parent = view->parent();
parent->RemoveChildView(view);
parent->AddChildView(view);
EXPECT_EQ(2.0f, view->GetTransform().rc(0, 0));
ASSERT_TRUE(view->layer() != nullptr);
EXPECT_EQ(2.0f, view->layer()->transform().rc(0, 0));
}
// Makes sure that layer visibility is correct after toggling View visibility.
TEST_F(ViewLayerTest, ToggleVisibilityWithLayer) {
View* content_view = widget()->SetContentsView(std::make_unique<View>());
// The view isn't attached to a widget or a parent view yet. But it should
// still have a layer, but the layer should not be attached to the root
// layer.
View* v1 = new View;
v1->SetPaintToLayer();
EXPECT_TRUE(v1->layer());
EXPECT_FALSE(
LayerIsAncestor(widget()->GetCompositor()->root_layer(), v1->layer()));
// Once the view is attached to a widget, its layer should be attached to the
// root layer and visible.
content_view->AddChildView(v1);
EXPECT_TRUE(
LayerIsAncestor(widget()->GetCompositor()->root_layer(), v1->layer()));
EXPECT_TRUE(v1->layer()->IsVisible());
v1->SetVisible(false);
EXPECT_FALSE(v1->layer()->IsVisible());
v1->SetVisible(true);
EXPECT_TRUE(v1->layer()->IsVisible());
widget()->Hide();
EXPECT_FALSE(v1->layer()->IsVisible());
widget()->Show();
EXPECT_TRUE(v1->layer()->IsVisible());
}
// Tests that the layers in the subtree are orphaned after a View is removed
// from the parent.
TEST_F(ViewLayerTest, OrphanLayerAfterViewRemove) {
View* content_view = widget()->SetContentsView(std::make_unique<View>());
View* v1 = new View;
content_view->AddChildView(v1);
View* v2 = new View;
v1->AddChildView(v2);
v2->SetPaintToLayer();
EXPECT_TRUE(
LayerIsAncestor(widget()->GetCompositor()->root_layer(), v2->layer()));
EXPECT_TRUE(v2->layer()->IsVisible());
content_view->RemoveChildView(v1);
EXPECT_FALSE(
LayerIsAncestor(widget()->GetCompositor()->root_layer(), v2->layer()));
// Reparent |v2|.
v1->RemoveChildView(v2);
content_view->AddChildView(v2);
delete v1;
v1 = nullptr;
EXPECT_TRUE(
LayerIsAncestor(widget()->GetCompositor()->root_layer(), v2->layer()));
EXPECT_TRUE(v2->layer()->IsVisible());
}
class PaintTrackingView : public View {
METADATA_HEADER(PaintTrackingView, View)
public:
PaintTrackingView() = default;
PaintTrackingView(const PaintTrackingView&) = delete;
PaintTrackingView& operator=(const PaintTrackingView&) = delete;
bool painted() const { return painted_; }
void set_painted(bool value) { painted_ = value; }
void OnPaint(gfx::Canvas* canvas) override { painted_ = true; }
private:
bool painted_ = false;
};
BEGIN_METADATA(PaintTrackingView)
END_METADATA
// Makes sure child views with layers aren't painted when paint starts at an
// ancestor.
TEST_F(ViewLayerTest, DontPaintChildrenWithLayers) {
PaintTrackingView* content_view =
widget()->SetContentsView(std::make_unique<PaintTrackingView>());
content_view->SetPaintToLayer();
GetRootLayer()->GetCompositor()->ScheduleDraw();
ui::DrawWaiterForTest::WaitForCompositingEnded(
GetRootLayer()->GetCompositor());
GetRootLayer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
content_view->set_painted(false);
// content_view no longer has a dirty rect. Paint from the root and make sure
// PaintTrackingView isn't painted.
GetRootLayer()->GetCompositor()->ScheduleDraw();
ui::DrawWaiterForTest::WaitForCompositingEnded(
GetRootLayer()->GetCompositor());
EXPECT_FALSE(content_view->painted());
// Make content_view have a dirty rect, paint the layers and make sure
// PaintTrackingView is painted.
content_view->layer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
GetRootLayer()->GetCompositor()->ScheduleDraw();
ui::DrawWaiterForTest::WaitForCompositingEnded(
GetRootLayer()->GetCompositor());
EXPECT_TRUE(content_view->painted());
}
TEST_F(ViewLayerTest, NoCrashWhenParentlessViewSchedulesPaintOnParent) {
TestView v;
SchedulePaintOnParent(&v);
}
TEST_F(ViewLayerTest, ScheduledRectsInParentAfterSchedulingPaint) {
TestView parent_view;
parent_view.SetBounds(10, 10, 100, 100);
TestView* child_view = parent_view.AddChildView(std::make_unique<TestView>());
child_view->SetBounds(5, 6, 10, 20);
parent_view.scheduled_paint_rects_.clear();
SchedulePaintOnParent(child_view);
ASSERT_EQ(1U, parent_view.scheduled_paint_rects_.size());
EXPECT_EQ(gfx::Rect(5, 6, 10, 20),
parent_view.scheduled_paint_rects_.front());
}
TEST_F(ViewLayerTest, ParentPaintWhenSwitchingPaintToLayerFromFalseToTrue) {
TestView parent_view;
parent_view.SetBounds(10, 11, 12, 13);
TestView* child_view = parent_view.AddChildView(std::make_unique<TestView>());
parent_view.scheduled_paint_rects_.clear();
child_view->SetPaintToLayer();
EXPECT_EQ(1U, parent_view.scheduled_paint_rects_.size());
}
TEST_F(ViewLayerTest, NoParentPaintWhenSwitchingPaintToLayerFromTrueToTrue) {
TestView parent_view;
parent_view.SetBounds(10, 11, 12, 13);
TestView* child_view = parent_view.AddChildView(std::make_unique<TestView>());
child_view->SetPaintToLayer();
parent_view.scheduled_paint_rects_.clear();
EXPECT_EQ(0U, parent_view.scheduled_paint_rects_.size());
}
// Tests that the visibility of child layers are updated correctly when a View's
// visibility changes.
TEST_F(ViewLayerTest, VisibilityChildLayers) {
View* v1 = widget()->SetContentsView(std::make_unique<View>());
v1->SetPaintToLayer();
View* v2 = v1->AddChildView(std::make_unique<View>());
View* v3 = v2->AddChildView(std::make_unique<View>());
v3->SetVisible(false);
View* v4 = v3->AddChildView(std::make_unique<View>());
v4->SetPaintToLayer();
EXPECT_TRUE(v1->layer()->IsVisible());
EXPECT_FALSE(v4->layer()->IsVisible());
v2->SetVisible(false);
EXPECT_TRUE(v1->layer()->IsVisible());
EXPECT_FALSE(v4->layer()->IsVisible());
v2->SetVisible(true);
EXPECT_TRUE(v1->layer()->IsVisible());
EXPECT_FALSE(v4->layer()->IsVisible());
v2->SetVisible(false);
EXPECT_TRUE(v1->layer()->IsVisible());
EXPECT_FALSE(v4->layer()->IsVisible());
EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
v3->SetVisible(true);
EXPECT_TRUE(v1->layer()->IsVisible());
EXPECT_FALSE(v4->layer()->IsVisible());
EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
// Reparent |v3| to |v1|.
v2->RemoveChildView(v3);
v1->AddChildView(v3);
EXPECT_TRUE(v1->layer()->IsVisible());
EXPECT_TRUE(v4->layer()->IsVisible());
EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
}
// This test creates a random View tree, and then randomly reorders child views,
// reparents views etc. Unrelated changes can appear to break this test. So
// marking this as FLAKY.
TEST_F(ViewLayerTest, DISABLED_ViewLayerTreesInSync) {
View* content = widget()->SetContentsView(std::make_unique<View>());
content->SetPaintToLayer();
widget()->Show();
ConstructTree(content, 5);
EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
ScrambleTree(content);
EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
ScrambleTree(content);
EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
ScrambleTree(content);
EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
}
// Verifies when views are reordered the layer is also reordered. The widget is
// providing the parent layer.
TEST_F(ViewLayerTest, ReorderUnderWidget) {
View* content = widget()->SetContentsView(std::make_unique<View>());
View* c1 = content->AddChildView(std::make_unique<View>());
c1->SetPaintToLayer();
View* c2 = content->AddChildView(std::make_unique<View>());
c2->SetPaintToLayer();
ui::Layer* parent_layer = c1->layer()->parent();
ASSERT_TRUE(parent_layer);
ASSERT_EQ(2u, parent_layer->children().size());
EXPECT_EQ(c1->layer(), parent_layer->children()[0]);
EXPECT_EQ(c2->layer(), parent_layer->children()[1]);
// Move c1 to the front. The layers should have moved too.
content->ReorderChildView(c1, content->children().size());
EXPECT_EQ(c1->layer(), parent_layer->children()[1]);
EXPECT_EQ(c2->layer(), parent_layer->children()[0]);
}
// Verifies that the layer of a view can be acquired properly.
TEST_F(ViewLayerTest, AcquireLayer) {
View* content = widget()->SetContentsView(std::make_unique<View>());
std::unique_ptr<View> c1(new View);
c1->SetPaintToLayer();
EXPECT_TRUE(c1->layer());
content->AddChildView(c1.get());
std::unique_ptr<ui::Layer> layer(c1->AcquireLayer());
EXPECT_EQ(layer.get(), c1->layer());
std::unique_ptr<ui::Layer> layer2(c1->RecreateLayer());
EXPECT_NE(c1->layer(), layer2.get());
// Destroy view before destroying layer.
c1.reset();
}
// Verify the z-order of the layers as a result of calling RecreateLayer().
TEST_F(ViewLayerTest, RecreateLayerZOrder) {
std::unique_ptr<View> v(new View());
v->SetPaintToLayer();
View* v1 = v->AddChildView(std::make_unique<View>());
v1->SetPaintToLayer();
View* v2 = v->AddChildView(std::make_unique<View>());
v2->SetPaintToLayer();
// Test the initial z-order.
const std::vector<raw_ptr<ui::Layer, VectorExperimental>>& child_layers_pre =
v->layer()->children();
ASSERT_EQ(2u, child_layers_pre.size());
EXPECT_EQ(v1->layer(), child_layers_pre[0]);
EXPECT_EQ(v2->layer(), child_layers_pre[1]);
std::unique_ptr<ui::Layer> v1_old_layer(v1->RecreateLayer());
// Test the new layer order. We expect: |v1| |v1_old_layer| |v2|.
// for |v1| and |v2|.
const std::vector<raw_ptr<ui::Layer, VectorExperimental>>& child_layers_post =
v->layer()->children();
ASSERT_EQ(3u, child_layers_post.size());
EXPECT_EQ(v1->layer(), child_layers_post[0]);
EXPECT_EQ(v1_old_layer.get(), child_layers_post[1]);
EXPECT_EQ(v2->layer(), child_layers_post[2]);
}
// Verify the z-order of the layers as a result of calling RecreateLayer when
// the widget is the parent with the layer.
TEST_F(ViewLayerTest, RecreateLayerZOrderWidgetParent) {
View* v = widget()->SetContentsView(std::make_unique<View>());
View* v1 = v->AddChildView(std::make_unique<View>());
v1->SetPaintToLayer();
View* v2 = v->AddChildView(std::make_unique<View>());
v2->SetPaintToLayer();
ui::Layer* root_layer = GetRootLayer();
// Test the initial z-order.
const std::vector<raw_ptr<ui::Layer, VectorExperimental>>& child_layers_pre =
root_layer->children();
ASSERT_EQ(2u, child_layers_pre.size());
EXPECT_EQ(v1->layer(), child_layers_pre[0]);
EXPECT_EQ(v2->layer(), child_layers_pre[1]);
std::unique_ptr<ui::Layer> v1_old_layer(v1->RecreateLayer());
// Test the new layer order. We expect: |v1| |v1_old_layer| |v2|.
const std::vector<raw_ptr<ui::Layer, VectorExperimental>>& child_layers_post =
root_layer->children();
ASSERT_EQ(3u, child_layers_post.size());
EXPECT_EQ(v1->layer(), child_layers_post[0]);
EXPECT_EQ(v1_old_layer.get(), child_layers_post[1]);
EXPECT_EQ(v2->layer(), child_layers_post[2]);
}
// Verifies RecreateLayer() moves all Layers over, even those that don't have
// a View.
TEST_F(ViewLayerTest, RecreateLayerMovesNonViewChildren) {
View v;
v.SetPaintToLayer();
View child;
child.SetPaintToLayer();
v.AddChildView(&child);
ASSERT_TRUE(v.layer() != nullptr);
ASSERT_EQ(1u, v.layer()->children().size());
EXPECT_EQ(v.layer()->children()[0], child.layer());
ui::Layer layer(ui::LAYER_NOT_DRAWN);
v.layer()->Add(&layer);
v.layer()->StackAtBottom(&layer);
std::unique_ptr<ui::Layer> old_layer(v.RecreateLayer());
// All children should be moved from old layer to new layer.
ASSERT_TRUE(old_layer.get() != nullptr);
EXPECT_TRUE(old_layer->children().empty());
// And new layer should have the two children.
ASSERT_TRUE(v.layer() != nullptr);
ASSERT_EQ(2u, v.layer()->children().size());
EXPECT_EQ(v.layer()->children()[0], &layer);
EXPECT_EQ(v.layer()->children()[1], child.layer());
}
namespace {
std::string ToString(const gfx::Vector2dF& vector) {
// Explicitly round it because linux uses banker's rounding
// while Windows is using "away-from-zero" in printf.
return base::StringPrintf("%0.2f %0.2f", std::round(vector.x() * 100) / 100.f,
std::round(vector.y() * 100) / 100.f);
}
} // namespace
TEST_F(ViewLayerTest, SnapLayerToPixel) {
viz::ParentLocalSurfaceIdAllocator allocator;
allocator.GenerateId();
View* v1 = widget()->SetContentsView(std::make_unique<View>());
View* v11 = v1->AddChildView(std::make_unique<View>());
const gfx::Size& size = GetRootLayer()->GetCompositor()->size();
GetRootLayer()->GetCompositor()->SetScaleAndSize(
1.25f, size, allocator.GetCurrentLocalSurfaceId());
v11->SetBoundsRect(gfx::Rect(1, 1, 10, 10));
v1->SetBoundsRect(gfx::Rect(1, 1, 10, 10));
v11->SetPaintToLayer();
EXPECT_EQ("0.40 0.40", ToString(v11->layer()->GetSubpixelOffset()));
// Creating a layer in parent should update the child view's layer offset.
v1->SetPaintToLayer();
EXPECT_EQ("-0.20 -0.20", ToString(v1->layer()->GetSubpixelOffset()));
EXPECT_EQ("-0.20 -0.20", ToString(v11->layer()->GetSubpixelOffset()));
// DSF change should get propagated and update offsets.
GetRootLayer()->GetCompositor()->SetScaleAndSize(
1.5f, size, allocator.GetCurrentLocalSurfaceId());
EXPECT_EQ("0.33 0.33", ToString(v1->layer()->GetSubpixelOffset()));
EXPECT_EQ("0.33 0.33", ToString(v11->layer()->GetSubpixelOffset()));
// Deleting parent's layer should update the child view's layer's offset.
v1->DestroyLayer();
EXPECT_EQ("0.00 0.00", ToString(v11->layer()->GetSubpixelOffset()));
// Setting parent view should update the child view's layer's offset.
v1->SetBoundsRect(gfx::Rect(2, 2, 10, 10));
EXPECT_EQ("0.33 0.33", ToString(v11->layer()->GetSubpixelOffset()));
// Setting integral DSF should reset the offset.
GetRootLayer()->GetCompositor()->SetScaleAndSize(
2.0f, size, allocator.GetCurrentLocalSurfaceId());
EXPECT_EQ("0.00 0.00", ToString(v11->layer()->GetSubpixelOffset()));
// DSF reset followed by DSF change should update the offset.
GetRootLayer()->GetCompositor()->SetScaleAndSize(
1.0f, size, allocator.GetCurrentLocalSurfaceId());
EXPECT_EQ("0.00 0.00", ToString(v11->layer()->GetSubpixelOffset()));
GetRootLayer()->GetCompositor()->SetScaleAndSize(
1.5f, size, allocator.GetCurrentLocalSurfaceId());
EXPECT_EQ("0.33 0.33", ToString(v11->layer()->GetSubpixelOffset()));
}
TEST_F(ViewLayerTest, LayerBeneathTriggersPaintToLayer) {
View root;
root.SetPaintToLayer();
View* view = root.AddChildView(std::make_unique<View>());
EXPECT_EQ(nullptr, view->layer());
ui::Layer layer1;
ui::Layer layer2;
view->AddLayerToRegion(&layer1, LayerRegion::kBelow);
EXPECT_NE(nullptr, view->layer());
view->AddLayerToRegion(&layer2, LayerRegion::kBelow);
EXPECT_NE(nullptr, view->layer());
view->RemoveLayerFromRegions(&layer1);
EXPECT_NE(nullptr, view->layer());
view->RemoveLayerFromRegions(&layer2);
EXPECT_EQ(nullptr, view->layer());
}
TEST_F(ViewLayerTest, LayerBeneathAddedToTree) {
View root;
root.SetPaintToLayer();
ui::Layer layer;
View* view = root.AddChildView(std::make_unique<View>());
view->AddLayerToRegion(&layer, LayerRegion::kBelow);
ASSERT_NE(nullptr, view->layer());
EXPECT_TRUE(view->layer()->parent()->Contains(&layer));
view->RemoveLayerFromRegions(&layer);
EXPECT_EQ(nullptr, layer.parent());
}
TEST_F(ViewLayerTest, LayerBeneathAtFractionalScale) {
constexpr float device_scale = 1.5f;
viz::ParentLocalSurfaceIdAllocator allocator;
allocator.GenerateId();
const gfx::Size& size = GetRootLayer()->GetCompositor()->size();
GetRootLayer()->GetCompositor()->SetScaleAndSize(
device_scale, size, allocator.GetCurrentLocalSurfaceId());
View* view = widget()->SetContentsView(std::make_unique<View>());
ui::Layer layer;
view->AddLayerToRegion(&layer, LayerRegion::kBelow);
view->SetBoundsRect(gfx::Rect(1, 1, 10, 10));
EXPECT_NE(gfx::Vector2dF(), view->layer()->GetSubpixelOffset());
EXPECT_EQ(view->layer()->GetSubpixelOffset(), layer.GetSubpixelOffset());
view->RemoveLayerFromRegions(&layer);
}
TEST_F(ViewLayerTest, LayerBeneathRemovedOnDestruction) {
View root;
root.SetPaintToLayer();
auto layer = std::make_unique<ui::Layer>();
View* view = root.AddChildView(std::make_unique<View>());
// No assertions, just get coverage of deleting the layer while it is added.
view->AddLayerToRegion(layer.get(), LayerRegion::kBelow);
layer.reset();
root.RemoveChildView(view);
delete view;
}
TEST_F(ViewLayerTest, LayerBeneathVisibilityUpdated) {
View root;
root.SetPaintToLayer();
ui::Layer layer;
// Make a parent view that has no layer, and a child view that has a layer.
View* parent = root.AddChildView(std::make_unique<View>());
View* child = parent->AddChildView(std::make_unique<View>());
child->AddLayerToRegion(&layer, LayerRegion::kBelow);
EXPECT_EQ(nullptr, parent->layer());
EXPECT_NE(nullptr, child->layer());
// Test setting the views' visbilities in various orders.
EXPECT_TRUE(layer.visible());
child->SetVisible(false);
EXPECT_FALSE(layer.visible());
child->SetVisible(true);
EXPECT_TRUE(layer.visible());
parent->SetVisible(false);
EXPECT_FALSE(layer.visible());
parent->SetVisible(true);
EXPECT_TRUE(layer.visible());
parent->SetVisible(false);
EXPECT_FALSE(layer.visible());
child->SetVisible(false);
EXPECT_FALSE(layer.visible());
parent->SetVisible(true);
EXPECT_FALSE(layer.visible());
child->SetVisible(true);
EXPECT_TRUE(layer.visible());
child->RemoveLayerFromRegions(&layer);
// Now check the visibility upon adding.
child->SetVisible(false);
child->AddLayerToRegion(&layer, LayerRegion::kBelow);
EXPECT_FALSE(layer.visible());
child->SetVisible(true);
EXPECT_TRUE(layer.visible());
child->RemoveLayerFromRegions(&layer);
}
TEST_F(ViewLayerTest, LayerBeneathHasCorrectBounds) {
View root;
root.SetBoundsRect(gfx::Rect(100, 100));
root.SetPaintToLayer();
View* view = root.AddChildView(std::make_unique<View>());
view->SetBoundsRect(gfx::Rect(25, 25, 50, 50));
// The layer's position will be changed, but its size should be respected.
ui::Layer layer;
layer.SetBounds(gfx::Rect(25, 25));
// First check when |view| is already painting to a layer.
view->SetPaintToLayer();
view->AddLayerToRegion(&layer, LayerRegion::kBelow);
EXPECT_NE(nullptr, layer.parent());
EXPECT_EQ(gfx::Rect(25, 25, 25, 25), layer.bounds());
view->RemoveLayerFromRegions(&layer);
EXPECT_EQ(nullptr, layer.parent());
layer.SetBounds(gfx::Rect(25, 25));
// Next check when |view| wasn't painting to a layer.
view->DestroyLayer();
EXPECT_EQ(nullptr, view->layer());
view->AddLayerToRegion(&layer, LayerRegion::kBelow);
EXPECT_NE(nullptr, view->layer());
EXPECT_NE(nullptr, layer.parent());
EXPECT_EQ(gfx::Rect(25, 25, 25, 25), layer.bounds());
// Finally check that moving |view| also moves the layer.
view->SetBoundsRect(gfx::Rect(50, 50, 50, 50));
EXPECT_EQ(gfx::Rect(50, 50, 25, 25), layer.bounds());
view->RemoveLayerFromRegions(&layer);
}
TEST_F(ViewLayerTest, LayerBeneathTransformed) {
View root;
root.SetPaintToLayer();
ui::Layer layer;
View* view = root.AddChildView(std::make_unique<View>());
view->SetPaintToLayer();
view->AddLayerToRegion(&layer, LayerRegion::kBelow);
EXPECT_TRUE(layer.transform().IsIdentity());
gfx::Transform transform;
transform.Rotate(90);
view->SetTransform(transform);
EXPECT_EQ(transform, layer.transform());
view->SetTransform(gfx::Transform());
EXPECT_TRUE(layer.transform().IsIdentity());
}
TEST_F(ViewLayerTest, UpdateChildLayerVisibilityEvenIfLayer) {
View root;
root.SetPaintToLayer();
View* view = root.AddChildView(std::make_unique<View>());
view->SetPaintToLayer();
View* child = view->AddChildView(std::make_unique<View>());
child->SetPaintToLayer();
EXPECT_TRUE(child->layer()->GetAnimator()->GetTargetVisibility());
// Makes the view invisible then destroy the layer.
view->SetVisible(false);
view->DestroyLayer();
EXPECT_FALSE(child->layer()->GetAnimator()->GetTargetVisibility());
view->SetVisible(true);
view->SetPaintToLayer();
EXPECT_TRUE(child->layer()->GetAnimator()->GetTargetVisibility());
// Destroys the layer then make the view invisible.
view->DestroyLayer();
view->SetVisible(false);
EXPECT_FALSE(child->layer()->GetAnimator()->GetTargetVisibility());
}
TEST_F(ViewLayerTest, LayerBeneathStackedCorrectly) {
using ui::test::ChildLayerNamesAsString;
View root;
root.SetPaintToLayer();
ui::Layer layer;
layer.SetName("layer");
View* v1 = root.AddChildView(std::make_unique<View>());
View* v2 = root.AddChildView(std::make_unique<View>());
View* v3 = root.AddChildView(std::make_unique<View>());
// Check that |layer| is stacked correctly as we add more layers to the tree.
v2->AddLayerToRegion(&layer, LayerRegion::kBelow);
v2->layer()->SetName("v2");
EXPECT_EQ(ChildLayerNamesAsString(*root.layer()), "layer v2");
v3->SetPaintToLayer();
v3->layer()->SetName("v3");
EXPECT_EQ(ChildLayerNamesAsString(*root.layer()), "layer v2 v3");
v1->SetPaintToLayer();
v1->layer()->SetName("v1");
EXPECT_EQ(ChildLayerNamesAsString(*root.layer()), "v1 layer v2 v3");
v2->RemoveLayerFromRegions(&layer);
}
TEST_F(ViewLayerTest, LayerBeneathOrphanedOnRemoval) {
View root;
root.SetPaintToLayer();
ui::Layer layer;
View* view = root.AddChildView(std::make_unique<View>());
view->AddLayerToRegion(&layer, LayerRegion::kBelow);
EXPECT_EQ(layer.parent(), root.layer());
// Ensure that the layer beneath is orphaned and re-parented appropriately.
root.RemoveChildView(view);
EXPECT_EQ(layer.parent(), nullptr);
root.AddChildView(view);
EXPECT_EQ(layer.parent(), root.layer());
view->RemoveLayerFromRegions(&layer);
}
TEST_F(ViewLayerTest, LayerBeneathMovedWithView) {
using ui::test::ChildLayerNamesAsString;
View root;
root.SetPaintToLayer();
root.layer()->SetName("root");
ui::Layer layer;
layer.SetName("layer");
View* v1 = root.AddChildView(std::make_unique<View>());
View* v2 = root.AddChildView(std::make_unique<View>());
View* v3 = v1->AddChildView(std::make_unique<View>());
v1->SetPaintToLayer();
v1->layer()->SetName("v1");
v2->SetPaintToLayer();
v2->layer()->SetName("v2");
v3->SetPaintToLayer();
v3->layer()->SetName("v3");
// Verify that |layer| is stacked correctly.
v3->AddLayerToRegion(&layer, LayerRegion::kBelow);
EXPECT_EQ(ChildLayerNamesAsString(*v1->layer()), "layer v3");
// Move |v3| to under |v2| and check |layer|'s stacking.
v1->RemoveChildView(v3);
v2->AddChildView(std::unique_ptr<View>(v3));
EXPECT_EQ(ChildLayerNamesAsString(*v2->layer()), "layer v3");
}
namespace {
class PaintLayerView : public View {
METADATA_HEADER(PaintLayerView, View)
public:
PaintLayerView() = default;
PaintLayerView(const PaintLayerView&) = delete;
PaintLayerView& operator=(const PaintLayerView&) = delete;
void PaintChildren(const PaintInfo& info) override {
last_paint_info_ = std::make_unique<PaintInfo>(info);
View::PaintChildren(info);
}
std::unique_ptr<PaintInfo> GetLastPaintInfo() {
return std::move(last_paint_info_);
}
private:
std::unique_ptr<PaintInfo> last_paint_info_;
};
BEGIN_METADATA(PaintLayerView)
END_METADATA
} // namespace
class ViewLayerPixelCanvasTest : public ViewLayerTest {
public:
ViewLayerPixelCanvasTest() = default;
ViewLayerPixelCanvasTest(const ViewLayerPixelCanvasTest&) = delete;
ViewLayerPixelCanvasTest& operator=(const ViewLayerPixelCanvasTest&) = delete;
~ViewLayerPixelCanvasTest() override = default;
void SetUpPixelCanvas() override {
scoped_feature_list_.InitAndEnableFeature(
::features::kEnablePixelCanvasRecording);
}
// Test if the recording rects are same with and without layer.
void PaintRecordingSizeTest(PaintLayerView* v3,
const gfx::Size& expected_size) {
v3->DestroyLayer();
ui::Compositor* compositor = widget()->GetCompositor();
auto list = base::MakeRefCounted<cc::DisplayItemList>();
ui::PaintContext context(list.get(), compositor->device_scale_factor(),
gfx::Rect(compositor->size()), true);
widget()->GetRootView()->PaintFromPaintRoot(context);
EXPECT_EQ(expected_size, v3->GetLastPaintInfo()->paint_recording_size());
v3->SetPaintToLayer();
v3->OnPaintLayer(context);
EXPECT_EQ(expected_size, v3->GetLastPaintInfo()->paint_recording_size());
}
private:
base::test::ScopedFeatureList scoped_feature_list_;
};
TEST_F(ViewLayerPixelCanvasTest, SnapLayerToPixel) {
viz::ParentLocalSurfaceIdAllocator allocator;
allocator.GenerateId();
View* v1 = widget()->SetContentsView(std::make_unique<View>());
View* v2 = v1->AddChildView(std::make_unique<View>());
PaintLayerView* v3 = v2->AddChildView(std::make_unique<PaintLayerView>());
const gfx::Size& size = GetRootLayer()->GetCompositor()->size();
GetRootLayer()->GetCompositor()->SetScaleAndSize(
1.6f, size, allocator.GetCurrentLocalSurfaceId());
v3->SetBoundsRect(gfx::Rect(14, 13, 13, 5));
v2->SetBoundsRect(gfx::Rect(7, 7, 50, 50));
v1->SetBoundsRect(gfx::Rect(9, 9, 100, 100));
PaintRecordingSizeTest(v3, gfx::Size(21, 8)); // Enclosing Rect = (21, 8)
EXPECT_EQ("-0.63 -0.25", ToString(v3->layer()->GetSubpixelOffset()));
// Creating a layer in parent should update the child view's layer offset.
v1->SetPaintToLayer();
EXPECT_EQ("-0.25 -0.25", ToString(v1->layer()->GetSubpixelOffset()));
EXPECT_EQ("-0.37 -0.00", ToString(v3->layer()->GetSubpixelOffset()));
// DSF change should get propagated and update offsets.
GetRootLayer()->GetCompositor()->SetScaleAndSize(
1.5f, size, allocator.GetCurrentLocalSurfaceId());
EXPECT_EQ("0.33 0.33", ToString(v1->layer()->GetSubpixelOffset()));
EXPECT_EQ("0.33 0.67", ToString(v3->layer()->GetSubpixelOffset()));
v1->DestroyLayer();
PaintRecordingSizeTest(v3, gfx::Size(20, 7)); // Enclosing Rect = (20, 8)
v1->SetPaintToLayer();
GetRootLayer()->GetCompositor()->SetScaleAndSize(
1.33f, size, allocator.GetCurrentLocalSurfaceId());
EXPECT_EQ("0.02 0.02", ToString(v1->layer()->GetSubpixelOffset()));
EXPECT_EQ("0.05 -0.45", ToString(v3->layer()->GetSubpixelOffset()));
v1->DestroyLayer();
PaintRecordingSizeTest(v3, gfx::Size(17, 7)); // Enclosing Rect = (18, 7)
// Deleting parent's layer should update the child view's layer's offset.
EXPECT_EQ("0.08 -0.43", ToString(v3->layer()->GetSubpixelOffset()));
// Setting parent view should update the child view's layer's offset.
v1->SetBoundsRect(gfx::Rect(3, 3, 10, 10));
EXPECT_EQ("0.06 -0.44", ToString(v3->layer()->GetSubpixelOffset()));
// Setting integral DSF should reset the offset.
GetRootLayer()->GetCompositor()->SetScaleAndSize(
2.0f, size, allocator.GetCurrentLocalSurfaceId());
EXPECT_EQ("0.00 0.00", ToString(v3->layer()->GetSubpixelOffset()));
// DSF reset followed by DSF change should update the offset.
GetRootLayer()->GetCompositor()->SetScaleAndSize(
1.0f, size, allocator.GetCurrentLocalSurfaceId());
EXPECT_EQ("0.00 0.00", ToString(v3->layer()->GetSubpixelOffset()));
GetRootLayer()->GetCompositor()->SetScaleAndSize(
1.33f, size, allocator.GetCurrentLocalSurfaceId());
EXPECT_EQ("0.06 -0.44", ToString(v3->layer()->GetSubpixelOffset()));
}
TEST_F(ViewLayerPixelCanvasTest, LayerBeneathOnPixelCanvas) {
constexpr float device_scale = 1.5f;
viz::ParentLocalSurfaceIdAllocator allocator;
allocator.GenerateId();
const gfx::Size& size = GetRootLayer()->GetCompositor()->size();
GetRootLayer()->GetCompositor()->SetScaleAndSize(
device_scale, size, allocator.GetCurrentLocalSurfaceId());
View* view = widget()->SetContentsView(std::make_unique<View>());
ui::Layer layer;
view->AddLayerToRegion(&layer, LayerRegion::kBelow);
view->SetBoundsRect(gfx::Rect(1, 1, 10, 10));
EXPECT_NE(gfx::Vector2dF(), view->layer()->GetSubpixelOffset());
EXPECT_EQ(view->layer()->GetSubpixelOffset(), layer.GetSubpixelOffset());
view->RemoveLayerFromRegions(&layer);
}
TEST_F(ViewTest, FocusableAssertions) {
// View subclasses may change insets based on whether they are focusable,
// which effects the preferred size. To avoid preferred size changing around
// these Views need to key off the last value set to SetFocusBehavior(), not
// whether the View is focusable right now. For this reason it's important
// that the return value of GetFocusBehavior() depends on the last value
// passed to SetFocusBehavior and not whether the View is focusable right now.
TestView view;
view.SetFocusBehavior(View::FocusBehavior::ALWAYS);
EXPECT_EQ(View::FocusBehavior::ALWAYS, view.GetFocusBehavior());
view.SetEnabled(false);
EXPECT_EQ(View::FocusBehavior::ALWAYS, view.GetFocusBehavior());
view.SetFocusBehavior(View::FocusBehavior::NEVER);
EXPECT_EQ(View::FocusBehavior::NEVER, view.GetFocusBehavior());
view.SetFocusBehavior(View::FocusBehavior::ACCESSIBLE_ONLY);
EXPECT_EQ(View::FocusBehavior::ACCESSIBLE_ONLY, view.GetFocusBehavior());
}
////////////////////////////////////////////////////////////////////////////////
// NativeTheme
////////////////////////////////////////////////////////////////////////////////
TEST_F(ViewTest, OnThemeChanged) {
auto test_view = std::make_unique<TestView>();
EXPECT_FALSE(test_view->native_theme_);
// Child view added before the widget hierarchy exists should get the
// new native theme notification.
TestView* test_view_child =
test_view->AddChildView(std::make_unique<TestView>());
EXPECT_FALSE(test_view_child->native_theme_);
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW);
widget->Init(std::move(params));
TestView* test_view_ptr =
widget->GetRootView()->AddChildView(std::move(test_view));
EXPECT_TRUE(test_view_ptr->native_theme_);
EXPECT_EQ(widget->GetNativeTheme(), test_view_ptr->native_theme_);
EXPECT_TRUE(test_view_child->native_theme_);
EXPECT_EQ(widget->GetNativeTheme(), test_view_child->native_theme_);
// Child view added after the widget hierarchy exists should also get the
// notification.
TestView* test_view_child_2 =
test_view_ptr->AddChildView(std::make_unique<TestView>());
EXPECT_TRUE(test_view_child_2->native_theme_);
EXPECT_EQ(widget->GetNativeTheme(), test_view_child_2->native_theme_);
}
class TestEventHandler : public ui::EventHandler {
public:
explicit TestEventHandler(TestView* view) : view_(view) {}
~TestEventHandler() override = default;
void OnMouseEvent(ui::MouseEvent* event) override {
// The |view_| should have received the event first.
EXPECT_EQ(ui::ET_MOUSE_PRESSED, view_->last_mouse_event_type_);
had_mouse_event_ = true;
}
raw_ptr<TestView> view_;
bool had_mouse_event_ = false;
};
TEST_F(ViewTest, ScopedTargetHandlerReceivesEvents) {
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(50, 50, 350, 350);
widget->Init(std::move(params));
View* root = widget->GetRootView();
TestView* v = root->AddChildView(std::make_unique<TestView>());
v->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
v->Reset();
{
TestEventHandler handler(v);
ui::ScopedTargetHandler scoped_target_handler(v, &handler);
// View's target EventHandler should be set to the |scoped_target_handler|.
EXPECT_EQ(&scoped_target_handler,
v->SetTargetHandler(&scoped_target_handler));
EXPECT_EQ(ui::ET_UNKNOWN, v->last_mouse_event_type_);
gfx::Point p(10, 120);
ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p, p, ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
root->OnMousePressed(pressed);
// Both the View |v| and the |handler| should have received the event.
EXPECT_EQ(ui::ET_MOUSE_PRESSED, v->last_mouse_event_type_);
EXPECT_TRUE(handler.had_mouse_event_);
}
// The View should continue receiving events after the |handler| is deleted.
v->Reset();
ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), 0, 0);
root->OnMouseReleased(released);
EXPECT_EQ(ui::ET_MOUSE_RELEASED, v->last_mouse_event_type_);
}
// See comment above test for details.
class WidgetWithCustomTheme : public Widget {
public:
explicit WidgetWithCustomTheme(ui::TestNativeTheme* theme) : theme_(theme) {}
WidgetWithCustomTheme(const WidgetWithCustomTheme&) = delete;
WidgetWithCustomTheme& operator=(const WidgetWithCustomTheme&) = delete;
~WidgetWithCustomTheme() override = default;
// Widget:
const ui::NativeTheme* GetNativeTheme() const override { return theme_; }
private:
raw_ptr<ui::TestNativeTheme> theme_;
};
// See comment above test for details.
class ViewThatAddsViewInOnThemeChanged : public View {
METADATA_HEADER(ViewThatAddsViewInOnThemeChanged, View)
public:
ViewThatAddsViewInOnThemeChanged() { SetPaintToLayer(); }
ViewThatAddsViewInOnThemeChanged(const ViewThatAddsViewInOnThemeChanged&) =
delete;
ViewThatAddsViewInOnThemeChanged& operator=(
const ViewThatAddsViewInOnThemeChanged&) = delete;
~ViewThatAddsViewInOnThemeChanged() override = default;
bool on_native_theme_changed_called() const {
return on_native_theme_changed_called_;
}
// View:
void OnThemeChanged() override {
View::OnThemeChanged();
on_native_theme_changed_called_ = true;
GetWidget()->GetRootView()->AddChildView(std::make_unique<View>());
}
private:
bool on_native_theme_changed_called_ = false;
};
BEGIN_METADATA(ViewThatAddsViewInOnThemeChanged)
END_METADATA
// Creates and adds a new child view to |parent| that has a layer.
void AddViewWithChildLayer(View* parent) {
View* child = parent->AddChildView(std::make_unique<View>());
child->SetPaintToLayer();
}
// This test does the following:
// . creates a couple of views with layers added to the root.
// . Add a view that overrides OnThemeChanged(). In OnThemeChanged() another
// view is added. This sequence triggered DCHECKs or crashes previously. This
// tests verifies that doesn't happen. Reason for crash was OnThemeChanged() was
// called before the layer hierarchy was updated. OnThemeChanged() should be
// called after the layer hierarchy matches the view hierarchy.
TEST_F(ViewTest, CrashOnAddFromFromOnThemeChanged) {
ui::TestNativeTheme theme;
UniqueWidgetPtr widget = std::make_unique<WidgetWithCustomTheme>(&theme);
test::WidgetDestroyedWaiter waiter(widget.get());
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
params.bounds = gfx::Rect(50, 50, 350, 350);
widget->Init(std::move(params));
AddViewWithChildLayer(widget->GetRootView());
ViewThatAddsViewInOnThemeChanged* v = widget->GetRootView()->AddChildView(
std::make_unique<ViewThatAddsViewInOnThemeChanged>());
EXPECT_TRUE(v->on_native_theme_changed_called());
// Initiate an explicit close and wait to ensure the |theme| outlives the
// |widget|.
widget->Close();
waiter.Wait();
}
// A View that removes its Layer when hidden.
class NoLayerWhenHiddenView : public View {
METADATA_HEADER(NoLayerWhenHiddenView, View)
public:
using RemovedFromWidgetCallback = base::OnceCallback<void()>;
explicit NoLayerWhenHiddenView(RemovedFromWidgetCallback removed_from_widget)
: removed_from_widget_(std::move(removed_from_widget)) {
SetPaintToLayer();
SetBounds(0, 0, 100, 100);
}
NoLayerWhenHiddenView(const NoLayerWhenHiddenView&) = delete;
NoLayerWhenHiddenView& operator=(const NoLayerWhenHiddenView&) = delete;
bool was_hidden() const { return was_hidden_; }
// View:
void VisibilityChanged(View* starting_from, bool is_visible) override {
if (!is_visible) {
was_hidden_ = true;
DestroyLayer();
}
}
void RemovedFromWidget() override {
if (removed_from_widget_)
std::move(removed_from_widget_).Run();
}
private:
bool was_hidden_ = false;
RemovedFromWidgetCallback removed_from_widget_;
};
BEGIN_METADATA(NoLayerWhenHiddenView)
END_METADATA
// Test that Views can safely manipulate Layers during Widget closure.
TEST_F(ViewTest, DestroyLayerInClose) {
bool removed_from_widget = false;
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW);
widget->Init(std::move(params));
widget->SetBounds(gfx::Rect(0, 0, 100, 100));
auto* view = widget->GetContentsView()->AddChildView(
std::make_unique<NoLayerWhenHiddenView>(base::BindOnce(
[](bool* removed_from_widget) { *removed_from_widget = true; },
&removed_from_widget)));
widget->Show();
EXPECT_TRUE(view->layer());
EXPECT_TRUE(view->GetWidget());
EXPECT_FALSE(view->was_hidden());
// Release and close the widget. It will be destroyed once it closes.
widget.reset();
EXPECT_FALSE(view->layer());
// Ensure the layer went away via VisibilityChanged().
EXPECT_TRUE(view->was_hidden());
// Not removed from Widget until Close() completes.
EXPECT_FALSE(removed_from_widget);
base::RunLoop().RunUntilIdle(); // Let the Close() complete.
EXPECT_TRUE(removed_from_widget);
}
// A View that keeps the children with a special ID above other children.
class OrderableView : public View {
METADATA_HEADER(OrderableView, View)
public:
// ID used by the children that are stacked above other children.
static constexpr int VIEW_ID_RAISED = 1000;
OrderableView() = default;
OrderableView(const OrderableView&) = delete;
OrderableView& operator=(const OrderableView&) = delete;
~OrderableView() override = default;
View::Views GetChildrenInZOrder() override {
View::Views children_in_z_order = children();
std::stable_partition(
children_in_z_order.begin(), children_in_z_order.end(),
[](const View* child) { return child->GetID() != VIEW_ID_RAISED; });
return children_in_z_order;
}
};
BEGIN_METADATA(OrderableView)
END_METADATA
TEST_F(ViewTest, ChildViewZOrderChanged) {
const size_t kNumChildren = 4;
auto view = std::make_unique<OrderableView>();
view->SetPaintToLayer();
for (size_t i = 0; i < kNumChildren; ++i)
AddViewWithChildLayer(view.get());
View::Views children = view->GetChildrenInZOrder();
const std::vector<raw_ptr<ui::Layer, VectorExperimental>>& layers =
view->layer()->children();
ASSERT_EQ(kNumChildren, children.size());
ASSERT_EQ(kNumChildren, layers.size());
for (size_t i = 0; i < kNumChildren; ++i) {
EXPECT_EQ(view->children()[i], children[i]);
EXPECT_EQ(view->children()[i]->layer(), layers[i]);
}
// Raise one of the children in z-order and add another child to reorder.
view->children()[2]->SetID(OrderableView::VIEW_ID_RAISED);
AddViewWithChildLayer(view.get());
// 2nd child should be now on top, i.e. the last element in the array returned
// by GetChildrenInZOrder(). Its layer should also be above the others.
// The rest of the children and layers order should be unchanged.
const size_t expected_order[] = {0, 1, 3, 4, 2};
children = view->GetChildrenInZOrder();
EXPECT_EQ(kNumChildren + 1, children.size());
EXPECT_EQ(kNumChildren + 1, layers.size());
for (size_t i = 0; i < kNumChildren + 1; ++i) {
EXPECT_EQ(view->children()[expected_order[i]], children[i]);
EXPECT_EQ(view->children()[expected_order[i]]->layer(), layers[i]);
}
}
TEST_F(ViewTest, AttachChildViewWithComplicatedLayers) {
std::unique_ptr<View> grand_parent_view = std::make_unique<View>();
grand_parent_view->SetPaintToLayer();
auto parent_view = std::make_unique<OrderableView>();
parent_view->SetPaintToLayer();
// child_view1 has layer and has id OrderableView::VIEW_ID_RAISED.
View* child_view1 = parent_view->AddChildView(std::make_unique<View>());
child_view1->SetPaintToLayer();
child_view1->SetID(OrderableView::VIEW_ID_RAISED);
// child_view2 has no layer.
View* child_view2 = parent_view->AddChildView(std::make_unique<View>());
// grand_child_view has layer.
View* grand_child_view = child_view2->AddChildView(std::make_unique<View>());
grand_child_view->SetPaintToLayer();
const std::vector<raw_ptr<ui::Layer, VectorExperimental>>& layers =
parent_view->layer()->children();
EXPECT_EQ(2u, layers.size());
EXPECT_EQ(layers[0], grand_child_view->layer());
EXPECT_EQ(layers[1], child_view1->layer());
// Attach parent_view to grand_parent_view. children layers of parent_view
// should not change.
OrderableView* parent_view_ptr =
grand_parent_view->AddChildView(std::move(parent_view));
const std::vector<raw_ptr<ui::Layer, VectorExperimental>>&
layers_after_attached = parent_view_ptr->layer()->children();
EXPECT_EQ(2u, layers_after_attached.size());
EXPECT_EQ(layers_after_attached[0], grand_child_view->layer());
EXPECT_EQ(layers_after_attached[1], child_view1->layer());
}
TEST_F(ViewTest, TestEnabledPropertyMetadata) {
auto test_view = std::make_unique<View>();
bool enabled_changed = false;
auto subscription = test_view->AddEnabledChangedCallback(base::BindRepeating(
[](bool* enabled_changed) { *enabled_changed = true; },
&enabled_changed));
ui::metadata::ClassMetaData* view_metadata = View::MetaData();
ASSERT_TRUE(view_metadata);
ui::metadata::MemberMetaDataBase* enabled_property =
view_metadata->FindMemberData("Enabled");
ASSERT_TRUE(enabled_property);
std::u16string false_value = u"false";
enabled_property->SetValueAsString(test_view.get(), false_value);
EXPECT_TRUE(enabled_changed);
EXPECT_FALSE(test_view->GetEnabled());
EXPECT_EQ(enabled_property->GetValueAsString(test_view.get()), false_value);
}
TEST_F(ViewTest, TestMarginsPropertyMetadata) {
auto test_view = std::make_unique<View>();
ui::metadata::ClassMetaData* view_metadata = View::MetaData();
ASSERT_TRUE(view_metadata);
ui::metadata::MemberMetaDataBase* insets_property =
view_metadata->FindMemberData("kMarginsKey");
ASSERT_TRUE(insets_property);
std::u16string insets_value = u"8,8,8,8";
insets_property->SetValueAsString(test_view.get(), insets_value);
EXPECT_EQ(insets_property->GetValueAsString(test_view.get()), insets_value);
}
TEST_F(ViewTest, TestEnabledChangedCallback) {
auto test_view = std::make_unique<View>();
bool enabled_changed = false;
auto subscription = test_view->AddEnabledChangedCallback(base::BindRepeating(
[](bool* enabled_changed) { *enabled_changed = true; },
&enabled_changed));
test_view->SetEnabled(false);
EXPECT_TRUE(enabled_changed);
EXPECT_FALSE(test_view->GetEnabled());
}
TEST_F(ViewTest, TestVisibleChangedCallback) {
auto test_view = std::make_unique<View>();
bool visibility_changed = false;
auto subscription = test_view->AddVisibleChangedCallback(base::BindRepeating(
[](bool* visibility_changed) { *visibility_changed = true; },
&visibility_changed));
test_view->SetVisible(false);
EXPECT_TRUE(visibility_changed);
EXPECT_FALSE(test_view->GetVisible());
}
TEST_F(ViewTest, TooltipShowsForDisabledView) {
UniqueWidgetPtr widget = std::make_unique<Widget>();
Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW);
widget->Init(std::move(params));
widget->SetBounds(gfx::Rect(0, 0, 100, 100));
View enabled_parent;
View* const disabled_child =
enabled_parent.AddChildView(std::make_unique<View>());
disabled_child->SetEnabled(false);
enabled_parent.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
disabled_child->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
widget->GetContentsView()->AddChildView(&enabled_parent);
widget->Show();
EXPECT_EQ(disabled_child,
enabled_parent.GetTooltipHandlerForPoint(gfx::Point(50, 50)));
}
TEST_F(ViewTest, DefaultFocusListIsInChildOrder) {
View parent;
View* const first = parent.AddChildView(std::make_unique<View>());
EXPECT_EQ(first->GetPreviousFocusableView(), nullptr);
EXPECT_EQ(first->GetNextFocusableView(), nullptr);
View* const second = parent.AddChildView(std::make_unique<View>());
EXPECT_EQ(first->GetPreviousFocusableView(), nullptr);
EXPECT_EQ(first->GetNextFocusableView(), second);
EXPECT_EQ(second->GetPreviousFocusableView(), first);
EXPECT_EQ(second->GetNextFocusableView(), nullptr);
View* const last = parent.AddChildView(std::make_unique<View>());
EXPECT_EQ(first->GetPreviousFocusableView(), nullptr);
EXPECT_EQ(first->GetNextFocusableView(), second);
EXPECT_EQ(second->GetPreviousFocusableView(), first);
EXPECT_EQ(second->GetNextFocusableView(), last);
EXPECT_EQ(last->GetPreviousFocusableView(), second);
EXPECT_EQ(last->GetNextFocusableView(), nullptr);
}
TEST_F(ViewTest, RemoveFromFocusList) {
View parent;
View* const first = parent.AddChildView(std::make_unique<View>());
View* const second = parent.AddChildView(std::make_unique<View>());
View* const last = parent.AddChildView(std::make_unique<View>());
second->RemoveFromFocusList();
EXPECT_EQ(second->GetPreviousFocusableView(), nullptr);
EXPECT_EQ(second->GetNextFocusableView(), nullptr);
EXPECT_EQ(first->GetNextFocusableView(), last);
EXPECT_EQ(last->GetPreviousFocusableView(), first);
}
TEST_F(ViewTest, RemoveChildUpdatesFocusList) {
View parent;
View* const first = parent.AddChildView(std::make_unique<View>());
View* const second = parent.AddChildView(std::make_unique<View>());
View* const last = parent.AddChildView(std::make_unique<View>());
std::unique_ptr<View> removed = parent.RemoveChildViewT(second);
EXPECT_EQ(removed->GetPreviousFocusableView(), nullptr);
EXPECT_EQ(removed->GetNextFocusableView(), nullptr);
EXPECT_EQ(first->GetNextFocusableView(), last);
EXPECT_EQ(last->GetPreviousFocusableView(), first);
}
TEST_F(ViewTest, RemoveAllChildViewsNullsFocusListPointers) {
View parent;
View* const first = parent.AddChildView(std::make_unique<View>());
View* const second = parent.AddChildView(std::make_unique<View>());
View* const last = parent.AddChildView(std::make_unique<View>());
parent.RemoveAllChildViewsWithoutDeleting();
EXPECT_EQ(first->GetPreviousFocusableView(), nullptr);
EXPECT_EQ(first->GetNextFocusableView(), nullptr);
EXPECT_EQ(second->GetPreviousFocusableView(), nullptr);
EXPECT_EQ(second->GetNextFocusableView(), nullptr);
EXPECT_EQ(last->GetPreviousFocusableView(), nullptr);
EXPECT_EQ(last->GetNextFocusableView(), nullptr);
// The former child views must be deleted manually since the
// RemoveAllChildViews released ownership.
delete first;
delete second;
delete last;
}
TEST_F(ViewTest, InsertBeforeInFocusList) {
View parent;
View* const v1 = parent.AddChildView(std::make_unique<View>());
View* const v2 = parent.AddChildView(std::make_unique<View>());
View* const v3 = parent.AddChildView(std::make_unique<View>());
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v1, v2, v3));
v2->InsertBeforeInFocusList(v1);
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v2, v1, v3));
v3->InsertBeforeInFocusList(v1);
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v2, v3, v1));
v1->InsertBeforeInFocusList(v2);
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v1, v2, v3));
v1->InsertBeforeInFocusList(v3);
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v2, v1, v3));
v1->InsertBeforeInFocusList(v3);
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v2, v1, v3));
}
TEST_F(ViewTest, InsertAfterInFocusList) {
View parent;
View* const v1 = parent.AddChildView(std::make_unique<View>());
View* const v2 = parent.AddChildView(std::make_unique<View>());
View* const v3 = parent.AddChildView(std::make_unique<View>());
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v1, v2, v3));
v1->InsertAfterInFocusList(v2);
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v2, v1, v3));
v1->InsertAfterInFocusList(v3);
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v2, v3, v1));
v2->InsertAfterInFocusList(v1);
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v3, v1, v2));
v3->InsertAfterInFocusList(v2);
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v1, v2, v3));
v1->InsertAfterInFocusList(v3);
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v2, v3, v1));
v1->InsertAfterInFocusList(v3);
EXPECT_THAT(parent.GetChildrenFocusList(), ElementsAre(v2, v3, v1));
}
////////////////////////////////////////////////////////////////////////////////
// Observer tests.
////////////////////////////////////////////////////////////////////////////////
class TestViewObserver : public ViewObserver {
public:
explicit TestViewObserver(std::vector<View*> views) {
for (auto* view : views) {
observations_.AddObservation(view);
}
}
void AddObservation(View* view) { observations_.AddObservation(view); }
~TestViewObserver() override = default;
// ViewObserver:
void OnChildViewAdded(View* parent, View* child) override {
child_view_added_times_++;
child_view_added_ = child;
child_view_added_parent_ = parent;
}
void OnChildViewRemoved(View* parent, View* child) override {
child_view_removed_times_++;
child_view_removed_ = child;
child_view_removed_parent_ = parent;
}
void OnViewVisibilityChanged(View* view, View* starting_view) override {
view_visibility_changed_ = view;
view_visibility_changed_starting_ = starting_view;
}
void OnViewBoundsChanged(View* view) override { view_bounds_changed_ = view; }
void OnChildViewReordered(View* parent, View* view) override {
view_reordered_ = view;
}
void OnViewHierarchyWillBeDeleted(View* observed_view) override {
on_view_hierarchy_will_be_deleted_called_ = true;
if (verify_on_view_hierarchy_will_be_deleted_callback_) {
std::move(verify_on_view_hierarchy_will_be_deleted_callback_).Run();
}
}
void OnViewIsDeleting(View* observed_view) override {
observations_.RemoveObservation(observed_view);
}
void SetVerifyOnViewHierarchyWillBeDeletedCallback(
base::OnceClosure verify_on_view_hierarchy_will_be_deleted_callback) {
verify_on_view_hierarchy_will_be_deleted_callback_ =
std::move(verify_on_view_hierarchy_will_be_deleted_callback);
}
int child_view_added_times() { return child_view_added_times_; }
int child_view_removed_times() { return child_view_removed_times_; }
const View* child_view_added() const { return child_view_added_; }
const View* child_view_added_parent() const {
return child_view_added_parent_;
}
bool has_on_view_hierarchy_will_be_deleted_called() {
return on_view_hierarchy_will_be_deleted_called_;
}
const View* child_view_removed() const { return child_view_removed_; }
const View* child_view_removed_parent() const {
return child_view_removed_parent_;
}
const View* view_visibility_changed() const {
return view_visibility_changed_;
}
const View* view_visibility_changed_starting() const {
return view_visibility_changed_starting_;
}
const View* view_bounds_changed() const { return view_bounds_changed_; }
const View* view_reordered() const { return view_reordered_; }
private:
base::ScopedMultiSourceObservation<View, ViewObserver> observations_{this};
int child_view_added_times_ = 0;
int child_view_removed_times_ = 0;
bool on_view_hierarchy_will_be_deleted_called_ = false;
base::OnceClosure verify_on_view_hierarchy_will_be_deleted_callback_;
raw_ptr<View> child_view_added_parent_ = nullptr;
raw_ptr<View> child_view_added_ = nullptr;
raw_ptr<View> child_view_removed_ = nullptr;
raw_ptr<View> child_view_removed_parent_ = nullptr;
raw_ptr<View> view_visibility_changed_ = nullptr;
raw_ptr<View> view_visibility_changed_starting_ = nullptr;
raw_ptr<View> view_bounds_changed_ = nullptr;
raw_ptr<View> view_reordered_ = nullptr;
};
using ViewObserverTest = ViewTest;
TEST_F(ViewObserverTest, ViewHierarchyWillBeDeleted) {
TestViewObserver observer({});
{
auto parent = std::make_unique<View>();
View* main_view = parent->AddChildView(std::make_unique<View>());
TestView* child_view =
main_view->AddChildView(std::make_unique<TestView>());
observer.AddObservation(main_view);
child_view->SetDestructionCallback(base::BindOnce(
[](TestViewObserver& observer) {
EXPECT_TRUE(observer.has_on_view_hierarchy_will_be_deleted_called());
},
std::ref(observer)));
observer.SetVerifyOnViewHierarchyWillBeDeletedCallback(base::BindOnce(
[](View* main_view, View* parent_view) {
EXPECT_EQ(parent_view->children().size(), 1u);
EXPECT_EQ(main_view->children().size(), 1u);
},
base::Unretained(main_view), base::Unretained(parent.get())));
}
}
TEST_F(ViewObserverTest, ViewParentChanged) {
auto parent1 = std::make_unique<View>();
auto parent2 = std::make_unique<View>();
auto child = std::make_unique<View>();
View* weak_child = child.get();
{
TestViewObserver observer({parent1.get(), parent2.get(), weak_child});
parent1->AddChildView(std::move(child));
EXPECT_EQ(0, observer.child_view_removed_times());
EXPECT_EQ(1, observer.child_view_added_times());
EXPECT_EQ(weak_child, observer.child_view_added());
EXPECT_EQ(weak_child->parent(), observer.child_view_added_parent());
EXPECT_EQ(weak_child->parent(), parent1.get());
}
// Removed from parent1, added to parent2
{
TestViewObserver observer({parent1.get(), parent2.get(), weak_child});
parent2->AddChildView(parent1->RemoveChildViewT(weak_child));
EXPECT_EQ(1, observer.child_view_removed_times());
EXPECT_EQ(1, observer.child_view_added_times());
EXPECT_EQ(weak_child, observer.child_view_removed());
EXPECT_EQ(parent1.get(), observer.child_view_removed_parent());
EXPECT_EQ(weak_child, observer.child_view_added());
EXPECT_EQ(weak_child->parent(), parent2.get());
}
{
TestViewObserver observer({parent1.get(), parent2.get(), weak_child});
child = parent2->RemoveChildViewT(weak_child);
EXPECT_EQ(1, observer.child_view_removed_times());
EXPECT_EQ(0, observer.child_view_added_times());
EXPECT_EQ(weak_child, observer.child_view_removed());
EXPECT_EQ(parent2.get(), observer.child_view_removed_parent());
}
}
TEST_F(ViewObserverTest, ViewVisibilityChanged) {
auto parent = std::make_unique<View>();
View* weak_child = parent->AddChildView(std::make_unique<View>());
// Ensure setting |view| itself not visible calls the observer.
{
TestViewObserver observer({weak_child});
weak_child->SetVisible(false);
EXPECT_EQ(weak_child, observer.view_visibility_changed());
EXPECT_EQ(weak_child, observer.view_visibility_changed_starting());
}
// Ditto for setting it visible.
{
TestViewObserver observer({weak_child});
weak_child->SetVisible(true);
EXPECT_EQ(weak_child, observer.view_visibility_changed());
EXPECT_EQ(weak_child, observer.view_visibility_changed_starting());
}
// Ensure setting |parent| not visible also calls the
// observer. |view->GetVisible()| should still return true however.
{
TestViewObserver observer({weak_child});
parent->SetVisible(false);
EXPECT_EQ(weak_child, observer.view_visibility_changed());
EXPECT_EQ(parent.get(), observer.view_visibility_changed_starting());
}
}
TEST_F(ViewObserverTest, ViewBoundsChanged) {
auto view = std::make_unique<View>();
{
TestViewObserver observer({view.get()});
gfx::Rect bounds(2, 2, 2, 2);
view->SetBoundsRect(bounds);
EXPECT_EQ(view.get(), observer.view_bounds_changed());
EXPECT_EQ(bounds, view->bounds());
}
{
TestViewObserver observer({view.get()});
gfx::Rect new_bounds(1, 1, 1, 1);
view->SetBoundsRect(new_bounds);
EXPECT_EQ(view.get(), observer.view_bounds_changed());
EXPECT_EQ(new_bounds, view->bounds());
}
}
TEST_F(ViewObserverTest, ChildViewReordered) {
auto parent = std::make_unique<View>();
parent->AddChildView(std::make_unique<View>());
auto* child = parent->AddChildView(std::make_unique<View>());
{
TestViewObserver observer({parent.get()});
parent->ReorderChildView(child, 0);
EXPECT_EQ(child, observer.view_reordered());
}
}
class MockViewObserver : public ViewObserver {
public:
// ViewObserver:
MOCK_METHOD(void,
OnViewPropertyChanged,
(View * observed_view, const void* key, int64_t old_value),
(override));
};
ACTION_TEMPLATE(ExpectThatViewProperty,
HAS_1_TEMPLATE_PARAMS(typename, T),
AND_1_VALUE_PARAMS(Matcher)) {
EXPECT_THAT(ui::ClassPropertyCaster<T*>::FromInt64(arg0), Matcher);
}
TEST_F(ViewObserverTest, ViewPropertyChanged) {
auto view = std::make_unique<View>();
// Observe `view`.
StrictMock<MockViewObserver> view_observer;
base::ScopedObservation<View, ViewObserver> view_observation(&view_observer);
view_observation.Observe(view.get());
constexpr auto kNewValue = gfx::Insets::TLBR(1, 2, 3, 4);
// Expect that setting `kNewValue` to the `kMarginsKey` will notify observers.
// Because a property at `kMarginsKey` was not previously set, the `old_value`
// should be a `nullptr`.
EXPECT_CALL(
view_observer,
OnViewPropertyChanged(Eq(view.get()), Eq(kMarginsKey), /*old_value*/ _))
.WillOnce(WithArg<2>(ExpectThatViewProperty<gfx::Insets>(IsNull())));
// Set `kNewValue` to `kMarginsKey` and verify expectations.
view->SetProperty(kMarginsKey, kNewValue);
Mock::VerifyAndClearExpectations(&view_observer);
EXPECT_THAT(view->GetProperty(kMarginsKey), Pointee(Eq(kNewValue)));
constexpr auto kPreviousValue = kNewValue;
constexpr auto kAnotherNewValue = gfx::Insets::TLBR(5, 6, 7, 8);
// Expect that setting `kAnotherNewValue` to the `kMarginsKey` will notify
// observers. Because a property at `kMarginsKey` was previously set, the
// `old_value` should point to the `kPreviousValue`.
EXPECT_CALL(
view_observer,
OnViewPropertyChanged(Eq(view.get()), Eq(kMarginsKey), /*old_value=*/_))
.WillOnce(WithArg<2>(
ExpectThatViewProperty<gfx::Insets>(Pointee(Eq(kPreviousValue)))));
// Set `kAnotherNewValue` to `kMarginsKey` and verify expectations.
view->SetProperty(kMarginsKey, kAnotherNewValue);
Mock::VerifyAndClearExpectations(&view_observer);
EXPECT_THAT(view->GetProperty(kMarginsKey), Pointee(Eq(kAnotherNewValue)));
}
// Provides a simple parent view implementation which tracks layer change
// notifications from child views.
class TestParentView : public View {
METADATA_HEADER(TestParentView, View)
public:
TestParentView() = default;
TestParentView(const TestParentView&) = delete;
TestParentView& operator=(const TestParentView&) = delete;
void Reset() {
received_layer_change_notification_ = false;
layer_change_count_ = 0;
}
bool received_layer_change_notification() const {
return received_layer_change_notification_;
}
int layer_change_count() const { return layer_change_count_; }
// View overrides.
void OnChildLayerChanged(View* child) override {
received_layer_change_notification_ = true;
layer_change_count_++;
}
private:
// Set to true if we receive the OnChildLayerChanged() notification for a
// child.
bool received_layer_change_notification_ = false;
// Contains the number of OnChildLayerChanged() notifications for a child.
int layer_change_count_ = 0;
};
BEGIN_METADATA(TestParentView)
END_METADATA
// Tests the following cases.
// 1. We receive the OnChildLayerChanged() notification when a layer change
// occurs in a child view.
// 2. We don't receive two layer changes when a child with an existing layer
// creates a new layer.
TEST_F(ViewObserverTest, ChildViewLayerNotificationTest) {
auto parent = std::make_unique<TestParentView>();
auto* child = parent->AddChildView(std::make_unique<View>());
EXPECT_FALSE(parent->received_layer_change_notification());
EXPECT_EQ(0, parent->layer_change_count());
child->SetPaintToLayer(ui::LAYER_TEXTURED);
EXPECT_TRUE(parent->received_layer_change_notification());
EXPECT_EQ(1, parent->layer_change_count());
parent->Reset();
child->SetPaintToLayer(ui::LAYER_SOLID_COLOR);
EXPECT_TRUE(parent->received_layer_change_notification());
EXPECT_EQ(1, parent->layer_change_count());
}
namespace {
// This view always resizes the associated layer when bounds change.
class LayerResizingView : public View {
METADATA_HEADER(LayerResizingView, View)
public:
explicit LayerResizingView(ui::Layer* layer) : layer_(layer) {}
private:
void OnBoundsChanged(const gfx::Rect& previous_bounds) override {
// Drop the coordinate since the layer should always be aligned.
gfx::Rect layer_rect = gfx::Rect(size());
layer_->SetBounds(layer_rect);
}
raw_ptr<ui::Layer> layer_;
};
BEGIN_METADATA(LayerResizingView)
END_METADATA
} // namespace
// Confirms that the size of a View and the size of a region-attached layer stay
// in sync.
TEST(ViewTestUnfixtured, ViewLayerSizeStayInSync) {
// Make a layer with implicit animations.
std::unique_ptr<ui::Layer> region_layer = std::make_unique<ui::Layer>();
region_layer->SetAnimator(ui::LayerAnimator::CreateImplicitAnimator());
// Make a view, attach the layer to a region. The view keeps the bounds of the
// layer in sync. See implementation of LayerResizingView::OnBoundsChanged().
std::unique_ptr<View> view_owned =
std::make_unique<LayerResizingView>(region_layer.get());
view_owned->SetPaintToLayer(ui::LAYER_SOLID_COLOR);
view_owned->AddLayerToRegion(region_layer.get(), views::LayerRegion::kBelow);
raw_ptr<View> view = view_owned.get();
// Make a parent view. All it does is keep the child view the same size.
std::unique_ptr<View> parent_view = std::make_unique<View>();
parent_view->AddChildView(std::move(view_owned));
parent_view->SetUseDefaultFillLayout(true);
// Initial conditions: everything has 0 width.
EXPECT_EQ(0, view->width());
EXPECT_EQ(0, region_layer->bounds().width());
EXPECT_EQ(0, region_layer->GetTargetBounds().width());
// Setting bounds on the parent view will propagate the size to the child
// view. The child view then propagates the size to its layer. Note that the
// layer's bounds are not immediately updated as the animation has not yet
// started. Instead, the layer's target bounds is updated.
gfx::Rect bounds = gfx::Rect(0, 0, 60, 80);
parent_view->SetBoundsRect(bounds);
EXPECT_EQ(60, view->width());
EXPECT_EQ(0, region_layer->bounds().width());
EXPECT_EQ(60, region_layer->GetTargetBounds().width());
// Now we move the parent view without changing the size. This does not
// propagate a size change to the child view. However, it does cause the layer
// to reset its target bounds to its current bounds.
gfx::Rect new_bounds = bounds;
new_bounds.set_x(10);
parent_view->SetBoundsRect(new_bounds);
EXPECT_EQ(60, view->width());
EXPECT_EQ(0, region_layer->bounds().width());
// This is the expected behavior: target bounds does not change.
// EXPECT_EQ(60, region_layer->GetTargetBounds().width());
// This is the broken behavior: target bounds is set to the current value of
// bounds.
EXPECT_EQ(0, region_layer->GetTargetBounds().width());
view = nullptr;
}
using BaseActionViewInterfaceTest = ViewsTestBase;
TEST_F(BaseActionViewInterfaceTest, TestActionChanged) {
auto action_view = std::make_unique<View>();
std::unique_ptr<actions::ActionItem> action_item =
actions::ActionItem::Builder().SetActionId(0).SetEnabled(false).Build();
action_view->GetActionViewInterface()->ActionItemChangedImpl(
action_item.get());
// Test some properties to ensure that the right ActionViewInterface is linked
// to the view.
EXPECT_FALSE(action_view->GetEnabled());
}
} // namespace views