| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/display/window_tree_host_manager.h" |
| |
| #include <cmath> |
| #include <map> |
| #include <memory> |
| #include <utility> |
| |
| #include "ash/accessibility/magnifier/fullscreen_magnifier_controller.h" |
| #include "ash/accessibility/magnifier/partial_magnifier_controller.h" |
| #include "ash/display/cursor_window_controller.h" |
| #include "ash/display/mirror_window_controller.h" |
| #include "ash/display/refresh_rate_controller.h" |
| #include "ash/display/root_window_transformers.h" |
| #include "ash/frame_throttler/frame_throttling_controller.h" |
| #include "ash/host/ash_window_tree_host.h" |
| #include "ash/host/ash_window_tree_host_init_params.h" |
| #include "ash/host/root_window_transformer.h" |
| #include "ash/root_window_controller.h" |
| #include "ash/root_window_settings.h" |
| #include "ash/rounded_display/rounded_display_provider.h" |
| #include "ash/session/session_controller_impl.h" |
| #include "ash/shell.h" |
| #include "ash/system/status_area_widget.h" |
| #include "ash/system/unified/unified_system_tray.h" |
| #include "ash/wm/window_util.h" |
| #include "base/check.h" |
| #include "base/containers/contains.h" |
| #include "base/functional/bind.h" |
| #include "base/memory/raw_ptr.h" |
| #include "base/metrics/histogram.h" |
| #include "base/metrics/histogram_functions.h" |
| #include "base/notimplemented.h" |
| #include "base/notreached.h" |
| #include "base/strings/stringprintf.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "base/system/sys_info.h" |
| #include "base/task/single_thread_task_runner.h" |
| #include "ui/aura/client/capture_client.h" |
| #include "ui/aura/client/focus_client.h" |
| #include "ui/aura/client/screen_position_client.h" |
| #include "ui/aura/window.h" |
| #include "ui/aura/window_event_dispatcher.h" |
| #include "ui/aura/window_tracker.h" |
| #include "ui/aura/window_tree_host.h" |
| #include "ui/base/class_property.h" |
| #include "ui/base/ime/init/input_method_factory.h" |
| #include "ui/base/l10n/l10n_util.h" |
| #include "ui/compositor/compositor.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/display/display.h" |
| #include "ui/display/display_layout.h" |
| #include "ui/display/display_transform.h" |
| #include "ui/display/manager/display_configurator.h" |
| #include "ui/display/manager/display_layout_store.h" |
| #include "ui/display/manager/display_manager.h" |
| #include "ui/display/screen.h" |
| #include "ui/display/types/display_constants.h" |
| #include "ui/display/util/display_util.h" |
| #include "ui/gfx/geometry/rounded_corners_f.h" |
| #include "ui/wm/core/coordinate_conversion.h" |
| #include "ui/wm/public/activation_client.h" |
| |
| namespace ash { |
| |
| using DM = display::DisplayObserver::DisplayMetric; |
| |
| namespace { |
| |
| // Primary display stored in global object as it can be |
| // accessed after Shell is deleted. A separate display instance is created |
| // during the shutdown instead of always keeping two display instances |
| // (one here and another one in display_manager) in sync, which is error prone. |
| // This is initialized in the constructor, and then in CreatePrimaryHost(). |
| int64_t primary_display_id = -1; |
| |
| // The compositor memory limit when display size is larger than |
| // `kUICompositorMemoryLimitDisplaySizeThreshold`. |
| constexpr int kUICompositorLargeDisplayMemoryLimitMB = 1024; |
| // The compositor memory limit when the device memory is greater than |
| // `kUICompositorMemoryLimitRamCapacityThreshold`. |
| constexpr int kUICompositorLargeRamMemoryLimitMB = 2048; |
| // The display size threshold, above which the larger memory limits are used. |
| // Pixel size was chosen to trigger for 4K+ displays. See: crbug.com/1261776 |
| constexpr int kUICompositorMemoryLimitDisplaySizeThreshold = 3500; |
| // The RAM capacity threshold. When the device has 16GB+ of memory, |
| // configure the compositor to use a higher memory limit. |
| constexpr base::ByteCount kUICompositorMemoryLimitRamCapacityThreshold = |
| base::GiB(16); |
| |
| // An UMA signal for the current effective resolution/dpi is sent at this rate. |
| // This keeps track of the effective resolution/dpi most used on |
| // internal/external display by the user. |
| constexpr base::TimeDelta kEffectiveResolutionRepeatingDelay = |
| base::Minutes(30); |
| |
| // The uma name for display effective dpi histogram. This histogram helps |
| // determine the default settings of display resolution and zoom factor. |
| constexpr char kInternalDisplayEffectiveDPIHistogram[] = |
| "Ash.Display.InternalDisplay.ActiveEffectiveDPI"; |
| constexpr char kExternalDisplayEffectiveDPIHistogram[] = |
| "Ash.Display.ExternalDisplay.ActiveEffectiveDPI"; |
| // Most commonly used Chromebook internal display dpi ranges from 100 to 150. A |
| // 15" 4K external display has a dpi close to 300. A 21" 8K external display's |
| // dpi is around 420. Considering the display zoom factor, setting a min dpi 50 |
| // and max dpi 500 should cover most if not all cases. |
| constexpr int kEffectiveDPIMinVal = 50; |
| constexpr int kEffectiveDPIMaxVal = 500; |
| constexpr int kEffectiveDPIBucketCount = 90; |
| |
| display::DisplayManager* GetDisplayManager() { |
| return Shell::Get()->display_manager(); |
| } |
| |
| void SetDisplayPropertiesOnHost(AshWindowTreeHost* ash_host, |
| const display::Display& display, |
| bool needs_redraw = true) { |
| const display::Display::Rotation effective_rotation = |
| display.panel_rotation(); |
| aura::WindowTreeHost* host = ash_host->AsWindowTreeHost(); |
| ash_host->UpdateCursorConfig(); |
| ash_host->SetRootWindowTransformer( |
| CreateRootWindowTransformerForDisplay(display)); |
| |
| host->SetDisplayTransformHint( |
| display::DisplayRotationToOverlayTransform(effective_rotation)); |
| |
| const display::ManagedDisplayInfo& display_info = |
| GetDisplayManager()->GetDisplayInfo(display.id()); |
| std::optional<base::TimeDelta> max_vsync_interval = std::nullopt; |
| if (display_info.variable_refresh_rate_state() != |
| display::VariableRefreshRateState::kVrrNotCapable && |
| display_info.vsync_rate_min().has_value() && |
| display_info.vsync_rate_min() > 0) { |
| max_vsync_interval = base::Hertz(display_info.vsync_rate_min().value()); |
| } |
| host->compositor()->SetMaxVSyncAndVrr( |
| max_vsync_interval, display_info.variable_refresh_rate_state()); |
| |
| // Just moving the display requires the full redraw. |
| // chrome-os-partner:33558. |
| if (needs_redraw) { |
| host->compositor()->ScheduleFullRedraw(); |
| } |
| } |
| |
| void ClearDisplayPropertiesOnHost(AshWindowTreeHost* ash_host) { |
| ash_host->ClearCursorConfig(); |
| } |
| |
| aura::Window* GetWindow(AshWindowTreeHost* ash_host) { |
| CHECK(ash_host->AsWindowTreeHost()); |
| return ash_host->AsWindowTreeHost()->window(); |
| } |
| |
| // Returns the index to the enum - |EffectiveResolution|. The enum value |
| // represents the resolution that exactly matches the primary display's |
| // effective resolution. |
| int GetEffectiveResolutionUMAIndex(const display::Display& display) { |
| const gfx::Size effective_size = display.size(); |
| |
| // The UMA enum index for portrait mode has 1 subtracted from itself. This |
| // differentiates it from the landscape mode. |
| return effective_size.width() > effective_size.height() |
| ? effective_size.width() * effective_size.height() |
| : effective_size.width() * effective_size.height() - 1; |
| } |
| |
| // Returns active effective dpi for a given active display. Returns 0 if the |
| // dpi is not available. |
| std::optional<float> GetEffectiveDPI(const display::Display& display) { |
| const display::ManagedDisplayInfo& display_info = |
| GetDisplayManager()->GetDisplayInfo(display.id()); |
| float dpi = display_info.device_dpi(); |
| if (!dpi) { |
| return std::nullopt; |
| } |
| |
| // Apply device effective scale factor. |
| return dpi / display_info.GetEffectiveDeviceScaleFactor(); |
| } |
| |
| void RepeatingEffectiveResolutionUMA(base::RepeatingTimer* timer, |
| bool is_first_run) { |
| display::Display internal_display; |
| |
| const auto* session_controller = Shell::Get()->session_controller(); |
| // Record the UMA only when this is an active user session and the |
| // internal display is present. |
| if (display::HasInternalDisplay() && |
| display::Screen::Get()->GetDisplayWithDisplayId( |
| display::Display::InternalDisplayId(), &internal_display) && |
| session_controller->IsActiveUserSessionStarted() && |
| session_controller->GetSessionState() == |
| session_manager::SessionState::ACTIVE) { |
| base::UmaHistogramSparse( |
| "Ash.Display.InternalDisplay.ActiveEffectiveResolution", |
| GetEffectiveResolutionUMAIndex(internal_display)); |
| } |
| |
| if (session_controller->IsActiveUserSessionStarted() && |
| session_controller->GetSessionState() == |
| session_manager::SessionState::ACTIVE) { |
| for (const auto& display : GetDisplayManager()->active_display_list()) { |
| std::optional<float> effective_dpi = GetEffectiveDPI(display); |
| |
| // Only emit event when the dpi is valid. |
| if (effective_dpi.has_value()) { |
| base::UmaHistogramCustomCounts( |
| (display::IsInternalDisplayId(display.id()) |
| ? kInternalDisplayEffectiveDPIHistogram |
| : kExternalDisplayEffectiveDPIHistogram), |
| effective_dpi.value(), kEffectiveDPIMinVal, kEffectiveDPIMaxVal, |
| kEffectiveDPIBucketCount); |
| } |
| } |
| } |
| |
| // The first run of the repeating timer is half the actual delay. Reset the |
| // timer after the first run with the correct delay. |
| if (is_first_run && timer) { |
| timer->Start( |
| FROM_HERE, kEffectiveResolutionRepeatingDelay, |
| base::BindRepeating(&RepeatingEffectiveResolutionUMA, |
| nullptr /*timer=*/, false /*is_first_run=*/)); |
| } |
| } |
| |
| } // namespace |
| |
| // A utility class to store/restore focused/active window |
| // when the display configuration has changed. |
| class FocusActivationStore { |
| public: |
| FocusActivationStore() |
| : activation_client_(nullptr), |
| capture_client_(nullptr), |
| focus_client_(nullptr), |
| focused_(nullptr), |
| active_(nullptr) {} |
| |
| FocusActivationStore(const FocusActivationStore&) = delete; |
| FocusActivationStore& operator=(const FocusActivationStore&) = delete; |
| |
| void Store(bool clear_focus) { |
| if (!activation_client_) { |
| aura::Window* root = Shell::GetPrimaryRootWindow(); |
| activation_client_ = ::wm::GetActivationClient(root); |
| capture_client_ = aura::client::GetCaptureClient(root); |
| focus_client_ = aura::client::GetFocusClient(root); |
| } |
| focused_ = focus_client_->GetFocusedWindow(); |
| if (focused_) |
| tracker_.Add(focused_); |
| active_ = activation_client_->GetActiveWindow(); |
| if (active_ && focused_ != active_) |
| tracker_.Add(active_); |
| |
| // Deactivate the window to close menu / bubble windows. Deactivating by |
| // setting active window to nullptr to avoid side effects of activating an |
| // arbitrary window, such as covering |active_| before Restore(). |
| if (clear_focus && active_) |
| activation_client_->ActivateWindow(nullptr); |
| |
| // Release capture if any. |
| capture_client_->SetCapture(nullptr); |
| |
| // Clear the focused window if any. This is necessary because a |
| // window may be deleted when losing focus (fullscreen flash for |
| // example). If the focused window is still alive after move, it'll |
| // be re-focused below. |
| if (clear_focus) |
| focus_client_->FocusWindow(nullptr); |
| } |
| |
| void Restore() { |
| // Restore focused or active window if it's still alive. |
| if (focused_ && tracker_.Contains(focused_)) { |
| focus_client_->FocusWindow(focused_); |
| } else if (active_ && tracker_.Contains(active_)) { |
| activation_client_->ActivateWindow(active_); |
| } |
| if (focused_) |
| tracker_.Remove(focused_); |
| if (active_) |
| tracker_.Remove(active_); |
| focused_ = nullptr; |
| active_ = nullptr; |
| } |
| |
| private: |
| raw_ptr<::wm::ActivationClient> activation_client_; |
| raw_ptr<aura::client::CaptureClient> capture_client_; |
| raw_ptr<aura::client::FocusClient> focus_client_; |
| aura::WindowTracker tracker_; |
| raw_ptr<aura::Window, DanglingUntriaged> focused_; |
| raw_ptr<aura::Window, DanglingUntriaged> active_; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // WindowTreeHostManager |
| |
| WindowTreeHostManager::WindowTreeHostManager() |
| : primary_tree_host_for_replace_(nullptr), |
| focus_activation_store_(new FocusActivationStore()), |
| cursor_window_controller_(new CursorWindowController()), |
| mirror_window_controller_(new MirrorWindowController()), |
| cursor_display_id_for_restore_(display::kInvalidDisplayId) { |
| // Reset primary display to make sure that tests don't use |
| // stale display info from previous tests. |
| primary_display_id = display::kInvalidDisplayId; |
| } |
| |
| WindowTreeHostManager::~WindowTreeHostManager() { |
| DCHECK(rounded_display_providers_map_.empty()) |
| << "ShutdownRoundedDisplays() must be called before this is destroyed"; |
| } |
| |
| void WindowTreeHostManager::Start() { |
| Shell::Get() |
| ->display_configurator() |
| ->content_protection_manager() |
| ->AddObserver(this); |
| Shell::Get()->display_manager()->set_delegate(this); |
| |
| // Start a repeating timer to send UMA at fixed intervals. The first run is at |
| // half the delay time. |
| effective_resolution_UMA_timer_ = std::make_unique<base::RepeatingTimer>(); |
| effective_resolution_UMA_timer_->Start( |
| FROM_HERE, kEffectiveResolutionRepeatingDelay / 2, |
| base::BindRepeating(&RepeatingEffectiveResolutionUMA, |
| effective_resolution_UMA_timer_.get(), |
| true /*is_first_run=*/)); |
| } |
| |
| void WindowTreeHostManager::ShutdownRoundedDisplays() { |
| rounded_display_providers_map_.clear(); |
| } |
| |
| void WindowTreeHostManager::Shutdown() { |
| effective_resolution_UMA_timer_->Reset(); |
| |
| cursor_window_controller_.reset(); |
| mirror_window_controller_.reset(); |
| |
| Shell::Get() |
| ->display_configurator() |
| ->content_protection_manager() |
| ->RemoveObserver(this); |
| |
| // Unset the display manager's delegate here because |
| // DisplayManager outlives WindowTreeHostManager. |
| Shell::Get()->display_manager()->set_delegate(nullptr); |
| |
| int64_t primary_id = display::Screen::Get()->GetPrimaryDisplay().id(); |
| |
| // Delete non primary root window controllers first, then |
| // delete the primary root window controller. |
| aura::Window::Windows root_windows = |
| WindowTreeHostManager::GetAllRootWindows(); |
| std::vector<RootWindowController*> to_delete; |
| RootWindowController* primary_rwc = nullptr; |
| for (aura::Window::Windows::iterator iter = root_windows.begin(); |
| iter != root_windows.end(); ++iter) { |
| RootWindowController* rwc = RootWindowController::ForWindow(*iter); |
| if (GetRootWindowSettings(*iter)->display_id == primary_id) |
| primary_rwc = rwc; |
| else |
| to_delete.push_back(rwc); |
| } |
| CHECK(primary_rwc); |
| |
| Shell::SetRootWindowForNewWindows(nullptr); |
| for (auto* rwc : to_delete) |
| delete rwc; |
| delete primary_rwc; |
| } |
| |
| void WindowTreeHostManager::CreatePrimaryHost( |
| const AshWindowTreeHostInitParams& init_params) { |
| const display::Display& primary_candidate = |
| GetDisplayManager()->GetPrimaryDisplayCandidate(); |
| primary_display_id = primary_candidate.id(); |
| CHECK_NE(display::kInvalidDisplayId, primary_display_id); |
| AddWindowTreeHostForDisplay(primary_candidate, init_params); |
| } |
| |
| void WindowTreeHostManager::InitHosts() { |
| RootWindowController::CreateForPrimaryDisplay( |
| window_tree_hosts_[primary_display_id]); |
| display::DisplayManager* display_manager = GetDisplayManager(); |
| for (size_t i = 0; i < display_manager->GetNumDisplays(); ++i) { |
| const display::Display& display = display_manager->GetDisplayAt(i); |
| if (primary_display_id != display.id()) { |
| AshWindowTreeHost* ash_host = |
| AddWindowTreeHostForDisplay(display, AshWindowTreeHostInitParams()); |
| RootWindowController::CreateForSecondaryDisplay(ash_host); |
| } |
| } |
| |
| // We need to initialize rounded display providers after we have initialized |
| // the root controllers for each display. |
| for (size_t i = 0; i < display_manager->GetNumDisplays(); ++i) { |
| const display::Display& display = display_manager->GetDisplayAt(i); |
| EnableRoundedCorners(display); |
| } |
| } |
| |
| // static |
| int64_t WindowTreeHostManager::GetPrimaryDisplayId() { |
| CHECK_NE(display::kInvalidDisplayId, primary_display_id); |
| return primary_display_id; |
| } |
| |
| // static |
| bool WindowTreeHostManager::HasValidPrimaryDisplayId() { |
| return primary_display_id != display::kInvalidDisplayId; |
| } |
| |
| aura::Window* WindowTreeHostManager::GetPrimaryRootWindow() { |
| // If |primary_tree_host_for_replace_| is set, it means |primary_display_id| |
| // is kInvalidDisplayId. |
| if (primary_tree_host_for_replace_) |
| return GetWindow(primary_tree_host_for_replace_); |
| return GetRootWindowForDisplayId(primary_display_id); |
| } |
| |
| aura::Window* WindowTreeHostManager::GetRootWindowForDisplayId(int64_t id) { |
| AshWindowTreeHost* host = GetAshWindowTreeHostForDisplayId(id); |
| return host ? GetWindow(host) : nullptr; |
| } |
| |
| AshWindowTreeHost* WindowTreeHostManager::GetAshWindowTreeHostForDisplayId( |
| int64_t display_id) { |
| const auto host = window_tree_hosts_.find(display_id); |
| if (host != window_tree_hosts_.end()) |
| return host->second; |
| return mirror_window_controller_->GetAshWindowTreeHostForDisplayId( |
| display_id); |
| } |
| |
| aura::Window::Windows WindowTreeHostManager::GetAllRootWindows() { |
| aura::Window::Windows windows; |
| for (WindowTreeHostMap::const_iterator it = window_tree_hosts_.begin(); |
| it != window_tree_hosts_.end(); ++it) { |
| DCHECK(it->second); |
| if (RootWindowController::ForWindow(GetWindow(it->second))) |
| windows.push_back(GetWindow(it->second)); |
| } |
| return windows; |
| } |
| |
| std::vector<RootWindowController*> |
| WindowTreeHostManager::GetAllRootWindowControllers() { |
| std::vector<RootWindowController*> controllers; |
| for (WindowTreeHostMap::const_iterator it = window_tree_hosts_.begin(); |
| it != window_tree_hosts_.end(); ++it) { |
| RootWindowController* controller = |
| RootWindowController::ForWindow(GetWindow(it->second)); |
| if (controller) |
| controllers.push_back(controller); |
| } |
| return controllers; |
| } |
| |
| void WindowTreeHostManager::UpdateMouseLocationAfterDisplayChange() { |
| if (!base::SysInfo::IsRunningOnChromeOS()) { |
| // DRM cursor controls how cursor position should be updated on the device |
| // when the display configuration changes. The following code is a best |
| // effort to emulate DRM's cursor implementation, but not 100% equivalent. |
| auto* screen = display::Screen::Get(); |
| auto* cursor_manager = Shell::Get()->cursor_manager(); |
| auto display_id = cursor_manager->GetDisplay().id(); |
| display::Display display; |
| if (screen->GetDisplayWithDisplayId(display_id, &display)) { |
| cursor_manager->SetDisplay(display); |
| gfx::Point point_in_screen = |
| display::Screen::Get()->GetCursorScreenPoint(); |
| if (!display.bounds().Contains(point_in_screen)) { |
| aura::Window* root_window = |
| ash::Shell::GetRootWindowForDisplayId(display_id); |
| CHECK(root_window); |
| // The mouse location is outside of the current display, and the |
| // information about the logical location in that display is already |
| // lost after relayout. Just move the cursor to center point instead in |
| // linux-chromeos environment. |
| gfx::Point center = root_window->bounds().CenterPoint(); |
| aura::WindowTreeHost* host = root_window->GetHost(); |
| host->MoveCursorToLocationInDIP(center); |
| } |
| } |
| } |
| } |
| |
| bool WindowTreeHostManager::UpdateWorkAreaOfDisplayNearestWindow( |
| const aura::Window* window, |
| const gfx::Insets& insets) { |
| const aura::Window* root_window = window->GetRootWindow(); |
| int64_t id = GetRootWindowSettings(root_window)->display_id; |
| // if id is |kInvalidDisplayID|, it's being deleted. |
| DCHECK(id != display::kInvalidDisplayId); |
| return GetDisplayManager()->UpdateWorkAreaOfDisplay(id, insets); |
| } |
| |
| void WindowTreeHostManager::CreateDisplay(const display::Display& display) { |
| // If we're switching from/to offscreen WTH, we need to |
| // create new WTH for primary display instead of reusing. |
| if (primary_tree_host_for_replace_ && |
| (GetRootWindowSettings(GetWindow(primary_tree_host_for_replace_)) |
| ->display_id == display::kUnifiedDisplayId || |
| display.id() == display::kUnifiedDisplayId)) { |
| DCHECK_EQ(display::kInvalidDisplayId, primary_display_id); |
| primary_display_id = display.id(); |
| |
| AshWindowTreeHost* ash_host = |
| AddWindowTreeHostForDisplay(display, AshWindowTreeHostInitParams()); |
| RootWindowController* new_root_window_controller = |
| RootWindowController::CreateForSecondaryDisplay(ash_host); |
| |
| // Magnifier controllers keep pointers to the current root window. |
| // Update them here to avoid accessing them later. |
| Shell::Get()->fullscreen_magnifier_controller()->SwitchTargetRootWindow( |
| ash_host->AsWindowTreeHost()->window(), false); |
| Shell::Get() |
| ->partial_magnifier_controller() |
| ->SwitchTargetRootWindowIfNeeded( |
| ash_host->AsWindowTreeHost()->window()); |
| |
| AshWindowTreeHost* to_delete = primary_tree_host_for_replace_; |
| |
| // Show the shelf if the original WTH had a visible system |
| // tray. It may or may not be visible depending on OOBE state. |
| RootWindowController* old_root_window_controller = |
| RootWindowController::ForWindow( |
| to_delete->AsWindowTreeHost()->window()); |
| TrayBackgroundView* old_tray = |
| old_root_window_controller->GetStatusAreaWidget() |
| ->unified_system_tray(); |
| TrayBackgroundView* new_tray = |
| new_root_window_controller->GetStatusAreaWidget() |
| ->unified_system_tray(); |
| if (old_tray->GetWidget()->IsVisible()) { |
| new_tray->SetVisiblePreferred(true); |
| new_tray->GetWidget()->Show(); |
| } |
| |
| // |to_delete| has already been removed from |window_tree_hosts_|. |
| DCHECK(!base::Contains(window_tree_hosts_, to_delete, |
| &WindowTreeHostMap::value_type::second)); |
| |
| DeleteHost(to_delete); |
| DCHECK(!primary_tree_host_for_replace_); |
| } else if (primary_tree_host_for_replace_) { |
| // TODO(oshima): It should be possible to consolidate logic for |
| // unified and non unified, but I'm keeping them separated to minimize |
| // the risk in M44. I'll consolidate this in M45. |
| DCHECK(window_tree_hosts_.empty()); |
| AshWindowTreeHost* ash_host = primary_tree_host_for_replace_; |
| primary_tree_host_for_replace_ = nullptr; |
| primary_display_id = display.id(); |
| window_tree_hosts_[display.id()] = ash_host; |
| GetRootWindowSettings(GetWindow(ash_host))->display_id = display.id(); |
| const display::ManagedDisplayInfo& display_info = |
| GetDisplayManager()->GetDisplayInfo(display.id()); |
| ash_host->AsWindowTreeHost()->SetBoundsInPixels( |
| display_info.bounds_in_native()); |
| SetDisplayPropertiesOnHost(ash_host, display); |
| } else { |
| if (primary_display_id == display::kInvalidDisplayId) |
| primary_display_id = display.id(); |
| DCHECK(!window_tree_hosts_.empty()); |
| AshWindowTreeHost* ash_host = |
| AddWindowTreeHostForDisplay(display, AshWindowTreeHostInitParams()); |
| RootWindowController::CreateForSecondaryDisplay(ash_host); |
| } |
| |
| EnableRoundedCorners(display); |
| } |
| |
| void WindowTreeHostManager::DeleteHost(AshWindowTreeHost* host_to_delete) { |
| ClearDisplayPropertiesOnHost(host_to_delete); |
| aura::Window* root_being_deleted = GetWindow(host_to_delete); |
| RootWindowController* controller = |
| RootWindowController::ForWindow(root_being_deleted); |
| DCHECK(controller); |
| // Some code relies on this being called before MoveWindowsTo(). |
| Shell::Get()->OnRootWindowWillShutdown(root_being_deleted); |
| aura::Window* primary_root_after_host_deletion = |
| GetRootWindowForDisplayId(GetPrimaryDisplayId()); |
| // Delete most of root window related objects, but don't delete |
| // root window itself yet because the stack may be using it. |
| controller->Shutdown(primary_root_after_host_deletion); |
| if (primary_tree_host_for_replace_ == host_to_delete) |
| primary_tree_host_for_replace_ = nullptr; |
| DCHECK_EQ(primary_root_after_host_deletion, Shell::GetPrimaryRootWindow()); |
| if (Shell::GetRootWindowForNewWindows() == root_being_deleted) { |
| Shell::SetRootWindowForNewWindows(primary_root_after_host_deletion); |
| } |
| // NOTE: ShelfWidget is gone, but Shelf still exists until this task runs. |
| base::SingleThreadTaskRunner::GetCurrentDefault()->DeleteSoon(FROM_HERE, |
| controller); |
| } |
| |
| void WindowTreeHostManager::RemoveDisplay(const display::Display& display) { |
| AshWindowTreeHost* host_to_delete = window_tree_hosts_[display.id()]; |
| CHECK(host_to_delete) << display.ToString(); |
| |
| RemoveRoundedDisplayProvider(display); |
| |
| // When the primary root window's display is removed, move the primary |
| // root to the other display. |
| if (primary_display_id == display.id()) { |
| // Temporarily store the primary root window in |
| // |primary_root_window_for_replace_| when replacing the display. |
| if (window_tree_hosts_.size() == 1) { |
| primary_display_id = display::kInvalidDisplayId; |
| primary_tree_host_for_replace_ = host_to_delete; |
| // Display for root window will be deleted when the Primary RootWindow |
| // is deleted by the Shell. |
| window_tree_hosts_.erase(display.id()); |
| return; |
| } |
| for (const auto& pair : window_tree_hosts_) { |
| if (pair.first != display.id()) { |
| primary_display_id = pair.first; |
| break; |
| } |
| } |
| CHECK_NE(display::kInvalidDisplayId, primary_display_id); |
| |
| AshWindowTreeHost* primary_host = host_to_delete; |
| // Delete the other host instead. |
| host_to_delete = window_tree_hosts_[primary_display_id]; |
| GetRootWindowSettings(GetWindow(host_to_delete))->display_id = display.id(); |
| |
| // Setup primary root. |
| window_tree_hosts_[primary_display_id] = primary_host; |
| GetRootWindowSettings(GetWindow(primary_host))->display_id = |
| primary_display_id; |
| |
| // Ensure that color spaces for the root windows reflect those of their new |
| // displays. If these go out of sync, we can lose the ability to composite |
| // HDR content. |
| const display::Display& new_primary_display = |
| GetDisplayManager()->GetDisplayForId(primary_display_id); |
| primary_host->AsWindowTreeHost()->compositor()->SetDisplayColorSpaces( |
| new_primary_display.GetColorSpaces()); |
| |
| // Since window tree hosts have been swapped between displays, we need to |
| // update the WTH the RoundedDisplayProviders are attached to. |
| UpdateHostOfDisplayProviders(); |
| |
| UpdateDisplayMetrics(new_primary_display, DM::DISPLAY_METRIC_BOUNDS); |
| } |
| |
| DeleteHost(host_to_delete); |
| |
| // The window tree host should be erased at last because some handlers can |
| // access to the host through GetRootWindowForDisplayId() during |
| // MoveWindowsTo(). See http://crbug.com/415222 |
| window_tree_hosts_.erase(display.id()); |
| } |
| |
| void WindowTreeHostManager::UpdateDisplayMetrics( |
| const display::Display& display, |
| uint32_t metrics) { |
| if (!(metrics & |
| (DM::DISPLAY_METRIC_BOUNDS | DM::DISPLAY_METRIC_ROTATION | |
| DM::DISPLAY_METRIC_DEVICE_SCALE_FACTOR | DM::DISPLAY_METRIC_VRR))) { |
| return; |
| } |
| |
| const display::ManagedDisplayInfo& display_info = |
| GetDisplayManager()->GetDisplayInfo(display.id()); |
| DCHECK(!display_info.bounds_in_native().IsEmpty()); |
| AshWindowTreeHost* ash_host = window_tree_hosts_[display.id()]; |
| ash_host->AsWindowTreeHost()->SetBoundsInPixels( |
| display_info.bounds_in_native()); |
| |
| // Redraw should trigger on bounds/resolution changes. VRR-only changes should |
| // not trigger redraws. |
| bool needs_redraw = |
| metrics & (DM::DISPLAY_METRIC_BOUNDS | DM::DISPLAY_METRIC_ROTATION | |
| DM::DISPLAY_METRIC_DEVICE_SCALE_FACTOR); |
| SetDisplayPropertiesOnHost(ash_host, display, needs_redraw); |
| |
| // We need to update the surface on which rounded display mask textures are |
| // rendered when ever the display device scale factor or display rotation |
| // changes. |
| MaybeUpdateRoundedDisplaySurface(display); |
| } |
| |
| void WindowTreeHostManager::EnableRoundedCorners( |
| const display::Display& display) { |
| // This method will create a provider for the display if one already does not |
| // exists. |
| AddRoundedDisplayProviderIfNeeded(display); |
| MaybeUpdateRoundedDisplaySurface(display); |
| } |
| |
| void WindowTreeHostManager::MaybeUpdateRoundedDisplaySurface( |
| const display::Display& display) { |
| RoundedDisplayProvider* rounded_display_provider = |
| GetRoundedDisplayProvider(display.id()); |
| |
| if (rounded_display_provider) { |
| rounded_display_provider->UpdateRoundedDisplaySurface(); |
| } |
| } |
| |
| RoundedDisplayProvider* WindowTreeHostManager::GetRoundedDisplayProvider( |
| int64_t display_id) { |
| auto iter = rounded_display_providers_map_.find(display_id); |
| return (iter != rounded_display_providers_map_.end()) ? iter->second.get() |
| : nullptr; |
| } |
| |
| void WindowTreeHostManager::AddRoundedDisplayProviderIfNeeded( |
| const display::Display& display) { |
| const display::ManagedDisplayInfo& display_info = |
| GetDisplayManager()->GetDisplayInfo(display.id()); |
| |
| const gfx::RoundedCornersF panel_radii = display_info.panel_corners_radii(); |
| |
| if (panel_radii.IsEmpty() || GetRoundedDisplayProvider(display.id())) { |
| return; |
| } |
| |
| auto rounded_display_provider = RoundedDisplayProvider::Create(display.id()); |
| rounded_display_provider->Init(panel_radii, |
| RoundedDisplayProvider::Strategy::kScanout); |
| |
| rounded_display_providers_map_[display.id()] = |
| std::move(rounded_display_provider); |
| } |
| |
| void WindowTreeHostManager::RemoveRoundedDisplayProvider( |
| const display::Display& display) { |
| rounded_display_providers_map_.erase(display.id()); |
| } |
| |
| void WindowTreeHostManager::UpdateHostOfDisplayProviders() { |
| for (auto& pair : window_tree_hosts_) { |
| RoundedDisplayProvider* rounded_display_provider = |
| GetRoundedDisplayProvider(pair.first); |
| if (rounded_display_provider) { |
| rounded_display_provider->UpdateHostParent(); |
| } |
| } |
| } |
| |
| void WindowTreeHostManager::OnHostResized(aura::WindowTreeHost* host) { |
| display::Display display = |
| display::Screen::Get()->GetDisplayNearestWindow(host->window()); |
| |
| display::DisplayManager* display_manager = GetDisplayManager(); |
| if (display_manager->UpdateDisplayBounds(display.id(), |
| host->GetBoundsInPixels())) { |
| mirror_window_controller_->UpdateWindow(); |
| cursor_window_controller_->UpdateContainer(); |
| } |
| } |
| |
| void WindowTreeHostManager::OnLocalSurfaceIdChanged( |
| aura::WindowTreeHost* host, |
| const viz::LocalSurfaceId& id) { |
| mirror_window_controller_->UpdateWindow(); |
| } |
| |
| void WindowTreeHostManager::OnDisplaySecurityMaybeChanged(int64_t display_id, |
| bool secure) { |
| AshWindowTreeHost* host = GetAshWindowTreeHostForDisplayId(display_id); |
| // No host for internal display in docked mode. |
| if (!host) |
| return; |
| |
| ui::Compositor* compositor = host->AsWindowTreeHost()->compositor(); |
| if (compositor->output_is_secure() == secure) { |
| return; |
| } |
| |
| compositor->SetOutputIsSecure(secure); |
| compositor->ScheduleFullRedraw(); |
| } |
| |
| void WindowTreeHostManager::CreateOrUpdateMirroringDisplay( |
| const display::DisplayInfoList& info_list) { |
| if (GetDisplayManager()->IsInMirrorMode() || |
| GetDisplayManager()->IsInUnifiedMode()) { |
| mirror_window_controller_->UpdateWindow(info_list); |
| cursor_window_controller_->UpdateContainer(); |
| } else { |
| DUMP_WILL_BE_NOTREACHED(); |
| } |
| } |
| |
| void WindowTreeHostManager::CloseMirroringDisplayIfNotNecessary() { |
| mirror_window_controller_->CloseIfNotNecessary(); |
| // If cursor_compositing is enabled for large cursor, the cursor window is |
| // always on the desktop display (the visible cursor on the non-desktop |
| // display is drawn through compositor mirroring). Therefore, it's |
| // unnecessary to handle the cursor_window at all. See: |
| // http://crbug.com/412910 |
| if (!cursor_window_controller_->is_cursor_compositing_enabled()) |
| cursor_window_controller_->UpdateContainer(); |
| } |
| |
| void WindowTreeHostManager::PreDisplayConfigurationChange(bool clear_focus) { |
| // Pause occlusion tracking during display configuration updates. |
| scoped_pause_ = std::make_unique<aura::WindowOcclusionTracker::ScopedPause>(); |
| |
| focus_activation_store_->Store(clear_focus); |
| display::Screen* screen = display::Screen::Get(); |
| gfx::Point point_in_screen = screen->GetCursorScreenPoint(); |
| cursor_location_in_screen_coords_for_restore_ = point_in_screen; |
| |
| display::Display display = screen->GetDisplayNearestPoint(point_in_screen); |
| cursor_display_id_for_restore_ = display.id(); |
| |
| gfx::Point point_in_native = point_in_screen; |
| aura::Window* root_window = GetRootWindowForDisplayId(display.id()); |
| ::wm::ConvertPointFromScreen(root_window, &point_in_native); |
| root_window->GetHost()->ConvertDIPToScreenInPixels(&point_in_native); |
| cursor_location_in_native_coords_for_restore_ = point_in_native; |
| } |
| |
| void WindowTreeHostManager::SetPrimaryDisplayId(int64_t id) { |
| // TODO(oshima): Move primary display management to DisplayManager. |
| DCHECK_NE(display::kInvalidDisplayId, id); |
| if (id == display::kInvalidDisplayId || primary_display_id == id || |
| window_tree_hosts_.size() < 2) { |
| return; |
| } |
| |
| const display::Display& new_primary_display = |
| GetDisplayManager()->GetDisplayForId(id); |
| const int64_t new_primary_id = new_primary_display.id(); |
| if (!new_primary_display.is_valid()) { |
| LOG(ERROR) << "Invalid or non-existent display is requested:" |
| << new_primary_display.ToString(); |
| return; |
| } |
| |
| display::DisplayManager* display_manager = GetDisplayManager(); |
| DCHECK(new_primary_display.is_valid()); |
| DCHECK(display_manager->GetDisplayForId(new_primary_id).is_valid()); |
| |
| AshWindowTreeHost* non_primary_host = window_tree_hosts_[new_primary_id]; |
| LOG_IF(ERROR, !non_primary_host) |
| << "Unknown display is requested in SetPrimaryDisplay: id=" |
| << new_primary_id; |
| if (!non_primary_host) |
| return; |
| |
| display::Display old_primary_display = |
| display::Screen::Get()->GetPrimaryDisplay(); |
| const int64_t old_primary_id = old_primary_display.id(); |
| DCHECK_EQ(old_primary_id, primary_display_id); |
| |
| // Swap root windows between current and new primary display. |
| AshWindowTreeHost* primary_host = window_tree_hosts_[primary_display_id]; |
| CHECK(primary_host); |
| CHECK_NE(primary_host, non_primary_host); |
| |
| aura::Window* primary_window = GetWindow(primary_host); |
| aura::Window* non_primary_window = GetWindow(non_primary_host); |
| window_tree_hosts_[new_primary_id] = primary_host; |
| GetRootWindowSettings(primary_window)->display_id = new_primary_id; |
| |
| window_tree_hosts_[old_primary_id] = non_primary_host; |
| GetRootWindowSettings(non_primary_window)->display_id = old_primary_id; |
| |
| // Ensure that color spaces for the root windows reflect those of their new |
| // displays. If these go out of sync, we can lose the ability to composite |
| // HDR content. |
| primary_host->AsWindowTreeHost()->compositor()->SetDisplayColorSpaces( |
| new_primary_display.GetColorSpaces()); |
| non_primary_host->AsWindowTreeHost()->compositor()->SetDisplayColorSpaces( |
| old_primary_display.GetColorSpaces()); |
| |
| std::u16string old_primary_title = primary_window->GetTitle(); |
| primary_window->SetTitle(non_primary_window->GetTitle()); |
| non_primary_window->SetTitle(old_primary_title); |
| |
| const display::DisplayLayout& layout = |
| GetDisplayManager()->GetCurrentDisplayLayout(); |
| // The requested primary id can be same as one in the stored layout |
| // when the primary id is set after new displays are connected. |
| // Only update the layout if it is requested to swap primary display. |
| if (layout.primary_id != new_primary_id) { |
| std::unique_ptr<display::DisplayLayout> swapped_layout = layout.Copy(); |
| swapped_layout->SwapPrimaryDisplay(new_primary_id); |
| display::DisplayIdList list = display_manager->GetConnectedDisplayIdList(); |
| GetDisplayManager()->layout_store()->RegisterLayoutForDisplayIdList( |
| list, std::move(swapped_layout)); |
| } |
| |
| // Update the global primary_display_id. |
| primary_display_id = new_primary_id; |
| |
| UpdateWorkAreaOfDisplayNearestWindow(GetWindow(primary_host), |
| old_primary_display.GetWorkAreaInsets()); |
| UpdateWorkAreaOfDisplayNearestWindow(GetWindow(non_primary_host), |
| new_primary_display.GetWorkAreaInsets()); |
| |
| // Since window tree hosts have been swapped, we need to update the WTH |
| // that RoundedDisplayProviders are attached to. |
| UpdateHostOfDisplayProviders(); |
| |
| // Update the display manager with new display info. |
| GetDisplayManager()->set_force_bounds_changed(true); |
| GetDisplayManager()->UpdateDisplays(); |
| GetDisplayManager()->set_force_bounds_changed(false); |
| } |
| |
| void WindowTreeHostManager::PostDisplayConfigurationChange() { |
| focus_activation_store_->Restore(); |
| |
| UpdateMouseLocationAfterDisplayChange(); |
| |
| // Enable cursor compositing, so that cursor could be mirrored to |
| // destination displays along with other display content. |
| Shell::Get()->UpdateCursorCompositingEnabled(); |
| |
| // Unpause occlusion tracking. |
| scoped_pause_.reset(); |
| } |
| |
| ui::EventDispatchDetails WindowTreeHostManager::DispatchKeyEventPostIME( |
| ui::KeyEvent* event) { |
| aura::Window* root_window = nullptr; |
| if (event->target()) { |
| root_window = static_cast<aura::Window*>(event->target())->GetRootWindow(); |
| DCHECK(root_window); |
| } else { |
| // Getting the active root window to dispatch the event. This isn't |
| // significant as the event will be sent to the window resolved by |
| // aura::client::FocusClient which is FocusController in ash. |
| aura::Window* active_window = window_util::GetActiveWindow(); |
| root_window = active_window ? active_window->GetRootWindow() |
| : Shell::GetPrimaryRootWindow(); |
| } |
| return root_window->GetHost()->DispatchKeyEventPostIME(event); |
| } |
| |
| const display::Display* WindowTreeHostManager::GetDisplayById( |
| int64_t display_id) const { |
| const display::Display& display = |
| GetDisplayManager()->GetDisplayForId(display_id); |
| return display.is_valid() ? &display : nullptr; |
| } |
| |
| void WindowTreeHostManager::SetCurrentEventTargeterSourceHost( |
| aura::WindowTreeHost* targeter_src_host) { |
| NOTIMPLEMENTED(); |
| } |
| |
| AshWindowTreeHost* WindowTreeHostManager::AddWindowTreeHostForDisplay( |
| const display::Display& display, |
| const AshWindowTreeHostInitParams& init_params) { |
| static int host_count = 0; |
| const display::ManagedDisplayInfo& display_info = |
| GetDisplayManager()->GetDisplayInfo(display.id()); |
| AshWindowTreeHostInitParams params_with_bounds(init_params); |
| params_with_bounds.initial_bounds = display_info.bounds_in_native(); |
| if (display.id() == display::kUnifiedDisplayId) { |
| params_with_bounds.offscreen = true; |
| params_with_bounds.delegate = mirror_window_controller(); |
| } else { |
| params_with_bounds.delegate = this; |
| } |
| params_with_bounds.display_id = display.id(); |
| params_with_bounds.device_scale_factor = display.device_scale_factor(); |
| |
| // TODO(crbug.com/40799092): Temporarily increase compositor memory limit for |
| // 4K+ displays to avoid rendering corruption. |
| // Check both width and height in case of rotated display. |
| if (std::max(display.GetSizeInPixel().width(), |
| display.GetSizeInPixel().height()) > |
| kUICompositorMemoryLimitDisplaySizeThreshold) { |
| params_with_bounds.compositor_memory_limit_mb = |
| kUICompositorLargeDisplayMemoryLimitMB; |
| } |
| |
| if (base::SysInfo::AmountOfPhysicalMemory() >= |
| kUICompositorMemoryLimitRamCapacityThreshold) { |
| params_with_bounds.compositor_memory_limit_mb = |
| kUICompositorLargeRamMemoryLimitMB; |
| } |
| |
| // The AshWindowTreeHost ends up owned by the RootWindowControllers created |
| // by this class. |
| AshWindowTreeHost* ash_host = |
| AshWindowTreeHost::Create(params_with_bounds).release(); |
| aura::WindowTreeHost* host = ash_host->AsWindowTreeHost(); |
| Shell::Get()->frame_throttling_controller()->OnWindowTreeHostCreated(host); |
| Shell::Get()->refresh_rate_controller()->OnWindowTreeHostCreated(host); |
| DCHECK(!host->has_input_method()); |
| if (!input_method_) { // Singleton input method instance for Ash. |
| input_method_ = ui::CreateInputMethod(this, host->GetAcceleratedWidget()); |
| // Makes sure the input method is focused by default when created, because |
| // Ash uses singleton InputMethod and it won't call OnFocus/OnBlur when |
| // the active window changed. |
| input_method_->OnFocus(); |
| } |
| host->SetSharedInputMethod(input_method_.get()); |
| |
| host->window()->SetName(base::StringPrintf( |
| "%sRootWindow-%d", params_with_bounds.offscreen ? "Offscreen" : "", |
| host_count++)); |
| host->window()->SetTitle(base::UTF8ToUTF16(display_info.name())); |
| host->compositor()->SetBackgroundColor(SK_ColorBLACK); |
| // No need to remove our observer observer because the WindowTreeHostManager |
| // outlives the host. |
| host->AddObserver(this); |
| InitRootWindowSettings(host->window())->display_id = display.id(); |
| host->InitHost(); |
| host->window()->Show(); |
| |
| window_tree_hosts_[display.id()] = ash_host; |
| |
| SetDisplayPropertiesOnHost(ash_host, display); |
| ash_host->ConfineCursorToRootWindow(); |
| |
| return ash_host; |
| } |
| |
| } // namespace ash |