blob: 4b56a60a8ded12bd1c32e74b1695dd523a7d376c [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/callback.h"
#include "cc/paint/paint_export.h"
#include "cc/paint/paint_record.h"
#include "cc/paint/paint_worklet_job.h"
namespace cc {
// PaintWorkletLayerPainter bridges between the compositor and the PaintWorklet
// thread, providing hooks for the compositor to paint PaintWorklet content that
// Blink has deferred on.
class CC_PAINT_EXPORT PaintWorkletLayerPainter {
virtual ~PaintWorkletLayerPainter() {}
// Asynchronously paints a set of PaintWorklet instances. The results are
// returned via the provided callback, on the same thread that originally
// called this method.
// Only one dispatch is allowed at a time; the calling code should not call
// |DispatchWorklets| again until the passed |DoneCallback| has been called.
using DoneCallback = base::OnceCallback<void(PaintWorkletJobMap)>;
virtual void DispatchWorklets(PaintWorkletJobMap, DoneCallback) = 0;
// Returns whether or not a dispatched set of PaintWorklet instances is
// currently being painted.
virtual bool HasOngoingDispatch() const = 0;
} // namespace cc