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// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/touch_action_region.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
namespace {
TouchAction GetAllowedTouchAction(TouchActionRegion& touch_action_region,
gfx::Point point) {
return touch_action_region.GetAllowedTouchAction(
gfx::Rect(point, gfx::Size()));
}
TEST(TouchActionRegionTest, GetAllowedTouchActionMapOverlapToZero) {
TouchActionRegion touch_action_region;
touch_action_region.Union(TouchAction::kPanLeft, gfx::Rect(0, 0, 50, 50));
touch_action_region.Union(TouchAction::kPanRight, gfx::Rect(25, 25, 25, 25));
// The point is only in PanLeft, so the result is PanLeft.
EXPECT_EQ(TouchAction::kPanLeft,
GetAllowedTouchAction(touch_action_region, gfx::Point(10, 10)));
// The point is in both PanLeft and PanRight, and those actions have no
// common components, so the result is None.
EXPECT_EQ(TouchAction::kNone,
GetAllowedTouchAction(touch_action_region, gfx::Point(30, 30)));
// The point is in neither PanLeft nor PanRight, so the result is Auto since
// the default touch action is auto.
EXPECT_EQ(TouchAction::kAuto,
GetAllowedTouchAction(touch_action_region, gfx::Point(60, 60)));
}
TEST(TouchActionRegionTest, GetAllowedTouchActionMapOverlapToNonZero) {
TouchActionRegion touch_action_region;
touch_action_region.Union(TouchAction::kPanX, gfx::Rect(0, 0, 50, 50));
touch_action_region.Union(TouchAction::kPanRight, gfx::Rect(25, 25, 25, 25));
// The point is only in PanX, so the result is PanX.
EXPECT_EQ(TouchAction::kPanX,
GetAllowedTouchAction(touch_action_region, gfx::Point(10, 10)));
// The point is in both PanX and PanRight, and PanRight is a common component,
// so the result is PanRight.
EXPECT_EQ(TouchAction::kPanRight,
GetAllowedTouchAction(touch_action_region, gfx::Point(30, 30)));
// The point is neither PanX nor PanRight, so the result is Auto since the
// default touch action is auto.
EXPECT_EQ(TouchAction::kAuto,
GetAllowedTouchAction(touch_action_region, gfx::Point(60, 60)));
}
TEST(TouchActionRegionTest, GetAllowedTouchActionEmptyMap) {
TouchActionRegion touch_action_region;
// The result is Auto since the map is empty and the default touch
// action is auto.
EXPECT_EQ(TouchAction::kAuto,
GetAllowedTouchAction(touch_action_region, gfx::Point(10, 10)));
}
TEST(TouchActionRegionTest, GetAllowedTouchActionSingleMapEntry) {
TouchActionRegion touch_action_region;
touch_action_region.Union(TouchAction::kPanUp, gfx::Rect(0, 0, 50, 50));
// The point is only in PanUp, so the result is PanUp.
EXPECT_EQ(TouchAction::kPanUp,
GetAllowedTouchAction(touch_action_region, gfx::Point(10, 10)));
// The point is not in PanUp, so the result is Auto since the default touch
// action is auto.
EXPECT_EQ(TouchAction::kAuto,
GetAllowedTouchAction(touch_action_region, gfx::Point(60, 60)));
}
TEST(TouchActionRegionTest, GetAllowedTouchActionForStylus) {
TouchActionRegion touch_action_region;
touch_action_region.Union(TouchAction::kInternalNotWritable,
gfx::Rect(10, 10, 50, 50));
EXPECT_EQ(TouchAction::kInternalNotWritable,
touch_action_region.GetAllowedTouchAction(
gfx::Rect(gfx::Point(20, 20), gfx::Size(10, 10))));
EXPECT_EQ(TouchAction::kInternalNotWritable,
touch_action_region.GetAllowedTouchAction(
gfx::Rect(gfx::Point(7, 7), gfx::Size(5, 5))));
EXPECT_EQ(TouchAction::kAuto,
touch_action_region.GetAllowedTouchAction(
gfx::Rect(gfx::Point(60, 60), gfx::Size(10, 10))));
}
} // namespace
} // namespace cc