| // Copyright 2013 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/layers/ui_resource_layer_impl.h" |
| |
| #include <memory> |
| |
| #include "base/trace_event/traced_value.h" |
| #include "cc/base/math_util.h" |
| #include "cc/trees/layer_tree_impl.h" |
| #include "cc/trees/occlusion.h" |
| #include "components/viz/common/quads/texture_draw_quad.h" |
| #include "ui/gfx/geometry/rect_f.h" |
| |
| namespace cc { |
| |
| UIResourceLayerImpl::UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id) |
| : LayerImpl(tree_impl, id), |
| ui_resource_id_(0), |
| uv_top_left_(0.f, 0.f), |
| uv_bottom_right_(1.f, 1.f) { |
| } |
| |
| UIResourceLayerImpl::~UIResourceLayerImpl() = default; |
| |
| mojom::LayerType UIResourceLayerImpl::GetLayerType() const { |
| return mojom::LayerType::kUIResource; |
| } |
| |
| std::unique_ptr<LayerImpl> UIResourceLayerImpl::CreateLayerImpl( |
| LayerTreeImpl* tree_impl) const { |
| return UIResourceLayerImpl::Create(tree_impl, id()); |
| } |
| |
| void UIResourceLayerImpl::PushPropertiesTo(LayerImpl* layer) { |
| LayerImpl::PushPropertiesTo(layer); |
| UIResourceLayerImpl* layer_impl = static_cast<UIResourceLayerImpl*>(layer); |
| |
| layer_impl->SetUIResourceId(ui_resource_id_); |
| layer_impl->SetImageBounds(image_bounds_); |
| layer_impl->SetUV(uv_top_left_, uv_bottom_right_); |
| } |
| |
| void UIResourceLayerImpl::SetUIResourceId(UIResourceId uid) { |
| if (uid == ui_resource_id_) |
| return; |
| ui_resource_id_ = uid; |
| NoteLayerPropertyChanged(); |
| } |
| |
| void UIResourceLayerImpl::SetImageBounds(const gfx::Size& image_bounds) { |
| // This check imposes an ordering on the call sequence. An UIResource must |
| // exist before SetImageBounds can be called. |
| DCHECK(ui_resource_id_); |
| |
| if (image_bounds_ == image_bounds) |
| return; |
| |
| image_bounds_ = image_bounds; |
| |
| NoteLayerPropertyChanged(); |
| } |
| |
| void UIResourceLayerImpl::SetUV(const gfx::PointF& top_left, |
| const gfx::PointF& bottom_right) { |
| if (uv_top_left_ == top_left && uv_bottom_right_ == bottom_right) |
| return; |
| uv_top_left_ = top_left; |
| uv_bottom_right_ = bottom_right; |
| NoteLayerPropertyChanged(); |
| } |
| |
| bool UIResourceLayerImpl::WillDraw( |
| DrawMode draw_mode, |
| viz::ClientResourceProvider* resource_provider) { |
| if (!ui_resource_id_ || draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) |
| return false; |
| return LayerImpl::WillDraw(draw_mode, resource_provider); |
| } |
| |
| void UIResourceLayerImpl::AppendQuads(const AppendQuadsContext& context, |
| viz::CompositorRenderPass* render_pass, |
| AppendQuadsData* append_quads_data) { |
| DCHECK(!bounds().IsEmpty()); |
| |
| viz::SharedQuadState* shared_quad_state = |
| render_pass->CreateAndAppendSharedQuadState(); |
| |
| viz::ResourceId resource = |
| ui_resource_id_ |
| ? layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_) |
| : viz::kInvalidResourceId; |
| bool are_contents_opaque = |
| resource && (layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) || |
| contents_opaque()); |
| PopulateSharedQuadState(shared_quad_state, are_contents_opaque); |
| AppendDebugBorderQuad(render_pass, gfx::Rect(bounds()), shared_quad_state, |
| append_quads_data); |
| |
| if (!resource) |
| return; |
| |
| static const bool nearest_neighbor = false; |
| |
| gfx::Rect quad_rect(bounds()); |
| bool needs_blending = !are_contents_opaque; |
| gfx::Rect visible_quad_rect = |
| draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( |
| quad_rect); |
| if (visible_quad_rect.IsEmpty()) |
| return; |
| |
| auto* quad = render_pass->CreateAndAppendDrawQuad<viz::TextureDrawQuad>(); |
| quad->SetNew(shared_quad_state, quad_rect, visible_quad_rect, needs_blending, |
| resource, uv_top_left_, uv_bottom_right_, SkColors::kTransparent, |
| nearest_neighbor, |
| /*secure_output_only=*/false, gfx::ProtectedVideoType::kClear); |
| ValidateQuadResources(quad); |
| } |
| |
| void UIResourceLayerImpl::AsValueInto( |
| base::trace_event::TracedValue* state) const { |
| LayerImpl::AsValueInto(state); |
| |
| MathUtil::AddToTracedValue("ImageBounds", image_bounds_, state); |
| MathUtil::AddToTracedValue("UVTopLeft", uv_top_left_, state); |
| MathUtil::AddToTracedValue("UVBottomRight", uv_bottom_right_, state); |
| } |
| |
| } // namespace cc |