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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/video_layer_impl.h"
#include <stddef.h>
#include "base/functional/callback_helpers.h"
#include "cc/layers/video_frame_provider_client_impl.h"
#include "cc/test/fake_video_frame_provider.h"
#include "cc/test/layer_tree_impl_test_base.h"
#include "cc/trees/single_thread_proxy.h"
#include "components/viz/common/gpu/raster_context_provider.h"
#include "components/viz/common/quads/draw_quad.h"
#include "components/viz/common/quads/texture_draw_quad.h"
#include "components/viz/service/display/output_surface.h"
#include "media/base/media_switches.h"
#include "media/base/video_frame.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
namespace {
// NOTE: We cannot use DebugScopedSetImplThreadAndMainThreadBlocked in these
// tests because it gets destroyed before the VideoLayerImpl is destroyed. This
// causes a DCHECK in VideoLayerImpl's destructor to fail.
static void DebugSetImplThreadAndMainThreadBlocked(
TaskRunnerProvider* task_runner_provider) {
#if DCHECK_IS_ON()
task_runner_provider->SetCurrentThreadIsImplThread(true);
task_runner_provider->SetMainThreadBlocked(true);
#endif
}
TEST(VideoLayerImplTest, Occlusion) {
gfx::Size layer_size(1000, 1000);
gfx::Size viewport_size(1000, 1000);
LayerTreeImplTestBase impl;
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
scoped_refptr<media::VideoFrame> video_frame = media::VideoFrame::CreateFrame(
media::PIXEL_FORMAT_I420, gfx::Size(10, 10), gfx::Rect(10, 10),
gfx::Size(10, 10), base::TimeDelta());
FakeVideoFrameProvider provider;
provider.set_frame(video_frame);
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_0);
video_layer_impl->SetBounds(layer_size);
video_layer_impl->SetDrawsContent(true);
video_layer_impl->SetVisibleLayerRectForTesting(gfx::Rect(layer_size));
CopyProperties(impl.root_layer(), video_layer_impl);
impl.CalcDrawProps(viewport_size);
{
SCOPED_TRACE("No occlusion");
gfx::Rect occluded;
impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect(layer_size));
VerifyQuadsExactlyCoverRect(
impl.quad_list(),
impl.quad_list().cbegin()->shared_quad_state->visible_quad_layer_rect);
EXPECT_EQ(1u, impl.quad_list().size());
}
{
SCOPED_TRACE("Full occlusion");
gfx::Rect occluded(video_layer_impl->visible_layer_rect());
impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect());
EXPECT_EQ(impl.quad_list().size(), 0u);
}
{
SCOPED_TRACE("Partial occlusion");
gfx::Rect occluded(200, 0, 800, 1000);
impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
size_t partially_occluded_count = 0;
VerifyQuadsAreOccluded(impl.quad_list(), occluded,
&partially_occluded_count);
VerifyQuadsExactlyCoverRect(
impl.quad_list(),
impl.quad_list().cbegin()->shared_quad_state->visible_quad_layer_rect);
// The layer outputs one quad, which is partially occluded.
EXPECT_EQ(1u, impl.quad_list().size());
EXPECT_EQ(1u, partially_occluded_count);
}
}
TEST(VideoLayerImplTest, OccludesOtherLayers) {
gfx::Size layer_size(1000, 1000);
gfx::Rect visible(layer_size);
LayerTreeImplTestBase impl;
impl.host_impl()->active_tree()->SetDeviceViewportRect(visible);
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
auto* active_tree = impl.host_impl()->active_tree();
// Create a video layer with no frame on top of another layer.
LayerImpl* root = impl.root_layer();
root->SetBounds(layer_size);
root->SetDrawsContent(true);
const auto& draw_properties = root->draw_properties();
FakeVideoFrameProvider provider;
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_0);
video_layer_impl->SetBounds(layer_size);
video_layer_impl->SetDrawsContent(true);
video_layer_impl->SetContentsOpaque(true);
CopyProperties(root, video_layer_impl);
impl.CalcDrawProps(layer_size);
// We don't have a frame yet, so the video doesn't occlude the layer below it.
EXPECT_FALSE(draw_properties.occlusion_in_content_space.IsOccluded(visible));
scoped_refptr<media::VideoFrame> video_frame = media::VideoFrame::CreateFrame(
media::PIXEL_FORMAT_I420, gfx::Size(10, 10), gfx::Rect(10, 10),
gfx::Size(10, 10), base::TimeDelta());
provider.set_frame(video_frame);
active_tree->set_needs_update_draw_properties();
active_tree->UpdateDrawProperties(
/*update_tiles=*/true, /*update_image_animation_controller=*/true);
// We have a frame now, so the video occludes the layer below it.
EXPECT_TRUE(draw_properties.occlusion_in_content_space.IsOccluded(visible));
}
TEST(VideoLayerImplTest, DidBecomeActiveShouldSetActiveVideoLayer) {
LayerTreeImplTestBase impl;
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
FakeVideoFrameProvider provider;
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_0);
CopyProperties(impl.root_layer(), video_layer_impl);
VideoFrameProviderClientImpl* client =
static_cast<VideoFrameProviderClientImpl*>(provider.client());
ASSERT_TRUE(client);
EXPECT_FALSE(client->ActiveVideoLayer());
video_layer_impl->DidBecomeActive();
EXPECT_EQ(video_layer_impl, client->ActiveVideoLayer());
}
TEST(VideoLayerImplTest, Rotated0) {
gfx::Size layer_size(100, 50);
gfx::Size viewport_size(1000, 500);
LayerTreeImplTestBase impl;
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
scoped_refptr<media::VideoFrame> video_frame = media::VideoFrame::CreateFrame(
media::PIXEL_FORMAT_I420, gfx::Size(20, 10), gfx::Rect(20, 10),
gfx::Size(20, 10), base::TimeDelta());
FakeVideoFrameProvider provider;
provider.set_frame(video_frame);
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_0);
video_layer_impl->SetBounds(layer_size);
video_layer_impl->SetDrawsContent(true);
CopyProperties(impl.root_layer(), video_layer_impl);
impl.CalcDrawProps(viewport_size);
gfx::Rect occluded;
impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
EXPECT_EQ(1u, impl.quad_list().size());
gfx::Point3F p1(0, impl.quad_list().front()->rect.height(), 0);
gfx::Point3F p2(impl.quad_list().front()->rect.width(), 0, 0);
p1 = impl.quad_list()
.front()
->shared_quad_state->quad_to_target_transform.MapPoint(p1);
p2 = impl.quad_list()
.front()
->shared_quad_state->quad_to_target_transform.MapPoint(p2);
EXPECT_EQ(gfx::Point3F(0, 50, 0), p1);
EXPECT_EQ(gfx::Point3F(100, 0, 0), p2);
}
TEST(VideoLayerImplTest, Rotated90) {
gfx::Size layer_size(100, 50);
gfx::Size viewport_size(1000, 500);
LayerTreeImplTestBase impl;
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
scoped_refptr<media::VideoFrame> video_frame = media::VideoFrame::CreateFrame(
media::PIXEL_FORMAT_I420, gfx::Size(20, 10), gfx::Rect(20, 10),
gfx::Size(20, 10), base::TimeDelta());
FakeVideoFrameProvider provider;
provider.set_frame(video_frame);
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_90);
video_layer_impl->SetBounds(layer_size);
video_layer_impl->SetDrawsContent(true);
CopyProperties(impl.root_layer(), video_layer_impl);
impl.CalcDrawProps(viewport_size);
gfx::Rect occluded;
impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
EXPECT_EQ(1u, impl.quad_list().size());
gfx::Point3F p1(0, impl.quad_list().front()->rect.height(), 0);
gfx::Point3F p2(impl.quad_list().front()->rect.width(), 0, 0);
p1 = impl.quad_list()
.front()
->shared_quad_state->quad_to_target_transform.MapPoint(p1);
p2 = impl.quad_list()
.front()
->shared_quad_state->quad_to_target_transform.MapPoint(p2);
EXPECT_EQ(gfx::Point3F(0, 0, 0), p1);
EXPECT_EQ(gfx::Point3F(100, 50, 0), p2);
}
TEST(VideoLayerImplTest, Rotated180) {
gfx::Size layer_size(100, 50);
gfx::Size viewport_size(1000, 500);
LayerTreeImplTestBase impl;
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
scoped_refptr<media::VideoFrame> video_frame = media::VideoFrame::CreateFrame(
media::PIXEL_FORMAT_I420, gfx::Size(20, 10), gfx::Rect(20, 10),
gfx::Size(20, 10), base::TimeDelta());
FakeVideoFrameProvider provider;
provider.set_frame(video_frame);
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_180);
video_layer_impl->SetBounds(layer_size);
video_layer_impl->SetDrawsContent(true);
CopyProperties(impl.root_layer(), video_layer_impl);
impl.CalcDrawProps(viewport_size);
gfx::Rect occluded;
impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
EXPECT_EQ(1u, impl.quad_list().size());
gfx::Point3F p1 =
impl.quad_list()
.front()
->shared_quad_state->quad_to_target_transform.MapPoint(
gfx::Point3F(0, impl.quad_list().front()->rect.height(), 0));
gfx::Point3F p2 =
impl.quad_list()
.front()
->shared_quad_state->quad_to_target_transform.MapPoint(
gfx::Point3F(impl.quad_list().front()->rect.width(), 0, 0));
EXPECT_EQ(gfx::Point3F(100, 0, 0), p1);
EXPECT_EQ(gfx::Point3F(0, 50, 0), p2);
}
TEST(VideoLayerImplTest, Rotated270) {
gfx::Size layer_size(100, 50);
gfx::Size viewport_size(1000, 500);
LayerTreeImplTestBase impl;
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
scoped_refptr<media::VideoFrame> video_frame = media::VideoFrame::CreateFrame(
media::PIXEL_FORMAT_I420, gfx::Size(20, 10), gfx::Rect(20, 10),
gfx::Size(20, 10), base::TimeDelta());
FakeVideoFrameProvider provider;
provider.set_frame(video_frame);
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_270);
video_layer_impl->SetBounds(layer_size);
video_layer_impl->SetDrawsContent(true);
CopyProperties(impl.root_layer(), video_layer_impl);
impl.CalcDrawProps(viewport_size);
gfx::Rect occluded;
impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
EXPECT_EQ(1u, impl.quad_list().size());
gfx::Point3F p1 =
impl.quad_list()
.front()
->shared_quad_state->quad_to_target_transform.MapPoint(
gfx::Point3F(0, impl.quad_list().front()->rect.height(), 0));
gfx::Point3F p2 =
impl.quad_list()
.front()
->shared_quad_state->quad_to_target_transform.MapPoint(
gfx::Point3F(impl.quad_list().front()->rect.width(), 0, 0));
EXPECT_EQ(gfx::Point3F(100, 50, 0), p1);
EXPECT_EQ(gfx::Point3F(0, 0, 0), p2);
}
TEST(VideoLayerImplTest, SoftwareVideoFrameGeneratesYUVQuad) {
gfx::Size layer_size(1000, 1000);
LayerTreeImplTestBase impl;
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
scoped_refptr<media::VideoFrame> video_frame = media::VideoFrame::CreateFrame(
media::PIXEL_FORMAT_I420, gfx::Size(20, 10), gfx::Rect(20, 10),
gfx::Size(20, 10), base::TimeDelta());
FakeVideoFrameProvider provider;
provider.set_frame(video_frame);
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_0);
video_layer_impl->SetBounds(layer_size);
video_layer_impl->SetDrawsContent(true);
video_layer_impl->SetVisibleLayerRectForTesting(gfx::Rect(layer_size));
CopyProperties(impl.root_layer(), video_layer_impl);
impl.CalcDrawProps(layer_size);
gfx::Rect occluded;
impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
EXPECT_EQ(1u, impl.quad_list().size());
const viz::DrawQuad* draw_quad = impl.quad_list().ElementAt(0);
ASSERT_EQ(viz::DrawQuad::Material::kTextureContent, draw_quad->material);
const auto* texture_draw_quad =
static_cast<const viz::TextureDrawQuad*>(draw_quad);
EXPECT_TRUE(texture_draw_quad->is_video_frame);
}
TEST(VideoLayerImplTest, HibitSoftwareVideoFrameGeneratesYUVQuad) {
gfx::Size layer_size(1000, 1000);
LayerTreeImplTestBase impl;
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
scoped_refptr<media::VideoFrame> video_frame = media::VideoFrame::CreateFrame(
media::PIXEL_FORMAT_YUV420P10, gfx::Size(20, 10), gfx::Rect(20, 10),
gfx::Size(20, 10), base::TimeDelta());
FakeVideoFrameProvider provider;
provider.set_frame(video_frame);
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_0);
video_layer_impl->SetBounds(layer_size);
video_layer_impl->SetDrawsContent(true);
video_layer_impl->SetVisibleLayerRectForTesting(gfx::Rect(layer_size));
CopyProperties(impl.root_layer(), video_layer_impl);
impl.CalcDrawProps(layer_size);
gfx::Rect occluded;
impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
EXPECT_EQ(1u, impl.quad_list().size());
const viz::DrawQuad* draw_quad = impl.quad_list().ElementAt(0);
ASSERT_EQ(viz::DrawQuad::Material::kTextureContent, draw_quad->material);
const auto* texture_draw_quad =
static_cast<const viz::TextureDrawQuad*>(draw_quad);
EXPECT_TRUE(texture_draw_quad->is_video_frame);
}
TEST(VideoLayerImplTest, NativeYUVFrameGeneratesYUVQuad) {
gfx::Size layer_size(1000, 1000);
LayerTreeImplTestBase impl;
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
auto si_size = gfx::Size(10, 10);
gpu::SharedImageMetadata metadata;
metadata.format = viz::SinglePlaneFormat::kRGBA_8888;
metadata.size = si_size;
metadata.color_space = gfx::ColorSpace::CreateSRGB();
metadata.surface_origin = kTopLeft_GrSurfaceOrigin;
metadata.alpha_type = kOpaque_SkAlphaType;
metadata.usage = gpu::SharedImageUsageSet();
scoped_refptr<gpu::ClientSharedImage> shared_image =
gpu::ClientSharedImage::CreateForTesting(metadata);
scoped_refptr<media::VideoFrame> video_frame =
media::VideoFrame::WrapSharedImage(media::PIXEL_FORMAT_I420, shared_image,
gpu::SyncToken(), base::DoNothing(),
si_size, gfx::Rect(si_size), si_size,
base::TimeDelta());
ASSERT_TRUE(video_frame);
video_frame->metadata().allow_overlay = true;
FakeVideoFrameProvider provider;
provider.set_frame(video_frame);
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_0);
video_layer_impl->SetBounds(layer_size);
video_layer_impl->SetDrawsContent(true);
video_layer_impl->SetVisibleLayerRectForTesting(gfx::Rect(layer_size));
CopyProperties(impl.root_layer(), video_layer_impl);
impl.CalcDrawProps(layer_size);
gfx::Rect occluded;
impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
EXPECT_EQ(1u, impl.quad_list().size());
const viz::DrawQuad* draw_quad = impl.quad_list().ElementAt(0);
ASSERT_EQ(viz::DrawQuad::Material::kTextureContent, draw_quad->material);
const auto* texture_draw_quad =
static_cast<const viz::TextureDrawQuad*>(draw_quad);
EXPECT_TRUE(texture_draw_quad->is_video_frame);
}
TEST(VideoLayerImplTest, NativeARGBFrameGeneratesTextureQuad) {
gfx::Size layer_size(1000, 1000);
LayerTreeImplTestBase impl;
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
auto si_size = gfx::Size(10, 10);
gpu::SharedImageMetadata metadata;
metadata.format = viz::SinglePlaneFormat::kRGBA_8888;
metadata.size = si_size;
metadata.color_space = gfx::ColorSpace::CreateSRGB();
metadata.surface_origin = kTopLeft_GrSurfaceOrigin;
metadata.alpha_type = kOpaque_SkAlphaType;
metadata.usage = gpu::SharedImageUsageSet();
scoped_refptr<gpu::ClientSharedImage> shared_image =
gpu::ClientSharedImage::CreateForTesting(metadata);
scoped_refptr<media::VideoFrame> video_frame =
media::VideoFrame::WrapSharedImage(media::PIXEL_FORMAT_ARGB, shared_image,
gpu::SyncToken(), base::DoNothing(),
si_size, gfx::Rect(si_size), si_size,
base::TimeDelta());
ASSERT_TRUE(video_frame);
video_frame->metadata().allow_overlay = true;
FakeVideoFrameProvider provider;
provider.set_frame(video_frame);
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_0);
video_layer_impl->SetBounds(layer_size);
video_layer_impl->SetDrawsContent(true);
video_layer_impl->SetVisibleLayerRectForTesting(gfx::Rect(layer_size));
CopyProperties(impl.root_layer(), video_layer_impl);
impl.CalcDrawProps(layer_size);
gfx::Rect occluded;
impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
EXPECT_EQ(1u, impl.quad_list().size());
const viz::DrawQuad* draw_quad = impl.quad_list().ElementAt(0);
ASSERT_EQ(viz::DrawQuad::Material::kTextureContent, draw_quad->material);
}
TEST(VideoLayerImplTest, GetDamageReasons) {
gfx::Size layer_size(1000, 1000);
LayerTreeImplTestBase impl;
DebugSetImplThreadAndMainThreadBlocked(impl.task_runner_provider());
scoped_refptr<media::VideoFrame> video_frame = media::VideoFrame::CreateFrame(
media::PIXEL_FORMAT_I420, gfx::Size(10, 10), gfx::Rect(10, 10),
gfx::Size(10, 10), base::TimeDelta());
FakeVideoFrameProvider provider;
provider.set_frame(video_frame);
VideoLayerImpl* video_layer_impl = impl.AddLayerInActiveTree<VideoLayerImpl>(
&provider, media::VIDEO_ROTATION_0);
video_layer_impl->layer_tree_impl()->ResetAllChangeTracking();
EXPECT_TRUE(video_layer_impl->GetDamageReasons().empty());
video_layer_impl->SetBounds(layer_size);
EXPECT_EQ(video_layer_impl->GetDamageReasons(),
DamageReasonSet{DamageReason::kUntracked});
video_layer_impl->layer_tree_impl()->ResetAllChangeTracking();
EXPECT_TRUE(video_layer_impl->GetDamageReasons().empty());
video_layer_impl->SetNeedsRedraw();
EXPECT_EQ(video_layer_impl->GetDamageReasons(),
DamageReasonSet{DamageReason::kVideoLayer});
}
} // namespace
} // namespace cc