blob: dde76cbdf59b43e403b626286d9a534082bd9fda [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_DNS_DNS_SOCKET_ALLOCATOR_H_
#define NET_DNS_DNS_SOCKET_ALLOCATOR_H_
#include <memory>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "net/base/net_export.h"
#include "net/base/rand_callback.h"
namespace net {
class ClientSocketFactory;
class DatagramClientSocket;
class IPEndPoint;
class NetLog;
struct NetLogSource;
class StreamSocket;
// Allocation logic for DNS UDP and TCP sockets.
class NET_EXPORT_PRIVATE DnsSocketAllocator {
public:
DnsSocketAllocator(ClientSocketFactory* factory,
std::vector<IPEndPoint> nameservers,
NetLog* net_log);
~DnsSocketAllocator();
DnsSocketAllocator(const DnsSocketAllocator&) = delete;
DnsSocketAllocator& operator=(const DnsSocketAllocator&) = delete;
// Creates a UDP client socket that is already connected to the nameserver
// referenced by |server_index| and sets |out_connection_error| to the result
// of the connection. On error connecting the socket, returns null.
std::unique_ptr<DatagramClientSocket> CreateConnectedUdpSocket(
size_t server_index,
int* out_connection_error);
// Creates a StreamSocket for TCP to the nameserver referenced by
// |server_index|. Does not connect the seocket.
std::unique_ptr<StreamSocket> CreateTcpSocket(size_t server_index,
const NetLogSource& source);
private:
const raw_ptr<ClientSocketFactory> socket_factory_;
const raw_ptr<NetLog> net_log_;
const std::vector<IPEndPoint> nameservers_;
};
} // namespace net
#endif // NET_DNS_DNS_SOCKET_ALLOCATOR_H_