| // Copyright 2021 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_PUBLIC_BROWSER_LOCK_SCREEN_STORAGE_H_ |
| #define CONTENT_PUBLIC_BROWSER_LOCK_SCREEN_STORAGE_H_ |
| |
| #include "content/common/content_export.h" |
| |
| namespace base { |
| class FilePath; |
| } // namespace base |
| |
| namespace content { |
| |
| class BrowserContext; |
| |
| // Global storage for lock screen data stored by websites. This isn't |
| // BrowserContext keyed because there can only ever be one lock screen for the |
| // entire browser (the primary user's BrowserContext). |
| class CONTENT_EXPORT LockScreenStorage { |
| public: |
| static LockScreenStorage* GetInstance(); |
| |
| // LockScreenStorage must be initialized before any data is written to it or |
| // read from it by the Lock Screen API. The BrowserContext associated with the |
| // lock screen and the base path where data will be stored should be passed |
| // in. There can be up to one lock screen for the entire browser, so |
| // this can be called only once with the BrowserContext associated with the |
| // lock screen. |
| virtual void Init(BrowserContext* browser_context, |
| const base::FilePath& base_path) = 0; |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_PUBLIC_BROWSER_LOCK_SCREEN_STORAGE_H_ |