| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_PUBLIC_BROWSER_OVERLAY_WINDOW_H_ |
| #define CONTENT_PUBLIC_BROWSER_OVERLAY_WINDOW_H_ |
| |
| #include <memory> |
| |
| #include "ui/gfx/native_widget_types.h" |
| |
| namespace gfx { |
| class Rect; |
| class Size; |
| } |
| |
| namespace cc { |
| class Layer; |
| } |
| |
| namespace viz { |
| class SurfaceId; |
| } |
| |
| namespace content { |
| |
| class DocumentPictureInPictureWindowController; |
| class VideoPictureInPictureWindowController; |
| |
| // This window will always float above other windows. The intention is to show |
| // content perpetually while the user is still interacting with the other |
| // browser windows. |
| class OverlayWindow { |
| public: |
| OverlayWindow() = default; |
| |
| OverlayWindow(const OverlayWindow&) = delete; |
| OverlayWindow& operator=(const OverlayWindow&) = delete; |
| |
| virtual ~OverlayWindow() = default; |
| |
| virtual bool IsActive() = 0; |
| virtual void Close() = 0; |
| virtual void ShowInactive() = 0; |
| virtual void Hide() = 0; |
| virtual bool IsVisible() = 0; |
| virtual bool IsAlwaysOnTop() = 0; |
| // Retrieves the window's current bounds, including its window. |
| virtual gfx::Rect GetBounds() = 0; |
| // Updates the content (video or document) size. |
| virtual void UpdateNaturalSize(const gfx::Size& natural_size) = 0; |
| }; |
| |
| class VideoOverlayWindow : public OverlayWindow { |
| public: |
| enum PlaybackState { |
| kPlaying = 0, |
| kPaused, |
| kEndOfVideo, |
| }; |
| |
| VideoOverlayWindow() = default; |
| |
| // Returns a created VideoOverlayWindow. This is defined in the |
| // platform-specific implementation for the class. |
| static std::unique_ptr<VideoOverlayWindow> Create( |
| VideoPictureInPictureWindowController* controller); |
| |
| virtual void SetPlaybackState(PlaybackState playback_state) = 0; |
| virtual void SetPlayPauseButtonVisibility(bool is_visible) = 0; |
| virtual void SetSkipAdButtonVisibility(bool is_visible) = 0; |
| virtual void SetNextTrackButtonVisibility(bool is_visible) = 0; |
| virtual void SetPreviousTrackButtonVisibility(bool is_visible) = 0; |
| virtual void SetMicrophoneMuted(bool muted) = 0; |
| virtual void SetCameraState(bool turned_on) = 0; |
| virtual void SetToggleMicrophoneButtonVisibility(bool is_visible) = 0; |
| virtual void SetToggleCameraButtonVisibility(bool is_visible) = 0; |
| virtual void SetHangUpButtonVisibility(bool is_visible) = 0; |
| virtual void SetSurfaceId(const viz::SurfaceId& surface_id) = 0; |
| virtual cc::Layer* GetLayerForTesting() = 0; |
| }; |
| |
| class DocumentOverlayWindow : public OverlayWindow { |
| public: |
| DocumentOverlayWindow() = default; |
| |
| // Returns a created DocumentOverlayWindow. This is defined in the |
| // platform-specific implementation for the class. |
| static std::unique_ptr<DocumentOverlayWindow> Create( |
| DocumentPictureInPictureWindowController* controller); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_PUBLIC_BROWSER_OVERLAY_WINDOW_H_ |