blob: 3d592a16665bb6ffc16951ae5809a2d00371b8b2 [file] [log] [blame]
// Copyright 2022 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_BROWSER_VIDEO_PICTURE_IN_PICTURE_WINDOW_CONTROLLER_H_
#define CONTENT_PUBLIC_BROWSER_VIDEO_PICTURE_IN_PICTURE_WINDOW_CONTROLLER_H_
#include "content/common/content_export.h"
#include "content/public/browser/picture_in_picture_window_controller.h"
namespace content {
class VideoOverlayWindow;
class VideoPictureInPictureWindowController
: public PictureInPictureWindowController {
public:
virtual VideoOverlayWindow* GetWindowForTesting() = 0;
virtual void UpdateLayerBounds() = 0;
virtual bool IsPlayerActive() = 0;
// Called when the user interacts with the "Skip Ad" control.
virtual void SkipAd() = 0;
// Called when the user interacts with the "Next Track" control.
virtual void NextTrack() = 0;
// Called when the user interacts with the "Previous Track" control.
virtual void PreviousTrack() = 0;
// Commands.
// Returns true if the player is active (i.e. currently playing) after this
// call.
virtual bool TogglePlayPause() = 0;
// Called when the user interacts with the "Toggle Microphone" control.
virtual void ToggleMicrophone() = 0;
// Called when the user interacts with the "Toggle Camera" control.
virtual void ToggleCamera() = 0;
// Called when the user interacts with the "Hang Up" control.
virtual void HangUp() = 0;
protected:
// Use PictureInPictureWindowController::GetOrCreateForWebContents() to
// create an instance.
VideoPictureInPictureWindowController() = default;
};
} // namespace content
#endif // CONTENT_PUBLIC_BROWSER_VIDEO_PICTURE_IN_PICTURE_WINDOW_CONTROLLER_H_