blob: f0942aaf826ac562e7748957bba5b8a3ecc5a4d9 [file] [log] [blame]
// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/trees/layer_tree_host.h"
#include <stddef.h>
#include <stdint.h>
#include <algorithm>
#include <memory>
#include <string>
#include "base/atomic_sequence_num.h"
#include "base/auto_reset.h"
#include "base/bind.h"
#include "base/command_line.h"
#include "base/containers/adapters.h"
#include "base/containers/contains.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/metrics/histogram_functions.h"
#include "base/metrics/histogram_macros.h"
#include "base/numerics/safe_math.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/timer/elapsed_timer.h"
#include "base/trace_event/trace_event.h"
#include "base/trace_event/traced_value.h"
#include "build/build_config.h"
#include "cc/base/devtools_instrumentation.h"
#include "cc/base/features.h"
#include "cc/base/histograms.h"
#include "cc/base/math_util.h"
#include "cc/debug/rendering_stats_instrumentation.h"
#include "cc/document_transition/document_transition_request.h"
#include "cc/input/layer_selection_bound.h"
#include "cc/input/overscroll_behavior.h"
#include "cc/input/page_scale_animation.h"
#include "cc/layers/heads_up_display_layer.h"
#include "cc/layers/heads_up_display_layer_impl.h"
#include "cc/layers/layer.h"
#include "cc/layers/painted_scrollbar_layer.h"
#include "cc/metrics/ukm_smoothness_data.h"
#include "cc/paint/paint_worklet_layer_painter.h"
#include "cc/resources/ui_resource_manager.h"
#include "cc/tiles/raster_dark_mode_filter.h"
#include "cc/trees/clip_node.h"
#include "cc/trees/commit_state.h"
#include "cc/trees/compositor_commit_data.h"
#include "cc/trees/draw_property_utils.h"
#include "cc/trees/effect_node.h"
#include "cc/trees/layer_tree_host_client.h"
#include "cc/trees/layer_tree_host_impl.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/mobile_optimized_viewport_util.h"
#include "cc/trees/mutator_host.h"
#include "cc/trees/paint_holding_reason.h"
#include "cc/trees/property_tree_builder.h"
#include "cc/trees/proxy_main.h"
#include "cc/trees/render_frame_metadata_observer.h"
#include "cc/trees/scroll_node.h"
#include "cc/trees/single_thread_proxy.h"
#include "cc/trees/swap_promise_manager.h"
#include "cc/trees/transform_node.h"
#include "cc/trees/tree_synchronizer.h"
#include "cc/trees/ukm_manager.h"
#include "components/viz/common/features.h"
#include "components/viz/common/frame_sinks/copy_output_request.h"
#include "services/metrics/public/cpp/ukm_recorder.h"
#include "services/tracing/public/cpp/perfetto/flow_event_utils.h"
#include "services/tracing/public/cpp/perfetto/macros.h"
#include "ui/gfx/geometry/size_conversions.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
#include "ui/gfx/presentation_feedback.h"
namespace {
static base::AtomicSequenceNumber s_layer_tree_host_sequence_number;
static base::AtomicSequenceNumber s_image_decode_sequence_number;
} // namespace
namespace cc {
namespace {
bool AreEmbedTokensEqual(const viz::LocalSurfaceId& lsi1,
const viz::LocalSurfaceId& lsi2) {
return lsi1.embed_token() == lsi2.embed_token();
}
bool AreParentSequencesEqual(const viz::LocalSurfaceId& lsi1,
const viz::LocalSurfaceId& lsi2) {
return lsi1.parent_sequence_number() == lsi2.parent_sequence_number();
}
} // namespace
LayerTreeHost::InitParams::InitParams() = default;
LayerTreeHost::InitParams::~InitParams() = default;
LayerTreeHost::InitParams::InitParams(InitParams&&) = default;
LayerTreeHost::InitParams& LayerTreeHost::InitParams::operator=(InitParams&&) =
default;
LayerTreeHost::ScrollAnimationState::ScrollAnimationState() = default;
LayerTreeHost::ScrollAnimationState::~ScrollAnimationState() = default;
std::unique_ptr<LayerTreeHost> LayerTreeHost::CreateThreaded(
scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
InitParams params) {
DCHECK(params.settings);
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner =
params.main_task_runner;
DCHECK(main_task_runner);
DCHECK(impl_task_runner);
auto layer_tree_host = base::WrapUnique(
new LayerTreeHost(std::move(params), CompositorMode::THREADED));
layer_tree_host->InitializeThreaded(std::move(main_task_runner),
std::move(impl_task_runner));
return layer_tree_host;
}
std::unique_ptr<LayerTreeHost> LayerTreeHost::CreateSingleThreaded(
LayerTreeHostSingleThreadClient* single_thread_client,
InitParams params) {
DCHECK(params.settings);
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner =
params.main_task_runner;
auto layer_tree_host = base::WrapUnique(
new LayerTreeHost(std::move(params), CompositorMode::SINGLE_THREADED));
layer_tree_host->InitializeSingleThreaded(single_thread_client,
std::move(main_task_runner));
return layer_tree_host;
}
LayerTreeHost::LayerTreeHost(InitParams params, CompositorMode mode)
: micro_benchmark_controller_(this),
image_worker_task_runner_(std::move(params.image_worker_task_runner)),
ukm_recorder_factory_(std::move(params.ukm_recorder_factory)),
compositor_mode_(mode),
ui_resource_manager_(std::make_unique<UIResourceManager>()),
client_(params.client),
scheduling_client_(params.scheduling_client),
rendering_stats_instrumentation_(RenderingStatsInstrumentation::Create()),
pending_commit_state_(std::make_unique<CommitState>()),
thread_unsafe_commit_state_(params.mutator_host, *this),
settings_(*params.settings),
id_(s_layer_tree_host_sequence_number.GetNext() + 1),
task_graph_runner_(params.task_graph_runner),
mutator_host_(params.mutator_host),
dark_mode_filter_(params.dark_mode_filter) {
DCHECK(task_graph_runner_);
DCHECK(!settings_.enable_checker_imaging || image_worker_task_runner_);
pending_commit_state_->needs_gpu_rasterization_histogram =
(mode == CompositorMode::THREADED);
pending_commit_state_->needs_full_tree_sync = true;
pending_commit_state_->debug_state = settings_.initial_debug_state;
rendering_stats_instrumentation_->set_record_rendering_stats(
pending_commit_state_->debug_state.RecordRenderingStats());
}
bool LayerTreeHost::IsMobileOptimized() const {
gfx::SizeF scrollable_viewport_size;
const auto* inner_node = property_trees()->scroll_tree().Node(
pending_commit_state()->viewport_property_ids.inner_scroll);
if (!inner_node)
scrollable_viewport_size = gfx::SizeF();
else
scrollable_viewport_size = gfx::ScaleSize(
gfx::SizeF(inner_node->container_bounds),
1.0f / (pending_commit_state()->external_page_scale_factor *
page_scale_factor()));
gfx::SizeF scrollable_size;
const auto* scroll_node = property_trees()->scroll_tree().Node(
pending_commit_state()->viewport_property_ids.outer_scroll);
if (!scroll_node) {
DCHECK(!inner_node);
scrollable_size = gfx::SizeF();
} else {
const auto& scroll_tree = property_trees()->scroll_tree();
auto size = scroll_tree.scroll_bounds(scroll_node->id);
size.SetToMax(gfx::SizeF(scroll_tree.container_bounds(scroll_node->id)));
scrollable_size = size;
}
return util::IsMobileOptimized(
min_page_scale_factor(), max_page_scale_factor(), page_scale_factor(),
scrollable_viewport_size, scrollable_size,
pending_commit_state()->is_viewport_mobile_optimized);
}
void LayerTreeHost::InitializeThreaded(
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner) {
task_runner_provider_ =
TaskRunnerProvider::Create(main_task_runner, impl_task_runner);
std::unique_ptr<ProxyMain> proxy_main =
std::make_unique<ProxyMain>(this, task_runner_provider_.get());
InitializeProxy(std::move(proxy_main));
}
void LayerTreeHost::InitializeSingleThreaded(
LayerTreeHostSingleThreadClient* single_thread_client,
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner) {
task_runner_provider_ = TaskRunnerProvider::Create(main_task_runner, nullptr);
InitializeProxy(SingleThreadProxy::Create(this, single_thread_client,
task_runner_provider_.get()));
}
void LayerTreeHost::InitializeForTesting(
std::unique_ptr<TaskRunnerProvider> task_runner_provider,
std::unique_ptr<Proxy> proxy_for_testing) {
task_runner_provider_ = std::move(task_runner_provider);
InitializeProxy(std::move(proxy_for_testing));
}
void LayerTreeHost::SetTaskRunnerProviderForTesting(
std::unique_ptr<TaskRunnerProvider> task_runner_provider) {
DCHECK(!task_runner_provider_);
task_runner_provider_ = std::move(task_runner_provider);
// This is done in InitializeProxy(), but not all tests call it.
mutator_host_->SetMutatorHostClient(this);
}
void LayerTreeHost::SetUIResourceManagerForTesting(
std::unique_ptr<UIResourceManager> ui_resource_manager) {
ui_resource_manager_ = std::move(ui_resource_manager);
}
void LayerTreeHost::InitializeProxy(std::unique_ptr<Proxy> proxy) {
TRACE_EVENT0("cc", "LayerTreeHost::InitializeForReal");
DCHECK(task_runner_provider_);
DCHECK(IsMainThread());
mutator_host_->SetMutatorHostClient(this);
proxy_ = std::move(proxy);
proxy_->Start();
UpdateDeferMainFrameUpdateInternal();
}
LayerTreeHost::~LayerTreeHost() {
// Track when we're inside a main frame to see if compositor is being
// destroyed midway which causes a crash. crbug.com/895883
CHECK(!inside_main_frame_);
DCHECK(!in_commit());
TRACE_EVENT0("cc", "LayerTreeHost::~LayerTreeHost");
// Clear any references into the LayerTreeHost.
mutator_host()->SetMutatorHostClient(nullptr);
if (root_layer()) {
root_layer()->SetLayerTreeHost(nullptr);
// The root layer must be destroyed before the layer tree. We've made a
// contract with our animation controllers that the animation_host will
// outlive them, and we must make good.
thread_unsafe_commit_state().root_layer = nullptr;
}
// Fail any pending image decodes.
for (auto& pair : pending_image_decodes_)
std::move(pair.second).Run(false);
if (proxy_) {
proxy_->Stop();
// Proxy must be destroyed before the Task Runner Provider.
proxy_ = nullptr;
}
}
int LayerTreeHost::GetId() const {
return id_;
}
int LayerTreeHost::SourceFrameNumber() const {
return pending_commit_state()->source_frame_number;
}
UIResourceManager* LayerTreeHost::GetUIResourceManager() {
DCHECK(IsMainThread());
return ui_resource_manager_.get();
}
TaskRunnerProvider* LayerTreeHost::GetTaskRunnerProvider() {
return task_runner_provider_.get();
}
bool LayerTreeHost::IsMainThread() const {
return task_runner_provider_ && task_runner_provider_->IsMainThread();
}
bool LayerTreeHost::IsImplThread() const {
return task_runner_provider_ && task_runner_provider_->IsImplThread();
}
bool LayerTreeHost::IsOwnerThread() const {
return task_runner_provider_->MainThreadTaskRunner()
->RunsTasksInCurrentSequence();
}
bool LayerTreeHost::InProtectedSequence() const {
return in_commit();
}
SwapPromiseManager* LayerTreeHost::GetSwapPromiseManager() {
DCHECK(IsMainThread());
return &swap_promise_manager_;
}
std::unique_ptr<EventsMetricsManager::ScopedMonitor>
LayerTreeHost::GetScopedEventMetricsMonitor(
EventsMetricsManager::ScopedMonitor::DoneCallback done_callback) {
DCHECK(IsMainThread());
return events_metrics_manager_.GetScopedMonitor(std::move(done_callback));
}
void LayerTreeHost::ClearEventsMetrics() {
// Take events metrics and drop them.
DCHECK(IsMainThread());
events_metrics_manager_.TakeSavedEventsMetrics();
}
const LayerTreeSettings& LayerTreeHost::GetSettings() const {
DCHECK(IsMainThread());
return settings_;
}
void LayerTreeHost::QueueSwapPromise(
std::unique_ptr<SwapPromise> swap_promise) {
DCHECK(IsMainThread());
swap_promise_manager_.QueueSwapPromise(std::move(swap_promise));
}
void LayerTreeHost::WillBeginMainFrame() {
DCHECK(IsMainThread());
inside_main_frame_ = true;
devtools_instrumentation::WillBeginMainThreadFrame(GetId(),
SourceFrameNumber());
client_->WillBeginMainFrame();
}
void LayerTreeHost::DidBeginMainFrame() {
DCHECK(IsMainThread());
inside_main_frame_ = false;
client_->DidBeginMainFrame();
}
void LayerTreeHost::BeginMainFrameNotExpectedSoon() {
DCHECK(IsMainThread());
client_->BeginMainFrameNotExpectedSoon();
}
void LayerTreeHost::BeginMainFrameNotExpectedUntil(base::TimeTicks time) {
DCHECK(IsMainThread());
client_->BeginMainFrameNotExpectedUntil(time);
}
void LayerTreeHost::BeginMainFrame(const viz::BeginFrameArgs& args) {
DCHECK(IsMainThread());
client_->BeginMainFrame(args);
}
const LayerTreeDebugState& LayerTreeHost::GetDebugState() const {
return pending_commit_state()->debug_state;
}
void LayerTreeHost::RequestMainFrameUpdate(bool report_metrics) {
DCHECK(IsMainThread());
client_->UpdateLayerTreeHost();
if (report_metrics)
pending_commit_state()->begin_main_frame_metrics =
client_->GetBeginMainFrameMetrics();
else
pending_commit_state()->begin_main_frame_metrics.reset();
}
void LayerTreeHost::ImageDecodesFinished(
const std::vector<std::pair<int, bool>>& results) {
DCHECK(IsMainThread());
// Issue stored callbacks and remove them from the pending list.
for (const auto& pair : results) {
auto it = pending_image_decodes_.find(pair.first);
DCHECK(it != pending_image_decodes_.end());
std::move(it->second).Run(pair.second);
pending_image_decodes_.erase(it);
}
}
void LayerTreeHost::SetNextCommitWaitsForActivation() {
pending_commit_state()->commit_waits_for_activation = true;
}
std::unique_ptr<CommitState> LayerTreeHost::WillCommit(
std::unique_ptr<CompletionEvent> completion,
bool has_updates) {
DCHECK(IsMainThread());
DCHECK(!commit_completion_event_);
std::unique_ptr<CommitState> result;
if (has_updates)
result = ActivateCommitState();
swap_promise_manager_.WillCommit();
client_->WillCommit(has_updates ? *result : *pending_commit_state());
pending_commit_state()->source_frame_number++;
commit_completion_event_ = std::move(completion);
pending_commit_state()->previous_surfaces_visual_update_duration =
base::TimeDelta();
return result;
}
std::unique_ptr<CommitState> LayerTreeHost::ActivateCommitState() {
DCHECK(IsMainThread());
DCHECK(pending_commit_state());
// Pull state not stored directly on LayerTreeHost
pending_commit_state()->event_metrics =
events_metrics_manager_.TakeSavedEventsMetrics();
pending_commit_state()->swap_promises =
GetSwapPromiseManager()->TakeSwapPromises();
pending_commit_state()->ui_resource_request_queue =
ui_resource_manager_->TakeUIResourcesRequests();
pending_commit_state()->ui_resource_sizes =
ui_resource_manager_->GetUIResourceSizes();
pending_commit_state()->benchmarks =
micro_benchmark_controller_.CreateImplBenchmarks();
// Snapshot PropertyTrees change tracking state prior to resetting it.
property_trees()->GetChangeState(
pending_commit_state()->property_trees_change_state);
property_trees()->ResetAllChangeTracking();
auto active_commit_state = std::move(pending_commit_state_);
pending_commit_state_ = std::make_unique<CommitState>(*active_commit_state);
return active_commit_state;
}
void LayerTreeHost::WaitForProtectedSequenceCompletion() const {
if (compositor_mode_ == CompositorMode::SINGLE_THREADED)
return;
WaitForCommitCompletion(/* for_protected_sequence */ true);
}
void LayerTreeHost::WaitForCommitCompletion(bool for_protected_sequence) const {
DCHECK(IsMainThread());
if (commit_completion_event_) {
TRACE_EVENT0("cc", "LayerTreeHost::WaitForCommitCompletion");
base::ElapsedTimer timer;
commit_completion_event_->Wait();
commit_completion_event_ = nullptr;
if (for_protected_sequence) {
waited_for_protected_sequence_ = true;
base::UmaHistogramMicrosecondsTimes(
"Compositing.MainThreadBlockedDuringCommitTime", timer.Elapsed());
}
}
}
void LayerTreeHost::UpdateDeferMainFrameUpdateInternal() {
DCHECK(IsMainThread());
proxy_->SetDeferMainFrameUpdate(MainFrameUpdatesAreDeferred());
}
bool LayerTreeHost::MainFrameUpdatesAreDeferred() const {
return defer_main_frame_update_count_ > 0 ||
!pending_commit_state()->local_surface_id_from_parent.is_valid();
}
bool LayerTreeHost::IsUsingLayerLists() const {
return settings_.use_layer_lists;
}
void LayerTreeHost::CommitComplete(const CommitTimestamps& commit_timestamps) {
// This DCHECK ensures that commit_completion_event_.Wait() will not block.
DCHECK(IsMainThread());
DCHECK(!in_commit());
WaitForCommitCompletion(/* for_protected_sequence */ false);
client_->DidCommit(commit_timestamps.start, commit_timestamps.finish);
if (did_complete_scale_animation_) {
client_->DidCompletePageScaleAnimation();
did_complete_scale_animation_ = false;
}
if (compositor_mode_ == CompositorMode::THREADED) {
base::UmaHistogramBoolean("Compositing.DidMainThreadBlockDuringCommit",
waited_for_protected_sequence_);
}
waited_for_protected_sequence_ = false;
}
void LayerTreeHost::NotifyTransitionRequestsFinished(
const std::vector<uint32_t>& sequence_ids) {
DCHECK(IsMainThread());
// TODO(vmpstr): This might also be a good spot to expire long standing
// requests if they were not finished.
for (auto& sequence_id : sequence_ids) {
auto it = document_transition_callbacks_.find(sequence_id);
if (it == document_transition_callbacks_.end())
continue;
std::move(it->second).Run();
document_transition_callbacks_.erase(it);
}
}
void LayerTreeHost::SetLayerTreeFrameSink(
std::unique_ptr<LayerTreeFrameSink> surface) {
DCHECK(IsMainThread());
TRACE_EVENT0("cc", "LayerTreeHost::SetLayerTreeFrameSink");
DCHECK(surface);
DCHECK(!new_layer_tree_frame_sink_);
new_layer_tree_frame_sink_ = std::move(surface);
proxy_->SetLayerTreeFrameSink(new_layer_tree_frame_sink_.get());
}
std::unique_ptr<LayerTreeFrameSink> LayerTreeHost::ReleaseLayerTreeFrameSink() {
DCHECK(IsMainThread());
DCHECK(!visible_);
DidLoseLayerTreeFrameSink();
proxy_->ReleaseLayerTreeFrameSink();
return std::move(current_layer_tree_frame_sink_);
}
void LayerTreeHost::RequestNewLayerTreeFrameSink() {
DCHECK(IsMainThread());
client_->RequestNewLayerTreeFrameSink();
}
void LayerTreeHost::DidInitializeLayerTreeFrameSink() {
DCHECK(IsMainThread());
DCHECK(new_layer_tree_frame_sink_);
current_layer_tree_frame_sink_ = std::move(new_layer_tree_frame_sink_);
client_->DidInitializeLayerTreeFrameSink();
}
void LayerTreeHost::DidFailToInitializeLayerTreeFrameSink() {
DCHECK(IsMainThread());
DCHECK(new_layer_tree_frame_sink_);
// Note: It is safe to drop all output surface references here as
// LayerTreeHostImpl will not keep a pointer to either the old or
// new LayerTreeFrameSink after failing to initialize the new one.
current_layer_tree_frame_sink_ = nullptr;
new_layer_tree_frame_sink_ = nullptr;
client_->DidFailToInitializeLayerTreeFrameSink();
}
std::unique_ptr<LayerTreeHostImpl> LayerTreeHost::CreateLayerTreeHostImpl(
LayerTreeHostImplClient* client) {
// This method is special: it should be the only LayerTreeHost method that
// runs on the impl thread. As such, it cannot use LayerTreeHost getter
// methods that enforce DCHECK(IsMainThread()). Because it only ever runs when
// the main thread is blocked, it's safe to access member variables directly.
DCHECK(IsImplThread());
DCHECK(task_runner_provider_->IsMainThreadBlocked());
return CreateLayerTreeHostImplInternal(
client, thread_unsafe_commit_state_.mutator_host, settings_,
task_runner_provider_.get(), dark_mode_filter_, id_, task_graph_runner_,
image_worker_task_runner_, scheduling_client_,
rendering_stats_instrumentation_.get(), ukm_recorder_factory_,
compositor_delegate_weak_ptr_);
}
std::unique_ptr<LayerTreeHostImpl>
LayerTreeHost::CreateLayerTreeHostImplInternal(
LayerTreeHostImplClient* client,
MutatorHost* mutator_host,
const LayerTreeSettings& settings,
TaskRunnerProvider* task_runner_provider,
raw_ptr<RasterDarkModeFilter>& dark_mode_filter,
int id,
raw_ptr<TaskGraphRunner>& task_graph_runner,
scoped_refptr<base::SequencedTaskRunner> image_worker_task_runner,
LayerTreeHostSchedulingClient* scheduling_client,
RenderingStatsInstrumentation* rendering_stats_instrumentation,
std::unique_ptr<UkmRecorderFactory>& ukm_recorder_factory,
base::WeakPtr<CompositorDelegateForInput>& compositor_delegate_weak_ptr) {
std::unique_ptr<MutatorHost> mutator_host_impl =
mutator_host->CreateImplInstance();
if (!settings.scroll_animation_duration_for_testing.is_zero()) {
mutator_host->SetScrollAnimationDurationForTesting( // IN-TEST
settings.scroll_animation_duration_for_testing);
}
std::unique_ptr<LayerTreeHostImpl> host_impl = LayerTreeHostImpl::Create(
settings, client, task_runner_provider, rendering_stats_instrumentation,
task_graph_runner, std::move(mutator_host_impl), dark_mode_filter, id,
std::move(image_worker_task_runner), scheduling_client);
if (ukm_recorder_factory) {
host_impl->InitializeUkm(ukm_recorder_factory->CreateRecorder());
ukm_recorder_factory.reset();
}
task_graph_runner = nullptr;
dark_mode_filter = nullptr;
compositor_delegate_weak_ptr = host_impl->AsWeakPtr();
return host_impl;
}
void LayerTreeHost::DidLoseLayerTreeFrameSink() {
TRACE_EVENT0("cc", "LayerTreeHost::DidLoseLayerTreeFrameSink");
DCHECK(task_runner_provider_->IsMainThread());
SetNeedsCommit();
}
ScopedDeferMainFrameUpdate::ScopedDeferMainFrameUpdate(LayerTreeHost* host)
: host_(host->defer_main_frame_update_weak_ptr_factory_.GetWeakPtr()) {
host->defer_main_frame_update_count_++;
host->UpdateDeferMainFrameUpdateInternal();
}
ScopedDeferMainFrameUpdate::~ScopedDeferMainFrameUpdate() {
LayerTreeHost* host = host_.get();
if (host) {
DCHECK_GT(host->defer_main_frame_update_count_, 0u);
if (--host->defer_main_frame_update_count_ == 0)
host->UpdateDeferMainFrameUpdateInternal();
}
}
std::unique_ptr<ScopedDeferMainFrameUpdate>
LayerTreeHost::DeferMainFrameUpdate() {
DCHECK(IsMainThread());
return std::make_unique<ScopedDeferMainFrameUpdate>(this);
}
void LayerTreeHost::OnDeferMainFrameUpdatesChanged(bool defer_status) {
DCHECK(IsMainThread());
client_->OnDeferMainFrameUpdatesChanged(defer_status);
}
bool LayerTreeHost::StartDeferringCommits(base::TimeDelta timeout,
PaintHoldingReason reason) {
DCHECK(IsMainThread());
return proxy_->StartDeferringCommits(timeout, reason);
}
void LayerTreeHost::StopDeferringCommits(PaintHoldingCommitTrigger trigger) {
DCHECK(IsMainThread());
proxy_->StopDeferringCommits(trigger);
}
bool LayerTreeHost::IsDeferringCommits() const {
DCHECK(IsMainThread());
return proxy_->IsDeferringCommits();
}
void LayerTreeHost::OnDeferCommitsChanged(bool defer_status,
PaintHoldingReason reason) {
DCHECK(IsMainThread());
client_->OnDeferCommitsChanged(defer_status, reason);
}
DISABLE_CFI_PERF
void LayerTreeHost::SetNeedsAnimate() {
DCHECK(IsMainThread());
proxy_->SetNeedsAnimate();
swap_promise_manager_.NotifyLatencyInfoSwapPromiseMonitors();
events_metrics_manager_.SaveActiveEventMetrics();
}
void LayerTreeHost::SetNeedsAnimateIfNotInsideMainFrame() {
DCHECK(IsMainThread());
if (!inside_main_frame_)
SetNeedsAnimate();
}
DISABLE_CFI_PERF
void LayerTreeHost::SetNeedsUpdateLayers() {
DCHECK(IsMainThread());
proxy_->SetNeedsUpdateLayers();
swap_promise_manager_.NotifyLatencyInfoSwapPromiseMonitors();
events_metrics_manager_.SaveActiveEventMetrics();
}
void LayerTreeHost::SetNeedsCommit() {
DCHECK(IsMainThread());
proxy_->SetNeedsCommit();
swap_promise_manager_.NotifyLatencyInfoSwapPromiseMonitors();
events_metrics_manager_.SaveActiveEventMetrics();
}
void LayerTreeHost::SetTargetLocalSurfaceId(
const viz::LocalSurfaceId& target_local_surface_id) {
DCHECK(IsMainThread());
proxy_->SetTargetLocalSurfaceId(target_local_surface_id);
}
bool LayerTreeHost::RequestedMainFramePending() const {
DCHECK(IsMainThread());
return proxy_->RequestedAnimatePending();
}
void LayerTreeHost::SetNeedsRecalculateRasterScales() {
pending_commit_state()->next_commit_forces_recalculate_raster_scales = true;
proxy_->SetNeedsCommit();
}
void LayerTreeHost::SetNeedsRedrawRect(const gfx::Rect& damage_rect) {
DCHECK(IsMainThread());
proxy_->SetNeedsRedraw(damage_rect);
}
bool LayerTreeHost::CommitRequested() const {
DCHECK(IsMainThread());
return proxy_->CommitRequested();
}
void LayerTreeHost::SetNeedsCommitWithForcedRedraw() {
pending_commit_state()->next_commit_forces_redraw = true;
// This method is used by tests to ensure a commit before grabbing a screen
// shot or processing input, so do not defer the commit.
StopDeferringCommits(PaintHoldingCommitTrigger::kFeatureDisabled);
proxy_->SetNeedsCommit();
}
void LayerTreeHost::SetDebugState(const LayerTreeDebugState& new_debug_state) {
if (LayerTreeDebugState::Equal(pending_commit_state()->debug_state,
new_debug_state))
return;
pending_commit_state()->debug_state = new_debug_state;
rendering_stats_instrumentation_->set_record_rendering_stats(
pending_commit_state()->debug_state.RecordRenderingStats());
SetNeedsCommit();
}
void LayerTreeHost::ApplyPageScaleDeltaFromImplSide(float page_scale_delta) {
DCHECK(IsMainThread());
DCHECK(syncing_deltas_for_test_ || CommitRequested());
if (page_scale_delta == 1.f)
return;
float page_scale =
pending_commit_state()->page_scale_factor * page_scale_delta;
SetPageScaleFromImplSide(page_scale);
}
void LayerTreeHost::SetVisible(bool visible) {
DCHECK(IsMainThread());
if (visible_ == visible)
return;
visible_ = visible;
proxy_->SetVisible(visible);
}
bool LayerTreeHost::IsVisible() const {
DCHECK(IsMainThread());
return visible_;
}
void LayerTreeHost::LayoutAndUpdateLayers() {
DCHECK(IsSingleThreaded());
// This function is only valid when not using the scheduler.
DCHECK(!settings_.single_thread_proxy_scheduler);
RequestMainFrameUpdate(false);
UpdateLayers();
}
void LayerTreeHost::CompositeForTest(base::TimeTicks frame_begin_time,
bool raster) {
DCHECK(IsSingleThreaded());
// This function is only valid when not using the scheduler.
DCHECK(!settings_.single_thread_proxy_scheduler);
SingleThreadProxy* proxy = static_cast<SingleThreadProxy*>(proxy_.get());
proxy->CompositeImmediatelyForTest(frame_begin_time, raster); // IN-TEST
}
bool LayerTreeHost::UpdateLayers() {
if (!root_layer()) {
property_trees()->clear();
pending_commit_state()->viewport_property_ids = ViewportPropertyIds();
return false;
}
DCHECK(!root_layer()->parent());
base::ElapsedTimer timer;
client_->WillUpdateLayers();
bool result = DoUpdateLayers();
client_->DidUpdateLayers();
micro_benchmark_controller_.DidUpdateLayers();
base::TimeDelta elapsed_delta = timer.Elapsed();
if (pending_commit_state()->begin_main_frame_metrics) {
pending_commit_state()->begin_main_frame_metrics->update_layers =
elapsed_delta;
}
if (const char* client_name = GetClientNameForMetrics()) {
auto elapsed = elapsed_delta.InMicroseconds();
std::string histogram_name =
base::StringPrintf("Compositing.%s.LayersUpdateTime", client_name);
base::UmaHistogramCounts10M(histogram_name, elapsed);
}
return result;
}
void LayerTreeHost::DidPresentCompositorFrame(
uint32_t frame_token,
std::vector<PresentationTimeCallbackBuffer::MainCallback> callbacks,
const gfx::PresentationFeedback& feedback) {
DCHECK(IsMainThread());
for (auto& callback : callbacks)
std::move(callback).Run(feedback);
client_->DidPresentCompositorFrame(frame_token, feedback);
}
void LayerTreeHost::DidCompletePageScaleAnimation() {
DCHECK(IsMainThread());
did_complete_scale_animation_ = true;
}
std::string LayerTreeHost::LayersAsString() const {
std::string layers;
for (const auto* layer : *this)
layers += layer->ToString() + "\n";
return layers;
}
bool LayerTreeHost::CaptureContent(std::vector<NodeInfo>* content) const {
DCHECK(IsMainThread());
if (visual_device_viewport_intersection_rect_.IsEmpty())
return false;
gfx::Rect rect =
gfx::Rect(visual_device_viewport_intersection_rect_.width(),
visual_device_viewport_intersection_rect_.height());
for (const auto* layer : *this) {
// Normally, the node won't be drawn in multiple layers, even it is, such as
// text strokes, the visual rect don't have too much different.
layer->CaptureContent(rect, content);
}
return true;
}
void LayerTreeHost::DidObserveFirstScrollDelay(
base::TimeDelta first_scroll_delay,
base::TimeTicks first_scroll_timestamp) {
DCHECK(IsMainThread());
client_->DidObserveFirstScrollDelay(first_scroll_delay,
first_scroll_timestamp);
}
void LayerTreeHost::AddDocumentTransitionRequest(
std::unique_ptr<DocumentTransitionRequest> request) {
// Store the commit callback on LayerTreeHost, so that we can invoke them
// when the request is finished.
DCHECK(
!base::Contains(document_transition_callbacks_, request->sequence_id()));
document_transition_callbacks_[request->sequence_id()] =
request->TakeFinishedCallback();
pending_commit_state()->document_transition_requests.push_back(
std::move(request));
SetNeedsCommit();
}
bool LayerTreeHost::DoUpdateLayers() {
DCHECK(IsMainThread());
TRACE_EVENT1("cc,benchmark", "LayerTreeHost::DoUpdateLayers",
"source_frame_number", SourceFrameNumber());
UpdateHudLayer(pending_commit_state()->debug_state.ShouldCreateHudLayer());
// In layer lists mode, the cc property trees are built directly and do not
// need to be built here.
if (!IsUsingLayerLists()) {
TRACE_EVENT0("cc", "LayerTreeHost::UpdateLayers::BuildPropertyTrees");
PropertyTreeBuilder::BuildPropertyTrees(this);
TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
"LayerTreeHost::UpdateLayers_BuiltPropertyTrees",
TRACE_EVENT_SCOPE_THREAD, "property_trees",
property_trees()->AsTracedValue());
} else {
TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
"LayerTreeHost::UpdateLayers_ReceivedPropertyTrees",
TRACE_EVENT_SCOPE_THREAD, "property_trees",
property_trees()->AsTracedValue());
// The HUD layer is managed outside the layer list sent to LayerTreeHost
// and needs to have its property tree state set.
if (hud_layer() && root_layer()) {
hud_layer()->SetTransformTreeIndex(root_layer()->transform_tree_index());
hud_layer()->SetEffectTreeIndex(root_layer()->effect_tree_index());
hud_layer()->SetClipTreeIndex(root_layer()->clip_tree_index());
hud_layer()->SetScrollTreeIndex(root_layer()->scroll_tree_index());
hud_layer()->set_property_tree_sequence_number(
root_layer()->property_tree_sequence_number());
}
}
#if DCHECK_IS_ON()
// Ensure property tree nodes were created for all layers. When using layer
// lists, this can fail if blink doesn't setup layers or nodes correctly in
// |PaintArtifactCompositor|. When not using layer lists, this can fail if
// |PropertyTreeBuilder::BuildPropertyTrees| fails to create property tree
// nodes.
for (auto* layer : *this) {
DCHECK(property_trees()->effect_tree().Node(layer->effect_tree_index()));
DCHECK(
property_trees()->transform_tree().Node(layer->transform_tree_index()));
DCHECK(property_trees()->clip_tree().Node(layer->clip_tree_index()));
DCHECK(property_trees()->scroll_tree().Node(layer->scroll_tree_index()));
}
#else
// This is a quick sanity check for readiness of paint properties.
// TODO(crbug.com/913464): This is to help analysis of crashes of the bug.
// Remove this CHECK when we close the bug.
CHECK(
property_trees()->effect_tree().Node(root_layer()->effect_tree_index()));
#endif
draw_property_utils::UpdatePropertyTrees(this);
LayerList update_layer_list;
draw_property_utils::FindLayersThatNeedUpdates(this, &update_layer_list);
bool did_paint_content = PaintContent(update_layer_list);
return did_paint_content;
}
void LayerTreeHost::ApplyViewportChanges(
const CompositorCommitData& commit_data) {
DCHECK(IsMainThread());
gfx::Vector2dF inner_viewport_scroll_delta;
if (commit_data.inner_viewport_scroll.element_id)
inner_viewport_scroll_delta =
commit_data.inner_viewport_scroll.scroll_delta;
// When a new scroll-animation starts, it is necessary to check
// |commit_data.manipulation_info| to make sure the scroll-animation was
// started by an input event. If there is already an ongoing scroll-animation,
// then it is necessary to only look at |commit_data.ongoing_scroll_animation|
// (since it is possible for the scroll-animation to continue even if no event
// was handled).
bool new_ongoing_scroll = scroll_animation_.in_progress
? commit_data.ongoing_scroll_animation
: (commit_data.ongoing_scroll_animation &&
commit_data.manipulation_info);
if (scroll_animation_.in_progress && !new_ongoing_scroll) {
scroll_animation_.in_progress = false;
if (!scroll_animation_.end_notification.is_null())
std::move(scroll_animation_.end_notification).Run();
} else {
scroll_animation_.in_progress = new_ongoing_scroll;
}
if (inner_viewport_scroll_delta.IsZero() &&
commit_data.page_scale_delta == 1.f &&
commit_data.elastic_overscroll_delta.IsZero() &&
!commit_data.top_controls_delta && !commit_data.bottom_controls_delta &&
!commit_data.browser_controls_constraint_changed &&
!commit_data.scroll_gesture_did_end &&
commit_data.is_pinch_gesture_active ==
is_pinch_gesture_active_from_impl_) {
return;
}
is_pinch_gesture_active_from_impl_ = commit_data.is_pinch_gesture_active;
if (const auto* inner_scroll = property_trees()->scroll_tree().Node(
pending_commit_state()->viewport_property_ids.inner_scroll)) {
UpdateScrollOffsetFromImpl(
inner_scroll->element_id, inner_viewport_scroll_delta,
commit_data.inner_viewport_scroll.snap_target_element_ids);
}
ApplyPageScaleDeltaFromImplSide(commit_data.page_scale_delta);
SetElasticOverscrollFromImplSide(pending_commit_state()->elastic_overscroll +
commit_data.elastic_overscroll_delta);
// TODO(ccameron): pass the elastic overscroll here so that input events
// may be translated appropriately.
client_->ApplyViewportChanges(
{inner_viewport_scroll_delta, commit_data.elastic_overscroll_delta,
commit_data.page_scale_delta, commit_data.is_pinch_gesture_active,
commit_data.top_controls_delta, commit_data.bottom_controls_delta,
commit_data.browser_controls_constraint,
commit_data.scroll_gesture_did_end});
SetNeedsUpdateLayers();
}
void LayerTreeHost::UpdateScrollOffsetFromImpl(
const ElementId& id,
const gfx::Vector2dF& delta,
const absl::optional<TargetSnapAreaElementIds>& snap_target_ids) {
if (IsUsingLayerLists()) {
auto& scroll_tree = property_trees()->scroll_tree_mutable();
auto new_offset = scroll_tree.current_scroll_offset(id) + delta;
TRACE_EVENT_INSTANT2("cc", "NotifyDidScroll", TRACE_EVENT_SCOPE_THREAD,
"cur_y", scroll_tree.current_scroll_offset(id).y(),
"delta", delta.y());
if (auto* scroll_node = scroll_tree.FindNodeFromElementId(id)) {
// This update closely follows
// blink::PropertyTreeManager::DirectlyUpdateScrollOffsetTransform.
scroll_tree.SetScrollOffset(id, new_offset);
// |blink::PropertyTreeManager::DirectlySetScrollOffset| (called from
// |blink::PropertyTreeManager::DirectlyUpdateScrollOffsetTransform|)
// marks the layer as needing to push properties in order to clobber
// animations, but that is not needed for an impl-side scroll.
// Update the offset in the transform node.
DCHECK(scroll_node->transform_id != kInvalidPropertyNodeId);
TransformTree& transform_tree =
property_trees()->transform_tree_mutable();
auto* transform_node = transform_tree.Node(scroll_node->transform_id);
if (transform_node->scroll_offset != new_offset) {
transform_node->scroll_offset = new_offset;
transform_node->needs_local_transform_update = true;
transform_node->transform_changed = true;
transform_tree.set_needs_update(true);
// If the scroll was realized on the compositor, then its transform node
// is already updated (see LayerTreeImpl::DidUpdateScrollOffset) and we
// are now "catching up" to it on main, so we don't need a commit.
//
// But if the scroll was NOT realized on the compositor, we need a
// commit to push the transform change.
//
// Skip this if scroll unification is disabled as we will not set
// ScrollNode::is_composited in that case.
//
if (base::FeatureList::IsEnabled(features::kScrollUnification) &&
!scroll_tree.CanRealizeScrollsOnCompositor(*scroll_node)) {
SetNeedsCommit();
}
}
// The transform tree has been modified which requires a call to
// |LayerTreeHost::UpdateLayers| to update the property trees.
SetNeedsUpdateLayers();
}
scroll_tree.NotifyDidCompositorScroll(id, new_offset, snap_target_ids);
} else if (Layer* layer = LayerByElementId(id)) {
layer->SetScrollOffsetFromImplSide(layer->scroll_offset() + delta);
SetNeedsUpdateLayers();
}
}
void LayerTreeHost::ApplyCompositorChanges(CompositorCommitData* commit_data) {
DCHECK(IsMainThread());
DCHECK(commit_data);
TRACE_EVENT0("cc", "LayerTreeHost::ApplyCompositorChanges");
using perfetto::protos::pbzero::ChromeLatencyInfo;
using perfetto::protos::pbzero::TrackEvent;
for (auto& swap_promise : commit_data->swap_promises) {
TRACE_EVENT(
"input,benchmark", "LatencyInfo.Flow",
[&swap_promise](perfetto::EventContext ctx) {
ChromeLatencyInfo* info = ctx.event()->set_chrome_latency_info();
info->set_trace_id(swap_promise->GetTraceId());
info->set_step(ChromeLatencyInfo::STEP_MAIN_THREAD_SCROLL_UPDATE);
tracing::FillFlowEvent(ctx, TrackEvent::LegacyEvent::FLOW_INOUT,
swap_promise->GetTraceId());
});
swap_promise_manager_.QueueSwapPromise(std::move(swap_promise));
}
if (root_layer()) {
for (auto& scroll : commit_data->scrolls) {
UpdateScrollOffsetFromImpl(scroll.element_id, scroll.scroll_delta,
scroll.snap_target_element_ids);
}
for (auto& scrollbar : commit_data->scrollbars) {
property_trees()->scroll_tree_mutable().NotifyDidChangeScrollbarsHidden(
scrollbar.element_id, scrollbar.hidden);
}
}
client_->UpdateCompositorScrollState(*commit_data);
// This needs to happen after scroll deltas have been sent to prevent top
// controls from clamping the layout viewport both on the compositor and
// on the main thread.
ApplyViewportChanges(*commit_data);
}
void LayerTreeHost::ApplyMutatorEvents(std::unique_ptr<MutatorEvents> events) {
DCHECK(IsMainThread());
if (!events->IsEmpty())
mutator_host()->SetAnimationEvents(std::move(events));
}
void LayerTreeHost::RecordStartOfFrameMetrics() {
DCHECK(IsMainThread());
client_->RecordStartOfFrameMetrics();
}
void LayerTreeHost::RecordEndOfFrameMetrics(
base::TimeTicks frame_begin_time,
ActiveFrameSequenceTrackers trackers) {
DCHECK(IsMainThread());
client_->RecordEndOfFrameMetrics(frame_begin_time, trackers);
}
void LayerTreeHost::NotifyThroughputTrackerResults(
CustomTrackerResults results) {
DCHECK(IsMainThread());
client_->NotifyThroughputTrackerResults(std::move(results));
}
void LayerTreeHost::ReportEventLatency(
std::vector<EventLatencyTracker::LatencyData> latencies) {
client_->ReportEventLatency(std::move(latencies));
}
const base::WeakPtr<CompositorDelegateForInput>&
LayerTreeHost::GetDelegateForInput() const {
DCHECK(IsMainThread());
return compositor_delegate_weak_ptr_;
}
void LayerTreeHost::UpdateBrowserControlsState(BrowserControlsState constraints,
BrowserControlsState current,
bool animate) {
DCHECK(IsMainThread());
// Browser controls are only used in threaded mode but Blink layout tests may
// call into this. The single threaded version is a no-op.
proxy_->UpdateBrowserControlsState(constraints, current, animate);
}
void LayerTreeHost::AnimateLayers(base::TimeTicks monotonic_time) {
std::unique_ptr<MutatorEvents> events = mutator_host()->CreateEvents();
if (mutator_host()->TickAnimations(monotonic_time,
property_trees()->scroll_tree(), true))
mutator_host()->UpdateAnimationState(true, events.get());
if (!events->IsEmpty()) {
// If not using layer lists, animation state changes will require
// rebuilding property trees to track them.
if (!IsUsingLayerLists())
property_trees()->set_needs_rebuild(true);
// A commit is required to push animation changes to the compositor.
SetNeedsCommit();
}
}
int LayerTreeHost::ScheduleMicroBenchmark(
const std::string& benchmark_name,
base::Value settings,
MicroBenchmark::DoneCallback callback) {
DCHECK(IsMainThread());
return micro_benchmark_controller_.ScheduleRun(
benchmark_name, std::move(settings), std::move(callback));
}
bool LayerTreeHost::SendMessageToMicroBenchmark(int id, base::Value message) {
DCHECK(IsMainThread());
return micro_benchmark_controller_.SendMessage(id, std::move(message));
}
void LayerTreeHost::SetLayerTreeMutator(
std::unique_ptr<LayerTreeMutator> mutator) {
DCHECK(IsMainThread());
// The animation worklet system assumes that the mutator will never be called
// from the main thread, which will not be the case if we're running in
// single-threaded mode.
if (!task_runner_provider_->HasImplThread()) {
DLOG(ERROR) << "LayerTreeMutator not supported in single-thread mode";
return;
}
proxy_->SetMutator(std::move(mutator));
}
void LayerTreeHost::SetPaintWorkletLayerPainter(
std::unique_ptr<PaintWorkletLayerPainter> painter) {
DCHECK(IsMainThread());
// The paint worklet system assumes that the painter will never be called from
// the main thread, which will not be the case if we're running in
// single-threaded mode.
DCHECK(task_runner_provider_->HasImplThread())
<< "PaintWorkletLayerPainter not supported in single-thread mode";
proxy_->SetPaintWorkletLayerPainter(std::move(painter));
}
bool LayerTreeHost::IsSingleThreaded() const {
DCHECK(IsMainThread());
DCHECK(compositor_mode_ != CompositorMode::SINGLE_THREADED ||
!task_runner_provider_->HasImplThread());
return compositor_mode_ == CompositorMode::SINGLE_THREADED;
}
bool LayerTreeHost::IsThreaded() const {
DCHECK(IsMainThread());
DCHECK(compositor_mode_ != CompositorMode::THREADED ||
task_runner_provider_->HasImplThread());
return compositor_mode_ == CompositorMode::THREADED;
}
void LayerTreeHost::RequestPresentationTimeForNextFrame(
PresentationTimeCallbackBuffer::MainCallback callback) {
pending_commit_state()->pending_presentation_time_callbacks.push_back(
std::move(callback));
}
void LayerTreeHost::RequestScrollAnimationEndNotification(
base::OnceClosure callback) {
DCHECK(IsMainThread());
DCHECK(scroll_animation_.end_notification.is_null());
if (scroll_animation_.in_progress)
scroll_animation_.end_notification = std::move(callback);
else
std::move(callback).Run();
}
void LayerTreeHost::SetRootLayer(scoped_refptr<Layer> new_root_layer) {
if (root_layer() == new_root_layer.get())
return;
if (root_layer()) {
WaitForProtectedSequenceCompletion();
root_layer()->SetLayerTreeHost(nullptr);
}
thread_unsafe_commit_state().root_layer = new_root_layer;
if (root_layer()) {
DCHECK(!root_layer()->parent());
root_layer()->SetLayerTreeHost(this);
}
if (hud_layer()) {
WaitForProtectedSequenceCompletion();
hud_layer()->RemoveFromParent();
}
// Reset gpu rasterization tracking.
// This flag is sticky until a new tree comes along.
pending_commit_state()->needs_gpu_rasterization_histogram = IsThreaded();
SetNeedsFullTreeSync();
}
void LayerTreeHost::RegisterViewportPropertyIds(
const ViewportPropertyIds& ids) {
DCHECK(IsUsingLayerLists());
pending_commit_state()->viewport_property_ids = ids;
// Outer viewport properties exist only if inner viewport property exists.
DCHECK(ids.inner_scroll != kInvalidPropertyNodeId ||
(ids.outer_scroll == kInvalidPropertyNodeId &&
ids.outer_clip == kInvalidPropertyNodeId));
}
Layer* LayerTreeHost::InnerViewportScrollLayerForTesting() {
auto* scroll_node = property_trees()->scroll_tree_mutable().Node(
pending_commit_state()->viewport_property_ids.inner_scroll);
return scroll_node ? LayerByElementId(scroll_node->element_id) : nullptr;
}
Layer* LayerTreeHost::OuterViewportScrollLayerForTesting() {
return LayerByElementId(OuterViewportScrollElementId());
}
ElementId LayerTreeHost::OuterViewportScrollElementId() const {
const auto* scroll_node = property_trees()->scroll_tree().Node(
pending_commit_state()->viewport_property_ids.outer_scroll);
return scroll_node ? scroll_node->element_id : ElementId();
}
void LayerTreeHost::RegisterSelection(const LayerSelection& selection) {
if (pending_commit_state()->selection == selection)
return;
pending_commit_state()->selection = selection;
SetNeedsCommit();
}
void LayerTreeHost::SetHaveScrollEventHandlers(bool have_event_handlers) {
if (pending_commit_state()->have_scroll_event_handlers == have_event_handlers)
return;
pending_commit_state()->have_scroll_event_handlers = have_event_handlers;
SetNeedsCommit();
}
void LayerTreeHost::SetEventListenerProperties(
EventListenerClass event_class,
EventListenerProperties properties) {
if (event_listener_properties(event_class) == properties)
return;
const size_t index = static_cast<size_t>(event_class);
pending_commit_state()->event_listener_properties[index] = properties;
SetNeedsCommit();
}
void LayerTreeHost::SetViewportRectAndScale(
const gfx::Rect& device_viewport_rect,
float device_scale_factor,
const viz::LocalSurfaceId& local_surface_id_from_parent) {
const viz::LocalSurfaceId previous_local_surface_id =
pending_commit_state()->local_surface_id_from_parent;
SetLocalSurfaceIdFromParent(local_surface_id_from_parent);
TRACE_EVENT_NESTABLE_ASYNC_END1("cc", "LayerTreeHostSize",
TRACE_ID_LOCAL(this), "id", id_);
TRACE_EVENT_NESTABLE_ASYNC_BEGIN2("cc", "LayerTreeHostSize",
TRACE_ID_LOCAL(this), "size",
device_viewport_rect.ToString(), "lsid",
local_surface_id_from_parent.ToString());
bool device_viewport_rect_changed = false;
if (pending_commit_state()->device_viewport_rect != device_viewport_rect) {
pending_commit_state()->device_viewport_rect = device_viewport_rect;
device_viewport_rect_changed = true;
}
bool painted_device_scale_factor_changed = false;
bool device_scale_factor_changed = false;
if (settings_.use_painted_device_scale_factor) {
DCHECK_EQ(pending_commit_state()->device_scale_factor, 1.f);
if (pending_commit_state()->painted_device_scale_factor !=
device_scale_factor) {
pending_commit_state()->painted_device_scale_factor = device_scale_factor;
painted_device_scale_factor_changed = true;
}
} else {
DCHECK_EQ(pending_commit_state()->painted_device_scale_factor, 1.f);
if (pending_commit_state()->device_scale_factor != device_scale_factor) {
pending_commit_state()->device_scale_factor = device_scale_factor;
device_scale_factor_changed = true;
}
}
// If a new viz::LocalSurfaceId has been provided, and the viewport has
// changed, we need not begin new frames until it has activated.
if (previous_local_surface_id != local_surface_id_from_parent &&
device_viewport_rect_changed && features::IsSurfaceSyncThrottling()) {
SetTargetLocalSurfaceId(local_surface_id_from_parent);
}
if (device_viewport_rect_changed || painted_device_scale_factor_changed ||
device_scale_factor_changed) {
SetPropertyTreesNeedRebuild();
SetNeedsCommit();
}
}
void LayerTreeHost::SetVisualDeviceViewportIntersectionRect(
const gfx::Rect& intersection_rect) {
DCHECK(IsMainThread());
if (intersection_rect == visual_device_viewport_intersection_rect_)
return;
visual_device_viewport_intersection_rect_ = intersection_rect;
}
void LayerTreeHost::SetVisualDeviceViewportSize(
const gfx::Size& visual_device_viewport_size) {
if (visual_device_viewport_size ==
pending_commit_state()->visual_device_viewport_size)
return;
pending_commit_state()->visual_device_viewport_size =
visual_device_viewport_size;
SetNeedsCommit();
}
void LayerTreeHost::SetBrowserControlsParams(
const BrowserControlsParams& params) {
if (pending_commit_state()->browser_controls_params == params)
return;
pending_commit_state()->browser_controls_params = params;
SetNeedsCommit();
}
void LayerTreeHost::SetBrowserControlsShownRatio(float top_ratio,
float bottom_ratio) {
if (pending_commit_state()->top_controls_shown_ratio == top_ratio &&
pending_commit_state()->bottom_controls_shown_ratio == bottom_ratio)
return;
pending_commit_state()->top_controls_shown_ratio = top_ratio;
pending_commit_state()->bottom_controls_shown_ratio = bottom_ratio;
SetNeedsCommit();
}
void LayerTreeHost::SetOverscrollBehavior(const OverscrollBehavior& behavior) {
if (pending_commit_state()->overscroll_behavior == behavior)
return;
pending_commit_state()->overscroll_behavior = behavior;
SetNeedsCommit();
}
void LayerTreeHost::SetPageScaleFactorAndLimits(float page_scale_factor,
float min_page_scale_factor,
float max_page_scale_factor) {
if (pending_commit_state()->page_scale_factor == page_scale_factor &&
pending_commit_state()->min_page_scale_factor == min_page_scale_factor &&
pending_commit_state()->max_page_scale_factor == max_page_scale_factor)
return;
DCHECK_GE(page_scale_factor, min_page_scale_factor);
DCHECK_LE(page_scale_factor, max_page_scale_factor);
pending_commit_state()->page_scale_factor = page_scale_factor;
pending_commit_state()->min_page_scale_factor = min_page_scale_factor;
pending_commit_state()->max_page_scale_factor = max_page_scale_factor;
SetPropertyTreesNeedRebuild();
SetNeedsCommit();
}
void LayerTreeHost::StartPageScaleAnimation(const gfx::Point& target_offset,
bool use_anchor,
float scale,
base::TimeDelta duration) {
pending_commit_state()->pending_page_scale_animation =
std::make_unique<PendingPageScaleAnimation>(target_offset, use_anchor,
scale, duration);
SetNeedsCommit();
}
bool LayerTreeHost::HasPendingPageScaleAnimation() const {
return !!pending_commit_state()->pending_page_scale_animation.get();
}
void LayerTreeHost::SetRecordingScaleFactor(float recording_scale_factor) {
DCHECK(IsMainThread());
if (recording_scale_factor_ == recording_scale_factor)
return;
recording_scale_factor_ = recording_scale_factor;
}
void LayerTreeHost::SetDisplayColorSpaces(
const gfx::DisplayColorSpaces& display_color_spaces) {
if (pending_commit_state()->display_color_spaces == display_color_spaces)
return;
pending_commit_state()->display_color_spaces = display_color_spaces;
for (auto* layer : *this)
layer->SetNeedsDisplay();
}
void LayerTreeHost::UpdateViewportIsMobileOptimized(
bool is_viewport_mobile_optimized) {
if (pending_commit_state()->is_viewport_mobile_optimized ==
is_viewport_mobile_optimized)
return;
pending_commit_state()->is_viewport_mobile_optimized =
is_viewport_mobile_optimized;
SetNeedsCommit();
}
void LayerTreeHost::SetPrefersReducedMotion(bool prefers_reduced_motion) {
if (pending_commit_state()->prefers_reduced_motion == prefers_reduced_motion)
return;
pending_commit_state()->prefers_reduced_motion = prefers_reduced_motion;
SetNeedsCommit();
}
void LayerTreeHost::SetMayThrottleIfUndrawnFrames(
bool may_throttle_if_undrawn_frames) {
if (pending_commit_state()->may_throttle_if_undrawn_frames ==
may_throttle_if_undrawn_frames)
return;
pending_commit_state()->may_throttle_if_undrawn_frames =
may_throttle_if_undrawn_frames;
SetNeedsCommit();
}
bool LayerTreeHost::GetMayThrottleIfUndrawnFramesForTesting() const {
return pending_commit_state()->may_throttle_if_undrawn_frames;
}
void LayerTreeHost::SetExternalPageScaleFactor(
float page_scale_factor,
bool is_external_pinch_gesture_active) {
if (pending_commit_state()->external_page_scale_factor == page_scale_factor &&
pending_commit_state()->is_external_pinch_gesture_active ==
is_external_pinch_gesture_active) {
return;
}
pending_commit_state()->external_page_scale_factor = page_scale_factor;
pending_commit_state()->is_external_pinch_gesture_active =
is_external_pinch_gesture_active;
SetNeedsCommit();
}
void LayerTreeHost::SetLocalSurfaceIdFromParent(
const viz::LocalSurfaceId& local_surface_id_from_parent) {
// If the viz::LocalSurfaceId is invalid we will be hitting the early exit.
// However creating a hash for tracing of an invalid id throw an error. So
// exit here. This is either from unit testing where no ids are being setup,
// or from a disconnect in Renderer and Browser startup, in which Renderers
// have a partial state before the Browser sends the full visual properties.
//
// TODO(jonross): Untangle startup so that we don't have this invalid partial
// state. (https://crbug.com/1185286) (https://crbug.com/419087)
if (pending_commit_state()->local_surface_id_from_parent ==
local_surface_id_from_parent)
return;
const viz::LocalSurfaceId current_local_surface_id_from_parent =
pending_commit_state()->local_surface_id_from_parent;
// These traces are split into two due to the usage of TRACE_ID_GLOBAL for the
// incoming flow (it comes from a different process), and TRACE_ID_LOCAL for
// the outgoing flow. The outgoing flow uses local to ensure that it doesn't
// flow into the wrong trace in different process.
TRACE_EVENT_WITH_FLOW2(
TRACE_DISABLED_BY_DEFAULT("viz.surface_id_flow"),
"LocalSurfaceId.Submission.Flow",
TRACE_ID_GLOBAL(local_surface_id_from_parent.submission_trace_id()),
TRACE_EVENT_FLAG_FLOW_IN, "step", "SetLocalSurfaceIdFromParent",
"local_surface_id", local_surface_id_from_parent.ToString());
TRACE_EVENT_WITH_FLOW2(
TRACE_DISABLED_BY_DEFAULT("viz.surface_id_flow"),
"LocalSurfaceId.Submission.Flow",
TRACE_ID_LOCAL(local_surface_id_from_parent.submission_trace_id()),
TRACE_EVENT_FLAG_FLOW_OUT, "step", "SetLocalSurfaceIdFromParent",
"local_surface_id", local_surface_id_from_parent.ToString());
// Always update the cached state of the viz::LocalSurfaceId to reflect the
// latest value received from our parent.
pending_commit_state()->local_surface_id_from_parent =
local_surface_id_from_parent;
// When we are switching to a new viz::LocalSurfaceId add our current visual
// update duration to that of previous surfaces, and clear out the total. So
// that we can begin to track the updates for this new Surface.
pending_commit_state()->previous_surfaces_visual_update_duration +=
pending_commit_state()->visual_update_duration;
pending_commit_state()->visual_update_duration = base::TimeDelta();
// If the parent sequence number has not advanced, then there is no need to
// commit anything. This can occur when the child sequence number has
// advanced. Which means that child has changed visual properites, and the
// parent agreed upon these without needing to further advance its sequence
// number. When this occurs the child is already up-to-date and a commit here
// is simply redundant.
if (AreEmbedTokensEqual(current_local_surface_id_from_parent,
local_surface_id_from_parent) &&
AreParentSequencesEqual(current_local_surface_id_from_parent,
local_surface_id_from_parent)) {
return;
}
UpdateDeferMainFrameUpdateInternal();
SetNeedsCommit();
}
void LayerTreeHost::RequestNewLocalSurfaceId() {
// We can still request a new viz::LocalSurfaceId but that request will be
// deferred until we have a valid viz::LocalSurfaceId from the parent.
if (pending_commit_state()->new_local_surface_id_request)
return;
pending_commit_state()->new_local_surface_id_request = true;
SetNeedsCommit();
}
void LayerTreeHost::RegisterLayer(Layer* layer) {
DCHECK(IsMainThread());
DCHECK(!LayerById(layer->id()));
DCHECK(!in_paint_layer_contents_);
layer_id_map_[layer->id()] = layer;
}
void LayerTreeHost::UnregisterLayer(Layer* layer) {
DCHECK(IsMainThread());
DCHECK(LayerById(layer->id()));
DCHECK(!in_paint_layer_contents_);
pending_commit_state()->layers_that_should_push_properties.erase(layer);
layer_id_map_.erase(layer->id());
}
Layer* LayerTreeHost::LayerById(int id) {
DCHECK(IsMainThread());
auto iter = layer_id_map_.find(id);
return iter != layer_id_map_.end() ? iter->second : nullptr;
}
bool LayerTreeHost::PaintContent(const LayerList& update_layer_list) {
DCHECK(IsMainThread());
base::AutoReset<bool> painting(&in_paint_layer_contents_, true);
bool did_paint_content = false;
for (const auto& layer : update_layer_list) {
did_paint_content |= layer->Update();
}
return did_paint_content;
}
void LayerTreeHost::AddSurfaceRange(const viz::SurfaceRange& surface_range) {
if (++pending_commit_state()->surface_ranges[surface_range] == 1)
pending_commit_state()->needs_surface_ranges_sync = true;
}
void LayerTreeHost::RemoveSurfaceRange(const viz::SurfaceRange& surface_range) {
auto iter = pending_commit_state()->surface_ranges.find(surface_range);
if (iter == pending_commit_state()->surface_ranges.end())
return;
if (--iter->second <= 0) {
pending_commit_state()->surface_ranges.erase(iter);
pending_commit_state()->needs_surface_ranges_sync = true;
}
}
void LayerTreeHost::AddLayerShouldPushProperties(Layer* layer) {
pending_commit_state()->layers_that_should_push_properties.insert(layer);
}
void LayerTreeHost::SetPageScaleFromImplSide(float page_scale) {
DCHECK(syncing_deltas_for_test_ || CommitRequested());
pending_commit_state()->page_scale_factor = page_scale;
SetPropertyTreesNeedRebuild();
}
void LayerTreeHost::SetElasticOverscrollFromImplSide(
gfx::Vector2dF elastic_overscroll) {
DCHECK(syncing_deltas_for_test_ || CommitRequested());
pending_commit_state()->elastic_overscroll = elastic_overscroll;
}
void LayerTreeHost::UpdateHudLayer(bool show_hud_info) {
if (show_hud_info) {
if (!hud_layer()) {
hud_layer_ = HeadsUpDisplayLayer::Create();
pending_commit_state()->hud_layer_id = hud_layer()->id();
}
if (root_layer() && !hud_layer()->parent())
root_layer()->AddChild(hud_layer());
hud_layer()->UpdateLocationAndSize(
pending_commit_state()->device_viewport_rect.size(),
pending_commit_state()->device_scale_factor);
if (pending_commit_state()->debug_state.show_web_vital_metrics) {
// This WebVitalMetrics is filled by the main frame, which is equivalent
// to WebPerf's numbers. The main frame's number doesn't include any
// iframes. UMA/UKM records metrics for the entire page aggregating all
// the frames. The page metrics are in the browser process.
// TODO(weiliangc): Get the page metrics for display.
auto metrics = client_->GetWebVitalMetrics();
if (metrics && metrics->HasValue())
hud_layer()->UpdateWebVitalMetrics(std::move(metrics));
}
} else if (hud_layer()) {
hud_layer()->RemoveFromParent();
hud_layer_ = nullptr;
pending_commit_state()->hud_layer_id = Layer::INVALID_ID;
}
}
bool LayerTreeHost::is_hud_layer(const Layer* layer) const {
return hud_layer() == layer;
}
void LayerTreeHost::SetNeedsFullTreeSync() {
pending_commit_state()->needs_full_tree_sync = true;
property_trees()->set_needs_rebuild(true);
SetNeedsCommit();
}
void LayerTreeHost::ResetNeedsFullTreeSyncForTesting() {
pending_commit_state()->needs_full_tree_sync = false;
}
void LayerTreeHost::SetPropertyTreesNeedRebuild() {
property_trees()->set_needs_rebuild(true);
SetNeedsUpdateLayers();
}
Layer* LayerTreeHost::LayerByElementId(ElementId element_id) {
DCHECK(IsMainThread());
auto iter = element_layers_map_.find(element_id);
return iter != element_layers_map_.end() ? iter->second : nullptr;
}
const Layer* LayerTreeHost::LayerByElementId(ElementId element_id) const {
DCHECK(IsMainThread());
auto iter = element_layers_map_.find(element_id);
return iter != element_layers_map_.end() ? iter->second : nullptr;
}
void LayerTreeHost::RegisterElement(ElementId element_id,
Layer* layer) {
DCHECK(IsMainThread());
element_layers_map_[element_id] = layer;
}
void LayerTreeHost::UnregisterElement(ElementId element_id) {
DCHECK(IsMainThread());
if (!IsUsingLayerLists()) {
mutator_host()->RemoveElementId(element_id);
}
element_layers_map_.erase(element_id);
}
void LayerTreeHost::SetElementIdsForTesting() {
for (auto* layer : *this)
layer->SetElementId(LayerIdToElementIdForTesting(layer->id()));
}
void LayerTreeHost::BuildPropertyTreesForTesting() {
PropertyTreeBuilder::BuildPropertyTrees(this);
}
bool LayerTreeHost::IsElementInPropertyTrees(ElementId element_id,
ElementListType list_type) const {
DCHECK(IsMainThread());
if (IsUsingLayerLists()) {
return list_type == ElementListType::ACTIVE &&
property_trees()->HasElement(element_id);
}
return list_type == ElementListType::ACTIVE && LayerByElementId(element_id);
}
void LayerTreeHost::SetMutatorsNeedCommit() {
SetNeedsCommit();
}
void LayerTreeHost::SetMutatorsNeedRebuildPropertyTrees() {
property_trees()->set_needs_rebuild(true);
}
void LayerTreeHost::SetElementFilterMutated(ElementId element_id,
ElementListType list_type,
const FilterOperations& filters) {
if (IsUsingLayerLists()) {
// In BlinkGenPropertyTrees/CompositeAfterPaint we always have property
// tree nodes and can set the filter directly on the effect node.
property_trees()->effect_tree_mutable().OnFilterAnimated(element_id,
filters);
return;
}
Layer* layer = LayerByElementId(element_id);
DCHECK(layer);
layer->OnFilterAnimated(filters);
}
void LayerTreeHost::SetElementBackdropFilterMutated(
ElementId element_id,
ElementListType list_type,
const FilterOperations& backdrop_filters) {
if (IsUsingLayerLists()) {
// In BlinkGenPropertyTrees/CompositeAfterPaint we always have property
// tree nodes and can set the backdrop_filter directly on the effect node.
property_trees()->effect_tree_mutable().OnBackdropFilterAnimated(
element_id, backdrop_filters);
return;
}
Layer* layer = LayerByElementId(element_id);
DCHECK(layer);
layer->OnBackdropFilterAnimated(backdrop_filters);
}
void LayerTreeHost::SetElementOpacityMutated(ElementId element_id,
ElementListType list_type,
float opacity) {
DCHECK_GE(opacity, 0.f);
DCHECK_LE(opacity, 1.f);
if (IsUsingLayerLists()) {
property_trees()->effect_tree_mutable().OnOpacityAnimated(element_id,
opacity);
return;
}
Layer* layer = LayerByElementId(element_id);
DCHECK(layer);
layer->OnOpacityAnimated(opacity);
if (EffectNode* node = property_trees()->effect_tree_mutable().Node(
layer->effect_tree_index())) {
DCHECK_EQ(layer->effect_tree_index(), node->id);
if (node->opacity == opacity)
return;
node->opacity = opacity;
property_trees()->effect_tree_mutable().set_needs_update(true);
}
SetNeedsUpdateLayers();
}
void LayerTreeHost::SetElementTransformMutated(
ElementId element_id,
ElementListType list_type,
const gfx::Transform& transform) {
if (IsUsingLayerLists()) {
property_trees()->transform_tree_mutable().OnTransformAnimated(element_id,
transform);
return;
}
Layer* layer = LayerByElementId(element_id);
DCHECK(layer);
layer->OnTransformAnimated(transform);
if (layer->has_transform_node()) {
TransformNode* node = property_trees()->transform_tree_mutable().Node(
layer->transform_tree_index());
if (node->local == transform)
return;
node->local = transform;
node->needs_local_transform_update = true;
node->has_potential_animation = true;
property_trees()->transform_tree_mutable().set_needs_update(true);
}
SetNeedsUpdateLayers();
}
void LayerTreeHost::SetElementScrollOffsetMutated(
ElementId element_id,
ElementListType list_type,
const gfx::PointF& scroll_offset) {
DCHECK(IsMainThread());
// Do nothing. Scroll deltas will be sent from the compositor thread back
// to the main thread in the same manner as during non-animated
// compositor-driven scrolling.
}
void LayerTreeHost::ElementIsAnimatingChanged(
const PropertyToElementIdMap& element_id_map,
ElementListType list_type,
const PropertyAnimationState& mask,
const PropertyAnimationState& state) {
if (list_type == ElementListType::PENDING)
return;
property_trees()->ElementIsAnimatingChanged(element_id_map, mask, state,
true);
}
void LayerTreeHost::MaximumScaleChanged(ElementId element_id,
ElementListType list_type,
float maximum_scale) {
if (list_type == ElementListType::PENDING)
return;
property_trees()->MaximumAnimationScaleChanged(element_id, maximum_scale);
}
bool LayerTreeHost::RunsOnCurrentThread() const {
return !task_runner_provider_ || task_runner_provider_->IsMainThread();
}
void LayerTreeHost::QueueImageDecode(const PaintImage& image,
base::OnceCallback<void(bool)> callback) {
TRACE_EVENT0("cc", "LayerTreeHost::QueueImageDecode");
int next_id = s_image_decode_sequence_number.GetNext();
pending_commit_state()->queued_image_decodes.emplace_back(
next_id, std::make_unique<PaintImage>(image));
pending_image_decodes_.emplace(next_id, std::move(callback));
SetNeedsCommit();
}
LayerListIterator LayerTreeHost::begin() {
return LayerListIterator(root_layer());
}
LayerListConstIterator LayerTreeHost::begin() const {
DCHECK(IsMainThread());
return LayerListConstIterator(root_layer());
}
LayerListIterator LayerTreeHost::end() {
DCHECK(IsMainThread());
return LayerListIterator(nullptr);
}
LayerListConstIterator LayerTreeHost::end() const {
DCHECK(IsMainThread());
return LayerListConstIterator(nullptr);
}
LayerListReverseIterator LayerTreeHost::rbegin() {
DCHECK(IsMainThread());
return LayerListReverseIterator(root_layer());
}
LayerListReverseConstIterator LayerTreeHost::rbegin() const {
DCHECK(IsMainThread());
return LayerListReverseConstIterator(root_layer());
}
LayerListReverseIterator LayerTreeHost::rend() {
return LayerListReverseIterator(nullptr);
}
LayerListReverseConstIterator LayerTreeHost::rend() const {
return LayerListReverseConstIterator(nullptr);
}
void LayerTreeHost::SetPropertyTreesForTesting(
const PropertyTrees* property_trees) {
thread_unsafe_commit_state().property_trees = *property_trees;
}
void LayerTreeHost::SetNeedsDisplayOnAllLayers() {
for (auto* layer : *this)
layer->SetNeedsDisplay();
}
void LayerTreeHost::SetHasCopyRequest(bool has_copy_request) {
DCHECK(IsMainThread());
has_copy_request_ = has_copy_request;
}
void LayerTreeHost::RequestBeginMainFrameNotExpected(bool new_state) {
DCHECK(IsMainThread());
proxy_->RequestBeginMainFrameNotExpected(new_state);
}
void LayerTreeHost::SetSourceURL(ukm::SourceId source_id, const GURL& url) {
DCHECK(IsMainThread());
// Clears image caches and resets the scheduling history for the content
// produced by this host so far.
pending_commit_state()->clear_caches_on_next_commit = true;
proxy_->SetSourceURL(source_id, url);
// If this is not used as a common web page, don't show HUD.
if (!url.SchemeIsHTTPOrHTTPS())
pending_commit_state()->debug_state.TurnOffHudInfoDisplay();
}
base::ReadOnlySharedMemoryRegion
LayerTreeHost::CreateSharedMemoryForSmoothnessUkm() {
DCHECK(IsMainThread());
const auto size = sizeof(UkmSmoothnessDataShared);
auto ukm_smoothness_mapping = base::ReadOnlySharedMemoryRegion::Create(size);
if (!ukm_smoothness_mapping.IsValid())
return {};
proxy_->SetUkmSmoothnessDestination(
std::move(ukm_smoothness_mapping.mapping));
return std::move(ukm_smoothness_mapping.region);
}
void LayerTreeHost::SetRenderFrameObserver(
std::unique_ptr<RenderFrameMetadataObserver> observer) {
DCHECK(IsMainThread());
proxy_->SetRenderFrameObserver(std::move(observer));
}
void LayerTreeHost::SetDelegatedInkMetadata(
std::unique_ptr<gfx::DelegatedInkMetadata> metadata) {
pending_commit_state()->delegated_ink_metadata = std::move(metadata);
SetNeedsCommit();
}
std::vector<base::OnceClosure>
LayerTreeHost::TakeDocumentTransitionCallbacksForTesting() {
DCHECK(IsMainThread());
std::vector<base::OnceClosure> result;
for (auto& item : document_transition_callbacks_)
result.push_back(std::move(item.second));
document_transition_callbacks_.clear();
return result;
}
uint32_t LayerTreeHost::GetAverageThroughput() const {
DCHECK(IsMainThread());
return proxy_->GetAverageThroughput();
}
void LayerTreeHost::IncrementVisualUpdateDuration(
base::TimeDelta visual_update_duration) {
pending_commit_state()->visual_update_duration += visual_update_duration;
}
} // namespace cc