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// Copyright (c) 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_WIN_EVENT_CREATION_UTILS_H_
#define UI_BASE_WIN_EVENT_CREATION_UTILS_H_
#include "base/component_export.h"
namespace gfx {
class Point;
} // namespace gfx
namespace ui {
// Send a mouse event to Windows input queue using ::SendInput, to screen
// point |point|. Returns true if the mouse event was sent, false if not.
COMPONENT_EXPORT(UI_BASE)
bool SendMouseEvent(const gfx::Point& point, int flags);
} // namespace ui
#endif // UI_BASE_WIN_EVENT_CREATION_UTILS_H_