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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/painted_scrollbar_layer.h"
#include <algorithm>
#include <memory>
#include <utility>
#include "base/auto_reset.h"
#include "cc/layers/painted_scrollbar_layer_impl.h"
#include "cc/paint/skia_paint_canvas.h"
#include "cc/trees/draw_property_utils.h"
#include "cc/trees/layer_tree_host.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "ui/gfx/geometry/transform_util.h"
namespace cc {
std::unique_ptr<LayerImpl> PaintedScrollbarLayer::CreateLayerImpl(
LayerTreeImpl* tree_impl) const {
return PaintedScrollbarLayerImpl::Create(tree_impl, id(), orientation(),
is_left_side_vertical_scrollbar(),
is_overlay_);
}
scoped_refptr<PaintedScrollbarLayer> PaintedScrollbarLayer::CreateOrReuse(
scoped_refptr<Scrollbar> scrollbar,
PaintedScrollbarLayer* existing_layer) {
if (existing_layer &&
existing_layer->scrollbar_.Read(*existing_layer)->IsSame(*scrollbar))
return existing_layer;
return Create(std::move(scrollbar));
}
scoped_refptr<PaintedScrollbarLayer> PaintedScrollbarLayer::Create(
scoped_refptr<Scrollbar> scrollbar) {
return base::WrapRefCounted(new PaintedScrollbarLayer(std::move(scrollbar)));
}
PaintedScrollbarLayer::PaintedScrollbarLayer(scoped_refptr<Scrollbar> scrollbar)
: ScrollbarLayerBase(scrollbar->Orientation(),
scrollbar->IsLeftSideVerticalScrollbar()),
scrollbar_(std::move(scrollbar)),
internal_contents_scale_(1.f),
painted_opacity_(scrollbar_.Read(*this)->Opacity()),
has_thumb_(scrollbar_.Read(*this)->HasThumb()),
jump_on_track_click_(scrollbar_.Read(*this)->JumpOnTrackClick()),
supports_drag_snap_back_(scrollbar_.Read(*this)->SupportsDragSnapBack()),
is_overlay_(scrollbar_.Read(*this)->IsOverlay()) {}
PaintedScrollbarLayer::~PaintedScrollbarLayer() = default;
bool PaintedScrollbarLayer::OpacityCanAnimateOnImplThread() const {
return is_overlay_;
}
void PaintedScrollbarLayer::PushPropertiesTo(
LayerImpl* layer,
const CommitState& commit_state,
const ThreadUnsafeCommitState& unsafe_state) {
ScrollbarLayerBase::PushPropertiesTo(layer, commit_state, unsafe_state);
PaintedScrollbarLayerImpl* scrollbar_layer =
static_cast<PaintedScrollbarLayerImpl*>(layer);
scrollbar_layer->set_internal_contents_scale_and_bounds(
internal_contents_scale_.Read(*this),
internal_content_bounds_.Read(*this));
scrollbar_layer->SetJumpOnTrackClick(jump_on_track_click_.Read(*this));
scrollbar_layer->SetSupportsDragSnapBack(supports_drag_snap_back_);
scrollbar_layer->SetBackButtonRect(back_button_rect_.Read(*this));
scrollbar_layer->SetForwardButtonRect(forward_button_rect_.Read(*this));
scrollbar_layer->SetTrackRect(track_rect_.Read(*this));
if (orientation() == ScrollbarOrientation::HORIZONTAL) {
scrollbar_layer->SetThumbThickness(thumb_size_.Read(*this).height());
scrollbar_layer->SetThumbLength(thumb_size_.Read(*this).width());
} else {
scrollbar_layer->SetThumbThickness(thumb_size_.Read(*this).width());
scrollbar_layer->SetThumbLength(thumb_size_.Read(*this).height());
}
if (track_resource_.Read(*this)) {
scrollbar_layer->set_track_ui_resource_id(
track_resource_.Read(*this)->id());
} else {
scrollbar_layer->set_track_ui_resource_id(0);
}
if (thumb_resource_.Read(*this)) {
scrollbar_layer->set_thumb_ui_resource_id(
thumb_resource_.Read(*this)->id());
} else {
scrollbar_layer->set_thumb_ui_resource_id(0);
}
scrollbar_layer->SetScrollbarPaintedOpacity(painted_opacity_.Read(*this));
scrollbar_layer->set_is_overlay_scrollbar(is_overlay_);
}
void PaintedScrollbarLayer::SetLayerTreeHost(LayerTreeHost* host) {
// When the LTH is set to null or has changed, then this layer should remove
// all of its associated resources.
if (!host || host != layer_tree_host()) {
track_resource_.Write(*this) = nullptr;
thumb_resource_.Write(*this) = nullptr;
}
ScrollbarLayerBase::SetLayerTreeHost(host);
}
gfx::Size PaintedScrollbarLayer::LayerSizeToContentSize(
const gfx::Size& layer_size) const {
gfx::Size content_size =
gfx::ScaleToCeiledSize(layer_size, internal_contents_scale_.Read(*this));
// We should never return a rect bigger than the content bounds.
content_size.SetToMin(internal_content_bounds_.Read(*this));
return content_size;
}
bool PaintedScrollbarLayer::UpdateThumbAndTrackGeometry() {
// These properties should never change.
DCHECK_EQ(supports_drag_snap_back_,
scrollbar_.Read(*this)->SupportsDragSnapBack());
DCHECK_EQ(is_left_side_vertical_scrollbar(),
scrollbar_.Read(*this)->IsLeftSideVerticalScrollbar());
DCHECK_EQ(is_overlay_, scrollbar_.Read(*this)->IsOverlay());
DCHECK_EQ(orientation(), scrollbar_.Read(*this)->Orientation());
bool updated = false;
const auto& scrollbar = scrollbar_.Read(*this);
updated |= UpdateProperty(scrollbar->JumpOnTrackClick(),
&jump_on_track_click_.Write(*this));
updated |= UpdateProperty(scrollbar->TrackRect(), &track_rect_.Write(*this));
updated |= UpdateProperty(scrollbar->BackButtonRect(),
&back_button_rect_.Write(*this));
updated |= UpdateProperty(scrollbar->ForwardButtonRect(),
&forward_button_rect_.Write(*this));
updated |= UpdateProperty(scrollbar->HasThumb(), &has_thumb_.Write(*this));
if (has_thumb_.Read(*this)) {
// Ignore ThumbRect's location because the PaintedScrollbarLayerImpl will
// compute it from scroll offset.
updated |= UpdateProperty(scrollbar->ThumbRect().size(),
&thumb_size_.Write(*this));
} else {
updated |= UpdateProperty(gfx::Size(), &thumb_size_.Write(*this));
}
return updated;
}
bool PaintedScrollbarLayer::UpdateInternalContentScale() {
gfx::Transform transform;
transform = draw_property_utils::ScreenSpaceTransform(
this, layer_tree_host()->property_trees()->transform_tree());
gfx::Vector2dF transform_scales = gfx::ComputeTransform2dScaleComponents(
transform, layer_tree_host()->device_scale_factor());
float scale = std::max(transform_scales.x(), transform_scales.y());
// Clamp minimum scale to 1 to avoid too low scale during scale animation.
// TODO(crbug.com/1009291): Move rasterization of scrollbars to the impl side
// to better handle scale changes.
scale = std::max(1.0f, scale);
bool updated = false;
updated |= UpdateProperty(scale, &internal_contents_scale_.Write(*this));
updated |= UpdateProperty(
gfx::ScaleToCeiledSize(bounds(), internal_contents_scale_.Read(*this)),
&internal_content_bounds_.Write(*this));
return updated;
}
bool PaintedScrollbarLayer::Update() {
bool updated = false;
updated |= ScrollbarLayerBase::Update();
updated |= UpdateInternalContentScale();
updated |= UpdateThumbAndTrackGeometry();
gfx::Size size = bounds();
gfx::Size scaled_size = internal_content_bounds_.Read(*this);
if (scaled_size.IsEmpty()) {
if (track_resource_.Read(*this)) {
track_resource_.Write(*this) = nullptr;
thumb_resource_.Write(*this) = nullptr;
SetNeedsPushProperties();
updated = true;
}
return updated;
}
if (!has_thumb_.Read(*this) && thumb_resource_.Read(*this)) {
thumb_resource_.Write(*this) = nullptr;
SetNeedsPushProperties();
updated = true;
}
if (!track_resource_.Read(*this) ||
scrollbar_.Read(*this)->NeedsRepaintPart(
ScrollbarPart::TRACK_BUTTONS_TICKMARKS)) {
track_resource_.Write(*this) = ScopedUIResource::Create(
layer_tree_host()->GetUIResourceManager(),
RasterizeScrollbarPart(size, scaled_size,
ScrollbarPart::TRACK_BUTTONS_TICKMARKS));
SetNeedsPushProperties();
updated = true;
}
gfx::Size scaled_thumb_size = LayerSizeToContentSize(thumb_size_.Read(*this));
if (has_thumb_.Read(*this) && !scaled_thumb_size.IsEmpty()) {
if (!thumb_resource_.Read(*this) ||
scrollbar_.Read(*this)->NeedsRepaintPart(ScrollbarPart::THUMB) ||
scaled_thumb_size !=
thumb_resource_.Write(*this)->GetBitmap(0, false).GetSize()) {
thumb_resource_.Write(*this) = ScopedUIResource::Create(
layer_tree_host()->GetUIResourceManager(),
RasterizeScrollbarPart(thumb_size_.Read(*this), scaled_thumb_size,
ScrollbarPart::THUMB));
SetNeedsPushProperties();
updated = true;
}
updated |= UpdateProperty(scrollbar_.Read(*this)->Opacity(),
&painted_opacity_.Write(*this));
}
return updated;
}
UIResourceBitmap PaintedScrollbarLayer::RasterizeScrollbarPart(
const gfx::Size& size,
const gfx::Size& requested_content_size,
ScrollbarPart part) {
DCHECK(!requested_content_size.IsEmpty());
DCHECK(!size.IsEmpty());
gfx::Size content_size = requested_content_size;
// Pages can end up requesting arbitrarily large scrollbars. Prevent this
// from crashing due to OOM and try something smaller.
SkBitmap skbitmap;
bool allocation_succeeded =
skbitmap.tryAllocN32Pixels(content_size.width(), content_size.height());
// Assuming 4bpp, caps at 4M.
constexpr int kMinScrollbarDimension = 1024;
int dimension = std::max(content_size.width(), content_size.height()) / 2;
while (!allocation_succeeded && dimension >= kMinScrollbarDimension) {
content_size.SetToMin(gfx::Size(dimension, dimension));
allocation_succeeded =
skbitmap.tryAllocN32Pixels(content_size.width(), content_size.height());
if (!allocation_succeeded)
dimension = dimension / 2;
}
CHECK(allocation_succeeded)
<< "Failed to allocate memory for scrollbar at dimension : " << dimension;
SkiaPaintCanvas canvas(skbitmap);
canvas.clear(SK_ColorTRANSPARENT);
float scale_x = content_size.width() / static_cast<float>(size.width());
float scale_y = content_size.height() / static_cast<float>(size.height());
canvas.scale(SkFloatToScalar(scale_x), SkFloatToScalar(scale_y));
scrollbar_.Write(*this)->PaintPart(&canvas, part, gfx::Rect(size));
// Make sure that the pixels are no longer mutable to unavoid unnecessary
// allocation and copying.
skbitmap.setImmutable();
return UIResourceBitmap(skbitmap);
}
ScrollbarLayerBase::ScrollbarLayerType
PaintedScrollbarLayer::GetScrollbarLayerType() const {
return kPainted;
}
} // namespace cc