| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/layers/painted_scrollbar_layer.h" |
| |
| #include <algorithm> |
| #include <memory> |
| #include <utility> |
| |
| #include "base/auto_reset.h" |
| #include "cc/layers/painted_scrollbar_layer_impl.h" |
| #include "cc/paint/skia_paint_canvas.h" |
| #include "cc/trees/draw_property_utils.h" |
| #include "cc/trees/layer_tree_host.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "ui/gfx/geometry/transform_util.h" |
| |
| namespace cc { |
| |
| std::unique_ptr<LayerImpl> PaintedScrollbarLayer::CreateLayerImpl( |
| LayerTreeImpl* tree_impl) const { |
| return PaintedScrollbarLayerImpl::Create(tree_impl, id(), orientation(), |
| is_left_side_vertical_scrollbar(), |
| is_overlay_); |
| } |
| |
| scoped_refptr<PaintedScrollbarLayer> PaintedScrollbarLayer::CreateOrReuse( |
| scoped_refptr<Scrollbar> scrollbar, |
| PaintedScrollbarLayer* existing_layer) { |
| if (existing_layer && |
| existing_layer->scrollbar_.Read(*existing_layer)->IsSame(*scrollbar)) |
| return existing_layer; |
| return Create(std::move(scrollbar)); |
| } |
| |
| scoped_refptr<PaintedScrollbarLayer> PaintedScrollbarLayer::Create( |
| scoped_refptr<Scrollbar> scrollbar) { |
| return base::WrapRefCounted(new PaintedScrollbarLayer(std::move(scrollbar))); |
| } |
| |
| PaintedScrollbarLayer::PaintedScrollbarLayer(scoped_refptr<Scrollbar> scrollbar) |
| : ScrollbarLayerBase(scrollbar->Orientation(), |
| scrollbar->IsLeftSideVerticalScrollbar()), |
| scrollbar_(std::move(scrollbar)), |
| internal_contents_scale_(1.f), |
| painted_opacity_(scrollbar_.Read(*this)->Opacity()), |
| has_thumb_(scrollbar_.Read(*this)->HasThumb()), |
| jump_on_track_click_(scrollbar_.Read(*this)->JumpOnTrackClick()), |
| supports_drag_snap_back_(scrollbar_.Read(*this)->SupportsDragSnapBack()), |
| is_overlay_(scrollbar_.Read(*this)->IsOverlay()) {} |
| |
| PaintedScrollbarLayer::~PaintedScrollbarLayer() = default; |
| |
| bool PaintedScrollbarLayer::OpacityCanAnimateOnImplThread() const { |
| return is_overlay_; |
| } |
| |
| void PaintedScrollbarLayer::PushPropertiesTo( |
| LayerImpl* layer, |
| const CommitState& commit_state, |
| const ThreadUnsafeCommitState& unsafe_state) { |
| ScrollbarLayerBase::PushPropertiesTo(layer, commit_state, unsafe_state); |
| |
| PaintedScrollbarLayerImpl* scrollbar_layer = |
| static_cast<PaintedScrollbarLayerImpl*>(layer); |
| |
| scrollbar_layer->set_internal_contents_scale_and_bounds( |
| internal_contents_scale_.Read(*this), |
| internal_content_bounds_.Read(*this)); |
| |
| scrollbar_layer->SetJumpOnTrackClick(jump_on_track_click_.Read(*this)); |
| scrollbar_layer->SetSupportsDragSnapBack(supports_drag_snap_back_); |
| scrollbar_layer->SetBackButtonRect(back_button_rect_.Read(*this)); |
| scrollbar_layer->SetForwardButtonRect(forward_button_rect_.Read(*this)); |
| scrollbar_layer->SetTrackRect(track_rect_.Read(*this)); |
| if (orientation() == ScrollbarOrientation::HORIZONTAL) { |
| scrollbar_layer->SetThumbThickness(thumb_size_.Read(*this).height()); |
| scrollbar_layer->SetThumbLength(thumb_size_.Read(*this).width()); |
| } else { |
| scrollbar_layer->SetThumbThickness(thumb_size_.Read(*this).width()); |
| scrollbar_layer->SetThumbLength(thumb_size_.Read(*this).height()); |
| } |
| |
| if (track_resource_.Read(*this)) { |
| scrollbar_layer->set_track_ui_resource_id( |
| track_resource_.Read(*this)->id()); |
| } else { |
| scrollbar_layer->set_track_ui_resource_id(0); |
| } |
| if (thumb_resource_.Read(*this)) { |
| scrollbar_layer->set_thumb_ui_resource_id( |
| thumb_resource_.Read(*this)->id()); |
| } else { |
| scrollbar_layer->set_thumb_ui_resource_id(0); |
| } |
| |
| scrollbar_layer->SetScrollbarPaintedOpacity(painted_opacity_.Read(*this)); |
| |
| scrollbar_layer->set_is_overlay_scrollbar(is_overlay_); |
| } |
| |
| void PaintedScrollbarLayer::SetLayerTreeHost(LayerTreeHost* host) { |
| // When the LTH is set to null or has changed, then this layer should remove |
| // all of its associated resources. |
| if (!host || host != layer_tree_host()) { |
| track_resource_.Write(*this) = nullptr; |
| thumb_resource_.Write(*this) = nullptr; |
| } |
| |
| ScrollbarLayerBase::SetLayerTreeHost(host); |
| } |
| |
| gfx::Size PaintedScrollbarLayer::LayerSizeToContentSize( |
| const gfx::Size& layer_size) const { |
| gfx::Size content_size = |
| gfx::ScaleToCeiledSize(layer_size, internal_contents_scale_.Read(*this)); |
| // We should never return a rect bigger than the content bounds. |
| content_size.SetToMin(internal_content_bounds_.Read(*this)); |
| return content_size; |
| } |
| |
| bool PaintedScrollbarLayer::UpdateThumbAndTrackGeometry() { |
| // These properties should never change. |
| DCHECK_EQ(supports_drag_snap_back_, |
| scrollbar_.Read(*this)->SupportsDragSnapBack()); |
| DCHECK_EQ(is_left_side_vertical_scrollbar(), |
| scrollbar_.Read(*this)->IsLeftSideVerticalScrollbar()); |
| DCHECK_EQ(is_overlay_, scrollbar_.Read(*this)->IsOverlay()); |
| DCHECK_EQ(orientation(), scrollbar_.Read(*this)->Orientation()); |
| |
| bool updated = false; |
| const auto& scrollbar = scrollbar_.Read(*this); |
| updated |= UpdateProperty(scrollbar->JumpOnTrackClick(), |
| &jump_on_track_click_.Write(*this)); |
| updated |= UpdateProperty(scrollbar->TrackRect(), &track_rect_.Write(*this)); |
| updated |= UpdateProperty(scrollbar->BackButtonRect(), |
| &back_button_rect_.Write(*this)); |
| updated |= UpdateProperty(scrollbar->ForwardButtonRect(), |
| &forward_button_rect_.Write(*this)); |
| updated |= UpdateProperty(scrollbar->HasThumb(), &has_thumb_.Write(*this)); |
| if (has_thumb_.Read(*this)) { |
| // Ignore ThumbRect's location because the PaintedScrollbarLayerImpl will |
| // compute it from scroll offset. |
| updated |= UpdateProperty(scrollbar->ThumbRect().size(), |
| &thumb_size_.Write(*this)); |
| } else { |
| updated |= UpdateProperty(gfx::Size(), &thumb_size_.Write(*this)); |
| } |
| return updated; |
| } |
| |
| bool PaintedScrollbarLayer::UpdateInternalContentScale() { |
| gfx::Transform transform; |
| transform = draw_property_utils::ScreenSpaceTransform( |
| this, layer_tree_host()->property_trees()->transform_tree()); |
| |
| gfx::Vector2dF transform_scales = gfx::ComputeTransform2dScaleComponents( |
| transform, layer_tree_host()->device_scale_factor()); |
| float scale = std::max(transform_scales.x(), transform_scales.y()); |
| // Clamp minimum scale to 1 to avoid too low scale during scale animation. |
| // TODO(crbug.com/1009291): Move rasterization of scrollbars to the impl side |
| // to better handle scale changes. |
| scale = std::max(1.0f, scale); |
| |
| bool updated = false; |
| updated |= UpdateProperty(scale, &internal_contents_scale_.Write(*this)); |
| updated |= UpdateProperty( |
| gfx::ScaleToCeiledSize(bounds(), internal_contents_scale_.Read(*this)), |
| &internal_content_bounds_.Write(*this)); |
| return updated; |
| } |
| |
| bool PaintedScrollbarLayer::Update() { |
| bool updated = false; |
| |
| updated |= ScrollbarLayerBase::Update(); |
| updated |= UpdateInternalContentScale(); |
| updated |= UpdateThumbAndTrackGeometry(); |
| |
| gfx::Size size = bounds(); |
| gfx::Size scaled_size = internal_content_bounds_.Read(*this); |
| |
| if (scaled_size.IsEmpty()) { |
| if (track_resource_.Read(*this)) { |
| track_resource_.Write(*this) = nullptr; |
| thumb_resource_.Write(*this) = nullptr; |
| SetNeedsPushProperties(); |
| updated = true; |
| } |
| return updated; |
| } |
| |
| if (!has_thumb_.Read(*this) && thumb_resource_.Read(*this)) { |
| thumb_resource_.Write(*this) = nullptr; |
| SetNeedsPushProperties(); |
| updated = true; |
| } |
| |
| if (!track_resource_.Read(*this) || |
| scrollbar_.Read(*this)->NeedsRepaintPart( |
| ScrollbarPart::TRACK_BUTTONS_TICKMARKS)) { |
| track_resource_.Write(*this) = ScopedUIResource::Create( |
| layer_tree_host()->GetUIResourceManager(), |
| RasterizeScrollbarPart(size, scaled_size, |
| ScrollbarPart::TRACK_BUTTONS_TICKMARKS)); |
| SetNeedsPushProperties(); |
| updated = true; |
| } |
| |
| gfx::Size scaled_thumb_size = LayerSizeToContentSize(thumb_size_.Read(*this)); |
| if (has_thumb_.Read(*this) && !scaled_thumb_size.IsEmpty()) { |
| if (!thumb_resource_.Read(*this) || |
| scrollbar_.Read(*this)->NeedsRepaintPart(ScrollbarPart::THUMB) || |
| scaled_thumb_size != |
| thumb_resource_.Write(*this)->GetBitmap(0, false).GetSize()) { |
| thumb_resource_.Write(*this) = ScopedUIResource::Create( |
| layer_tree_host()->GetUIResourceManager(), |
| RasterizeScrollbarPart(thumb_size_.Read(*this), scaled_thumb_size, |
| ScrollbarPart::THUMB)); |
| SetNeedsPushProperties(); |
| updated = true; |
| } |
| updated |= UpdateProperty(scrollbar_.Read(*this)->Opacity(), |
| &painted_opacity_.Write(*this)); |
| } |
| |
| return updated; |
| } |
| |
| UIResourceBitmap PaintedScrollbarLayer::RasterizeScrollbarPart( |
| const gfx::Size& size, |
| const gfx::Size& requested_content_size, |
| ScrollbarPart part) { |
| DCHECK(!requested_content_size.IsEmpty()); |
| DCHECK(!size.IsEmpty()); |
| |
| gfx::Size content_size = requested_content_size; |
| |
| // Pages can end up requesting arbitrarily large scrollbars. Prevent this |
| // from crashing due to OOM and try something smaller. |
| SkBitmap skbitmap; |
| bool allocation_succeeded = |
| skbitmap.tryAllocN32Pixels(content_size.width(), content_size.height()); |
| // Assuming 4bpp, caps at 4M. |
| constexpr int kMinScrollbarDimension = 1024; |
| int dimension = std::max(content_size.width(), content_size.height()) / 2; |
| while (!allocation_succeeded && dimension >= kMinScrollbarDimension) { |
| content_size.SetToMin(gfx::Size(dimension, dimension)); |
| allocation_succeeded = |
| skbitmap.tryAllocN32Pixels(content_size.width(), content_size.height()); |
| if (!allocation_succeeded) |
| dimension = dimension / 2; |
| } |
| CHECK(allocation_succeeded) |
| << "Failed to allocate memory for scrollbar at dimension : " << dimension; |
| |
| SkiaPaintCanvas canvas(skbitmap); |
| canvas.clear(SK_ColorTRANSPARENT); |
| |
| float scale_x = content_size.width() / static_cast<float>(size.width()); |
| float scale_y = content_size.height() / static_cast<float>(size.height()); |
| canvas.scale(SkFloatToScalar(scale_x), SkFloatToScalar(scale_y)); |
| |
| scrollbar_.Write(*this)->PaintPart(&canvas, part, gfx::Rect(size)); |
| // Make sure that the pixels are no longer mutable to unavoid unnecessary |
| // allocation and copying. |
| skbitmap.setImmutable(); |
| |
| return UIResourceBitmap(skbitmap); |
| } |
| |
| ScrollbarLayerBase::ScrollbarLayerType |
| PaintedScrollbarLayer::GetScrollbarLayerType() const { |
| return kPainted; |
| } |
| |
| } // namespace cc |