blob: c770e1af91d7b4c4326c5959f373eb19ebb939d3 [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/memory_pressure/system_memory_pressure_evaluator_win.h"
#include "base/bind.h"
#include "base/run_loop.h"
#include "base/test/bind.h"
#include "base/test/task_environment.h"
#include "build/build_config.h"
#include "components/memory_pressure/multi_source_memory_pressure_monitor.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#if BUILDFLAG(IS_WIN)
#include <windows.h>
#endif
namespace memory_pressure {
namespace win {
namespace {
struct PressureSettings {
int phys_left_mb;
base::MemoryPressureListener::MemoryPressureLevel level;
};
} // namespace
// This is outside of the anonymous namespace so that it can be seen as a friend
// to the evaluator class.
class TestSystemMemoryPressureEvaluator : public SystemMemoryPressureEvaluator {
public:
using SystemMemoryPressureEvaluator::CalculateCurrentPressureLevel;
using SystemMemoryPressureEvaluator::CheckMemoryPressure;
static const DWORDLONG kMBBytes = 1024 * 1024;
explicit TestSystemMemoryPressureEvaluator(
bool large_memory,
std::unique_ptr<MemoryPressureVoter> voter)
: SystemMemoryPressureEvaluator(std::move(voter)), mem_status_() {
// Generate a plausible amount of memory.
mem_status_.ullTotalPhys =
static_cast<DWORDLONG>(GenerateTotalMemoryMb(large_memory)) * kMBBytes;
// Rerun InferThresholds using the test fixture's GetSystemMemoryStatus.
InferThresholds();
// Stop the timer.
StopObserving();
}
TestSystemMemoryPressureEvaluator(int system_memory_mb,
int moderate_threshold_mb,
int critical_threshold_mb)
: SystemMemoryPressureEvaluator(moderate_threshold_mb,
critical_threshold_mb,
nullptr),
mem_status_() {
// Set the amount of system memory.
mem_status_.ullTotalPhys =
static_cast<DWORDLONG>(system_memory_mb * kMBBytes);
// Stop the timer.
StopObserving();
}
TestSystemMemoryPressureEvaluator(const TestSystemMemoryPressureEvaluator&) =
delete;
TestSystemMemoryPressureEvaluator& operator=(
const TestSystemMemoryPressureEvaluator&) = delete;
MOCK_METHOD1(OnMemoryPressure,
void(base::MemoryPressureListener::MemoryPressureLevel level));
// Generates an amount of total memory that is consistent with the requested
// memory model.
int GenerateTotalMemoryMb(bool large_memory) {
int total_mb = 64;
while (total_mb < SystemMemoryPressureEvaluator::kLargeMemoryThresholdMb)
total_mb *= 2;
if (large_memory)
return total_mb * 2;
return total_mb / 2;
}
// Sets up the memory status to reflect the provided absolute memory left.
void SetMemoryFree(int phys_left_mb) {
// ullTotalPhys is set in the constructor and not modified.
// Set the amount of available memory.
mem_status_.ullAvailPhys = static_cast<DWORDLONG>(phys_left_mb) * kMBBytes;
DCHECK_LT(mem_status_.ullAvailPhys, mem_status_.ullTotalPhys);
// These fields are unused.
mem_status_.dwMemoryLoad = 0;
mem_status_.ullTotalPageFile = 0;
mem_status_.ullAvailPageFile = 0;
mem_status_.ullTotalVirtual = 0;
mem_status_.ullAvailVirtual = 0;
}
void SetNone() { SetMemoryFree(moderate_threshold_mb() + 1); }
void SetModerate() { SetMemoryFree(moderate_threshold_mb() - 1); }
void SetCritical() { SetMemoryFree(critical_threshold_mb() - 1); }
private:
bool GetSystemMemoryStatus(MEMORYSTATUSEX* mem_status) override {
// Simply copy the memory status set by the test fixture.
*mem_status = mem_status_;
return true;
}
MEMORYSTATUSEX mem_status_;
};
class WinSystemMemoryPressureEvaluatorTest : public testing::Test {
protected:
void CalculateCurrentMemoryPressureLevelTest(
TestSystemMemoryPressureEvaluator* evaluator) {
int mod = evaluator->moderate_threshold_mb();
evaluator->SetMemoryFree(mod + 1);
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
evaluator->CalculateCurrentPressureLevel());
evaluator->SetMemoryFree(mod);
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
evaluator->CalculateCurrentPressureLevel());
evaluator->SetMemoryFree(mod - 1);
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
evaluator->CalculateCurrentPressureLevel());
int crit = evaluator->critical_threshold_mb();
evaluator->SetMemoryFree(crit + 1);
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
evaluator->CalculateCurrentPressureLevel());
evaluator->SetMemoryFree(crit);
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
evaluator->CalculateCurrentPressureLevel());
evaluator->SetMemoryFree(crit - 1);
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
evaluator->CalculateCurrentPressureLevel());
}
base::test::SingleThreadTaskEnvironment task_environment_{
base::test::SingleThreadTaskEnvironment::MainThreadType::UI};
};
// Tests the fundamental direct calculation of memory pressure with automatic
// small-memory thresholds.
TEST_F(WinSystemMemoryPressureEvaluatorTest,
CalculateCurrentMemoryPressureLevelSmall) {
static const int kModerateMb =
SystemMemoryPressureEvaluator::kSmallMemoryDefaultModerateThresholdMb;
static const int kCriticalMb =
SystemMemoryPressureEvaluator::kSmallMemoryDefaultCriticalThresholdMb;
// Small-memory model.
TestSystemMemoryPressureEvaluator evaluator(false, nullptr);
EXPECT_EQ(kModerateMb, evaluator.moderate_threshold_mb());
EXPECT_EQ(kCriticalMb, evaluator.critical_threshold_mb());
ASSERT_NO_FATAL_FAILURE(CalculateCurrentMemoryPressureLevelTest(&evaluator));
}
// Tests the fundamental direct calculation of memory pressure with automatic
// large-memory thresholds.
TEST_F(WinSystemMemoryPressureEvaluatorTest,
CalculateCurrentMemoryPressureLevelLarge) {
static const int kModerateMb =
SystemMemoryPressureEvaluator::kLargeMemoryDefaultModerateThresholdMb;
static const int kCriticalMb =
SystemMemoryPressureEvaluator::kLargeMemoryDefaultCriticalThresholdMb;
// Large-memory model.
TestSystemMemoryPressureEvaluator evaluator(true, nullptr);
EXPECT_EQ(kModerateMb, evaluator.moderate_threshold_mb());
EXPECT_EQ(kCriticalMb, evaluator.critical_threshold_mb());
ASSERT_NO_FATAL_FAILURE(CalculateCurrentMemoryPressureLevelTest(&evaluator));
}
// Tests the fundamental direct calculation of memory pressure with manually
// specified threshold levels.
TEST_F(WinSystemMemoryPressureEvaluatorTest,
CalculateCurrentMemoryPressureLevelCustom) {
static const int kSystemMb = 512;
static const int kModerateMb = 256;
static const int kCriticalMb = 128;
TestSystemMemoryPressureEvaluator evaluator(kSystemMb, kModerateMb,
kCriticalMb);
EXPECT_EQ(kModerateMb, evaluator.moderate_threshold_mb());
EXPECT_EQ(kCriticalMb, evaluator.critical_threshold_mb());
ASSERT_NO_FATAL_FAILURE(CalculateCurrentMemoryPressureLevelTest(&evaluator));
}
// This test tests the various transition states from memory pressure, looking
// for the correct behavior on event reposting as well as state updates.
TEST_F(WinSystemMemoryPressureEvaluatorTest, CheckMemoryPressure) {
MultiSourceMemoryPressureMonitor monitor;
monitor.ResetSystemEvaluatorForTesting();
// Large-memory.
testing::StrictMock<TestSystemMemoryPressureEvaluator> evaluator(
true, monitor.CreateVoter());
base::MemoryPressureListener listener(
FROM_HERE,
base::BindRepeating(&TestSystemMemoryPressureEvaluator::OnMemoryPressure,
base::Unretained(&evaluator)));
// Checking the memory pressure at 0% load should not produce any
// events.
evaluator.SetNone();
evaluator.CheckMemoryPressure();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
evaluator.current_vote());
// Setting the memory level to 80% should produce a moderate pressure level.
EXPECT_CALL(
evaluator,
OnMemoryPressure(
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE));
evaluator.SetModerate();
evaluator.CheckMemoryPressure();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
evaluator.current_vote());
testing::Mock::VerifyAndClearExpectations(&evaluator);
// Check that the event gets reposted after a while.
const int kModeratePressureCooldownCycles =
evaluator.kModeratePressureCooldown / evaluator.kMemorySamplingPeriod;
for (int i = 0; i < kModeratePressureCooldownCycles; ++i) {
if (i + 1 == kModeratePressureCooldownCycles) {
EXPECT_CALL(
evaluator,
OnMemoryPressure(
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE));
}
evaluator.CheckMemoryPressure();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
evaluator.current_vote());
testing::Mock::VerifyAndClearExpectations(&evaluator);
}
// Setting the memory usage to 99% should produce critical levels.
EXPECT_CALL(
evaluator,
OnMemoryPressure(
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL));
evaluator.SetCritical();
evaluator.CheckMemoryPressure();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
evaluator.current_vote());
testing::Mock::VerifyAndClearExpectations(&evaluator);
// Calling it again should immediately produce a second call.
EXPECT_CALL(
evaluator,
OnMemoryPressure(
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL));
evaluator.CheckMemoryPressure();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL,
evaluator.current_vote());
testing::Mock::VerifyAndClearExpectations(&evaluator);
// When lowering the pressure again there should be a notification and the
// pressure should go back to moderate.
EXPECT_CALL(
evaluator,
OnMemoryPressure(
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE));
evaluator.SetModerate();
evaluator.CheckMemoryPressure();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
evaluator.current_vote());
testing::Mock::VerifyAndClearExpectations(&evaluator);
// Check that the event gets reposted after a while.
for (int i = 0; i < kModeratePressureCooldownCycles; ++i) {
if (i + 1 == kModeratePressureCooldownCycles) {
EXPECT_CALL(
evaluator,
OnMemoryPressure(
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE));
}
evaluator.CheckMemoryPressure();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE,
evaluator.current_vote());
testing::Mock::VerifyAndClearExpectations(&evaluator);
}
// Going down to no pressure should not produce an notification.
evaluator.SetNone();
evaluator.CheckMemoryPressure();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE,
evaluator.current_vote());
testing::Mock::VerifyAndClearExpectations(&evaluator);
}
TEST_F(WinSystemMemoryPressureEvaluatorTest, OSSignalsMemoryPressureEvaluator) {
MultiSourceMemoryPressureMonitor monitor;
monitor.ResetSystemEvaluatorForTesting();
testing::StrictMock<TestSystemMemoryPressureEvaluator> evaluator(
true, monitor.CreateVoter());
evaluator.CreateOSSignalPressureEvaluator(monitor.CreateVoter());
// Mock function used to ensure that the proper memory pressure signals are
// emitted.
testing::MockFunction<void(base::MemoryPressureListener::MemoryPressureLevel)>
mock_listener_function;
base::MemoryPressureListener listener(
FROM_HERE,
base::BindLambdaForTesting(
[&](base::MemoryPressureListener::MemoryPressureLevel level) {
mock_listener_function.Call(level);
}));
{
base::RunLoop run_loop;
auto quit_closure = run_loop.QuitClosure();
EXPECT_CALL(
mock_listener_function,
Call(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL))
.WillOnce(::testing::Invoke([&]() { std::move(quit_closure).Run(); }));
// A manual-reset event that is not yet signaled.
base::win::ScopedHandle event_low_memory(
CreateEvent(nullptr, TRUE, FALSE, nullptr));
auto* handle = event_low_memory.Get();
// Replace the handle watched by the evaluator to be able to simulate a low
// pressure OS notification.
evaluator.ReplaceWatchedHandleForTesting(std::move(event_low_memory));
::SetEvent(handle);
run_loop.Run();
testing::Mock::VerifyAndClearExpectations(&mock_listener_function);
// |event_low_memory| will be automatically closed by the pressure
// evaluator, no need to call CloseEvent on it.
}
{
base::RunLoop run_loop;
// The evaluator will automatically start watching for a high memory
// notification after receiving the previous low memory notification, wait
// for it to arrive.
evaluator.WaitForHighMemoryNotificationForTesting(run_loop.QuitClosure());
run_loop.Run();
// There should be no MEMORY_PRESSURE_LEVEL_NONE notification emitted.
testing::Mock::VerifyAndClearExpectations(&mock_listener_function);
}
// Do another low memory notification test to make sure that the evaluator
// can detect several critical pressure sessions.
{
base::RunLoop run_loop;
auto quit_closure = run_loop.QuitClosure();
EXPECT_CALL(
mock_listener_function,
Call(base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL))
.WillOnce(::testing::Invoke([&]() { std::move(quit_closure).Run(); }));
base::win::ScopedHandle event_low_memory(
CreateEvent(nullptr, TRUE, FALSE, nullptr));
auto* handle = event_low_memory.Get();
evaluator.ReplaceWatchedHandleForTesting(std::move(event_low_memory));
::SetEvent(handle);
run_loop.Run();
testing::Mock::VerifyAndClearExpectations(&mock_listener_function);
}
}
} // namespace win
} // namespace memory_pressure