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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_EXO_SHELL_SURFACE_BASE_H_
#define COMPONENTS_EXO_SHELL_SURFACE_BASE_H_
#include <cstdint>
#include <memory>
#include <string>
#include "ash/display/window_tree_host_manager.h"
#include "base/gtest_prod_util.h"
#include "chromeos/ui/base/display_util.h"
#include "chromeos/ui/base/window_pin_type.h"
#include "components/exo/surface_observer.h"
#include "components/exo/surface_tree_host.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "ui/accessibility/ax_tree_id.h"
#include "ui/aura/client/capture_client_observer.h"
#include "ui/aura/window_observer.h"
#include "ui/base/hit_test.h"
#include "ui/display/display_observer.h"
#include "ui/display/types/display_constants.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/vector2d.h"
#include "ui/views/widget/widget_delegate.h"
#include "ui/views/widget/widget_observer.h"
#include "ui/wm/public/activation_change_observer.h"
namespace ash {
class WindowState;
} // namespace ash
namespace base {
namespace trace_event {
class TracedValue;
}
} // namespace base
namespace exo {
class Surface;
// This class provides functions for treating a surfaces like toplevel,
// fullscreen or popup widgets, move, resize or maximize them, associate
// metadata like title and class, etc.
class ShellSurfaceBase : public SurfaceTreeHost,
public SurfaceObserver,
public aura::WindowObserver,
public aura::client::CaptureClientObserver,
public views::WidgetDelegate,
public views::WidgetObserver,
public views::View,
public wm::ActivationChangeObserver {
public:
// The |origin| is the initial position in screen coordinates. The position
// specified as part of the geometry is relative to the shell surface.
ShellSurfaceBase(Surface* surface,
const gfx::Point& origin,
bool can_minimize,
int container);
ShellSurfaceBase(const ShellSurfaceBase&) = delete;
ShellSurfaceBase& operator=(const ShellSurfaceBase&) = delete;
~ShellSurfaceBase() override;
// Set the callback to run when the user wants the shell surface to be closed.
// The receiver can chose to not close the window on this signal.
void set_close_callback(const base::RepeatingClosure& close_callback) {
close_callback_ = close_callback;
}
// Set the callback to run when the user has requested to close the surface.
// This runs before the normal |close_callback_| and should not be used to
// actually close the surface.
void set_pre_close_callback(const base::RepeatingClosure& close_callback) {
pre_close_callback_ = close_callback;
}
// Set the callback to run when the surface is destroyed.
void set_surface_destroyed_callback(
base::OnceClosure surface_destroyed_callback) {
surface_destroyed_callback_ = std::move(surface_destroyed_callback);
}
// Whether the connected client supports setting window bounds and is
// expecting to receive window origin in configure updates.
bool client_supports_window_bounds() const {
return client_supports_window_bounds_;
}
void set_client_supports_window_bounds(bool enable) {
client_supports_window_bounds_ = enable;
}
// Activates the shell surface.
void Activate();
// Set title for the surface.
void SetTitle(const std::u16string& title);
// Set icon for the surface.
void SetIcon(const gfx::ImageSkia& icon);
// Set the application ID for the surface.
void SetApplicationId(const char* application_id);
// Set the startup ID for the surface.
void SetStartupId(const char* startup_id);
// Set the child ax tree ID for the surface.
void SetChildAxTreeId(ui::AXTreeID child_ax_tree_id);
// Set geometry for surface. The geometry represents the "visible bounds"
// for the surface from the user's perspective.
void SetGeometry(const gfx::Rect& geometry);
// If set, geometry is in display rather than window or screen coordinates.
void SetDisplay(int64_t display_id);
// Set origin in screen coordinate space.
void SetOrigin(const gfx::Point& origin);
// Set activatable state for surface.
void SetActivatable(bool activatable);
// Set container for surface.
void SetContainer(int container);
// Set the maximum size for the surface.
void SetMaximumSize(const gfx::Size& size);
// Set the miniumum size for the surface.
void SetMinimumSize(const gfx::Size& size);
// Set the flag if the surface can maximize or not.
void SetCanMinimize(bool can_minimize);
// Set normal shadow bounds, |shadow_bounds_|, to |bounds| to be used and
// applied via `UpdateShadow()`. Set and update resize shadow bounds with
// |widget_|'s origin and |bounds| via `UpdateResizeShadowBoundsOfWindow()`.
void SetBoundsForShadows(const absl::optional<gfx::Rect>& bounds);
// Make the shell surface menu type.
void SetMenu();
// Prevents shell surface from being moved.
void DisableMovement();
// Update the resizability for the surface.
virtual void UpdateResizability();
// Rebind a surface as the root surface of the shell surface.
void RebindRootSurface(Surface* root_surface,
bool can_minimize,
int container);
// Set the window bounds. The bounds specify 'visible bounds' of the
// shell surface.
void SetWindowBounds(const gfx::Rect& bounds_in_screen);
// Set `restore_session_id_` and `restore_window_id_` to be the browser
// session id and restore id, respectively.
void SetRestoreInfo(int32_t restore_id, int32_t restore_window_id);
// Set `restore_window_id_source` to be the app id for Restore to fetch window
// id for.
void SetRestoreInfoWithWindowIdSource(
int32_t restore_id,
const std::string& restore_window_id_source);
// Floats (place on top of other surfaces) or unfloats the shell surface.
void SetFloat();
void UnsetFloat();
// Returns a trace value representing the state of the surface.
std::unique_ptr<base::trace_event::TracedValue> AsTracedValue() const;
// An overlay creation parameters. The view is owned by the
// overlay.
struct OverlayParams {
OverlayParams(std::unique_ptr<views::View> overlay);
~OverlayParams();
bool translucent = false;
bool overlaps_frame = true;
absl::optional<bool> can_resize;
// TODO(oshima): It's unlikely for overlay not to request focus.
// Remove this.
bool focusable = true;
std::unique_ptr<views::View> contents_view;
};
// Add a new overlay. Currently only one overlay is supported.
// It is caller's responsibility to make sure there is no overlay
// before calling this.
void AddOverlay(OverlayParams&& params);
// Remove the current overlay. This is no-op if there is no overlay.
void RemoveOverlay();
bool HasOverlay() const { return !!overlay_widget_; }
// Set specific orientation lock for this surface. When this surface is in
// foreground and the display can be rotated (e.g. tablet mode), apply the
// behavior defined by |orientation_lock|. See more details in
// //ash/display/screen_orientation_controller.h.
void SetOrientationLock(chromeos::OrientationType orientation_lock);
// Sets the z order for the window. If the window's widget has not yet been
// initialized, it saves `z_order` for when it is initialized.
void SetZOrder(ui::ZOrderLevel z_order);
// SurfaceDelegate:
void OnSurfaceCommit() override;
bool IsInputEnabled(Surface* surface) const override;
void OnSetFrame(SurfaceFrameType type) override;
void OnSetFrameColors(SkColor active_color, SkColor inactive_color) override;
void OnSetStartupId(const char* startup_id) override;
void OnSetApplicationId(const char* application_id) override;
void SetUseImmersiveForFullscreen(bool value) override;
void ShowSnapPreviewToPrimary() override;
void ShowSnapPreviewToSecondary() override;
void HideSnapPreview() override;
void SetSnappedToPrimary() override;
void SetSnappedToSecondary() override;
void UnsetSnap() override;
void OnActivationRequested() override;
void OnSetServerStartResize() override;
void SetCanGoBack() override;
void UnsetCanGoBack() override;
void SetPip() override;
void UnsetPip() override;
void SetAspectRatio(const gfx::SizeF& aspect_ratio) override;
void MoveToDesk(int desk_index) override;
void SetVisibleOnAllWorkspaces() override;
void SetInitialWorkspace(const char* initial_workspace) override;
void Pin(bool trusted) override;
void Unpin() override;
void SetSystemModal(bool system_modal) override;
// SurfaceObserver:
void OnSurfaceDestroying(Surface* surface) override;
void OnContentSizeChanged(Surface*) override {}
void OnFrameLockingChanged(Surface*, bool) override {}
void OnDeskChanged(Surface*, int) override {}
// CaptureClientObserver:
void OnCaptureChanged(aura::Window* lost_capture,
aura::Window* gained_capture) override;
// views::WidgetDelegate:
bool OnCloseRequested(views::Widget::ClosedReason close_reason) override;
void WindowClosing() override;
views::Widget* GetWidget() override;
const views::Widget* GetWidget() const override;
views::View* GetContentsView() override;
std::unique_ptr<views::NonClientFrameView> CreateNonClientFrameView(
views::Widget* widget) override;
bool ShouldSaveWindowPlacement() const override;
bool WidgetHasHitTestMask() const override;
void GetWidgetHitTestMask(SkPath* mask) const override;
// views::WidgetObserver:
void OnWidgetClosing(views::Widget* widget) override;
// views::View:
gfx::Size CalculatePreferredSize() const override;
// This returns the surface's min/max size. If you want to know the
// widget/window's min/mx size, you must use
// ShellSurfaceBase::GetWidget()->GetXxxSize.
gfx::Size GetMinimumSize() const override;
gfx::Size GetMaximumSize() const override;
void GetAccessibleNodeData(ui::AXNodeData* node_data) override;
views::FocusTraversable* GetFocusTraversable() override;
// aura::WindowObserver:
void OnWindowDestroying(aura::Window* window) override;
void OnWindowPropertyChanged(aura::Window* window,
const void* key,
intptr_t old_value) override;
void OnWindowAddedToRootWindow(aura::Window* window) override;
void OnWindowParentChanged(aura::Window* window,
aura::Window* parent) override;
// wm::ActivationChangeObserver:
void OnWindowActivated(ActivationReason reason,
aura::Window* gained_active,
aura::Window* lost_active) override;
// ui::AcceleratorTarget:
bool AcceleratorPressed(const ui::Accelerator& accelerator) override;
bool frame_enabled() const {
return frame_type_ != SurfaceFrameType::NONE &&
frame_type_ != SurfaceFrameType::SHADOW;
}
Surface* surface_for_testing() { return root_surface(); }
bool get_shadow_bounds_changed_for_testing() {
return shadow_bounds_changed_;
}
bool server_side_resize() const { return server_side_resize_; }
const views::Widget* overlay_widget_for_testing() const {
return overlay_widget_.get();
}
// Returns true if surface is currently being dragged.
bool IsDragged() const;
void set_in_extended_drag(bool in_extended_drag) {
in_extended_drag_ = in_extended_drag;
}
protected:
// Creates the |widget_| for |surface_|. |show_state| is the initial state
// of the widget (e.g. maximized).
void CreateShellSurfaceWidget(ui::WindowShowState show_state);
// Lets subclasses modify Widget parameters immediately before widget
// creation.
virtual void OverrideInitParams(views::Widget::InitParams* params) {}
// Returns true if surface is currently being resized.
bool IsResizing() const;
// Updates the bounds of widget to match the current surface bounds.
void UpdateWidgetBounds();
// Returns a bounds that WindowManager might have applied the constraints to.
virtual gfx::Rect ComputeAdjustedBounds(const gfx::Rect& bounds) const;
// Called by UpdateWidgetBounds to set widget bounds. If the
// `adjusted_by_server` is true, the bounds requested by a client is updated
// to satisfy the constraints.
virtual void SetWidgetBounds(const gfx::Rect& bounds,
bool adjusted_by_server) = 0;
// Updates the bounds of surface to match the current widget bounds.
void UpdateSurfaceBounds();
// Creates, deletes and update the shadow bounds based on
// |shadow_bounds_|.
void UpdateShadow();
// Updates the corner radius depending on whether the |widget_| is in pip or
// not.
void UpdateCornerRadius();
virtual void UpdateFrameType();
// Applies |system_modal_| to |widget_|.
void UpdateSystemModal();
// Returns the "visible bounds" for the surface from the user's perspective.
gfx::Rect GetVisibleBounds() const;
// Returns the bounds of the client area.
gfx::Rect GetClientViewBounds() const;
// Computes the widget bounds using visible bounds.
gfx::Rect GetWidgetBoundsFromVisibleBounds() const;
// In the local coordinate system of the window.
virtual gfx::Rect GetShadowBounds() const;
// Start the event capture on this surface.
void StartCapture();
const gfx::Rect& geometry() const { return geometry_; }
aura::Window* parent() const { return parent_; }
// Install custom window targeter. Used to restore window targeter.
void InstallCustomWindowTargeter();
// Creates a NonClientFrameView for shell surface.
std::unique_ptr<views::NonClientFrameView> CreateNonClientFrameViewInternal(
views::Widget* widget);
virtual void OnPostWidgetCommit();
void SetParentInternal(aura::Window* window);
void SetContainerInternal(int container);
// Converts min/max sizes to resizeability. This needs to be overridden as
// different clients have different default min/max values.
virtual bool GetCanResizeFromSizeConstraints() const = 0;
// Returns true if this surface will exit fullscreen from a restore or
// maximize request. Currently only true for Lacros.
bool ShouldExitFullscreenFromRestoreOrMaximized();
views::Widget* widget_ = nullptr;
bool movement_disabled_ = false;
gfx::Point origin_;
// Container Window Id (see ash/public/cpp/shell_window_ids.h)
int container_;
gfx::Rect geometry_;
gfx::Rect pending_geometry_;
absl::optional<gfx::Rect> initial_bounds_;
int64_t display_id_ = display::kInvalidDisplayId;
int64_t pending_display_id_ = display::kInvalidDisplayId;
absl::optional<gfx::Rect> shadow_bounds_;
bool shadow_bounds_changed_ = false;
SurfaceFrameType frame_type_ = SurfaceFrameType::NONE;
bool is_popup_ = false;
bool is_menu_ = false;
bool has_grab_ = false;
bool server_side_resize_ = false;
bool needs_layout_on_show_ = false;
bool client_supports_window_bounds_ = false;
gfx::Size minimum_size_;
gfx::Size maximum_size_;
// The orientation to be applied when widget is being created. Only set when
// widget is not created yet orientation lock is being set. This is currently
// only used by ClientControlledShellSurface.
chromeos::OrientationType initial_orientation_lock_ =
chromeos::OrientationType::kAny;
private:
FRIEND_TEST_ALL_PREFIXES(ShellSurfaceTest,
HostWindowBoundsUpdatedAfterCommitWidget);
// Called on widget creation to initialize its window state.
// TODO(reveman): Remove virtual functions below to avoid FBC problem.
virtual void InitializeWindowState(ash::WindowState* window_state) = 0;
// Returns the scale of the surface tree relative to the shell surface.
virtual float GetScale() const;
// Return the bounds of the widget/origin of surface taking visible
// bounds and current resize direction into account.
virtual absl::optional<gfx::Rect> GetWidgetBounds() const = 0;
virtual gfx::Point GetSurfaceOrigin() const = 0;
// Commit is deferred if this returns false.
virtual bool OnPreWidgetCommit() = 0;
void CommitWidget();
bool IsFrameDecorationSupported(SurfaceFrameType frame_type);
void UpdatePinned();
// Returns the resizability of the window. Useful to get the resizability
// without actually updating it.
bool CalculateCanResize() const;
aura::Window* parent_ = nullptr;
bool activatable_ = true;
bool can_minimize_ = true;
bool has_frame_colors_ = false;
SkColor active_frame_color_ = SK_ColorBLACK;
SkColor inactive_frame_color_ = SK_ColorBLACK;
bool pending_show_widget_ = false;
absl::optional<std::string> application_id_;
absl::optional<std::string> startup_id_;
bool immersive_implied_by_fullscreen_ = true;
base::RepeatingClosure close_callback_;
base::RepeatingClosure pre_close_callback_;
base::OnceClosure surface_destroyed_callback_;
bool system_modal_ = false;
bool non_system_modal_window_was_active_ = false;
gfx::Size pending_minimum_size_;
gfx::Size pending_maximum_size_;
gfx::SizeF pending_aspect_ratio_;
bool pending_pip_ = false;
bool in_extended_drag_ = false;
absl::optional<std::string> initial_workspace_;
absl::optional<ui::ZOrderLevel> initial_z_order_;
// Restore members. These pass window restore related ids from exo clients,
// e.g. Lacros, so that the window can be created with the correct restore
// info looked up using the ids.
absl::optional<int32_t> restore_session_id_;
absl::optional<int32_t> restore_window_id_;
absl::optional<std::string> restore_window_id_source_;
// Overlay members.
std::unique_ptr<views::Widget> overlay_widget_;
bool skip_ime_processing_ = false;
bool overlay_overlaps_frame_ = true;
absl::optional<bool> overlay_can_resize_;
// Pin members.
chromeos::WindowPinType current_pinned_state_ =
chromeos::WindowPinType::kNone;
chromeos::WindowPinType pending_pinned_state_ =
chromeos::WindowPinType::kNone;
};
} // namespace exo
#endif // COMPONENTS_EXO_SHELL_SURFACE_BASE_H_