blob: 2b5a028dfa3135d4c4e469f8e0602f99b01cfc53 [file] [log] [blame]
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/paint/paint_op_writer.h"
#include <memory>
#include <type_traits>
#include "base/bits.h"
#include "base/notreached.h"
#include "cc/paint/draw_image.h"
#include "cc/paint/image_provider.h"
#include "cc/paint/image_transfer_cache_entry.h"
#include "cc/paint/paint_cache.h"
#include "cc/paint/paint_flags.h"
#include "cc/paint/paint_op_buffer_serializer.h"
#include "cc/paint/paint_shader.h"
#include "cc/paint/skottie_transfer_cache_entry.h"
#include "cc/paint/skottie_wrapper.h"
#include "cc/paint/transfer_cache_serialize_helper.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/core/SkColorSpace.h"
#include "third_party/skia/include/core/SkData.h"
#include "third_party/skia/include/core/SkFlattenable.h"
#include "third_party/skia/include/core/SkM44.h"
#include "third_party/skia/include/core/SkMatrix.h"
#include "third_party/skia/include/core/SkPath.h"
#include "third_party/skia/include/core/SkRect.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "third_party/skia/include/core/SkRegion.h"
#include "third_party/skia/include/core/SkSamplingOptions.h"
#include "third_party/skia/include/core/SkScalar.h"
#include "third_party/skia/include/core/SkSerialProcs.h"
#include "third_party/skia/include/core/SkSize.h"
#include "third_party/skia/include/private/chromium/GrSlug.h"
#include "third_party/skia/include/private/chromium/SkChromeRemoteGlyphCache.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/skia_conversions.h"
namespace cc {
namespace {
SkIRect MakeSrcRect(const PaintImage& image) {
if (!image)
return SkIRect::MakeEmpty();
return SkIRect::MakeWH(image.width(), image.height());
}
} // namespace
// static
size_t PaintOpWriter::GetFlattenableSize(const SkFlattenable* flattenable) {
// The first bit is always written to indicate the serialized size of the
// flattenable, or zero if it doesn't exist.
size_t total_size = sizeof(uint64_t) + sizeof(uint64_t) /* alignment */;
if (!flattenable)
return total_size;
// There is no method to know the serialized size of a flattenable without
// serializing it.
sk_sp<SkData> data = flattenable->serialize();
total_size += data->isEmpty() ? 0u : data->size();
return total_size;
}
// static
size_t PaintOpWriter::GetImageSize(const PaintImage& image) {
// Image Serialization type.
size_t image_size = sizeof(PaintOp::SerializedImageType);
if (image) {
auto info = SkImageInfo::Make(image.width(), image.height(),
kN32_SkColorType, kPremul_SkAlphaType);
image_size += sizeof(info.colorType());
image_size += sizeof(info.width());
image_size += sizeof(info.height());
image_size += sizeof(uint64_t) + sizeof(uint64_t) /* alignment */;
image_size += info.computeMinByteSize();
}
return image_size;
}
// static
size_t PaintOpWriter::GetRecordSize(const PaintRecord* record) {
// Zero size indicates no record.
// TODO(khushalsagar): Querying the size of a PaintRecord is not supported.
// This works only for security constrained serialization which ignores
// records.
return sizeof(uint64_t);
}
PaintOpWriter::PaintOpWriter(void* memory,
size_t size,
const PaintOp::SerializeOptions& options,
bool enable_security_constraints)
: memory_(static_cast<char*>(memory) + HeaderBytes()),
size_(base::bits::AlignDown(size, Alignment())),
remaining_bytes_(size_ - HeaderBytes()),
options_(options),
enable_security_constraints_(enable_security_constraints) {
// Leave space for header of type/skip.
DCHECK_GE(size, HeaderBytes());
DCHECK_EQ(memory_.get(), base::bits::AlignUp(memory_.get(), Alignment()));
}
PaintOpWriter::~PaintOpWriter() = default;
template <typename T>
void PaintOpWriter::WriteSimple(const T& val) {
static_assert(std::is_trivially_copyable_v<T>);
// Round up each write to 4 bytes. This is not technically perfect alignment,
// but it is about 30% faster to post-align each write to 4 bytes than it is
// to pre-align memory to the correct alignment.
DCHECK_EQ(memory_.get(), base::bits::AlignUp(memory_.get(), Alignment()));
static constexpr size_t size = base::bits::AlignUp(sizeof(T), Alignment());
EnsureBytes(size);
if (!valid_)
return;
reinterpret_cast<T*>(memory_.get())[0] = val;
memory_ += size;
remaining_bytes_ -= size;
}
void PaintOpWriter::WriteFlattenable(const SkFlattenable* val) {
if (!val) {
WriteSize(static_cast<size_t>(0u));
return;
}
uint64_t* size_memory = WriteSize(0u);
if (!valid_)
return;
size_t bytes_written = val->serialize(
memory_, base::bits::AlignDown(remaining_bytes_, Alignment()));
if (bytes_written == 0u) {
valid_ = false;
return;
}
*size_memory = bytes_written;
DidWrite(bytes_written);
}
uint64_t* PaintOpWriter::WriteSize(size_t size) {
AlignMemory(8);
uint64_t* memory = reinterpret_cast<uint64_t*>(memory_.get());
WriteSimple<uint64_t>(size);
return memory;
}
void PaintOpWriter::Write(SkScalar data) {
WriteSimple(data);
}
void PaintOpWriter::Write(uint8_t data) {
WriteSimple(data);
}
void PaintOpWriter::Write(uint32_t data) {
WriteSimple(data);
}
void PaintOpWriter::Write(uint64_t data) {
WriteSimple(data);
}
void PaintOpWriter::Write(int32_t data) {
WriteSimple(data);
}
void PaintOpWriter::Write(const SkRect& rect) {
WriteSimple(rect);
}
void PaintOpWriter::Write(const SkIRect& rect) {
WriteSimple(rect);
}
void PaintOpWriter::Write(const SkRRect& rect) {
WriteSimple(rect);
}
void PaintOpWriter::Write(const SkColor4f& color) {
WriteSimple(color);
}
void PaintOpWriter::Write(const SkPath& path, UsePaintCache use_paint_cache) {
auto id = path.getGenerationID();
if (!options_.for_identifiability_study)
Write(id);
DCHECK(use_paint_cache == UsePaintCache::kEnabled ||
!options_.paint_cache->Get(PaintCacheDataType::kPath, id));
if (use_paint_cache == UsePaintCache::kEnabled &&
options_.paint_cache->Get(PaintCacheDataType::kPath, id)) {
Write(static_cast<uint32_t>(PaintCacheEntryState::kCached));
return;
}
// The SkPath may fail to serialize if the bytes required would overflow.
uint64_t bytes_required = path.writeToMemory(nullptr);
if (bytes_required == 0u) {
Write(static_cast<uint32_t>(PaintCacheEntryState::kEmpty));
return;
}
if (use_paint_cache == UsePaintCache::kEnabled) {
Write(static_cast<uint32_t>(PaintCacheEntryState::kInlined));
} else {
Write(static_cast<uint32_t>(PaintCacheEntryState::kInlinedDoNotCache));
}
uint64_t* bytes_to_skip = WriteSize(0u);
if (!valid_)
return;
if (bytes_required > remaining_bytes_) {
valid_ = false;
return;
}
size_t bytes_written = path.writeToMemory(memory_);
DCHECK_EQ(bytes_written, bytes_required);
if (use_paint_cache == UsePaintCache::kEnabled) {
options_.paint_cache->Put(PaintCacheDataType::kPath, id, bytes_written);
}
*bytes_to_skip = bytes_written;
DidWrite(bytes_written);
}
void PaintOpWriter::Write(const PaintFlags& flags, const SkM44& current_ctm) {
WriteSimple(flags.color_);
Write(flags.width_);
Write(flags.miter_limit_);
Write(flags.blend_mode_);
WriteSimple(flags.bitfields_uint_);
WriteFlattenable(flags.path_effect_.get());
WriteFlattenable(flags.mask_filter_.get());
WriteFlattenable(flags.color_filter_.get());
if (enable_security_constraints_)
WriteSize(static_cast<size_t>(0u));
else
WriteFlattenable(flags.draw_looper_.get());
Write(flags.image_filter_.get(), current_ctm);
Write(flags.shader_.get(), flags.getFilterQuality(), current_ctm);
}
void PaintOpWriter::Write(const DrawImage& draw_image,
SkSize* scale_adjustment) {
const PaintImage& paint_image = draw_image.paint_image();
// Empty image.
if (!draw_image.paint_image()) {
Write(static_cast<uint8_t>(PaintOp::SerializedImageType::kNoImage));
return;
}
// We never ask for subsets during serialization.
DCHECK_EQ(paint_image.width(), draw_image.src_rect().width());
DCHECK_EQ(paint_image.height(), draw_image.src_rect().height());
// Security constrained serialization inlines the image bitmap.
if (enable_security_constraints_) {
SkBitmap bm;
if (!draw_image.paint_image().GetSwSkImage()->asLegacyBitmap(&bm)) {
Write(static_cast<uint8_t>(PaintOp::SerializedImageType::kNoImage));
return;
}
Write(static_cast<uint8_t>(PaintOp::SerializedImageType::kImageData));
const auto& pixmap = bm.pixmap();
Write(pixmap.colorType());
Write(pixmap.width());
Write(pixmap.height());
size_t pixmap_size = pixmap.computeByteSize();
WriteSize(pixmap_size);
WriteData(pixmap_size, pixmap.addr());
return;
}
// Default mode uses the transfer cache.
auto decoded_image = options_.image_provider->GetRasterContent(draw_image);
DCHECK(!decoded_image.decoded_image().image())
<< "Use transfer cache for image serialization";
const DecodedDrawImage& decoded_draw_image = decoded_image.decoded_image();
DCHECK(decoded_draw_image.src_rect_offset().isEmpty())
<< "We shouldn't ask for image subsets";
*scale_adjustment = decoded_draw_image.scale_adjustment();
WriteImage(decoded_draw_image);
}
void PaintOpWriter::Write(scoped_refptr<SkottieWrapper> skottie) {
uint32_t id = skottie->id();
Write(id);
uint64_t* bytes_to_skip = WriteSize(0u);
if (!valid_)
return;
bool locked =
options_.transfer_cache->LockEntry(TransferCacheEntryType::kSkottie, id);
// Add a cache entry for the skottie animation.
uint64_t bytes_written = 0u;
if (!locked) {
bytes_written = options_.transfer_cache->CreateEntry(
ClientSkottieTransferCacheEntry(skottie), memory_);
options_.transfer_cache->AssertLocked(TransferCacheEntryType::kSkottie, id);
}
DCHECK_LE(bytes_written, remaining_bytes_);
*bytes_to_skip = bytes_written;
DidWrite(bytes_written);
}
void PaintOpWriter::WriteImage(const DecodedDrawImage& decoded_draw_image) {
if (!decoded_draw_image.mailbox().IsZero()) {
WriteImage(decoded_draw_image.mailbox());
return;
}
absl::optional<uint32_t> id = decoded_draw_image.transfer_cache_entry_id();
// In the case of a decode failure, id may not be set. Send an invalid ID.
WriteImage(id.value_or(kInvalidImageTransferCacheEntryId),
decoded_draw_image.transfer_cache_entry_needs_mips());
}
void PaintOpWriter::WriteImage(uint32_t transfer_cache_entry_id,
bool needs_mips) {
if (transfer_cache_entry_id == kInvalidImageTransferCacheEntryId) {
Write(static_cast<uint8_t>(PaintOp::SerializedImageType::kNoImage));
return;
}
Write(
static_cast<uint8_t>(PaintOp::SerializedImageType::kTransferCacheEntry));
Write(transfer_cache_entry_id);
Write(needs_mips);
}
void PaintOpWriter::WriteImage(const gpu::Mailbox& mailbox) {
DCHECK(!mailbox.IsZero());
Write(static_cast<uint8_t>(PaintOp::SerializedImageType::kMailbox));
EnsureBytes(sizeof(mailbox.name));
if (!valid_)
return;
memcpy(memory_, mailbox.name, sizeof(mailbox.name));
DidWrite(sizeof(mailbox.name));
}
void PaintOpWriter::Write(const sk_sp<SkData>& data) {
if (data.get() && data->size()) {
WriteSize(data->size());
WriteData(data->size(), data->data());
} else {
// Differentiate between nullptr and valid but zero size. It's not clear
// that this happens in practice, but seems better to be consistent.
WriteSize(static_cast<size_t>(0));
Write(!!data.get());
}
}
void PaintOpWriter::Write(const SkSamplingOptions& sampling) {
Write(sampling.useCubic);
if (sampling.useCubic) {
Write(sampling.cubic.B);
Write(sampling.cubic.C);
} else {
Write(sampling.filter);
Write(sampling.mipmap);
}
}
void PaintOpWriter::Write(const SkColorSpace* color_space) {
if (!color_space) {
WriteSize(static_cast<size_t>(0));
return;
}
size_t size = color_space->writeToMemory(nullptr);
WriteSize(size);
EnsureBytes(size);
if (!valid_)
return;
size_t written = color_space->writeToMemory(memory_);
CHECK_EQ(written, size);
DidWrite(written);
}
void PaintOpWriter::Write(const sk_sp<GrSlug>& slug) {
if (!valid_)
return;
AssertAlignment(Alignment());
uint64_t* size_memory = WriteSize(0u);
if (!valid_)
return;
size_t bytes_written = 0;
if (slug) {
// TODO(penghuang): should we use a unique id to avoid sending the same
// slug?
bytes_written = slug->serialize(
memory_, base::bits::AlignDown(remaining_bytes_, Alignment()));
if (bytes_written == 0u) {
valid_ = false;
return;
}
}
*size_memory = bytes_written;
DidWrite(bytes_written);
}
sk_sp<PaintShader> PaintOpWriter::TransformShaderIfNecessary(
const PaintShader* original,
PaintFlags::FilterQuality quality,
const SkM44& current_ctm,
uint32_t* paint_image_transfer_cache_entry_id,
gfx::SizeF* paint_record_post_scale,
bool* paint_image_needs_mips,
gpu::Mailbox* mailbox_out) {
DCHECK(!enable_security_constraints_);
const auto type = original->shader_type();
const auto& ctm = current_ctm.asM33();
if (type == PaintShader::Type::kImage) {
if (!original->paint_image().IsPaintWorklet()) {
return original->CreateDecodedImage(ctm, quality, options_.image_provider,
paint_image_transfer_cache_entry_id,
&quality, paint_image_needs_mips,
mailbox_out);
}
sk_sp<PaintShader> record_shader =
original->CreatePaintWorkletRecord(options_.image_provider);
if (!record_shader)
return nullptr;
return record_shader->CreateScaledPaintRecord(
ctm, options_.max_texture_size, paint_record_post_scale);
}
if (type == PaintShader::Type::kPaintRecord) {
return original->CreateScaledPaintRecord(ctm, options_.max_texture_size,
paint_record_post_scale);
}
return sk_ref_sp<PaintShader>(original);
}
void PaintOpWriter::Write(SkMatrix matrix) {
if (!matrix.isIdentity())
matrix.dirtyMatrixTypeCache();
WriteSimple(matrix);
}
void PaintOpWriter::Write(const SkM44& matrix) {
WriteSimple(matrix);
}
void PaintOpWriter::Write(const PaintShader* shader,
PaintFlags::FilterQuality quality,
const SkM44& current_ctm) {
sk_sp<PaintShader> transformed_shader;
uint32_t paint_image_transfer_cache_id = kInvalidImageTransferCacheEntryId;
gfx::SizeF paint_record_post_scale(1.f, 1.f);
bool paint_image_needs_mips = false;
gpu::Mailbox mailbox;
if (!enable_security_constraints_ && shader) {
transformed_shader = TransformShaderIfNecessary(
shader, quality, current_ctm, &paint_image_transfer_cache_id,
&paint_record_post_scale, &paint_image_needs_mips, &mailbox);
shader = transformed_shader.get();
}
if (!shader) {
WriteSimple(false);
return;
}
// TODO(vmpstr): This could be optimized to only serialize fields relevant to
// the specific shader type. If done, then corresponding reading and tests
// would have to also be updated.
WriteSimple(true);
WriteSimple(shader->shader_type_);
WriteSimple(shader->flags_);
WriteSimple(shader->end_radius_);
WriteSimple(shader->start_radius_);
Write(shader->tx_);
Write(shader->ty_);
WriteSimple(shader->fallback_color_);
WriteSimple(shader->scaling_behavior_);
if (shader->local_matrix_) {
Write(true);
Write(*shader->local_matrix_);
} else {
Write(false);
}
WriteSimple(shader->center_);
WriteSimple(shader->tile_);
WriteSimple(shader->start_point_);
WriteSimple(shader->end_point_);
WriteSimple(shader->start_degrees_);
WriteSimple(shader->end_degrees_);
if (enable_security_constraints_) {
DrawImage draw_image(shader->image_, false, MakeSrcRect(shader->image_),
quality, SkM44());
SkSize scale_adjustment = SkSize::Make(1.f, 1.f);
Write(draw_image, &scale_adjustment);
DCHECK_EQ(scale_adjustment.width(), 1.f);
DCHECK_EQ(scale_adjustment.height(), 1.f);
} else {
if (!mailbox.IsZero())
WriteImage(mailbox);
else
WriteImage(paint_image_transfer_cache_id, paint_image_needs_mips);
}
if (shader->record_) {
Write(true);
DCHECK_NE(shader->id_, PaintShader::kInvalidRecordShaderId);
if (!options_.for_identifiability_study)
Write(shader->id_);
const gfx::Rect playback_rect(
gfx::ToEnclosingRect(gfx::SkRectToRectF(shader->tile())));
Write(shader->record_.get(), playback_rect, paint_record_post_scale);
} else {
DCHECK_EQ(shader->id_, PaintShader::kInvalidRecordShaderId);
Write(false);
}
WriteSize(shader->colors_.size());
WriteData(shader->colors_.size() *
(shader->colors_.size() > 0 ? sizeof(shader->colors_[0]) : 0u),
shader->colors_.data());
WriteSize(shader->positions_.size());
WriteData(shader->positions_.size() * sizeof(SkScalar),
shader->positions_.data());
// Explicitly don't write the cached_shader_ because that can be regenerated
// using other fields.
}
void PaintOpWriter::Write(SkYUVColorSpace yuv_color_space) {
WriteSimple(static_cast<uint32_t>(yuv_color_space));
}
void PaintOpWriter::Write(SkYUVAInfo::PlaneConfig plane_config) {
WriteSimple(static_cast<uint32_t>(plane_config));
}
void PaintOpWriter::Write(SkYUVAInfo::Subsampling subsampling) {
WriteSimple(static_cast<uint32_t>(subsampling));
}
void PaintOpWriter::WriteData(size_t bytes, const void* input) {
DCHECK_EQ(memory_.get(),
base::bits::AlignUp(memory_.get(), PaintOpWriter::Alignment()));
if (bytes == 0)
return;
EnsureBytes(bytes);
if (!valid_)
return;
memcpy(memory_, input, bytes);
DidWrite(bytes);
}
void PaintOpWriter::AlignMemory(size_t alignment) {
// Due to the math below, alignment must be a power of two.
DCHECK_GT(alignment, 0u);
DCHECK_EQ(alignment & (alignment - 1), 0u);
uintptr_t memory = reinterpret_cast<uintptr_t>(memory_.get());
// The following is equivalent to:
// padding = (alignment - memory % alignment) % alignment;
// because alignment is a power of two. This doesn't use modulo operator
// however, since it can be slow.
size_t padding = base::bits::AlignUp(memory, alignment) - memory;
EnsureBytes(padding);
if (!valid_)
return;
memory_ += padding;
remaining_bytes_ -= padding;
}
void PaintOpWriter::Write(const PaintFilter* filter, const SkM44& current_ctm) {
if (!filter) {
WriteEnum(PaintFilter::Type::kNullFilter);
return;
}
WriteEnum(filter->type());
auto* crop_rect = filter->GetCropRect();
WriteSimple(static_cast<uint32_t>(!!crop_rect));
if (crop_rect) {
WriteSimple(*crop_rect);
}
if (!valid_)
return;
AssertAlignment(Alignment());
switch (filter->type()) {
case PaintFilter::Type::kNullFilter:
NOTREACHED();
break;
case PaintFilter::Type::kColorFilter:
Write(static_cast<const ColorFilterPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kBlur:
Write(static_cast<const BlurPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kDropShadow:
Write(static_cast<const DropShadowPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kMagnifier:
Write(static_cast<const MagnifierPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kCompose:
Write(static_cast<const ComposePaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kAlphaThreshold:
Write(static_cast<const AlphaThresholdPaintFilter&>(*filter),
current_ctm);
break;
case PaintFilter::Type::kXfermode:
Write(static_cast<const XfermodePaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kArithmetic:
Write(static_cast<const ArithmeticPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kMatrixConvolution:
Write(static_cast<const MatrixConvolutionPaintFilter&>(*filter),
current_ctm);
break;
case PaintFilter::Type::kDisplacementMapEffect:
Write(static_cast<const DisplacementMapEffectPaintFilter&>(*filter),
current_ctm);
break;
case PaintFilter::Type::kImage:
Write(static_cast<const ImagePaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kPaintRecord:
Write(static_cast<const RecordPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kMerge:
Write(static_cast<const MergePaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kMorphology:
Write(static_cast<const MorphologyPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kOffset:
Write(static_cast<const OffsetPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kTile:
Write(static_cast<const TilePaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kTurbulence:
Write(static_cast<const TurbulencePaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kShader:
Write(static_cast<const ShaderPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kMatrix:
Write(static_cast<const MatrixPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kLightingDistant:
Write(static_cast<const LightingDistantPaintFilter&>(*filter),
current_ctm);
break;
case PaintFilter::Type::kLightingPoint:
Write(static_cast<const LightingPointPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kLightingSpot:
Write(static_cast<const LightingSpotPaintFilter&>(*filter), current_ctm);
break;
case PaintFilter::Type::kStretch:
Write(static_cast<const StretchPaintFilter&>(*filter), current_ctm);
break;
}
}
void PaintOpWriter::Write(const ColorFilterPaintFilter& filter,
const SkM44& current_ctm) {
WriteFlattenable(filter.color_filter().get());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const BlurPaintFilter& filter,
const SkM44& current_ctm) {
WriteSimple(filter.sigma_x());
WriteSimple(filter.sigma_y());
Write(filter.tile_mode());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const DropShadowPaintFilter& filter,
const SkM44& current_ctm) {
WriteSimple(filter.dx());
WriteSimple(filter.dy());
WriteSimple(filter.sigma_x());
WriteSimple(filter.sigma_y());
// TODO(crbug/1308932): Remove toSkColor and make all SkColor4f.
WriteSimple(filter.color().toSkColor());
WriteEnum(filter.shadow_mode());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const MagnifierPaintFilter& filter,
const SkM44& current_ctm) {
WriteSimple(filter.src_rect());
WriteSimple(filter.inset());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const ComposePaintFilter& filter,
const SkM44& current_ctm) {
Write(filter.outer().get(), current_ctm);
Write(filter.inner().get(), current_ctm);
}
void PaintOpWriter::Write(const AlphaThresholdPaintFilter& filter,
const SkM44& current_ctm) {
Write(filter.region());
WriteSimple(filter.inner_min());
WriteSimple(filter.outer_max());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const XfermodePaintFilter& filter,
const SkM44& current_ctm) {
Write(filter.blend_mode());
Write(filter.background().get(), current_ctm);
Write(filter.foreground().get(), current_ctm);
}
void PaintOpWriter::Write(const ArithmeticPaintFilter& filter,
const SkM44& current_ctm) {
WriteSimple(filter.k1());
WriteSimple(filter.k2());
WriteSimple(filter.k3());
WriteSimple(filter.k4());
WriteSimple(filter.enforce_pm_color());
Write(filter.background().get(), current_ctm);
Write(filter.foreground().get(), current_ctm);
}
void PaintOpWriter::Write(const MatrixConvolutionPaintFilter& filter,
const SkM44& current_ctm) {
WriteSimple(filter.kernel_size());
auto size = static_cast<size_t>(
sk_64_mul(filter.kernel_size().width(), filter.kernel_size().height()));
for (size_t i = 0; i < size; ++i)
WriteSimple(filter.kernel_at(i));
WriteSimple(filter.gain());
WriteSimple(filter.bias());
WriteSimple(filter.kernel_offset());
Write(filter.tile_mode());
WriteSimple(filter.convolve_alpha());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const DisplacementMapEffectPaintFilter& filter,
const SkM44& current_ctm) {
WriteEnum(filter.channel_x());
WriteEnum(filter.channel_y());
WriteSimple(filter.scale());
Write(filter.displacement().get(), current_ctm);
Write(filter.color().get(), current_ctm);
}
void PaintOpWriter::Write(const ImagePaintFilter& filter,
const SkM44& current_ctm) {
DrawImage draw_image(
filter.image(), false,
SkIRect::MakeWH(filter.image().width(), filter.image().height()),
filter.filter_quality(), SkM44());
SkSize scale_adjustment = SkSize::Make(1.f, 1.f);
Write(draw_image, &scale_adjustment);
DCHECK_EQ(scale_adjustment.width(), 1.f);
DCHECK_EQ(scale_adjustment.height(), 1.f);
Write(filter.src_rect());
Write(filter.dst_rect());
Write(filter.filter_quality());
}
void PaintOpWriter::Write(const RecordPaintFilter& filter,
const SkM44& current_ctm) {
// Convert to a fixed scale filter so that any content contained within
// the filter's PaintRecord is rasterized at the scale we use here for
// analysis (e.g. this ensures any contained text blobs will not be missing
// from the cache).
auto scaled_filter = filter.CreateScaledPaintRecord(
current_ctm.asM33(), options_.max_texture_size);
if (!scaled_filter) {
WriteSimple(false);
return;
}
WriteSimple(true);
WriteSimple(scaled_filter->record_bounds());
WriteSimple(scaled_filter->raster_scale());
WriteSimple(scaled_filter->scaling_behavior());
Write(scaled_filter->record().get(), gfx::Rect(),
scaled_filter->raster_scale());
}
void PaintOpWriter::Write(const MergePaintFilter& filter,
const SkM44& current_ctm) {
WriteSize(filter.input_count());
for (size_t i = 0; i < filter.input_count(); ++i)
Write(filter.input_at(i), current_ctm);
}
void PaintOpWriter::Write(const MorphologyPaintFilter& filter,
const SkM44& current_ctm) {
WriteEnum(filter.morph_type());
WriteSimple(filter.radius_x());
WriteSimple(filter.radius_y());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const OffsetPaintFilter& filter,
const SkM44& current_ctm) {
WriteSimple(filter.dx());
WriteSimple(filter.dy());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const TilePaintFilter& filter,
const SkM44& current_ctm) {
WriteSimple(filter.src());
WriteSimple(filter.dst());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const TurbulencePaintFilter& filter,
const SkM44& current_ctm) {
WriteEnum(filter.turbulence_type());
WriteSimple(filter.base_frequency_x());
WriteSimple(filter.base_frequency_y());
WriteSimple(filter.num_octaves());
WriteSimple(filter.seed());
WriteSimple(filter.tile_size());
}
void PaintOpWriter::Write(const ShaderPaintFilter& filter,
const SkM44& current_ctm) {
Write(&filter.shader(), filter.filter_quality(), current_ctm);
Write(filter.alpha());
Write(filter.filter_quality());
WriteEnum(filter.dither());
}
void PaintOpWriter::Write(const MatrixPaintFilter& filter,
const SkM44& current_ctm) {
Write(filter.matrix());
Write(filter.filter_quality());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const LightingDistantPaintFilter& filter,
const SkM44& current_ctm) {
WriteEnum(filter.lighting_type());
WriteSimple(filter.direction());
// TODO(crbug/1308932): Remove toSkColor and make all SkColor4f.
WriteSimple(filter.light_color().toSkColor());
WriteSimple(filter.surface_scale());
WriteSimple(filter.kconstant());
WriteSimple(filter.shininess());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const LightingPointPaintFilter& filter,
const SkM44& current_ctm) {
WriteEnum(filter.lighting_type());
WriteSimple(filter.location());
// TODO(crbug/1308932): Remove toSkColor and make all SkColor4f.
WriteSimple(filter.light_color().toSkColor());
WriteSimple(filter.surface_scale());
WriteSimple(filter.kconstant());
WriteSimple(filter.shininess());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const LightingSpotPaintFilter& filter,
const SkM44& current_ctm) {
WriteEnum(filter.lighting_type());
WriteSimple(filter.location());
WriteSimple(filter.target());
WriteSimple(filter.specular_exponent());
WriteSimple(filter.cutoff_angle());
// TODO(crbug/1308932): Remove toSkColor and make all SkColor4f.
WriteSimple(filter.light_color().toSkColor());
WriteSimple(filter.surface_scale());
WriteSimple(filter.kconstant());
WriteSimple(filter.shininess());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const StretchPaintFilter& filter,
const SkM44& current_ctm) {
WriteSimple(filter.stretch_x());
WriteSimple(filter.stretch_y());
WriteSimple(filter.width());
WriteSimple(filter.height());
Write(filter.input().get(), current_ctm);
}
void PaintOpWriter::Write(const PaintRecord* record,
const gfx::Rect& playback_rect,
const gfx::SizeF& post_scale) {
AlignMemory(PaintOpBuffer::PaintOpAlign);
// We need to record how many bytes we will serialize, but we don't know this
// information until we do the serialization. So, skip the amount needed
// before writing.
size_t size_offset = sizeof(uint64_t);
EnsureBytes(size_offset);
if (!valid_)
return;
uint64_t* size_memory = WriteSize(0u);
if (!valid_)
return;
if (enable_security_constraints_) {
// We don't serialize PaintRecords when security constraints are enabled.
return;
}
// Nested records are used for picture shaders and filters. These are always
// converted to a fixed scale mode (hence |post_scale|), which means they are
// first rendered offscreen via SkImage::MakeFromPicture. This inherently does
// not support lcd text, so reflect that in the serialization options.
PaintOp::SerializeOptions lcd_disabled_options = options_;
lcd_disabled_options.can_use_lcd_text = false;
SimpleBufferSerializer serializer(memory_, remaining_bytes_,
lcd_disabled_options);
serializer.Serialize(record, playback_rect, post_scale);
if (!serializer.valid()) {
valid_ = false;
return;
}
// Now we can write the number of bytes we used. Ensure this amount is size_t,
// since that's what we allocated for it.
static_assert(sizeof(serializer.written()) == sizeof(size_t),
"written() return type size is different from sizeof(size_t)");
// Write the size to the size memory, which preceeds the memory for the
// record.
*size_memory = serializer.written();
// The serializer should have failed if it ran out of space. DCHECK to verify
// that it wrote at most as many bytes as we had left.
DCHECK_LE(serializer.written(), remaining_bytes_);
DidWrite(serializer.written());
}
void PaintOpWriter::Write(const SkRegion& region) {
size_t bytes_required = region.writeToMemory(nullptr);
std::unique_ptr<char[]> data(new char[bytes_required]);
size_t bytes_written = region.writeToMemory(data.get());
DCHECK_EQ(bytes_required, bytes_written);
WriteSize(bytes_written);
WriteData(bytes_written, data.get());
}
inline void PaintOpWriter::DidWrite(size_t bytes_written) {
// All data are aligned with PaintOpWriter::Alignment() at least.
size_t aligned_bytes = base::bits::AlignUp(bytes_written, Alignment());
memory_ += aligned_bytes;
DCHECK_LE(aligned_bytes, remaining_bytes_);
remaining_bytes_ -= aligned_bytes;
}
inline void PaintOpWriter::EnsureBytes(size_t required_bytes) {
if (remaining_bytes_ < required_bytes)
valid_ = false;
}
} // namespace cc