blob: 73b44cba3eddefa65393bc1ec50c0e76220bf1f5 [file] [log] [blame]
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_ANDROID_WINDOW_ANDROID_COMPOSITOR_H_
#define UI_ANDROID_WINDOW_ANDROID_COMPOSITOR_H_
#include <memory>
#include "components/viz/common/frame_sinks/copy_output_request.h"
#include "components/viz/common/surfaces/frame_sink_id.h"
#include "ui/android/ui_android_export.h"
#include "ui/compositor/compositor_lock.h"
#include "ui/gfx/presentation_feedback.h"
namespace ui {
class ResourceManager;
// Android interface for compositor-related tasks.
class UI_ANDROID_EXPORT WindowAndroidCompositor {
public:
virtual ~WindowAndroidCompositor() {}
// Ref must be destroyed on same thread as WindowAndroidCompositor.
class ReadbackRef {
public:
virtual ~ReadbackRef() = default;
protected:
ReadbackRef() = default;
};
// While there are outstanding ReadbackRefs, Compositor will attempt to
// ensure any pending viz::CopyOutputRequest in any part of the compositor
// surface tree are fulfilled in a timely manner.
virtual std::unique_ptr<ReadbackRef> TakeReadbackRef() = 0;
virtual void RequestCopyOfOutputOnRootLayer(
std::unique_ptr<viz::CopyOutputRequest> request) = 0;
virtual void SetNeedsAnimate() = 0;
virtual ResourceManager& GetResourceManager() = 0;
virtual viz::FrameSinkId GetFrameSinkId() = 0;
virtual void AddChildFrameSink(const viz::FrameSinkId& frame_sink_id) = 0;
virtual void RemoveChildFrameSink(const viz::FrameSinkId& frame_sink_id) = 0;
virtual bool IsDrawingFirstVisibleFrame() const = 0;
virtual void SetVSyncPaused(bool paused) = 0;
virtual void OnUpdateRefreshRate(float refresh_rate) = 0;
virtual void OnUpdateSupportedRefreshRates(
const std::vector<float>& supported_refresh_rates) = 0;
virtual std::unique_ptr<ui::CompositorLock> GetCompositorLock(
base::TimeDelta timeout) = 0;
virtual void OnUpdateOverlayTransform() = 0;
// This parallels ui::Compositor::RequestPresentationTimeForNextFrame, which
// while defined in ui is only implemented within
// content/browser/renderer_host which is not visible to other ui code. The
// majority of ui abstracts away ui::Compositor under
// ui::WindowAndroidCompositor.
using PresentationTimeCallback =
base::OnceCallback<void(const gfx::PresentationFeedback&)>;
virtual void PostRequestPresentationTimeForNextFrame(
PresentationTimeCallback callback) = 0;
};
} // namespace ui
#endif // UI_ANDROID_WINDOW_ANDROID_COMPOSITOR_H_