blob: f402b6f1ae4925aae5489375aab04b6af50ebf02 [file] [log] [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "services/audio/input_controller.h"
#include <inttypes.h>
#include <algorithm>
#include <limits>
#include <memory>
#include <utility>
#include "base/bind.h"
#include "base/cxx17_backports.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/memory/raw_ptr.h"
#include "base/metrics/histogram_macros.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
#include "base/task/bind_post_task.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread_restrictions.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "media/audio/audio_io.h"
#include "media/audio/audio_manager.h"
#include "media/base/audio_bus.h"
#include "media/base/audio_processing.h"
#include "media/base/media_switches.h"
#include "media/base/user_input_monitor.h"
#include "services/audio/audio_manager_power_user.h"
#include "services/audio/device_output_listener.h"
#include "services/audio/output_tapper.h"
#include "services/audio/processing_audio_fifo.h"
#include "services/audio/reference_output.h"
#if BUILDFLAG(CHROME_WIDE_ECHO_CANCELLATION)
#include "services/audio/audio_processor_handler.h"
#endif
namespace audio {
namespace {
using OpenOutcome = media::AudioInputStream::OpenOutcome;
const int kMaxInputChannels = 3;
constexpr base::TimeDelta kCheckMutedStateInterval = base::Seconds(1);
#if defined(AUDIO_POWER_MONITORING)
// Time in seconds between two successive measurements of audio power levels.
constexpr base::TimeDelta kPowerMonitorLogInterval = base::Seconds(15);
// A warning will be logged when the microphone audio volume is below this
// threshold.
const int kLowLevelMicrophoneLevelPercent = 10;
// Logs if the user has enabled the microphone mute or not. This is normally
// done by marking a checkbox in an audio-settings UI which is unique for each
// platform. Elements in this enum should not be added, deleted or rearranged.
enum MicrophoneMuteResult {
MICROPHONE_IS_MUTED = 0,
MICROPHONE_IS_NOT_MUTED = 1,
MICROPHONE_MUTE_MAX = MICROPHONE_IS_NOT_MUTED
};
void LogMicrophoneMuteResult(MicrophoneMuteResult result) {
UMA_HISTOGRAM_ENUMERATION("Media.MicrophoneMuted", result,
MICROPHONE_MUTE_MAX + 1);
}
const char* SilenceStateToString(InputController::SilenceState state) {
switch (state) {
case InputController::SILENCE_STATE_NO_MEASUREMENT:
return "SILENCE_STATE_NO_MEASUREMENT";
case InputController::SILENCE_STATE_ONLY_AUDIO:
return "SILENCE_STATE_ONLY_AUDIO";
case InputController::SILENCE_STATE_ONLY_SILENCE:
return "SILENCE_STATE_ONLY_SILENCE";
case InputController::SILENCE_STATE_AUDIO_AND_SILENCE:
return "SILENCE_STATE_AUDIO_AND_SILENCE";
default:
NOTREACHED();
}
return "INVALID";
}
// Helper method which calculates the average power of an audio bus. Unit is in
// dBFS, where 0 dBFS corresponds to all channels and samples equal to 1.0.
float AveragePower(const media::AudioBus& buffer) {
const int frames = buffer.frames();
const int channels = buffer.channels();
if (frames <= 0 || channels <= 0)
return 0.0f;
// Scan all channels and accumulate the sum of squares for all samples.
float sum_power = 0.0f;
for (int ch = 0; ch < channels; ++ch) {
const float* channel_data = buffer.channel(ch);
for (int i = 0; i < frames; i++) {
const float sample = channel_data[i];
sum_power += sample * sample;
}
}
// Update accumulated average results, with clamping for sanity.
const float average_power =
base::clamp(sum_power / (frames * channels), 0.0f, 1.0f);
// Convert average power level to dBFS units, and pin it down to zero if it
// is insignificantly small.
const float kInsignificantPower = 1.0e-10f; // -100 dBFS
const float power_dbfs = average_power < kInsignificantPower
? -std::numeric_limits<float>::infinity()
: 10.0f * log10f(average_power);
return power_dbfs;
}
#endif // AUDIO_POWER_MONITORING
} // namespace
// This class implements the AudioInputCallback interface in place of the
// InputController (AIC), so that
// - The AIC itself does not publicly inherit AudioInputCallback.
// - The lifetime of the AudioCallback (shorter than the AIC) matches the
// interval during which hardware callbacks come.
// - The callback class can gather information on what happened during capture
// and store it in a state that can be fetched after stopping capture
// (received_callback(), error_during_callback()).
class AudioCallback : public media::AudioInputStream::AudioInputCallback {
public:
using OnDataCallback = base::RepeatingCallback<
void(const media::AudioBus*, base::TimeTicks, double volume)>;
using OnFirstDataCallback = base::OnceCallback<void()>;
using OnErrorCallback = base::RepeatingCallback<void()>;
// All callbacks are called on the hw callback thread.
AudioCallback(OnDataCallback on_data_callback,
OnFirstDataCallback on_first_data_callback,
OnErrorCallback on_error_callback)
: on_data_callback_(std::move(on_data_callback)),
on_first_data_callback_(std::move(on_first_data_callback)),
on_error_callback_(std::move(on_error_callback)) {
DCHECK(on_data_callback_);
DCHECK(on_first_data_callback_);
DCHECK(on_error_callback_);
}
~AudioCallback() override = default;
// These should not be called when the stream is live.
bool received_callback() const { return !on_first_data_callback_; }
bool error_during_callback() const { return error_during_callback_; }
private:
void OnData(const media::AudioBus* source,
base::TimeTicks capture_time,
double volume) override {
TRACE_EVENT1("audio", "InputController::OnData", "capture time (ms)",
(capture_time - base::TimeTicks()).InMillisecondsF());
if (on_first_data_callback_) {
// Mark the stream as alive at first audio callback. Currently only used
// for logging purposes.
std::move(on_first_data_callback_).Run();
}
on_data_callback_.Run(source, capture_time, volume);
}
void OnError() override {
error_during_callback_ = true;
on_error_callback_.Run();
}
const OnDataCallback on_data_callback_;
OnFirstDataCallback on_first_data_callback_;
const OnErrorCallback on_error_callback_;
bool error_during_callback_ = false;
};
InputController::InputController(
EventHandler* event_handler,
SyncWriter* sync_writer,
media::UserInputMonitor* user_input_monitor,
DeviceOutputListener* device_output_listener,
media::AecdumpRecordingManager* aecdump_recording_manager,
media::mojom::AudioProcessingConfigPtr processing_config,
const media::AudioParameters& output_params,
const media::AudioParameters& device_params,
StreamType type)
: task_runner_(base::ThreadTaskRunnerHandle::Get()),
event_handler_(event_handler),
stream_(nullptr),
sync_writer_(sync_writer),
type_(type),
user_input_monitor_(user_input_monitor) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(event_handler_);
DCHECK(sync_writer_);
weak_this_ = weak_ptr_factory_.GetWeakPtr();
#if BUILDFLAG(CHROME_WIDE_ECHO_CANCELLATION)
MaybeSetUpAudioProcessing(std::move(processing_config), output_params,
device_params, device_output_listener,
aecdump_recording_manager);
#endif
if (!user_input_monitor_) {
event_handler_->OnLog(
"AIC::InputController() => (WARNING: keypress monitoring is disabled)");
}
}
#if BUILDFLAG(CHROME_WIDE_ECHO_CANCELLATION)
void InputController::MaybeSetUpAudioProcessing(
media::mojom::AudioProcessingConfigPtr processing_config,
const media::AudioParameters& processing_output_params,
const media::AudioParameters& device_params,
DeviceOutputListener* device_output_listener,
media::AecdumpRecordingManager* aecdump_recording_manager) {
if (!device_output_listener)
return;
if (!(processing_config &&
processing_config->settings.NeedAudioModification())) {
return;
}
absl::optional<media::AudioParameters> processing_input_params =
media::AudioProcessor::ComputeInputFormat(device_params,
processing_config->settings);
if (!processing_input_params) {
event_handler_->OnLog(base::StringPrintf(
"AIC::MaybeSetupAudioProcessing() => (Unsupported device_params=%s, "
"cannot do audio processing)",
device_params.AsHumanReadableString().c_str()));
return;
}
// In case fake audio input is requested.
processing_input_params->set_format(processing_output_params.format());
// Unretained() is safe, since |this| and |event_handler_| outlive
// |audio_processor_handler_|.
audio_processor_handler_ = std::make_unique<AudioProcessorHandler>(
processing_config->settings, *processing_input_params,
processing_output_params,
base::BindRepeating(&EventHandler::OnLog,
base::Unretained(event_handler_)),
base::BindRepeating(&InputController::DeliverProcessedAudio,
base::Unretained(this)),
std::move(processing_config->controls_receiver),
aecdump_recording_manager);
// If the required processing is lightweight, there is no need to offload work
// to a new thread.
if (!processing_config->settings.NeedPlayoutReference())
return;
int fifo_size = media::kChromeWideEchoCancellationProcessingFifoSize.Get();
// Only use the FIFO/new thread if its size is explicitly set.
if (fifo_size) {
// base::Unretained() is safe since both |audio_processor_handler_| and
// |event_handler_| outlive |processing_fifo_|.
processing_fifo_ = std::make_unique<ProcessingAudioFifo>(
*processing_input_params, fifo_size,
base::BindRepeating(&AudioProcessorHandler::ProcessCapturedAudio,
base::Unretained(audio_processor_handler_.get())),
base::BindRepeating(&EventHandler::OnLog,
base::Unretained(event_handler_.get())));
}
// Unretained() is safe, since |event_handler_| outlives |output_tapper_|.
output_tapper_ = std::make_unique<OutputTapper>(
device_output_listener, audio_processor_handler_.get(),
base::BindRepeating(&EventHandler::OnLog,
base::Unretained(event_handler_)));
}
#endif
InputController::~InputController() {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(!audio_callback_);
DCHECK(!stream_);
DCHECK(!check_muted_state_timer_.IsRunning());
}
// static
std::unique_ptr<InputController> InputController::Create(
media::AudioManager* audio_manager,
EventHandler* event_handler,
SyncWriter* sync_writer,
media::UserInputMonitor* user_input_monitor,
DeviceOutputListener* device_output_listener,
media::AecdumpRecordingManager* aecdump_recording_manager,
media::mojom::AudioProcessingConfigPtr processing_config,
const media::AudioParameters& params,
const std::string& device_id,
bool enable_agc) {
DCHECK(audio_manager);
DCHECK(audio_manager->GetTaskRunner()->BelongsToCurrentThread());
DCHECK(sync_writer);
DCHECK(event_handler);
DCHECK(params.IsValid());
if (params.channels() > kMaxInputChannels)
return nullptr;
const media::AudioParameters device_params =
AudioManagerPowerUser(audio_manager).GetInputStreamParameters(device_id);
// Create the InputController object and ensure that it runs on
// the audio-manager thread.
// Using `new` to access a non-public constructor.
std::unique_ptr<InputController> controller = base::WrapUnique(
new InputController(event_handler, sync_writer, user_input_monitor,
device_output_listener, aecdump_recording_manager,
std::move(processing_config), params, device_params,
ParamsToStreamType(params)));
controller->DoCreate(audio_manager, params, device_id, enable_agc);
return controller;
}
void InputController::Record() {
DCHECK(task_runner_->BelongsToCurrentThread());
SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioInputController.RecordTime");
if (!stream_ || audio_callback_)
return;
event_handler_->OnLog("AIC::Record()");
if (user_input_monitor_) {
user_input_monitor_->EnableKeyPressMonitoring();
prev_key_down_count_ = user_input_monitor_->GetKeyPressCount();
}
stream_create_time_ = base::TimeTicks::Now();
// Unretained() is safe, since |this| outlives |audio_callback_|.
// |on_first_data_callback| and |on_error_callback| calls are posted on the
// audio thread, since all AudioCallback callbacks run on the hw callback
// thread.
audio_callback_ = std::make_unique<AudioCallback>(
/*on_data_callback=*/base::BindRepeating(&InputController::OnData,
base::Unretained(this)),
/*on_first_data_callback=*/
base::BindPostTask(
task_runner_,
base::BindOnce(&InputController::ReportIsAlive, weak_this_)),
/*on_error_callback=*/
base::BindPostTask(
task_runner_,
base::BindRepeating(&InputController::DoReportError, weak_this_)));
#if BUILDFLAG(CHROME_WIDE_ECHO_CANCELLATION)
if (processing_fifo_)
processing_fifo_->Start();
if (output_tapper_)
output_tapper_->Start();
#endif
stream_->Start(audio_callback_.get());
return;
}
void InputController::Close() {
DCHECK(task_runner_->BelongsToCurrentThread());
SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioInputController.CloseTime");
if (!stream_)
return;
check_muted_state_timer_.AbandonAndStop();
std::string log_string;
static const char kLogStringPrefix[] = "AIC::Close => ";
// Allow calling unconditionally and bail if we don't have a stream to close.
if (audio_callback_) {
// Calls to OnData() should stop beyond this point.
stream_->Stop();
#if BUILDFLAG(CHROME_WIDE_ECHO_CANCELLATION)
if (output_tapper_)
output_tapper_->Stop();
if (processing_fifo_) {
// Stop the FIFO after |stream_| is stopped, to guarantee there are no
// more calls to OnData().
// Note: destroying the FIFO will synchronously wait for the processing
// thread to stop.
processing_fifo_.reset();
}
#endif
// Sometimes a stream (and accompanying audio track) is created and
// immediately closed or discarded. In this case they are registered as
// 'stopped early' rather than 'never got data'.
const base::TimeDelta duration =
base::TimeTicks::Now() - stream_create_time_;
CaptureStartupResult capture_startup_result =
audio_callback_->received_callback()
? CAPTURE_STARTUP_OK
: (duration.InMilliseconds() < 500
? CAPTURE_STARTUP_STOPPED_EARLY
: CAPTURE_STARTUP_NEVER_GOT_DATA);
LogCaptureStartupResult(capture_startup_result);
LogCallbackError();
log_string = base::StringPrintf("%s(stream duration=%" PRId64 " seconds%s",
kLogStringPrefix, duration.InSeconds(),
audio_callback_->received_callback()
? ")"
: " - no callbacks received)");
if (type_ == LOW_LATENCY) {
if (audio_callback_->received_callback()) {
UMA_HISTOGRAM_LONG_TIMES("Media.InputStreamDuration", duration);
} else {
UMA_HISTOGRAM_LONG_TIMES("Media.InputStreamDurationWithoutCallback",
duration);
}
}
if (user_input_monitor_)
user_input_monitor_->DisableKeyPressMonitoring();
audio_callback_.reset();
} else {
log_string = base::StringPrintf("%s(WARNING: recording never started)",
kLogStringPrefix);
}
event_handler_->OnLog(log_string);
stream_->Close();
stream_ = nullptr;
sync_writer_->Close();
#if defined(AUDIO_POWER_MONITORING)
// Send UMA stats if enabled.
if (power_measurement_is_enabled_) {
LogSilenceState(silence_state_);
log_string = base::StringPrintf("%s(silence_state=%s)", kLogStringPrefix,
SilenceStateToString(silence_state_));
event_handler_->OnLog(log_string);
}
#endif
max_volume_ = 0.0;
weak_ptr_factory_.InvalidateWeakPtrs();
}
void InputController::SetVolume(double volume) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK_GE(volume, 0);
DCHECK_LE(volume, 1.0);
if (!stream_)
return;
event_handler_->OnLog(
base::StringPrintf("AIC::SetVolume({volume=%.2f})", volume));
// Only ask for the maximum volume at first call and use cached value
// for remaining function calls.
if (!max_volume_) {
max_volume_ = stream_->GetMaxVolume();
}
if (max_volume_ == 0.0) {
DLOG(WARNING) << "Failed to access input volume control";
return;
}
// Set the stream volume and scale to a range matched to the platform.
stream_->SetVolume(max_volume_ * volume);
}
void InputController::SetOutputDeviceForAec(
const std::string& output_device_id) {
DCHECK(task_runner_->BelongsToCurrentThread());
if (stream_)
stream_->SetOutputDeviceForAec(output_device_id);
#if BUILDFLAG(CHROME_WIDE_ECHO_CANCELLATION)
if (output_tapper_)
output_tapper_->SetOutputDeviceForAec(output_device_id);
#endif
}
void InputController::OnStreamActive(Snoopable* output_stream) {
DCHECK(task_runner_->BelongsToCurrentThread());
}
void InputController::OnStreamInactive(Snoopable* output_stream) {
DCHECK(task_runner_->BelongsToCurrentThread());
}
InputController::ErrorCode MapOpenOutcomeToErrorCode(OpenOutcome outcome) {
switch (outcome) {
case OpenOutcome::kFailedSystemPermissions:
return InputController::STREAM_OPEN_SYSTEM_PERMISSIONS_ERROR;
case OpenOutcome::kFailedInUse:
return InputController::STREAM_OPEN_DEVICE_IN_USE_ERROR;
default:
return InputController::STREAM_OPEN_ERROR;
}
}
void InputController::DoCreate(media::AudioManager* audio_manager,
const media::AudioParameters& params,
const std::string& device_id,
bool enable_agc) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(!stream_);
SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioInputController.CreateTime");
event_handler_->OnLog("AIC::DoCreate({device_id=" + device_id + "})");
#if defined(AUDIO_POWER_MONITORING)
// We only do power measurements for UMA stats for low latency streams, and
// only if agc is requested, to avoid adding logs and UMA for non-WebRTC
// clients.
power_measurement_is_enabled_ = (type_ == LOW_LATENCY && enable_agc);
last_audio_level_log_time_ = base::TimeTicks::Now();
#endif
const media::AudioParameters audio_input_stream_params =
#if BUILDFLAG(CHROME_WIDE_ECHO_CANCELLATION)
audio_processor_handler_ ? audio_processor_handler_->input_format() :
#endif
params;
// Unretained is safe since |this| owns |stream|.
auto* stream = audio_manager->MakeAudioInputStream(
audio_input_stream_params, device_id,
base::BindRepeating(&InputController::LogMessage,
base::Unretained(this)));
if (!stream) {
LogCaptureStartupResult(CAPTURE_STARTUP_CREATE_STREAM_FAILED);
event_handler_->OnError(STREAM_CREATE_ERROR);
return;
}
auto open_outcome = stream->Open();
if (open_outcome != OpenOutcome::kSuccess) {
stream->Close();
LogCaptureStartupResult(CAPTURE_STARTUP_OPEN_STREAM_FAILED);
event_handler_->OnError(MapOpenOutcomeToErrorCode(open_outcome));
return;
}
#if defined(AUDIO_POWER_MONITORING)
bool agc_is_supported = stream->SetAutomaticGainControl(enable_agc);
// Disable power measurements on platforms that does not support AGC at a
// lower level. AGC can fail on platforms where we don't support the
// functionality to modify the input volume slider. One such example is
// Windows XP.
power_measurement_is_enabled_ &= agc_is_supported;
event_handler_->OnLog(
base::StringPrintf("AIC::DoCreate => (power_measurement_is_enabled=%d)",
power_measurement_is_enabled_));
#else
stream->SetAutomaticGainControl(enable_agc);
#endif
// Finally, keep the stream pointer around, update the state and notify.
stream_ = stream;
// Send initial muted state along with OnCreated, to avoid races.
is_muted_ = stream_->IsMuted();
event_handler_->OnCreated(is_muted_);
check_muted_state_timer_.Start(FROM_HERE, kCheckMutedStateInterval, this,
&InputController::CheckMutedState);
DCHECK(check_muted_state_timer_.IsRunning());
}
void InputController::DoReportError() {
DCHECK(task_runner_->BelongsToCurrentThread());
event_handler_->OnError(STREAM_ERROR);
}
void InputController::DoLogAudioLevels(float level_dbfs,
int microphone_volume_percent) {
#if defined(AUDIO_POWER_MONITORING)
DCHECK(task_runner_->BelongsToCurrentThread());
if (!stream_)
return;
// Detect if the user has enabled hardware mute by pressing the mute
// button in audio settings for the selected microphone.
const bool microphone_is_muted = stream_->IsMuted();
if (microphone_is_muted) {
LogMicrophoneMuteResult(MICROPHONE_IS_MUTED);
event_handler_->OnLog("AIC::OnData => (microphone is muted)");
} else {
LogMicrophoneMuteResult(MICROPHONE_IS_NOT_MUTED);
}
std::string log_string = base::StringPrintf(
"AIC::OnData => (average audio level=%.2f dBFS", level_dbfs);
static const float kSilenceThresholdDBFS = -72.24719896f;
if (level_dbfs < kSilenceThresholdDBFS)
log_string += " <=> low audio input level";
event_handler_->OnLog(log_string + ")");
if (!microphone_is_muted) {
UpdateSilenceState(level_dbfs < kSilenceThresholdDBFS);
}
log_string = base::StringPrintf("AIC::OnData => (microphone volume=%d%%",
microphone_volume_percent);
if (microphone_volume_percent < kLowLevelMicrophoneLevelPercent)
log_string += " <=> low microphone level";
event_handler_->OnLog(log_string + ")");
#endif
}
#if defined(AUDIO_POWER_MONITORING)
void InputController::UpdateSilenceState(bool silence) {
if (silence) {
if (silence_state_ == SILENCE_STATE_NO_MEASUREMENT) {
silence_state_ = SILENCE_STATE_ONLY_SILENCE;
} else if (silence_state_ == SILENCE_STATE_ONLY_AUDIO) {
silence_state_ = SILENCE_STATE_AUDIO_AND_SILENCE;
} else {
DCHECK(silence_state_ == SILENCE_STATE_ONLY_SILENCE ||
silence_state_ == SILENCE_STATE_AUDIO_AND_SILENCE);
}
} else {
if (silence_state_ == SILENCE_STATE_NO_MEASUREMENT) {
silence_state_ = SILENCE_STATE_ONLY_AUDIO;
} else if (silence_state_ == SILENCE_STATE_ONLY_SILENCE) {
silence_state_ = SILENCE_STATE_AUDIO_AND_SILENCE;
} else {
DCHECK(silence_state_ == SILENCE_STATE_ONLY_AUDIO ||
silence_state_ == SILENCE_STATE_AUDIO_AND_SILENCE);
}
}
}
void InputController::LogSilenceState(SilenceState value) {
UMA_HISTOGRAM_ENUMERATION("Media.AudioInputControllerSessionSilenceReport",
value, SILENCE_STATE_MAX + 1);
}
#endif
void InputController::LogCaptureStartupResult(CaptureStartupResult result) {
switch (type_) {
case LOW_LATENCY:
UMA_HISTOGRAM_ENUMERATION("Media.LowLatencyAudioCaptureStartupSuccess",
result, CAPTURE_STARTUP_RESULT_MAX + 1);
break;
case HIGH_LATENCY:
UMA_HISTOGRAM_ENUMERATION("Media.HighLatencyAudioCaptureStartupSuccess",
result, CAPTURE_STARTUP_RESULT_MAX + 1);
break;
case VIRTUAL:
UMA_HISTOGRAM_ENUMERATION("Media.VirtualAudioCaptureStartupSuccess",
result, CAPTURE_STARTUP_RESULT_MAX + 1);
break;
default:
break;
}
}
void InputController::LogCallbackError() {
bool error_during_callback = audio_callback_->error_during_callback();
switch (type_) {
case LOW_LATENCY:
UMA_HISTOGRAM_BOOLEAN("Media.Audio.Capture.LowLatencyCallbackError",
error_during_callback);
break;
case HIGH_LATENCY:
UMA_HISTOGRAM_BOOLEAN("Media.Audio.Capture.HighLatencyCallbackError",
error_during_callback);
break;
case VIRTUAL:
UMA_HISTOGRAM_BOOLEAN("Media.Audio.Capture.VirtualCallbackError",
error_during_callback);
break;
default:
break;
}
}
void InputController::LogMessage(const std::string& message) {
DCHECK(task_runner_->BelongsToCurrentThread());
event_handler_->OnLog(message);
}
bool InputController::CheckForKeyboardInput() {
if (!user_input_monitor_)
return false;
const size_t current_count = user_input_monitor_->GetKeyPressCount();
const bool key_pressed = current_count != prev_key_down_count_;
prev_key_down_count_ = current_count;
DVLOG_IF(6, key_pressed) << "Detected keypress.";
return key_pressed;
}
bool InputController::CheckAudioPower(const media::AudioBus* source,
double volume,
float* average_power_dbfs,
int* mic_volume_percent) {
#if defined(AUDIO_POWER_MONITORING)
// Only do power-level measurements if DoCreate() has been called. It will
// ensure that logging will mainly be done for WebRTC and WebSpeech
// clients.
if (!power_measurement_is_enabled_)
return false;
// Perform periodic audio (power) level measurements.
const auto now = base::TimeTicks::Now();
if (now - last_audio_level_log_time_ <= kPowerMonitorLogInterval) {
return false;
}
*average_power_dbfs = AveragePower(*source);
*mic_volume_percent = static_cast<int>(100.0 * volume);
last_audio_level_log_time_ = now;
return true;
#else
return false;
#endif
}
void InputController::CheckMutedState() {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(stream_);
const bool new_state = stream_->IsMuted();
if (new_state != is_muted_) {
is_muted_ = new_state;
event_handler_->OnMuted(is_muted_);
std::string log_string =
base::StringPrintf("AIC::OnMuted({is_muted=%d})", is_muted_);
event_handler_->OnLog(log_string);
}
}
void InputController::ReportIsAlive() {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(stream_);
// Don't store any state, just log the event for now.
event_handler_->OnLog("AIC::OnData => (stream is alive)");
}
void InputController::OnData(const media::AudioBus* source,
base::TimeTicks capture_time,
double volume) {
const bool key_pressed = CheckForKeyboardInput();
#if BUILDFLAG(CHROME_WIDE_ECHO_CANCELLATION)
if (processing_fifo_) {
DCHECK(audio_processor_handler_);
processing_fifo_->PushData(source, capture_time, volume, key_pressed);
} else if (audio_processor_handler_) {
audio_processor_handler_->ProcessCapturedAudio(*source, capture_time,
volume, key_pressed);
} else
#endif
{
sync_writer_->Write(source, volume, key_pressed, capture_time);
}
float average_power_dbfs;
int mic_volume_percent;
if (CheckAudioPower(source, volume, &average_power_dbfs,
&mic_volume_percent)) {
// Use event handler on the audio thread to relay a message to the ARIH
// in content which does the actual logging on the IO thread.
task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&InputController::DoLogAudioLevels, weak_this_,
average_power_dbfs, mic_volume_percent));
}
}
#if BUILDFLAG(CHROME_WIDE_ECHO_CANCELLATION)
void InputController::DeliverProcessedAudio(const media::AudioBus& audio_bus,
base::TimeTicks audio_capture_time,
absl::optional<double> new_volume) {
// When processing is performed in the audio service, the consumer is not
// expected to use the input volume and keypress information.
sync_writer_->Write(&audio_bus, /*volume=*/1.0,
/*key_pressed=*/false, audio_capture_time);
if (new_volume) {
task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&InputController::SetVolume, weak_this_, *new_volume));
}
}
#endif
// static
InputController::StreamType InputController::ParamsToStreamType(
const media::AudioParameters& params) {
switch (params.format()) {
case media::AudioParameters::Format::AUDIO_PCM_LINEAR:
return InputController::StreamType::HIGH_LATENCY;
case media::AudioParameters::Format::AUDIO_PCM_LOW_LATENCY:
return InputController::StreamType::LOW_LATENCY;
default:
// Currently, the remaining supported type is fake. Reconsider if other
// formats become supported.
return InputController::StreamType::FAKE;
}
}
} // namespace audio