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// Copyright 2011 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_SYNCHRONIZATION_LOCK_IMPL_H_
#define BASE_SYNCHRONIZATION_LOCK_IMPL_H_
#include "base/base_export.h"
#include "base/check.h"
#include "base/dcheck_is_on.h"
#include "base/thread_annotations.h"
#include "build/build_config.h"
#if BUILDFLAG(IS_WIN)
#include "base/win/windows_types.h"
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
#include <errno.h>
#include <pthread.h>
#include <string.h>
#endif
namespace base {
class Lock;
class ConditionVariable;
namespace win {
namespace internal {
class AutoNativeLock;
class ScopedHandleVerifier;
} // namespace internal
} // namespace win
namespace internal {
// This class implements the underlying platform-specific spin-lock mechanism
// used for the Lock class. Do not use, use Lock instead.
class BASE_EXPORT LockImpl {
public:
LockImpl(const LockImpl&) = delete;
LockImpl& operator=(const LockImpl&) = delete;
private:
friend class base::Lock;
friend class base::ConditionVariable;
friend class base::win::internal::AutoNativeLock;
friend class base::win::internal::ScopedHandleVerifier;
#if BUILDFLAG(IS_WIN)
using NativeHandle = CHROME_SRWLOCK;
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
using NativeHandle = pthread_mutex_t;
#endif
LockImpl();
~LockImpl();
// If the lock is not held, take it and return true. If the lock is already
// held by something else, immediately return false.
inline bool Try();
// Take the lock, blocking until it is available if necessary.
inline void Lock();
// Release the lock. This must only be called by the lock's holder: after
// a successful call to Try, or a call to Lock.
inline void Unlock();
// Return the native underlying lock.
// TODO(awalker): refactor lock and condition variables so that this is
// unnecessary.
NativeHandle* native_handle() { return &native_handle_; }
#if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
// Whether this lock will attempt to use priority inheritance.
static bool PriorityInheritanceAvailable();
#endif
void LockInternalWithTracking();
NativeHandle native_handle_;
};
void LockImpl::Lock() {
// The ScopedLockAcquireActivity in LockInternalWithTracking() (not inlined
// here because of circular includes) is relatively expensive and so its
// actions can become significant due to the very large number of locks that
// tend to be used throughout the build. It is also not needed unless the lock
// is contended.
//
// To avoid this cost in the vast majority of the calls, simply "try" the lock
// first and only do the (tracked) blocking call if that fails. |Try()| is
// cheap on platforms with futex-type locks, as it doesn't call into the
// kernel.
if (LIKELY(Try()))
return;
LockInternalWithTracking();
}
#if BUILDFLAG(IS_WIN)
bool LockImpl::Try() {
return !!::TryAcquireSRWLockExclusive(
reinterpret_cast<PSRWLOCK>(&native_handle_));
}
void LockImpl::Unlock() {
::ReleaseSRWLockExclusive(reinterpret_cast<PSRWLOCK>(&native_handle_));
}
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
#if DCHECK_IS_ON()
BASE_EXPORT void dcheck_trylock_result(int rv);
BASE_EXPORT void dcheck_unlock_result(int rv);
#endif
bool LockImpl::Try() {
int rv = pthread_mutex_trylock(&native_handle_);
#if DCHECK_IS_ON()
dcheck_trylock_result(rv);
#endif
return rv == 0;
}
void LockImpl::Unlock() {
[[maybe_unused]] int rv = pthread_mutex_unlock(&native_handle_);
#if DCHECK_IS_ON()
dcheck_unlock_result(rv);
#endif
}
#endif
// This is an implementation used for AutoLock templated on the lock type.
template <class LockType>
class SCOPED_LOCKABLE BasicAutoLock {
public:
struct AlreadyAcquired {};
explicit BasicAutoLock(LockType& lock) EXCLUSIVE_LOCK_FUNCTION(lock)
: lock_(lock) {
lock_.Acquire();
}
BasicAutoLock(LockType& lock, const AlreadyAcquired&)
EXCLUSIVE_LOCKS_REQUIRED(lock)
: lock_(lock) {
lock_.AssertAcquired();
}
BasicAutoLock(const BasicAutoLock&) = delete;
BasicAutoLock& operator=(const BasicAutoLock&) = delete;
~BasicAutoLock() UNLOCK_FUNCTION() {
lock_.AssertAcquired();
lock_.Release();
}
private:
LockType& lock_;
};
// This is an implementation used for AutoTryLock templated on the lock type.
template <class LockType>
class SCOPED_LOCKABLE BasicAutoTryLock {
public:
explicit BasicAutoTryLock(LockType& lock) EXCLUSIVE_LOCK_FUNCTION(lock)
: lock_(lock), is_acquired_(lock_.Try()) {}
BasicAutoTryLock(const BasicAutoTryLock&) = delete;
BasicAutoTryLock& operator=(const BasicAutoTryLock&) = delete;
~BasicAutoTryLock() UNLOCK_FUNCTION() {
if (is_acquired_) {
lock_.AssertAcquired();
lock_.Release();
}
}
bool is_acquired() const { return is_acquired_; }
private:
LockType& lock_;
const bool is_acquired_;
};
// This is an implementation used for AutoUnlock templated on the lock type.
template <class LockType>
class BasicAutoUnlock {
public:
explicit BasicAutoUnlock(LockType& lock) : lock_(lock) {
// We require our caller to have the lock.
lock_.AssertAcquired();
lock_.Release();
}
BasicAutoUnlock(const BasicAutoUnlock&) = delete;
BasicAutoUnlock& operator=(const BasicAutoUnlock&) = delete;
~BasicAutoUnlock() { lock_.Acquire(); }
private:
LockType& lock_;
};
// This is an implementation used for AutoLockMaybe templated on the lock type.
template <class LockType>
class SCOPED_LOCKABLE BasicAutoLockMaybe {
public:
explicit BasicAutoLockMaybe(LockType* lock) EXCLUSIVE_LOCK_FUNCTION(lock)
: lock_(lock) {
if (lock_)
lock_->Acquire();
}
BasicAutoLockMaybe(const BasicAutoLockMaybe&) = delete;
BasicAutoLockMaybe& operator=(const BasicAutoLockMaybe&) = delete;
~BasicAutoLockMaybe() UNLOCK_FUNCTION() {
if (lock_) {
lock_->AssertAcquired();
lock_->Release();
}
}
private:
LockType* const lock_;
};
// This is an implementation used for ReleasableAutoLock templated on the lock
// type.
template <class LockType>
class SCOPED_LOCKABLE BasicReleasableAutoLock {
public:
explicit BasicReleasableAutoLock(LockType* lock) EXCLUSIVE_LOCK_FUNCTION(lock)
: lock_(lock) {
DCHECK(lock_);
lock_->Acquire();
}
BasicReleasableAutoLock(const BasicReleasableAutoLock&) = delete;
BasicReleasableAutoLock& operator=(const BasicReleasableAutoLock&) = delete;
~BasicReleasableAutoLock() UNLOCK_FUNCTION() {
if (lock_) {
lock_->AssertAcquired();
lock_->Release();
}
}
void Release() UNLOCK_FUNCTION() {
DCHECK(lock_);
lock_->AssertAcquired();
lock_->Release();
lock_ = nullptr;
}
private:
LockType* lock_;
};
} // namespace internal
} // namespace base
#endif // BASE_SYNCHRONIZATION_LOCK_IMPL_H_