blob: 4f604163c6dc76c6841fa56abda67fd0417e5029 [file] [log] [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/check.h"
#include "base/check_op.h"
#include "base/debug/alias.h"
#include "base/debug/debugging_buildflags.h"
#include "base/debug/dump_without_crashing.h"
#include "base/logging.h"
#include "base/thread_annotations.h"
#include "build/build_config.h"
#if !BUILDFLAG(IS_NACL)
#include "base/debug/crash_logging.h"
#endif // !BUILDFLAG(IS_NACL)
#include <atomic>
namespace logging {
namespace {
// DCHECK_IS_CONFIGURABLE and ENABLE_LOG_ERROR_NOT_REACHED are both interested
// in non-FATAL DCHECK()/NOTREACHED() reports.
#if BUILDFLAG(DCHECK_IS_CONFIGURABLE) || BUILDFLAG(ENABLE_LOG_ERROR_NOT_REACHED)
void DumpOnceWithoutCrashing(LogMessage* log_message) {
// Best-effort gate to prevent multiple DCHECKs from being dumped. This will
// race if multiple threads DCHECK at the same time, but we'll eventually stop
// reporting and at most report once per thread.
static std::atomic<bool> has_dumped = false;
if (!has_dumped.load(std::memory_order_relaxed)) {
// Copy the LogMessage message to stack memory to make sure it can be
// recovered in crash dumps.
// TODO(pbos): Do we need this for NACL builds or is the crash key set in
// the caller sufficient?
DEBUG_ALIAS_FOR_CSTR(log_message_str,
log_message->BuildCrashString().c_str(), 1024);
// Note that dumping may fail if the crash handler hasn't been set yet. In
// that case we want to try again on the next failing DCHECK.
if (base::debug::DumpWithoutCrashingUnthrottled()) {
has_dumped.store(true, std::memory_order_relaxed);
}
}
}
void NotReachedDumpOnceWithoutCrashing(LogMessage* log_message) {
#if !BUILDFLAG(IS_NACL)
SCOPED_CRASH_KEY_STRING1024("Logging", "NOTREACHED_MESSAGE",
log_message->BuildCrashString());
#endif // !BUILDFLAG(IS_NACL)
DumpOnceWithoutCrashing(log_message);
}
class NotReachedLogMessage : public LogMessage {
public:
using LogMessage::LogMessage;
~NotReachedLogMessage() override {
if (severity() != logging::LOGGING_FATAL) {
NotReachedDumpOnceWithoutCrashing(this);
}
}
};
#else
using NotReachedLogMessage = LogMessage;
#endif // BUILDFLAG(DCHECK_IS_CONFIGURABLE) ||
// BUILDFLAG(ENABLE_LOG_ERROR_NOT_REACHED)
#if BUILDFLAG(DCHECK_IS_CONFIGURABLE)
void DCheckDumpOnceWithoutCrashing(LogMessage* log_message) {
#if !BUILDFLAG(IS_NACL)
SCOPED_CRASH_KEY_STRING1024("Logging", "DCHECK_MESSAGE",
log_message->BuildCrashString());
#endif // !BUILDFLAG(IS_NACL)
DumpOnceWithoutCrashing(log_message);
}
class DCheckLogMessage : public LogMessage {
public:
using LogMessage::LogMessage;
~DCheckLogMessage() override {
if (severity() != logging::LOGGING_FATAL) {
DCheckDumpOnceWithoutCrashing(this);
}
}
};
#if BUILDFLAG(IS_WIN)
class DCheckWin32ErrorLogMessage : public Win32ErrorLogMessage {
public:
using Win32ErrorLogMessage::Win32ErrorLogMessage;
~DCheckWin32ErrorLogMessage() override {
if (severity() != logging::LOGGING_FATAL) {
DCheckDumpOnceWithoutCrashing(this);
}
}
};
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
class DCheckErrnoLogMessage : public ErrnoLogMessage {
public:
using ErrnoLogMessage::ErrnoLogMessage;
~DCheckErrnoLogMessage() override {
if (severity() != logging::LOGGING_FATAL) {
DCheckDumpOnceWithoutCrashing(this);
}
}
};
#endif // BUILDFLAG(IS_WIN)
#else
static_assert(logging::LOGGING_DCHECK == logging::LOGGING_FATAL);
using DCheckLogMessage = LogMessage;
#if BUILDFLAG(IS_WIN)
using DCheckWin32ErrorLogMessage = Win32ErrorLogMessage;
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
using DCheckErrnoLogMessage = ErrnoLogMessage;
#endif // BUILDFLAG(IS_WIN)
#endif // BUILDFLAG(DCHECK_IS_CONFIGURABLE)
} // namespace
CheckError CheckError::Check(const char* file,
int line,
const char* condition) {
auto* const log_message = new LogMessage(file, line, LOGGING_FATAL);
log_message->stream() << "Check failed: " << condition << ". ";
return CheckError(log_message);
}
CheckError CheckError::DCheck(const char* file,
int line,
const char* condition) {
auto* const log_message = new DCheckLogMessage(file, line, LOGGING_DCHECK);
log_message->stream() << "Check failed: " << condition << ". ";
return CheckError(log_message);
}
CheckError CheckError::PCheck(const char* file,
int line,
const char* condition) {
SystemErrorCode err_code = logging::GetLastSystemErrorCode();
#if BUILDFLAG(IS_WIN)
auto* const log_message =
new Win32ErrorLogMessage(file, line, LOGGING_FATAL, err_code);
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
auto* const log_message =
new ErrnoLogMessage(file, line, LOGGING_FATAL, err_code);
#endif
log_message->stream() << "Check failed: " << condition << ". ";
return CheckError(log_message);
}
CheckError CheckError::PCheck(const char* file, int line) {
return PCheck(file, line, "");
}
CheckError CheckError::DPCheck(const char* file,
int line,
const char* condition) {
SystemErrorCode err_code = logging::GetLastSystemErrorCode();
#if BUILDFLAG(IS_WIN)
auto* const log_message =
new DCheckWin32ErrorLogMessage(file, line, LOGGING_DCHECK, err_code);
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
auto* const log_message =
new DCheckErrnoLogMessage(file, line, LOGGING_DCHECK, err_code);
#endif
log_message->stream() << "Check failed: " << condition << ". ";
return CheckError(log_message);
}
CheckError CheckError::NotImplemented(const char* file,
int line,
const char* function) {
auto* const log_message = new LogMessage(file, line, LOGGING_ERROR);
log_message->stream() << "Not implemented reached in " << function;
return CheckError(log_message);
}
std::ostream& CheckError::stream() {
return log_message_->stream();
}
CheckError::~CheckError() {
// Note: This function ends up in crash stack traces. If its full name
// changes, the crash server's magic signature logic needs to be updated.
// See cl/306632920.
delete log_message_;
}
NotReachedError NotReachedError::NotReached(const char* file, int line) {
// Outside DCHECK builds NOTREACHED() should not be FATAL. For now.
const LogSeverity severity = DCHECK_IS_ON() ? LOGGING_DCHECK : LOGGING_ERROR;
auto* const log_message = new NotReachedLogMessage(file, line, severity);
// TODO(pbos): Consider a better message for NotReached(), this is here to
// match existing behavior + test expectations.
log_message->stream() << "Check failed: false. ";
return NotReachedError(log_message);
}
NotReachedError::~NotReachedError() = default;
void RawCheck(const char* message) {
RawLog(LOGGING_FATAL, message);
}
void RawError(const char* message) {
RawLog(LOGGING_ERROR, message);
}
} // namespace logging