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// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file provides a builders for base::Value::Dict and base::Value::List.
// These aren't specific to extensions and could move up to base/ if there's
// interest from other sub-projects.
//
// The pattern is to write:
//
// base::Value::T result(FooBuilder()
// .Set(args)
// .Set(args)
// .BuildT());
//
// The BuildT() method invalidates its builder, and returns ownership of the
// built value.
//
// The DEPRECATED pattern previously used was:
//
// std::unique_ptr<BuiltType> result(FooBuilder()
// .Set(args)
// .Set(args)
// .Build());
//
// The Build() method invalidates its builder, and returns ownership of the
// built value.
//
// These objects are intended to be used as temporaries rather than stored
// anywhere, so the use of non-const reference parameters is likely to cause
// less confusion than usual.
#ifndef EXTENSIONS_COMMON_VALUE_BUILDER_H_
#define EXTENSIONS_COMMON_VALUE_BUILDER_H_
#include <memory>
#include <string>
#include <utility>
#include "base/strings/string_piece_forward.h"
#include "base/values.h"
namespace extensions {
class DictionaryBuilder {
public:
DictionaryBuilder();
explicit DictionaryBuilder(const base::Value::Dict& init);
DictionaryBuilder(const DictionaryBuilder&) = delete;
DictionaryBuilder& operator=(const DictionaryBuilder&) = delete;
~DictionaryBuilder();
base::Value::Dict Build() {
base::Value::Dict result = std::move(dict_);
dict_ = base::Value::Dict();
return result;
}
// Immediately serializes the current state to JSON. Can be called as many
// times as you like.
std::string ToJSON() const;
template <typename T>
DictionaryBuilder& Set(base::StringPiece key, T in_value) {
dict_.Set(key, std::move(in_value));
return *this;
}
// NOTE(devlin): This overload is really just for passing
// std::unique_ptr<base::[SomeTypeOf]Value>, but the argument resolution
// would require us to define a template specialization for each of the value
// types. Just define this; it will fail to compile if <T> is anything but
// a base::Value (or one of its subclasses).
template <typename T>
DictionaryBuilder& Set(base::StringPiece key, std::unique_ptr<T> in_value) {
dict_.Set(key, std::move(*in_value));
return *this;
}
private:
base::Value::Dict dict_;
};
class ListBuilder {
public:
ListBuilder();
ListBuilder(const ListBuilder&) = delete;
ListBuilder& operator=(const ListBuilder&) = delete;
~ListBuilder();
base::Value::List Build() {
base::Value::List result = std::move(list_);
list_ = base::Value::List();
return result;
}
template <typename T>
ListBuilder& Append(T in_value) {
list_.Append(std::move(in_value));
return *this;
}
// Utility for appending a collection. Is this templating simplistic? Yes.
// But if it's good enough for the STL, it's good enough for this class.
template <typename InputIt>
ListBuilder& Append(InputIt first, InputIt last) {
for (; first != last; ++first)
list_.Append(*first);
return *this;
}
// See note on DictionaryBuilder::Set().
template <typename T>
ListBuilder& Append(std::unique_ptr<T> in_value) {
list_.Append(std::move(*in_value));
return *this;
}
private:
base::Value::List list_;
};
} // namespace extensions
#endif // EXTENSIONS_COMMON_VALUE_BUILDER_H_