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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_BASE_RENDERER_H_
#define MEDIA_BASE_RENDERER_H_
#include "base/functional/callback.h"
#include "base/time/time.h"
#include "media/base/buffering_state.h"
#include "media/base/demuxer_stream.h"
#include "media/base/media_export.h"
#include "media/base/pipeline_status.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
namespace media {
class CdmContext;
class MediaResource;
class RendererClient;
// Types of media::Renderer.
// WARNING: These values are reported to metrics. Entries should not be
// renumbered and numeric values should not be reused. When adding new entries,
// also update media::mojom::RendererType & tools/metrics/histograms/enums.xml.
enum class RendererType {
kRendererImpl = 0, // RendererImplFactory
kMojo = 1, // MojoRendererFactory
kMediaPlayer = 2, // MediaPlayerRendererClientFactory
kCourier = 3, // CourierRendererFactory
kFlinging = 4, // FlingingRendererClientFactory
kCast = 5, // CastRendererClientFactory
kMediaFoundation = 6, // MediaFoundationRendererClientFactory
// kFuchsia = 7, // Deprecated
kRemoting = 8, // RemotingRendererFactory for remoting::Receiver
kCastStreaming = 9, // PlaybackCommandForwardingRendererFactory
kContentEmbedderDefined = 10, // Defined by the content embedder
kTest = 11, // Renderer implementations used in tests
kMaxValue = kTest,
};
// Get the name of the Renderer for `renderer_type`. The returned name could be
// the actual Renderer class name or a descriptive name.
std::string MEDIA_EXPORT GetRendererName(RendererType renderer_type);
class MEDIA_EXPORT Renderer {
public:
Renderer();
Renderer(const Renderer&) = delete;
Renderer& operator=(const Renderer&) = delete;
// Stops rendering and fires any pending callbacks.
virtual ~Renderer();
// Initializes the Renderer with |media_resource|, executing |init_cb| upon
// completion. |media_resource| must be valid for the lifetime of the Renderer
// object. |init_cb| must only be run after this method has returned. Firing
// |init_cb| may result in the immediate destruction of the caller, so it must
// be run only prior to returning.
virtual void Initialize(MediaResource* media_resource,
RendererClient* client,
PipelineStatusCallback init_cb) = 0;
// Associates the |cdm_context| with this Renderer for decryption (and
// decoding) of media data, then fires |cdm_attached_cb| with whether the
// operation succeeded.
using CdmAttachedCB = base::OnceCallback<void(bool)>;
virtual void SetCdm(CdmContext* cdm_context, CdmAttachedCB cdm_attached_cb);
// Specifies a latency hint from the site. Renderers should clamp the hint
// value to reasonable min and max and use the resulting value as a target
// latency such that the buffering state reaches HAVE_ENOUGH when this amount
// of decoded data is buffered. A nullopt hint indicates the user is clearing
// their preference and the renderer should restore its default buffering
// thresholds.
virtual void SetLatencyHint(absl::optional<base::TimeDelta> latency_hint) = 0;
// Sets whether pitch adjustment should be applied when the playback rate is
// different than 1.0.
virtual void SetPreservesPitch(bool preserves_pitch);
// Sets a flag indicating whether the audio stream was played with user
// activation.
virtual void SetWasPlayedWithUserActivation(
bool was_played_with_user_activation);
// The following functions must be called after Initialize().
// Discards any buffered data, executing |flush_cb| when completed.
virtual void Flush(base::OnceClosure flush_cb) = 0;
// Starts rendering from |time|.
virtual void StartPlayingFrom(base::TimeDelta time) = 0;
// Updates the current playback rate. The default playback rate should be 0.
virtual void SetPlaybackRate(double playback_rate) = 0;
// Sets the output volume. The default volume should be 1.
virtual void SetVolume(float volume) = 0;
// Returns the current media time.
//
// This method must be safe to call from any thread.
virtual base::TimeDelta GetMediaTime() = 0;
// Provides a list of DemuxerStreams correlating to the tracks which should
// be played. An empty list would mean that any playing track of the same
// type should be flushed and disabled. Any provided Streams should be played
// by whatever mechanism the subclass of Renderer choses for managing it's AV
// playback.
virtual void OnSelectedVideoTracksChanged(
const std::vector<DemuxerStream*>& enabled_tracks,
base::OnceClosure change_completed_cb);
virtual void OnEnabledAudioTracksChanged(
const std::vector<DemuxerStream*>& enabled_tracks,
base::OnceClosure change_completed_cb);
// Signal to the renderer that there has been a client request to access a
// VideoFrame. This signal may be used by the renderer to ensure it is
// operating in a mode which produces a VideoFrame usable by the client.
// E.g., the MediaFoundationRendererClient on Windows has two modes
// of operation: Frame Server & Direct Composition. Direct Composition mode
// does not produce a VideoFrame with an accessible 'data' buffer, so clients
// cannot access the underlying image data. In order for
// MediaFoundationRendererClient to produce a VideoFrame with 'data'
// accessible by the client it must switch to operate in Frame Server mode.
virtual void OnExternalVideoFrameRequest();
// Returns the type of the Renderer implementation. Marked as pure virtual to
// enforce RendererType registration for all Renderer implementations.
// Note: New implementation should update RendererType.
virtual RendererType GetRendererType() = 0;
};
} // namespace media
#endif // MEDIA_BASE_RENDERER_H_